RegAllocGreedy.cpp revision f428eb6c1b09a2322b7a577b0bf2e49dd107bcea
1//===-- RegAllocGreedy.cpp - greedy register allocator --------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file defines the RAGreedy function pass for register allocation in 11// optimized builds. 12// 13//===----------------------------------------------------------------------===// 14 15#define DEBUG_TYPE "regalloc" 16#include "AllocationOrder.h" 17#include "LiveIntervalUnion.h" 18#include "LiveRangeEdit.h" 19#include "RegAllocBase.h" 20#include "Spiller.h" 21#include "SplitKit.h" 22#include "VirtRegMap.h" 23#include "VirtRegRewriter.h" 24#include "llvm/Analysis/AliasAnalysis.h" 25#include "llvm/Function.h" 26#include "llvm/PassAnalysisSupport.h" 27#include "llvm/CodeGen/CalcSpillWeights.h" 28#include "llvm/CodeGen/LiveIntervalAnalysis.h" 29#include "llvm/CodeGen/LiveStackAnalysis.h" 30#include "llvm/CodeGen/MachineDominators.h" 31#include "llvm/CodeGen/MachineFunctionPass.h" 32#include "llvm/CodeGen/MachineLoopInfo.h" 33#include "llvm/CodeGen/MachineLoopRanges.h" 34#include "llvm/CodeGen/MachineRegisterInfo.h" 35#include "llvm/CodeGen/Passes.h" 36#include "llvm/CodeGen/RegAllocRegistry.h" 37#include "llvm/CodeGen/RegisterCoalescer.h" 38#include "llvm/Target/TargetOptions.h" 39#include "llvm/Support/Debug.h" 40#include "llvm/Support/ErrorHandling.h" 41#include "llvm/Support/raw_ostream.h" 42#include "llvm/Support/Timer.h" 43 44using namespace llvm; 45 46static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator", 47 createGreedyRegisterAllocator); 48 49namespace { 50class RAGreedy : public MachineFunctionPass, public RegAllocBase { 51 // context 52 MachineFunction *MF; 53 BitVector ReservedRegs; 54 55 // analyses 56 LiveStacks *LS; 57 MachineDominatorTree *DomTree; 58 MachineLoopInfo *Loops; 59 MachineLoopRanges *LoopRanges; 60 61 // state 62 std::auto_ptr<Spiller> SpillerInstance; 63 std::auto_ptr<SplitAnalysis> SA; 64 65public: 66 RAGreedy(); 67 68 /// Return the pass name. 69 virtual const char* getPassName() const { 70 return "Greedy Register Allocator"; 71 } 72 73 /// RAGreedy analysis usage. 74 virtual void getAnalysisUsage(AnalysisUsage &AU) const; 75 76 virtual void releaseMemory(); 77 78 virtual Spiller &spiller() { return *SpillerInstance; } 79 80 virtual float getPriority(LiveInterval *LI); 81 82 virtual unsigned selectOrSplit(LiveInterval &VirtReg, 83 SmallVectorImpl<LiveInterval*> &SplitVRegs); 84 85 /// Perform register allocation. 86 virtual bool runOnMachineFunction(MachineFunction &mf); 87 88 static char ID; 89 90private: 91 bool checkUncachedInterference(LiveInterval&, unsigned); 92 LiveInterval *getSingleInterference(LiveInterval&, unsigned); 93 bool reassignVReg(LiveInterval &InterferingVReg, unsigned OldPhysReg); 94 bool reassignInterferences(LiveInterval &VirtReg, unsigned PhysReg); 95 unsigned findInterferenceFreeReg(MachineLoopRange*, 96 LiveInterval&, AllocationOrder&); 97 98 unsigned tryReassign(LiveInterval&, AllocationOrder&); 99 unsigned trySplit(LiveInterval&, AllocationOrder&, 100 SmallVectorImpl<LiveInterval*>&); 101}; 102} // end anonymous namespace 103 104char RAGreedy::ID = 0; 105 106FunctionPass* llvm::createGreedyRegisterAllocator() { 107 return new RAGreedy(); 108} 109 110RAGreedy::RAGreedy(): MachineFunctionPass(ID) { 111 initializeLiveIntervalsPass(*PassRegistry::getPassRegistry()); 112 initializeSlotIndexesPass(*PassRegistry::getPassRegistry()); 113 initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry()); 114 initializeRegisterCoalescerAnalysisGroup(*PassRegistry::getPassRegistry()); 115 initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry()); 116 initializeLiveStacksPass(*PassRegistry::getPassRegistry()); 117 initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry()); 118 initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); 119 