StackSlotColoring.cpp revision b4093593a76c81520893762e237f55d86f6b5191
1//===-- StackSlotColoring.cpp - Stack slot coloring pass. -----------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements the stack slot coloring pass. 11// 12//===----------------------------------------------------------------------===// 13 14#define DEBUG_TYPE "stackcoloring" 15#include "VirtRegMap.h" 16#include "llvm/CodeGen/Passes.h" 17#include "llvm/CodeGen/LiveIntervalAnalysis.h" 18#include "llvm/CodeGen/LiveStackAnalysis.h" 19#include "llvm/CodeGen/MachineFrameInfo.h" 20#include "llvm/CodeGen/MachineLoopInfo.h" 21#include "llvm/CodeGen/MachineRegisterInfo.h" 22#include "llvm/CodeGen/PseudoSourceValue.h" 23#include "llvm/Support/CommandLine.h" 24#include "llvm/Support/Compiler.h" 25#include "llvm/Support/Debug.h" 26#include "llvm/Target/TargetInstrInfo.h" 27#include "llvm/Target/TargetMachine.h" 28#include "llvm/ADT/BitVector.h" 29#include "llvm/ADT/SmallVector.h" 30#include "llvm/ADT/Statistic.h" 31#include <vector> 32using namespace llvm; 33 34static cl::opt<bool> 35DisableSharing("no-stack-slot-sharing", 36 cl::init(false), cl::Hidden, 37 cl::desc("Suppress slot sharing during stack coloring")); 38 39static cl::opt<bool> 40ColorWithRegsOpt("color-ss-with-regs", 41 cl::init(false), cl::Hidden, 42 cl::desc("Color stack slots with free registers")); 43 44 45static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden); 46 47STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring"); 48STATISTIC(NumRegRepl, "Number of stack slot refs replaced with reg refs"); 49STATISTIC(NumLoadElim, "Number of loads eliminated"); 50STATISTIC(NumStoreElim, "Number of stores eliminated"); 51STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated"); 52 53namespace { 54 class VISIBILITY_HIDDEN StackSlotColoring : public MachineFunctionPass { 55 bool ColorWithRegs; 56 LiveStacks* LS; 57 VirtRegMap* VRM; 58 MachineFrameInfo *MFI; 59 MachineRegisterInfo *MRI; 60 const TargetInstrInfo *TII; 61 const TargetRegisterInfo *TRI; 62 const MachineLoopInfo *loopInfo; 63 64 // SSIntervals - Spill slot intervals. 65 std::vector<LiveInterval*> SSIntervals; 66 67 // SSRefs - Keep a list of frame index references for each spill slot. 68 SmallVector<SmallVector<MachineInstr*, 8>, 16> SSRefs; 69 70 // OrigAlignments - Alignments of stack objects before coloring. 71 SmallVector<unsigned, 16> OrigAlignments; 72 73 // OrigSizes - Sizess of stack objects before coloring. 74 SmallVector<unsigned, 16> OrigSizes; 75 76 // AllColors - If index is set, it's a spill slot, i.e. color. 77 // FIXME: This assumes PEI locate spill slot with smaller indices 78 // closest to stack pointer / frame pointer. Therefore, smaller 79 // index == better color. 80 BitVector AllColors; 81 82 // NextColor - Next "color" that's not yet used. 83 int NextColor; 84 85 // UsedColors - "Colors" that have been assigned. 86 BitVector UsedColors; 87 88 // Assignments - Color to intervals mapping. 