RegAllocBasic.cpp revision 200241e4de11981523b3d14f3acab6129efed701
1//===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines the RABasic function pass, which provides a minimal
11// implementation of the basic register allocator.
12//
13//===----------------------------------------------------------------------===//
14
15#define DEBUG_TYPE "regalloc"
16#include "llvm/CodeGen/Passes.h"
17#include "AllocationOrder.h"
18#include "LiveDebugVariables.h"
19#include "RegAllocBase.h"
20#include "Spiller.h"
21#include "llvm/Analysis/AliasAnalysis.h"
22#include "llvm/CodeGen/CalcSpillWeights.h"
23#include "llvm/CodeGen/LiveIntervalAnalysis.h"
24#include "llvm/CodeGen/LiveRangeEdit.h"
25#include "llvm/CodeGen/LiveRegMatrix.h"
26#include "llvm/CodeGen/LiveStackAnalysis.h"
27#include "llvm/CodeGen/MachineFunctionPass.h"
28#include "llvm/CodeGen/MachineInstr.h"
29#include "llvm/CodeGen/MachineLoopInfo.h"
30#include "llvm/CodeGen/MachineRegisterInfo.h"
31#include "llvm/CodeGen/RegAllocRegistry.h"
32#include "llvm/CodeGen/VirtRegMap.h"
33#include "llvm/PassAnalysisSupport.h"
34#include "llvm/Support/Debug.h"
35#include "llvm/Support/raw_ostream.h"
36#include "llvm/Target/TargetMachine.h"
37#include "llvm/Target/TargetRegisterInfo.h"
38#include <cstdlib>
39#include <queue>
40
41using namespace llvm;
42
43static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator",
44                                      createBasicRegisterAllocator);
45
46namespace {
47  struct CompSpillWeight {
48    bool operator()(LiveInterval *A, LiveInterval *B) const {
49      return A->weight < B->weight;
50    }
51  };
52}
53
54namespace {
55/// RABasic provides a minimal implementation of the basic register allocation
56/// algorithm. It prioritizes live virtual registers by spill weight and spills
57/// whenever a register is unavailable. This is not practical in production but
58/// provides a useful baseline both for measuring other allocators and comparing
59/// the speed of the basic algorithm against other styles of allocators.
60class RABasic : public MachineFunctionPass, public RegAllocBase
61{
62  // context
63  MachineFunction *MF;
64
65  // state
66  OwningPtr<Spiller> SpillerInstance;
67  std::priority_queue<LiveInterval*, std::vector<LiveInterval*>,
68                      CompSpillWeight> Queue;
69
70  // Scratch space.  Allocated here to avoid repeated malloc calls in
71  // selectOrSplit().
72  BitVector UsableRegs;
73
74public:
75  RABasic();
76
77  /// Return the pass name.
78  virtual const char* getPassName() const {
79    return "Basic Register Allocator";
80  }
81
82  /// RABasic analysis usage.
83  virtual void getAnalysisUsage(AnalysisUsage &AU) const;
84
85  virtual void releaseMemory();
86
87  virtual Spiller &spiller() { return *SpillerInstance; }
88
89  virtual float getPriority(LiveInterval *LI) { return LI->weight; }
90
91  virtual void enqueue(LiveInterval *LI) {
92    Queue.push(LI);
93  }
94
95  virtual LiveInterval *dequeue() {
96    if (Queue.empty())
97      return 0;
98    LiveInterval *LI = Queue.top();
99    Queue.pop();
100    return LI;
101  }
102
103  virtual unsigned selectOrSplit(LiveInterval &VirtReg,
104                                 SmallVectorImpl<LiveInterval*> &SplitVRegs);
105
106  /// Perform register allocation.
107  virtual bool runOnMachineFunction(MachineFunction &mf);
108
109  // Helper for spilling all live virtual registers currently unified under preg
110  // that interfere with the most recently queried lvr.  Return true if spilling
111  // was successful, and append any new spilled/split intervals to splitLVRs.
112  bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
113                          SmallVectorImpl<LiveInterval*> &SplitVRegs);
114
115  static char ID;
116};
117
118char RABasic::ID = 0;
119
120} // end anonymous namespace
121
122RABasic::RABasic(): MachineFunctionPass(ID) {
123  initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry());
124  initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
125  initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
126  initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry());
127  initializeMachineSchedulerPass(*PassRegistry::getPassRegistry());
128  initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry());
129  initializeLiveStacksPass(*PassRegistry::getPassRegistry());
130  initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
131  initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
132  initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
133  initializeLiveRegMatrixPass(*PassRegistry::getPassRegistry());
134}
135
136void RABasic::getAnalysisUsage(AnalysisUsage &AU) const {
137  AU.setPreservesCFG();
138  AU.addRequired<AliasAnalysis>();
139  AU.addPreserved<AliasAnalysis>();
140  AU.addRequired<LiveIntervals>();
141  AU.addPreserved<LiveIntervals>();
142  AU.addPreserved<SlotIndexes>();
143  AU.addRequired<LiveDebugVariables>();
144  AU.addPreserved<LiveDebugVariables>();
145  AU.addRequired<CalculateSpillWeights>();
146  AU.addRequired<LiveStacks>();
147  AU.addPreserved<LiveStacks>();
148  AU.addRequiredID(MachineDominatorsID);
149  AU.addPreservedID(MachineDominatorsID);
150  AU.addRequired<MachineLoopInfo>();
151  AU.addPreserved<MachineLoopInfo>();
152  AU.addRequired<VirtRegMap>();
153  AU.addPreserved<VirtRegMap>();
154  AU.addRequired<LiveRegMatrix>();
155  AU.addPreserved<LiveRegMatrix>();
156  MachineFunctionPass::getAnalysisUsage(AU);
157}
158
159void RABasic::releaseMemory() {
160  SpillerInstance.reset(0);
161}
162
163
164// Spill or split all live virtual registers currently unified under PhysReg
165// that interfere with VirtReg. The newly spilled or split live intervals are
166// returned by appending them to SplitVRegs.