initializeMachineLoopRangesPass(*PassRegistry::getPassRegistry()); 120 initializeVirtRegMapPass(*PassRegistry::getPassRegistry()); 121} 122 123void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const { 124 AU.setPreservesCFG(); 125 AU.addRequired<AliasAnalysis>(); 126 AU.addPreserved<AliasAnalysis>(); 127 AU.addRequired<LiveIntervals>(); 128 AU.addPreserved<SlotIndexes>(); 129 if (StrongPHIElim) 130 AU.addRequiredID(StrongPHIEliminationID); 131 AU.addRequiredTransitive<RegisterCoalescer>(); 132 AU.addRequired<CalculateSpillWeights>(); 133 AU.addRequired<LiveStacks>(); 134 AU.addPreserved<LiveStacks>(); 135 AU.addRequired<MachineDominatorTree>(); 136 AU.addPreserved<MachineDominatorTree>(); 137 AU.addRequired<MachineLoopInfo>(); 138 AU.addPreserved<MachineLoopInfo>(); 139 AU.addRequired<MachineLoopRanges>(); 140 AU.addPreserved<MachineLoopRanges>(); 141 AU.addRequired<VirtRegMap>(); 142 AU.addPreserved<VirtRegMap>(); 143 MachineFunctionPass::getAnalysisUsage(AU); 144} 145 146void RAGreedy::releaseMemory() { 147 SpillerInstance.reset(0); 148 RegAllocBase::releaseMemory(); 149} 150 151float RAGreedy::getPriority(LiveInterval *LI) { 152 float Priority = LI->weight; 153 154 // Prioritize hinted registers so they are allocated first. 155 std::pair<unsigned, unsigned> Hint; 156 if (Hint.first || Hint.second) { 157 // The hint can be target specific, a virtual register, or a physreg. 158 Priority *= 2; 159 160 // Prefer physreg hints above anything else. 161 if (Hint.first == 0 && TargetRegisterInfo::isPhysicalRegister(Hint.second)) 162 Priority *= 2; 163 } 164 return Priority; 165} 166 167// Check interference without using the cache. 168bool RAGreedy::checkUncachedInterference(LiveInterval &VirtReg, 169 unsigned PhysReg) { 170 for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) { 171 LiveIntervalUnion::Query subQ(&VirtReg, &PhysReg2LiveUnion[*AliasI]); 172 if (subQ.checkInterference()) 173 return true; 174 } 175 return false; 176} 177 178/// getSingleInterference - Return the single interfering virtual register 179/// assigned to PhysReg. Return 0 if more than one virtual register is 180/// interfering. 181LiveInterval *RAGreedy::getSingleInterference(LiveInterval &VirtReg, 182 unsigned PhysReg) { 183 // Check physreg and aliases. 184 LiveInterval *Interference = 0; 185 for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) { 186 LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI); 187 if (Q.checkInterference()) { 188 if (Interference) 189 return 0; 190 Q.collectInterferingVRegs(1); 191 if (!Q.seenAllInterferences()) 192 return 0; 193 Interference = Q.interferingVRegs().front(); 194 } 195 } 196 return Interference; 197} 198 199// Attempt to reassign this virtual register to a different physical register. 200// 201// FIXME: we are not yet caching these "second-level" interferences discovered 202// in the sub-queries. These interferences can change with each call to 203// selectOrSplit. However, we could implement a "may-interfere" cache that 204// could be conservatively dirtied when we reassign or split. 205// 206// FIXME: This may result in a lot of alias queries. We could summarize alias 207// live intervals in their parent register's live union, but it's messy. 208bool RAGreedy::reassignVReg(LiveInterval &InterferingVReg, 209 unsigned WantedPhysReg) { 210 assert(TargetRegisterInfo::isVirtualRegister(InterferingVReg.reg) && 211 "Can only reassign virtual registers"); 212 assert(TRI->regsOverlap(WantedPhysReg, VRM->getPhys(InterferingVReg.reg)) && 213 "inconsistent phys reg assigment"); 214 215 AllocationOrder Order(InterferingVReg.reg, *VRM, ReservedRegs); 216 while (unsigned PhysReg = Order.next()) { 217 // Don't reassign to a WantedPhysReg alias. 