89 SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments; 90 91 public: 92 static char ID; // Pass identification 93 StackSlotColoring() : 94 MachineFunctionPass(&ID), ColorWithRegs(false), NextColor(-1) {} 95 StackSlotColoring(bool RegColor) : 96 MachineFunctionPass(&ID), ColorWithRegs(RegColor), NextColor(-1) {} 97 98 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 99 AU.addRequired<LiveStacks>(); 100 AU.addRequired<VirtRegMap>(); 101 AU.addPreserved<VirtRegMap>(); 102 AU.addRequired<MachineLoopInfo>(); 103 AU.addPreserved<MachineLoopInfo>(); 104 AU.addPreservedID(MachineDominatorsID); 105 MachineFunctionPass::getAnalysisUsage(AU); 106 } 107 108 virtual bool runOnMachineFunction(MachineFunction &MF); 109 virtual const char* getPassName() const { 110 return "Stack Slot Coloring"; 111 } 112 113 private: 114 void InitializeSlots(); 115 void ScanForSpillSlotRefs(MachineFunction &MF); 116 bool OverlapWithAssignments(LiveInterval *li, int Color) const; 117 int ColorSlot(LiveInterval *li); 118 bool ColorSlots(MachineFunction &MF); 119 bool ColorSlotsWithFreeRegs(SmallVector<int, 16> &SlotMapping, 120 SmallVector<SmallVector<int, 4>, 16> &RevMap, 121 BitVector &SlotIsReg); 122 void RewriteInstruction(MachineInstr *MI, int OldFI, int NewFI, 123 MachineFunction &MF); 124 bool PropagateBackward(MachineBasicBlock::iterator MII, 125 MachineBasicBlock *MBB, 126 unsigned OldReg, unsigned NewReg); 127 bool PropagateForward(MachineBasicBlock::iterator MII, 128 MachineBasicBlock *MBB, 129 unsigned OldReg, unsigned NewReg); 130 void UnfoldAndRewriteInstruction(MachineInstr *MI, int OldFI, 131 unsigned Reg, const TargetRegisterClass *RC, 132 MachineFunction &MF); 133 bool AllMemRefsCanBeUnfolded(int SS); 134 bool RemoveDeadStores(MachineBasicBlock* MBB); 135 }; 136} // end anonymous namespace 137 138char StackSlotColoring::ID = 0; 139 140static RegisterPass<StackSlotColoring> 141X("stack-slot-coloring", "Stack Slot Coloring"); 142 143FunctionPass *llvm::createStackSlotColoringPass(bool RegColor) { 144 return new StackSlotColoring(RegColor); 145} 146 147namespace { 148 // IntervalSorter - Comparison predicate that sort live intervals by 149 // their weight. 150 struct IntervalSorter { 151 bool operator()(LiveInterval* LHS, LiveInterval* RHS) const { 152 return LHS->weight > RHS->weight; 153 } 154 }; 155} 156 157/// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot 158/// references and update spill slot weights. 159void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) { 160 SSRefs.resize(MFI->getObjectIndexEnd()); 161 162 // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands. 163 for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); 164 MBBI != E; ++MBBI) { 165 MachineBasicBlock *MBB = &*MBBI; 166 unsigned loopDepth = loopInfo->getLoopDepth(MBB); 167 for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end(); 168 MII != EE; ++MII) { 169 MachineInstr *MI = &*MII; 170 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 171 MachineOperand &MO = MI->getOperand(i); 172 if (!MO.isFI()) 173 continue; 174 int FI = MO.getIndex(); 175 if (FI < 0) 176 continue; 177 if (!LS->hasInterval(FI)) 178 continue; 179 LiveInterval &li = LS->getInterval(FI); 180 li.weight += LiveIntervals::getSpillWeight(false, true, loopDepth); 181 SSRefs[FI].push_back(MI); 182 } 183 } 184 } 185} 186 187/// InitializeSlots - Process all spill stack slot liveintervals and add them 188/// to a sorted (by weight) list. 189void StackSlotColoring::InitializeSlots() { 190 int LastFI = MFI->getObjectIndexEnd(); 191 OrigAlignments.resize(LastFI); 192 OrigSizes.resize(LastFI); 193 AllColors.resize(LastFI); 194 UsedColors.resize(LastFI); 195 Assignments.resize(LastFI); 196 197 // Gather all spill slots into a list. 198 DOUT << "Spill slot intervals:\n"; 199 for (LiveStacks::iterator i = LS->begin(), e = LS->end(); i != e; ++i) { 200 LiveInterval &li = i->second; 201 DEBUG(li.dump()); 202 int FI = li.getStackSlotIndex(); 203 if (MFI->isDeadObjectIndex(FI)) 204 continue; 205 SSIntervals.push_back(&li); 206 OrigAlignments[FI] = MFI->getObjectAlignment(FI); 207 OrigSizes[FI] = MFI->getObjectSize(FI); 208 AllColors.set(FI); 209 } 210 DOUT << '\n'; 211 212 // Sort them by weight. 