Spiller.cpp revision 835ca07991c1b8ec47240b15417e1b2732480094
1//===-- llvm/CodeGen/Spiller.cpp -  Spiller -------------------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9
10#define DEBUG_TYPE "spiller"
11
12#include "Spiller.h"
13#include "VirtRegMap.h"
14#include "llvm/CodeGen/LiveIntervalAnalysis.h"
15#include "llvm/CodeGen/LiveStackAnalysis.h"
16#include "llvm/CodeGen/MachineFrameInfo.h"
17#include "llvm/CodeGen/MachineFunction.h"
18#include "llvm/CodeGen/MachineRegisterInfo.h"
19#include "llvm/Target/TargetMachine.h"
20#include "llvm/Target/TargetInstrInfo.h"
21#include "llvm/Support/CommandLine.h"
22#include "llvm/Support/Debug.h"
23#include "llvm/Support/raw_ostream.h"
24
25using namespace llvm;
26
27namespace {
28  enum SpillerName { trivial, standard };
29}
30
31static cl::opt<SpillerName>
32spillerOpt("spiller",
33           cl::desc("Spiller to use: (default: standard)"),
34           cl::Prefix,
35           cl::values(clEnumVal(trivial, "trivial spiller"),
36                      clEnumVal(standard, "default spiller"),
37                      clEnumValEnd),
38           cl::init(standard));
39
40Spiller::~Spiller() {}
41
42namespace {
43
44/// Utility class for spillers.
45class SpillerBase : public Spiller {
46protected:
47
48  MachineFunction *mf;
49  LiveIntervals *lis;
50  LiveStacks *ls;
51  MachineFrameInfo *mfi;
52  MachineRegisterInfo *mri;
53  const TargetInstrInfo *tii;
54  VirtRegMap *vrm;
55
56  /// Construct a spiller base.
57  SpillerBase(MachineFunction *mf, LiveIntervals *lis, LiveStacks *ls,
58              VirtRegMap *vrm) :
59    mf(mf), lis(lis), ls(ls), vrm(vrm)
60  {
61    mfi = mf->getFrameInfo();
62    mri = &mf->getRegInfo();
63    tii = mf->getTarget().getInstrInfo();
64  }
65
66  /// Add spill ranges for every use/def of the live interval, inserting loads
67  /// immediately before each use, and stores after each def. No folding or
68  /// remat is attempted.
69  std::vector<LiveInterval*> trivialSpillEverywhere(LiveInterval *li) {
70    DEBUG(errs() << "Spilling everywhere " << *li << "\n");
71
72    assert(li->weight != HUGE_VALF &&
73           "Attempting to spill already spilled value.");
74
75    assert(!li->isStackSlot() &&
76           "Trying to spill a stack slot.");
77
78    DEBUG(errs() << "Trivial spill everywhere of reg" << li->reg << "\n");
79
80    std::vector<LiveInterval*> added;
81
82    const TargetRegisterClass *trc = mri->getRegClass(li->reg);
83    unsigned ss = vrm->assignVirt2StackSlot(li->reg);
84
85    // Iterate over reg uses/defs.
86    for (MachineRegisterInfo::reg_iterator
87         regItr = mri->reg_begin(li->reg); regItr != mri->reg_end();) {
88
89      // Grab the use/def instr.
90      MachineInstr *mi = &*regItr;
91
92      DEBUG(errs() << "  Processing " << *mi);
93
94      // Step regItr to the next use/def instr.
95      do {
96        ++regItr;
97      } while (regItr != mri->reg_end() && (&*regItr == mi));
98
99      // Collect uses & defs for this instr.
100      SmallVector<unsigned, 2> indices;
101      bool hasUse = false;
102      bool hasDef = false;
103      for (unsigned i = 0; i != mi->getNumOperands(); ++i) {
104        MachineOperand &op = mi->getOperand(i);
105        if (!op.isReg() || op.getReg() != li->reg)
106          continue;
107        hasUse |= mi->getOperand(i).isUse();
108        hasDef |= mi->getOperand(i).isDef();
109        indices.push_back(i);
110      }
111
112      // Create a new vreg & interval for this instr.