218 if (TRI->regsOverlap(PhysReg, WantedPhysReg)) 219 continue; 220 221 if (checkUncachedInterference(InterferingVReg, PhysReg)) 222 continue; 223 224 // Reassign the interfering virtual reg to this physical reg. 225 unsigned OldAssign = VRM->getPhys(InterferingVReg.reg); 226 DEBUG(dbgs() << "reassigning: " << InterferingVReg << " from " << 227 TRI->getName(OldAssign) << " to " << TRI->getName(PhysReg) << '\n'); 228 PhysReg2LiveUnion[OldAssign].extract(InterferingVReg); 229 VRM->clearVirt(InterferingVReg.reg); 230 VRM->assignVirt2Phys(InterferingVReg.reg, PhysReg); 231 PhysReg2LiveUnion[PhysReg].unify(InterferingVReg); 232 233 return true; 234 } 235 return false; 236} 237 238/// reassignInterferences - Reassign all interferences to different physical 239/// registers such that Virtreg can be assigned to PhysReg. 240/// Currently this only works with a single interference. 241/// @param VirtReg Currently unassigned virtual register. 242/// @param PhysReg Physical register to be cleared. 243/// @return True on success, false if nothing was changed. 244bool RAGreedy::reassignInterferences(LiveInterval &VirtReg, unsigned PhysReg) { 245 LiveInterval *InterferingVReg = getSingleInterference(VirtReg, PhysReg); 246 if (!InterferingVReg) 247 return false; 248 if (TargetRegisterInfo::isPhysicalRegister(InterferingVReg->reg)) 249 return false; 250 return reassignVReg(*InterferingVReg, PhysReg); 251} 252 253/// tryReassign - Try to reassign interferences to different physregs. 254/// @param VirtReg Currently unassigned virtual register. 255/// @param Order Physregs to try. 256/// @return Physreg to assign VirtReg, or 0. 257unsigned RAGreedy::tryReassign(LiveInterval &VirtReg, AllocationOrder &Order) { 258 NamedRegionTimer T("Reassign", TimerGroupName, TimePassesIsEnabled); 259 Order.rewind(); 260 while (unsigned PhysReg = Order.next()) 261 if (reassignInterferences(VirtReg, PhysReg)) 262 return PhysReg; 263 return 0; 264} 265 266/// findInterferenceFreeReg - Find a physical register in Order where Loop has 267/// no interferences with VirtReg. 268unsigned RAGreedy::findInterferenceFreeReg(MachineLoopRange *Loop, 269 LiveInterval &VirtReg, 270 AllocationOrder &Order) { 271 Order.rewind(); 272 while (unsigned PhysReg = Order.next()) { 273 bool interference = false; 274 for (const unsigned *AI = TRI->getOverlaps(PhysReg); *AI; ++AI) { 275 if (query(VirtReg, *AI).checkLoopInterference(Loop)) { 276 interference = true; 277 break; 278 } 279 } 280 if (!interference) 281 return PhysReg; 282 } 283 // No physreg found. 284 return 0; 285} 286 287/// trySplit - Try to split VirtReg or one of its interferences, making it 288/// assignable. 289/// @return Physreg when VirtReg may be assigned and/or new SplitVRegs. 290unsigned RAGreedy::trySplit(LiveInterval &VirtReg, AllocationOrder &Order, 291 SmallVectorImpl<LiveInterval*>&SplitVRegs) { 292 NamedRegionTimer T("Splitter", TimerGroupName, TimePassesIsEnabled); 293 SA->analyze(&VirtReg); 294 295 // Get the set of loops that have VirtReg uses and are splittable. 296 SplitAnalysis::LoopPtrSet SplitLoopSet; 297 SA->getSplitLoops(SplitLoopSet); 298 299 // Order loops by descending area. 300 SmallVector<MachineLoopRange*, 8> SplitLoops; 301 for (SplitAnalysis::LoopPtrSet::const_iterator I = SplitLoopSet.begin(), 302 E = SplitLoopSet.end(); I != E; ++I) 303 SplitLoops.push_back(LoopRanges->getLoopRange(*I)); 304 array_pod_sort(SplitLoops.begin(), SplitLoops.end(), 305 MachineLoopRange::byAreaDesc); 306 307 // Find the first loop that is interference-free for some register in the 308 // allocation order. 309 MachineLoopRange *Loop = 0; 310 for (unsigned i = 0, e = SplitLoops.size(); i != e; ++i) { 311 if (unsigned PhysReg = findInterferenceFreeReg(SplitLoops[i], 312 VirtReg, Order)) { 313 Loop = SplitLoops[i]; 314 DEBUG(dbgs() << " " << TRI->getName(PhysReg) 315 << " has no interferences in " << *Loop << '\n'); 316 break; 317 } 318 } 319 320 if (!Loop) { 321 DEBUG(dbgs() << " All candidate loops have interference.