213 std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter()); 214 215 // Get first "color". 216 NextColor = AllColors.find_first(); 217} 218 219/// OverlapWithAssignments - Return true if LiveInterval overlaps with any 220/// LiveIntervals that have already been assigned to the specified color. 221bool 222StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const { 223 const SmallVector<LiveInterval*,4> &OtherLIs = Assignments[Color]; 224 for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) { 225 LiveInterval *OtherLI = OtherLIs[i]; 226 if (OtherLI->overlaps(*li)) 227 return true; 228 } 229 return false; 230} 231 232/// ColorSlotsWithFreeRegs - If there are any free registers available, try 233/// replacing spill slots references with registers instead. 234bool 235StackSlotColoring::ColorSlotsWithFreeRegs(SmallVector<int, 16> &SlotMapping, 236 SmallVector<SmallVector<int, 4>, 16> &RevMap, 237 BitVector &SlotIsReg) { 238 if (!(ColorWithRegs || ColorWithRegsOpt) || !VRM->HasUnusedRegisters()) 239 return false; 240 241 bool Changed = false; 242 DOUT << "Assigning unused registers to spill slots:\n"; 243 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) { 244 LiveInterval *li = SSIntervals[i]; 245 int SS = li->getStackSlotIndex(); 246 if (!UsedColors[SS] || li->weight < 20) 247 // If the weight is < 20, i.e. two references in a loop with depth 1, 248 // don't bother with it. 249 continue; 250 251 // These slots allow to share the same registers. 252 bool AllColored = true; 253 SmallVector<unsigned, 4> ColoredRegs; 254 for (unsigned j = 0, ee = RevMap[SS].size(); j != ee; ++j) { 255 int RSS = RevMap[SS][j]; 256 const TargetRegisterClass *RC = LS->getIntervalRegClass(RSS); 257 // If it's not colored to another stack slot, try coloring it 258 // to a "free" register. 259 if (!RC) { 260 AllColored = false; 261 continue; 262 } 263 unsigned Reg = VRM->getFirstUnusedRegister(RC); 264 if (!Reg) { 265 AllColored = false; 266 continue; 267 } 268 if (!AllMemRefsCanBeUnfolded(RSS)) { 269 AllColored = false; 270 continue; 271 } else { 272 DOUT << "Assigning fi#" << RSS << " to " << TRI->getName(Reg) << '\n'; 273 ColoredRegs.push_back(Reg); 274 SlotMapping[RSS] = Reg; 275 SlotIsReg.set(RSS); 276 Changed = true; 277 } 278 } 279 280 // Register and its sub-registers are no longer free. 281 while (!ColoredRegs.empty()) { 282 unsigned Reg = ColoredRegs.back(); 283 ColoredRegs.pop_back(); 284 VRM->setRegisterUsed(Reg); 285 // If reg is a callee-saved register, it will have to be spilled in 286 // the prologue. 287 MRI->setPhysRegUsed(Reg); 288 for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) { 289 VRM->setRegisterUsed(*AS); 290 MRI->setPhysRegUsed(*AS); 291 } 292 } 293 // This spill slot is dead after the rewrites 294 if (AllColored) { 295 MFI->RemoveStackObject(SS); 296 ++NumEliminated; 297 } 298 } 299 DOUT << '\n'; 300 301 return Changed; 302} 303 304/// ColorSlot - Assign a "color" (stack slot) to the specified stack slot. 305/// 306int StackSlotColoring::ColorSlot(LiveInterval *li) { 307 int Color = -1; 308 bool Share = false; 309 if (!DisableSharing) { 310 // Check if it's possible to reuse any of the used colors. 