167bool RABasic::spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
168                                 SmallVectorImpl<LiveInterval*> &SplitVRegs) {
169  // Record each interference and determine if all are spillable before mutating
170  // either the union or live intervals.
171  SmallVector<LiveInterval*, 8> Intfs;
172
173  // Collect interferences assigned to any alias of the physical register.
174  for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
175    LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units);
176    Q.collectInterferingVRegs();
177    if (Q.seenUnspillableVReg())
178      return false;
179    for (unsigned i = Q.interferingVRegs().size(); i; --i) {
180      LiveInterval *Intf = Q.interferingVRegs()[i - 1];
181      if (!Intf->isSpillable() || Intf->weight > VirtReg.weight)
182        return false;
183      Intfs.push_back(Intf);
184    }
185  }
186  DEBUG(dbgs() << "spilling " << TRI->getName(PhysReg) <<
187        " interferences with " << VirtReg << "\n");
188  assert(!Intfs.empty() && "expected interference");
189
190  // Spill each interfering vreg allocated to PhysReg or an alias.
191  for (unsigned i = 0, e = Intfs.size(); i != e; ++i) {
192    LiveInterval &Spill = *Intfs[i];
193
194    // Skip duplicates.
195    if (!VRM->hasPhys(Spill.reg))
196      continue;
197
198    // Deallocate the interfering vreg by removing it from the union.
199    // A LiveInterval instance may not be in a union during modification!
200    Matrix->unassign(Spill);
201
202    // Spill the extracted interval.
203    LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM);
204    spiller().spill(LRE);
205  }
206  return true;
207}
208
209// Driver for the register assignment and splitting heuristics.
210// Manages iteration over the LiveIntervalUnions.
211//
212// This is a minimal implementation of register assignment and splitting that
213// spills whenever we run out of registers.
214//
215// selectOrSplit can only be called once per live virtual register. We then do a
216// single interference test for each register the correct class until we find an
217// available register. So, the number of interference tests in the worst case is
218// |vregs| * |machineregs|. And since the number of interference tests is
219// minimal, there is no value in caching them outside the scope of
220// selectOrSplit().
221unsigned RABasic::selectOrSplit(LiveInterval &VirtReg,
222                                SmallVectorImpl<LiveInterval*> &SplitVRegs) {
223  // Populate a list of physical register spill candidates.
224  SmallVector<unsigned, 8> PhysRegSpillCands;
225
226  // Check for an available register in this class.
227  AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo);
228  while (unsigned PhysReg = Order.next()) {
229    // Check for interference in PhysReg
230    switch (Matrix->checkInterference(VirtReg, PhysReg)) {
231    case LiveRegMatrix::IK_Free:
232      // PhysReg is available, allocate it.
233      return PhysReg;
234
235    case LiveRegMatrix::IK_VirtReg:
236      // Only virtual registers in the way, we may be able to spill them.
237      PhysRegSpillCands.push_back(PhysReg);
238      continue;
239
240    default:
241      // RegMask or RegUnit interference.
242      continue;
243    }
244  }
245
246  // Try to spill another interfering reg with less spill weight.
247  for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(),
248       PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) {
249    if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs))
250      continue;
251
252    assert(!Matrix->checkInterference(VirtReg, *PhysRegI) &&
253           "Interference after spill.");
254    // Tell the caller to allocate to this newly freed physical register.
255    return *PhysRegI;
256  }
257
258  // No other spill candidates were found, so spill the current VirtReg.
259  DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
260  if (!VirtReg.isSpillable())
261    return ~0u;
262  LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM);
263  spiller().spill(LRE);
264
265  // The live virtual register requesting allocation was spilled, so tell
266  // the caller not to allocate anything during this round.
267  return 0;
268}
269
270bool RABasic::runOnMachineFunction(MachineFunction &mf) {
271  DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n"
272               << "********** Function: "
273               << mf.getName() << '\n');
274
275  MF = &mf;
276  RegAllocBase::init(getAnalysis<VirtRegMap>(),
277                     getAnalysis<LiveIntervals>(),
278                     getAnalysis<LiveRegMatrix>());
279  SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
280
281  allocatePhysRegs();
282
283  // Diagnostic output before rewriting
284  DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
285
286  releaseMemory();
287  return true;
288}
289
290FunctionPass* llvm::createBasicRegisterAllocator()
291{
292  return new RABasic();
293}
294