113      unsigned newVReg = mri->createVirtualRegister(trc);
114      vrm->grow();
115      vrm->assignVirt2StackSlot(newVReg, ss);
116      LiveInterval *newLI = &lis->getOrCreateInterval(newVReg);
117      newLI->weight = HUGE_VALF;
118
119      // Update the reg operands & kill flags.
120      for (unsigned i = 0; i < indices.size(); ++i) {
121        unsigned mopIdx = indices[i];
122        MachineOperand &mop = mi->getOperand(mopIdx);
123        mop.setReg(newVReg);
124        if (mop.isUse() && !mi->isRegTiedToDefOperand(mopIdx)) {
125          mop.setIsKill(true);
126        }
127      }
128      assert(hasUse || hasDef);
129
130      // Insert reload if necessary.
131      MachineBasicBlock::iterator miItr(mi);
132      if (hasUse) {
133        tii->loadRegFromStackSlot(*mi->getParent(), miItr, newVReg, ss, trc);
134        MachineInstr *loadInstr(prior(miItr));
135        SlotIndex loadIndex =
136          lis->InsertMachineInstrInMaps(loadInstr).getDefIndex();
137        SlotIndex endIndex = loadIndex.getNextIndex();
138        VNInfo *loadVNI =
139          newLI->getNextValue(loadIndex, 0, true, lis->getVNInfoAllocator());
140        loadVNI->addKill(endIndex);
141        newLI->addRange(LiveRange(loadIndex, endIndex, loadVNI));
142      }
143
144      // Insert store if necessary.
145      if (hasDef) {
146        tii->storeRegToStackSlot(*mi->getParent(), next(miItr), newVReg, true,
147                                 ss, trc);
148        MachineInstr *storeInstr(next(miItr));
149        SlotIndex storeIndex =
150          lis->InsertMachineInstrInMaps(storeInstr).getDefIndex();
151        SlotIndex beginIndex = storeIndex.getPrevIndex();
152        VNInfo *storeVNI =
153          newLI->getNextValue(beginIndex, 0, true, lis->getVNInfoAllocator());
154        storeVNI->addKill(storeIndex);
155        newLI->addRange(LiveRange(beginIndex, storeIndex, storeVNI));
156      }
157
158      added.push_back(newLI);
159    }
160
161    return added;
162  }
163
164};
165
166
167/// Spills any live range using the spill-everywhere method with no attempt at
168/// folding.
169class TrivialSpiller : public SpillerBase {
170public:
171
172  TrivialSpiller(MachineFunction *mf, LiveIntervals *lis, LiveStacks *ls,
173                 VirtRegMap *vrm)
174    : SpillerBase(mf, lis, ls, vrm) {}
175
176  std::vector<LiveInterval*> spill(LiveInterval *li,
177                                   SmallVectorImpl<LiveInterval*> &spillIs) {
178    // Ignore spillIs - we don't use it.
179    return trivialSpillEverywhere(li);
180  }
181
182};
183
184/// Falls back on LiveIntervals::addIntervalsForSpills.
185class StandardSpiller : public Spiller {
186private:
187  LiveIntervals *lis;
188  const MachineLoopInfo *loopInfo;
189  VirtRegMap *vrm;
190public:
191  StandardSpiller(MachineFunction *mf, LiveIntervals *lis, LiveStacks *ls,
192                  const MachineLoopInfo *loopInfo, VirtRegMap *vrm)
193    : lis(lis), loopInfo(loopInfo), vrm(vrm) {}
194
195  /// Falls back on LiveIntervals::addIntervalsForSpills.
196  std::vector<LiveInterval*> spill(LiveInterval *li,
197                                   SmallVectorImpl<LiveInterval*> &spillIs) {
198    return lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
199  }
200
201};
202
203}
204
205llvm::Spiller* llvm::createSpiller(MachineFunction *mf, LiveIntervals *lis,
206                                   LiveStacks *ls,
207                                   const MachineLoopInfo *loopInfo,
208                                   VirtRegMap *vrm) {
209  switch (spillerOpt) {
210    case trivial: return new TrivialSpiller(mf, lis, ls, vrm); break;
211    case standard: return new StandardSpiller(mf, lis, ls, loopInfo, vrm); break;
212    default: llvm_unreachable("Unreachable!"); break;
213  }
214}
215