311 Color = UsedColors.find_first(); 312 while (Color != -1) { 313 if (!OverlapWithAssignments(li, Color)) { 314 Share = true; 315 ++NumEliminated; 316 break; 317 } 318 Color = UsedColors.find_next(Color); 319 } 320 } 321 322 // Assign it to the first available color (assumed to be the best) if it's 323 // not possible to share a used color with other objects. 324 if (!Share) { 325 assert(NextColor != -1 && "No more spill slots?"); 326 Color = NextColor; 327 UsedColors.set(Color); 328 NextColor = AllColors.find_next(NextColor); 329 } 330 331 // Record the assignment. 332 Assignments[Color].push_back(li); 333 int FI = li->getStackSlotIndex(); 334 DOUT << "Assigning fi#" << FI << " to fi#" << Color << "\n"; 335 336 // Change size and alignment of the allocated slot. If there are multiple 337 // objects sharing the same slot, then make sure the size and alignment 338 // are large enough for all. 339 unsigned Align = OrigAlignments[FI]; 340 if (!Share || Align > MFI->getObjectAlignment(Color)) 341 MFI->setObjectAlignment(Color, Align); 342 int64_t Size = OrigSizes[FI]; 343 if (!Share || Size > MFI->getObjectSize(Color)) 344 MFI->setObjectSize(Color, Size); 345 return Color; 346} 347 348/// Colorslots - Color all spill stack slots and rewrite all frameindex machine 349/// operands in the function. 350bool StackSlotColoring::ColorSlots(MachineFunction &MF) { 351 unsigned NumObjs = MFI->getObjectIndexEnd(); 352 SmallVector<int, 16> SlotMapping(NumObjs, -1); 353 SmallVector<float, 16> SlotWeights(NumObjs, 0.0); 354 SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs); 355 BitVector SlotIsReg(NumObjs); 356 BitVector UsedColors(NumObjs); 357 358 DOUT << "Color spill slot intervals:\n"; 359 bool Changed = false; 360 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) { 361 LiveInterval *li = SSIntervals[i]; 362 int SS = li->getStackSlotIndex(); 363 int NewSS = ColorSlot(li); 364 assert(NewSS >= 0 && "Stack coloring failed?"); 365 SlotMapping[SS] = NewSS; 366 RevMap[NewSS].push_back(SS); 367 SlotWeights[NewSS] += li->weight; 368 UsedColors.set(NewSS); 369 Changed |= (SS != NewSS); 370 } 371 372 DOUT << "\nSpill slots after coloring:\n"; 373 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) { 374 LiveInterval *li = SSIntervals[i]; 375 int SS = li->getStackSlotIndex(); 376 li->weight = SlotWeights[SS]; 377 } 378 // Sort them by new weight. 379 std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter()); 380 381#ifndef NDEBUG 382 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) 383 DEBUG(SSIntervals[i]->dump()); 384 DOUT << '\n'; 385#endif 386 387 // Can we "color" a stack slot with a unused register? 388 Changed |= ColorSlotsWithFreeRegs(SlotMapping, RevMap, SlotIsReg); 389 390 if (!Changed) 391 return false; 392 393 // Rewrite all MO_FrameIndex operands. 394 for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) { 395 bool isReg = SlotIsReg[SS]; 396 int NewFI = SlotMapping[SS]; 397 if (NewFI == -1 || (NewFI == (int)SS && !isReg)) 398 continue; 399 400 SmallVector<MachineInstr*, 8> &RefMIs = SSRefs[SS]; 401 for (unsigned i = 0, e = RefMIs.size(); i != e; ++i) 402 if (!isReg) 403 RewriteInstruction(RefMIs[i], SS, NewFI, MF); 404 else { 405 // Rewrite to use a register instead. 