RegAllocBase.h revision d0bec3e62c98b1f0ef3a41db8f95599b2014c131
1//===-- RegAllocBase.h - basic regalloc interface and driver --*- C++ -*---===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines the RegAllocBase class, which is the skeleton of a basic
11// register allocation algorithm and interface for extending it. It provides the
12// building blocks on which to construct other experimental allocators and test
13// the validity of two principles:
14//
15// - If virtual and physical register liveness is modeled using intervals, then
16// on-the-fly interference checking is cheap. Furthermore, interferences can be
17// lazily cached and reused.
18//
19// - Register allocation complexity, and generated code performance is
20// determined by the effectiveness of live range splitting rather than optimal
21// coloring.
22//
23// Following the first principle, interfering checking revolves around the
24// LiveIntervalUnion data structure.
25//
26// To fulfill the second principle, the basic allocator provides a driver for
27// incremental splitting. It essentially punts on the problem of register
28// coloring, instead driving the assignment of virtual to physical registers by
29// the cost of splitting. The basic allocator allows for heuristic reassignment
30// of registers, if a more sophisticated allocator chooses to do that.
31//
32// This framework provides a way to engineer the compile time vs. code
33// quality trade-off without relying a particular theoretical solver.
34//
35//===----------------------------------------------------------------------===//
36
37#ifndef LLVM_CODEGEN_REGALLOCBASE
38#define LLVM_CODEGEN_REGALLOCBASE
39
40#include "llvm/ADT/OwningPtr.h"
41#include "LiveIntervalUnion.h"
42#include <queue>
43
44namespace llvm {
45
46template<typename T> class SmallVectorImpl;
47class TargetRegisterInfo;
48class VirtRegMap;
49class LiveIntervals;
50class Spiller;
51
52// Forward declare a priority queue of live virtual registers. If an
53// implementation needs to prioritize by anything other than spill weight, then
54// this will become an abstract base class with virtual calls to push/get.
55class LiveVirtRegQueue;
56
57/// RegAllocBase provides the register allocation driver and interface that can
58/// be extended to add interesting heuristics.
59///
60/// Register allocators must override the selectOrSplit() method to implement
61/// live range splitting. LessSpillWeightPriority is provided as a standard
62/// comparator, but we may add an interface to override it if necessary.
63class RegAllocBase {
64  LiveIntervalUnion::Allocator UnionAllocator;
65protected:
66  // Array of LiveIntervalUnions indexed by physical register.
67  class LiveUnionArray {
68    unsigned NumRegs;
69    LiveIntervalUnion *Array;
70  public:
71    LiveUnionArray(): NumRegs(0), Array(0) {}
72    ~LiveUnionArray() { clear(); }
73
74    unsigned numRegs() const { return NumRegs; }
75
76    void init(LiveIntervalUnion::Allocator &, unsigned NRegs);
77
78    void clear();
79
80    LiveIntervalUnion& operator[](unsigned PhysReg) {
81      assert(PhysReg <  NumRegs && "physReg out of bounds");
82      return Array[PhysReg];
83    }
84  };
85
86  const TargetRegisterInfo *TRI;
87  VirtRegMap *VRM;
88  LiveIntervals *LIS;
89  LiveUnionArray PhysReg2LiveUnion;
90
91  // Current queries, one per physreg. They must be reinitialized each time we
92  // query on a new live virtual register.
93  OwningArrayPtr<LiveIntervalUnion::Query> Queries;
94
95  RegAllocBase(): TRI(0), VRM(0), LIS(0) {}
96
97  virtual ~RegAllocBase() {}
98
99  // A RegAlloc pass should call this before allocatePhysRegs.
100  void init(const TargetRegisterInfo &tri, VirtRegMap &vrm, LiveIntervals &lis);
101
102  // Get an initialized query to check interferences between lvr and preg.  Note
103  // that Query::init must be called at least once for each physical register
104  // before querying a new live virtual register. This ties Queries and
105  // PhysReg2LiveUnion together.
106  LiveIntervalUnion::Query &query(LiveInterval &VirtReg, unsigned PhysReg) {
107    Queries[PhysReg].init(&VirtReg, &PhysReg2LiveUnion[PhysReg]);
108    return Queries[PhysReg];
109  }
110
111  // The top-level driver. The output is a VirtRegMap that us updated with
112  // physical register assignments.
113  //
114  // If an implementation wants to override the LiveInterval comparator, we
115  // should modify this interface to allow passing in an instance derived from
116  // LiveVirtRegQueue.
117  void allocatePhysRegs();
118
119  // Get a temporary reference to a Spiller instance.
120  virtual Spiller &spiller() = 0;
121
122  // getPriority - Calculate the allocation priority for VirtReg.
123  // Virtual registers with higher priorities are allocated first.
124  virtual float getPriority(LiveInterval *LI) = 0;
125
126  // A RegAlloc pass should override this to provide the allocation heuristics.
127  // Each call must guarantee forward progess by returning an available PhysReg
128  // or new set of split live virtual registers. It is up to the splitter to
129  // converge quickly toward fully spilled live ranges.
130  virtual unsigned selectOrSplit(LiveInterval &VirtReg,
131                                 SmallVectorImpl<LiveInterval*> &splitLVRs) = 0;
132
133  // A RegAlloc pass should call this when PassManager releases its memory.
134  virtual void releaseMemory();
135
136  // Helper for checking interference between a live virtual register and a
137  // physical register, including all its register aliases. If an interference
138  // exists, return the interfering register, which may be preg or an alias.
139  unsigned checkPhysRegInterference(LiveInterval& VirtReg, unsigned PhysReg);
140
141  // Helper for spilling all live virtual registers currently unified under preg
142  // that interfere with the most recently queried lvr.  Return true if spilling
143  // was successful, and append any new spilled/split intervals to splitLVRs.
144  bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
145                          SmallVectorImpl<LiveInterval*> &SplitVRegs);
146
147  /// addMBBLiveIns - Add physreg liveins to basic blocks.
148  void addMBBLiveIns(MachineFunction *);
149
150#ifndef NDEBUG
151  // Verify each LiveIntervalUnion.
152  void verify();
153#endif
154
155private:
156  void seedLiveVirtRegs(std::priority_queue<std::pair<float, unsigned> >&);
157
158  void spillReg(LiveInterval &VirtReg, unsigned PhysReg,
159                SmallVectorImpl<LiveInterval*> &SplitVRegs);
160};
161
162} // end namespace llvm
163
164#endif // !defined(LLVM_CODEGEN_REGALLOCBASE)
165