RegAllocGreedy.cpp revision 3ef9f3da397d27e2340742274a7f6e8b8f1149cf
1//===-- RegAllocGreedy.cpp - greedy register allocator --------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file defines the RAGreedy function pass for register allocation in 11// optimized builds. 12// 13//===----------------------------------------------------------------------===// 14 15#define DEBUG_TYPE "regalloc" 16#include "AllocationOrder.h" 17#include "LiveIntervalUnion.h" 18#include "RegAllocBase.h" 19#include "Spiller.h" 20#include "VirtRegMap.h" 21#include "VirtRegRewriter.h" 22#include "llvm/Analysis/AliasAnalysis.h" 23#include "llvm/Function.h" 24#include "llvm/PassAnalysisSupport.h" 25#include "llvm/CodeGen/CalcSpillWeights.h" 26#include "llvm/CodeGen/LiveIntervalAnalysis.h" 27#include "llvm/CodeGen/LiveStackAnalysis.h" 28#include "llvm/CodeGen/MachineFunctionPass.h" 29#include "llvm/CodeGen/MachineLoopInfo.h" 30#include "llvm/CodeGen/MachineRegisterInfo.h" 31#include "llvm/CodeGen/Passes.h" 32#include "llvm/CodeGen/RegAllocRegistry.h" 33#include "llvm/CodeGen/RegisterCoalescer.h" 34#include "llvm/Target/TargetOptions.h" 35#include "llvm/Support/Debug.h" 36#include "llvm/Support/ErrorHandling.h" 37#include "llvm/Support/raw_ostream.h" 38#include "llvm/Support/Timer.h" 39 40using namespace llvm; 41 42static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator", 43 createGreedyRegisterAllocator); 44 45namespace { 46class RAGreedy : public MachineFunctionPass, public RegAllocBase { 47 // context 48 MachineFunction *MF; 49 BitVector ReservedRegs; 50 51 // analyses 52 LiveStacks *LS; 53 54 // state 55 std::auto_ptr<Spiller> SpillerInstance; 56 57public: 58 RAGreedy(); 59 60 /// Return the pass name. 61 virtual const char* getPassName() const { 62 return "Greedy Register Allocator"; 63 } 64 65 /// RAGreedy analysis usage. 66 virtual void getAnalysisUsage(AnalysisUsage &AU) const; 67 68 virtual void releaseMemory(); 69 70 virtual Spiller &spiller() { return *SpillerInstance; } 71 72 virtual float getPriority(LiveInterval *LI); 73 74 virtual unsigned selectOrSplit(LiveInterval &VirtReg, 75 SmallVectorImpl<LiveInterval*> &SplitVRegs); 76 77 /// Perform register allocation. 78 virtual bool runOnMachineFunction(MachineFunction &mf); 79 80 static char ID; 81 82private: 83 bool checkUncachedInterference(LiveInterval&, unsigned); 84 LiveInterval *getSingleInterference(LiveInterval&, unsigned); 85 bool reassignVReg(LiveInterval &InterferingVReg, unsigned OldPhysReg); 86 bool reassignInterferences(LiveInterval &VirtReg, unsigned PhysReg); 87 88 unsigned tryReassign(LiveInterval&, AllocationOrder&); 89 unsigned trySplit(LiveInterval&, AllocationOrder&, 90 SmallVectorImpl<LiveInterval*>&); 91}; 92} // end anonymous namespace 93 94char RAGreedy::ID = 0; 95 96FunctionPass* llvm::createGreedyRegisterAllocator() { 97 return new RAGreedy(); 98} 99 100RAGreedy::RAGreedy(): MachineFunctionPass(ID) { 101 initializeLiveIntervalsPass(*PassRegistry::getPassRegistry()); 102 initializeSlotIndexesPass(*PassRegistry::getPassRegistry()); 103 initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry()); 104 initializeRegisterCoalescerAnalysisGroup(*PassRegistry::getPassRegistry()); 105 initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry()); 106 initializeLiveStacksPass(*PassRegistry::getPassRegistry()); 107 initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry()); 108 initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); 109 initializeVirtRegMapPass(*PassRegistry::getPassRegistry()); 110} 111 112void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const { 113 AU.setPreservesCFG(); 114 AU.addRequired<AliasAnalysis>(); 115 AU.addPreserved<AliasAnalysis>(); 116 AU.addRequired<LiveIntervals>(); 117 AU.addPreserved<SlotIndexes>(); 118 if (StrongPHIElim) 119 AU.addRequiredID(StrongPHIEliminationID); 120 AU.addRequiredTransitive<RegisterCoalescer>(); 121 AU.addRequired<CalculateSpillWeights>(); 122 AU.addRequired<LiveStacks>(); 123 AU.addPreserved<LiveStacks>(); 124 AU.addRequiredID(MachineDominatorsID); 125 AU.addPreservedID(MachineDominatorsID); 126 AU.addRequired<MachineLoopInfo>(); 127 AU.addPreserved<MachineLoopInfo>(); 128 AU.addRequired<VirtRegMap>(); 129 AU.addPreserved<VirtRegMap>(); 130 MachineFunctionPass::getAnalysisUsage(AU); 131} 132 133void RAGreedy::releaseMemory() { 134 SpillerInstance.reset(0); 135 RegAllocBase::releaseMemory(); 136} 137 138float RAGreedy::getPriority(LiveInterval *LI) { 139 float Priority = LI->weight; 140 141 // Prioritize hinted registers so they are allocated first. 142 std::pair<unsigned, unsigned> Hint; 143 if (Hint.first || Hint.second) { 144 // The hint can be target specific, a virtual register, or a physreg. 145 Priority *= 2; 146 147 // Prefer physreg hints above anything else. 148 if (Hint.first == 0 && TargetRegisterInfo::isPhysicalRegister(Hint.second)) 149 Priority *= 2; 150 } 151 return Priority; 152} 153 154// Check interference without using the cache. 155bool RAGreedy::checkUncachedInterference(LiveInterval &VirtReg, 156 unsigned PhysReg) { 157 LiveIntervalUnion::Query subQ(&VirtReg, &PhysReg2LiveUnion[PhysReg]); 158 if (subQ.checkInterference()) 159 return true; 160 for (const unsigned *AliasI = TRI->getAliasSet(PhysReg); *AliasI; ++AliasI) { 161 subQ.init(&VirtReg, &PhysReg2LiveUnion[*AliasI]); 162 if (subQ.checkInterference()) 163 return true; 164 } 165 return false; 166} 167 168/// getSingleInterference - Return the single interfering virtual register 169/// assigned to PhysReg. Return 0 if more than one virtual register is 170/// interfering. 171LiveInterval *RAGreedy::getSingleInterference(LiveInterval &VirtReg, 172 unsigned PhysReg) { 173 LiveInterval *Interference = 0; 174 175 // Check direct interferences. 176 LiveIntervalUnion::Query &Q = query(VirtReg, PhysReg); 177 if (Q.checkInterference()) { 178 Q.collectInterferingVRegs(1); 179 if (!Q.seenAllInterferences()) 180 return 0; 181 Interference = Q.interferingVRegs().front(); 182 } 183 184 // Check aliases. 185 for (const unsigned *AliasI = TRI->getAliasSet(PhysReg); *AliasI; ++AliasI) { 186 LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI); 187 if (Q.checkInterference()) { 188 if (Interference) 189 return 0; 190 Q.collectInterferingVRegs(1); 191 if (!Q.seenAllInterferences()) 192 return 0; 193 Interference = Q.interferingVRegs().front(); 194 } 195 } 196 return Interference; 197} 198 199// Attempt to reassign this virtual register to a different physical register. 200// 201// FIXME: we are not yet caching these "second-level" interferences discovered 202// in the sub-queries. These interferences can change with each call to 203// selectOrSplit. However, we could implement a "may-interfere" cache that 204// could be conservatively dirtied when we reassign or split. 