\n"); 322 return 0; 323 } 324 325 // Execute the split around Loop. 326 SmallVector<LiveInterval*, 4> SpillRegs; 327 LiveRangeEdit LREdit(VirtReg, SplitVRegs, SpillRegs); 328 SplitEditor(*SA, *LIS, *VRM, *DomTree, LREdit) 329 .splitAroundLoop(Loop->getLoop()); 330 331 // We have new split regs, don't assign anything. 332 return 0; 333} 334 335unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg, 336 SmallVectorImpl<LiveInterval*> &SplitVRegs) { 337 // Populate a list of physical register spill candidates. 338 SmallVector<unsigned, 8> PhysRegSpillCands; 339 340 // Check for an available register in this class. 341 AllocationOrder Order(VirtReg.reg, *VRM, ReservedRegs); 342 while (unsigned PhysReg = Order.next()) { 343 // Check interference and as a side effect, intialize queries for this 344 // VirtReg and its aliases. 345 unsigned InterfReg = checkPhysRegInterference(VirtReg, PhysReg); 346 if (InterfReg == 0) { 347 // Found an available register. 348 return PhysReg; 349 } 350 assert(!VirtReg.empty() && "Empty VirtReg has interference"); 351 LiveInterval *InterferingVirtReg = 352 Queries[InterfReg].firstInterference().liveUnionPos().value(); 353 354 // The current VirtReg must either be spillable, or one of its interferences 355 // must have less spill weight. 356 if (InterferingVirtReg->weight < VirtReg.weight ) 357 PhysRegSpillCands.push_back(PhysReg); 358 } 359 360 // Try to reassign interferences. 361 if (unsigned PhysReg = tryReassign(VirtReg, Order)) 362 return PhysReg; 363 364 // Try splitting VirtReg or interferences. 365 unsigned PhysReg = trySplit(VirtReg, Order, SplitVRegs); 366 if (PhysReg || !SplitVRegs.empty()) 367 return PhysReg; 368 369 // Try to spill another interfering reg with less spill weight. 370 NamedRegionTimer T("Spiller", TimerGroupName, TimePassesIsEnabled); 371 // 372 // FIXME: do this in two steps: (1) check for unspillable interferences while 373 // accumulating spill weight; (2) spill the interferences with lowest 374 // aggregate spill weight. 375 for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(), 376 PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) { 377 378 if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) continue; 379 380 assert(checkPhysRegInterference(VirtReg, *PhysRegI) == 0 && 381 "Interference after spill."); 382 // Tell the caller to allocate to this newly freed physical register. 383 return *PhysRegI; 384 } 385 386 // No other spill candidates were found, so spill the current VirtReg. 387 DEBUG(dbgs() << "spilling: " << VirtReg << '\n'); 388 SmallVector<LiveInterval*, 1> pendingSpills; 389 390 spiller().spill(&VirtReg, SplitVRegs, pendingSpills); 391 392 // The live virtual register requesting allocation was spilled, so tell 393 // the caller not to allocate anything during this round. 394 return 0; 395} 396 397bool RAGreedy::runOnMachineFunction(MachineFunction &mf) { 398 DEBUG(dbgs() << "********** GREEDY REGISTER ALLOCATION **********\n" 399 << "********** Function: " 400 << ((Value*)mf.getFunction())->getName() << '\n'); 401 402 MF = &mf; 403 RegAllocBase::init(getAnalysis<VirtRegMap>(), getAnalysis<LiveIntervals>()); 404 DomTree = &getAnalysis<MachineDominatorTree>(); 405 ReservedRegs = TRI->getReservedRegs(*MF); 406 SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); 407 Loops = &getAnalysis<MachineLoopInfo>(); 408 LoopRanges = &getAnalysis<MachineLoopRanges>(); 409 SA.reset(new SplitAnalysis(*MF, *LIS, *Loops)); 410 411 allocatePhysRegs(); 412 addMBBLiveIns(MF); 413 414 // Run rewriter 415 { 416 NamedRegionTimer T("Rewriter", TimerGroupName, TimePassesIsEnabled); 417 std::auto_ptr<VirtRegRewriter> rewriter(createVirtRegRewriter()); 418 rewriter->runOnMachineFunction(*MF, *VRM, LIS); 419 } 420 421 // The pass output is in VirtRegMap. Release all the transient data. 422 releaseMemory(); 423 424 return true; 425} 426