205// 206// FIXME: This may result in a lot of alias queries. We could summarize alias 207// live intervals in their parent register's live union, but it's messy. 208bool RAGreedy::reassignVReg(LiveInterval &InterferingVReg, 209 unsigned WantedPhysReg) { 210 assert(TargetRegisterInfo::isVirtualRegister(InterferingVReg.reg) && 211 "Can only reassign virtual registers"); 212 assert(TRI->regsOverlap(WantedPhysReg, VRM->getPhys(InterferingVReg.reg)) && 213 "inconsistent phys reg assigment"); 214 215 AllocationOrder Order(InterferingVReg.reg, *VRM, ReservedRegs); 216 while (unsigned PhysReg = Order.next()) { 217 // Don't reassign to a WantedPhysReg alias. 218 if (TRI->regsOverlap(PhysReg, WantedPhysReg)) 219 continue; 220 221 if (checkUncachedInterference(InterferingVReg, PhysReg)) 222 continue; 223 224 // Reassign the interfering virtual reg to this physical reg. 225 unsigned OldAssign = VRM->getPhys(InterferingVReg.reg); 226 DEBUG(dbgs() << "reassigning: " << InterferingVReg << " from " << 227 TRI->getName(OldAssign) << " to " << TRI->getName(PhysReg) << '\n'); 228 PhysReg2LiveUnion[OldAssign].extract(InterferingVReg); 229 VRM->clearVirt(InterferingVReg.reg); 230 VRM->assignVirt2Phys(InterferingVReg.reg, PhysReg); 231 PhysReg2LiveUnion[PhysReg].unify(InterferingVReg); 232 233 return true; 234 } 235 return false; 236} 237 238/// reassignInterferences - Reassign all interferences to different physical 239/// registers such that Virtreg can be assigned to PhysReg. 240/// Currently this only works with a single interference. 241/// @param VirtReg Currently unassigned virtual register. 242/// @param PhysReg Physical register to be cleared. 243/// @return True on success, false if nothing was changed. 244bool RAGreedy::reassignInterferences(LiveInterval &VirtReg, unsigned PhysReg) { 245 LiveInterval *InterferingVReg = getSingleInterference(VirtReg, PhysReg); 246 if (!InterferingVReg) 247 return false; 248 if (TargetRegisterInfo::isPhysicalRegister(InterferingVReg->reg)) 249 return false; 250 return reassignVReg(*InterferingVReg, PhysReg); 251} 252 253/// tryReassign - Try to reassign interferences to different physregs. 254/// @param VirtReg Currently unassigned virtual register. 255/// @param Order Physregs to try. 256/// @return Physreg to assign VirtReg, or 0. 257unsigned RAGreedy::tryReassign(LiveInterval &VirtReg, AllocationOrder &Order) { 258 NamedRegionTimer T("Reassign", TimerGroupName, TimePassesIsEnabled); 259 Order.rewind(); 260 while (unsigned PhysReg = Order.next()) 261 if (reassignInterferences(VirtReg, PhysReg)) 262 return PhysReg; 263 return 0; 264} 265 266/// trySplit - Try to split VirtReg or one of its interferences, making it 267/// assignable. 268/// @return Physreg when VirtReg may be assigned and/or new SplitVRegs. 269unsigned RAGreedy::trySplit(LiveInterval &VirtReg, AllocationOrder &Order, 270 SmallVectorImpl<LiveInterval*>&SplitVRegs) { 271 NamedRegionTimer T("Splitter", TimerGroupName, TimePassesIsEnabled); 272 DEBUG({ 273 Order.rewind(); 274 while (unsigned PhysReg = Order.next()) { 275 query(VirtReg, PhysReg).print(dbgs(), TRI); 276 for (const unsigned *AI = TRI->getAliasSet(PhysReg); *AI; ++AI) 277 query(VirtReg, *AI).print(dbgs(), TRI); 278 } 279 }); 280 return 0; 281} 282 283unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg, 284 SmallVectorImpl<LiveInterval*> &SplitVRegs) { 285 // Populate a list of physical register spill candidates. 286 SmallVector<unsigned, 8> PhysRegSpillCands; 287 288 // Check for an available register in this class. 289 AllocationOrder Order(VirtReg.reg, *VRM, ReservedRegs); 290 while (unsigned PhysReg = Order.next()) { 291 // Check interference and as a side effect, intialize queries for this 292 // VirtReg and its aliases. 293 unsigned InterfReg = checkPhysRegInterference(VirtReg, PhysReg); 294 if (InterfReg == 0) { 295 // Found an available register. 296 return PhysReg; 297 } 298 assert(!VirtReg.empty() && "Empty VirtReg has interference"); 299 LiveInterval *InterferingVirtReg = 300 Queries[InterfReg].firstInterference().liveUnionPos().value(); 301 302 // The current VirtReg must either be spillable, or one of its interferences 303 // must have less spill weight. 304 if (InterferingVirtReg->weight < VirtReg.weight ) 305 PhysRegSpillCands.push_back(PhysReg); 306 } 307 308 // Try to reassign interferences. 309 if (unsigned PhysReg = tryReassign(VirtReg, Order)) 310 return PhysReg; 311 312 // Try splitting VirtReg or interferences. 313 unsigned PhysReg = trySplit(VirtReg, Order, SplitVRegs); 314 if (PhysReg || !SplitVRegs.empty()) 315 return PhysReg; 316 317 // Try to spill another interfering reg with less spill weight. 318 NamedRegionTimer T("Spiller", TimerGroupName, TimePassesIsEnabled); 319 // 320 // FIXME: do this in two steps: (1) check for unspillable interferences while 321 // accumulating spill weight; (2) spill the interferences with lowest 322 // aggregate spill weight. 323 for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(), 324 PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) { 325 326 if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) continue; 327 328 assert(checkPhysRegInterference(VirtReg, *PhysRegI) == 0 && 329 "Interference after spill."); 330 // Tell the caller to allocate to this newly freed physical register. 331 return *PhysRegI; 332 } 333 334 // No other spill candidates were found, so spill the current VirtReg. 335 DEBUG(dbgs() << "spilling: " << VirtReg << '\n'); 336 SmallVector<LiveInterval*, 1> pendingSpills; 337 338 spiller().spill(&VirtReg, SplitVRegs, pendingSpills); 339 340 // The live virtual register requesting allocation was spilled, so tell 341 // the caller not to allocate anything during this round. 342 return 0; 343} 344 345bool RAGreedy::runOnMachineFunction(MachineFunction &mf) { 346 DEBUG(dbgs() << "********** GREEDY REGISTER ALLOCATION **********\n" 347 << "********** Function: " 348 << ((Value*)mf.getFunction())->getName() << '\n'); 349 350 MF = &mf; 351 RegAllocBase::init(getAnalysis<VirtRegMap>(), getAnalysis<LiveIntervals>()); 352 353 ReservedRegs = TRI->getReservedRegs(*MF); 354 SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); 355 allocatePhysRegs(); 356 addMBBLiveIns(MF); 357 358 // Run rewriter 359 { 360 NamedRegionTimer T("Rewriter", TimerGroupName, TimePassesIsEnabled); 361 std::auto_ptr<VirtRegRewriter> rewriter(createVirtRegRewriter()); 362 rewriter->runOnMachineFunction(*MF, *VRM, LIS); 363 } 364 365 // The pass output is in VirtRegMap. Release all the transient data. 366 releaseMemory(); 367 368 return true; 369} 370