406 const TargetRegisterClass *RC = LS->getIntervalRegClass(SS); 407 UnfoldAndRewriteInstruction(RefMIs[i], SS, NewFI, RC, MF); 408 } 409 } 410 411 // Delete unused stack slots. 412 while (NextColor != -1) { 413 DOUT << "Removing unused stack object fi#" << NextColor << "\n"; 414 MFI->RemoveStackObject(NextColor); 415 NextColor = AllColors.find_next(NextColor); 416 } 417 418 return true; 419} 420 421/// AllMemRefsCanBeUnfolded - Return true if all references of the specified 422/// spill slot index can be unfolded. 423bool StackSlotColoring::AllMemRefsCanBeUnfolded(int SS) { 424 SmallVector<MachineInstr*, 8> &RefMIs = SSRefs[SS]; 425 for (unsigned i = 0, e = RefMIs.size(); i != e; ++i) { 426 MachineInstr *MI = RefMIs[i]; 427 if (TII->isLoadFromStackSlot(MI, SS) || 428 TII->isStoreToStackSlot(MI, SS)) 429 // Restore and spill will become copies. 430 return true; 431 if (!TII->getOpcodeAfterMemoryUnfold(MI->getOpcode(), false, false)) 432 return false; 433 for (unsigned j = 0, ee = MI->getNumOperands(); j != ee; ++j) { 434 MachineOperand &MO = MI->getOperand(j); 435 if (MO.isFI() && MO.getIndex() != SS) 436 // If it uses another frameindex, we can, currently* unfold it. 437 return false; 438 } 439 } 440 return true; 441} 442 443/// RewriteInstruction - Rewrite specified instruction by replacing references 444/// to old frame index with new one. 445void StackSlotColoring::RewriteInstruction(MachineInstr *MI, int OldFI, 446 int NewFI, MachineFunction &MF) { 447 for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) { 448 MachineOperand &MO = MI->getOperand(i); 449 if (!MO.isFI()) 450 continue; 451 int FI = MO.getIndex(); 452 if (FI != OldFI) 453 continue; 454 MO.setIndex(NewFI); 455 } 456 457 // Update the MachineMemOperand for the new memory location. 458 // FIXME: We need a better method of managing these too. 459 SmallVector<MachineMemOperand, 2> MMOs(MI->memoperands_begin(), 460 MI->memoperands_end()); 461 MI->clearMemOperands(MF); 462 const Value *OldSV = PseudoSourceValue::getFixedStack(OldFI); 463 for (unsigned i = 0, ee = MMOs.size(); i != ee; ++i) { 464 if (MMOs[i].getValue() != OldSV) 465 MI->addMemOperand(MF, MMOs[i]); 466 else { 467 MachineMemOperand MMO(PseudoSourceValue::getFixedStack(NewFI), 468 MMOs[i].getFlags(), MMOs[i].getOffset(), 469 MMOs[i].getSize(), MMOs[i].getAlignment()); 470 MI->addMemOperand(MF, MMO); 471 } 472 } 473} 474 475/// PropagateBackward - Traverse backward and look for the definition of 476/// OldReg. If it can successfully update all of the references with NewReg, 477/// do so and return true. 478bool StackSlotColoring::PropagateBackward(MachineBasicBlock::iterator MII, 479 MachineBasicBlock *MBB, 480 unsigned OldReg, unsigned NewReg) { 481 if (MII == MBB->begin()) 482 return false; 483 484 SmallVector<MachineOperand*, 4> Refs; 485 while (--MII != MBB->begin()) { 486 bool FoundDef = false; // Not counting 2address def. 487 bool FoundUse = false; 488 bool FoundKill = false; 489 const TargetInstrDesc &TID = MII->getDesc(); 490 for (unsigned i = 0, e = MII->getNumOperands(); i != e; ++i) { 491 MachineOperand &MO = MII->getOperand(i); 492 if (!MO.isReg()) 493 continue; 494 unsigned Reg = MO.getReg(); 495 if (Reg == 0) 496 continue; 497 if (Reg == OldReg) { 498 const TargetRegisterClass *RC = getInstrOperandRegClass(TRI, TID, i); 499 if (RC && !RC->contains(NewReg)) 500 return false; 501 502 if (MO.isUse()) { 503 FoundUse = true; 504 if (MO.isKill()) 505 FoundKill = true; 506 Refs.push_back(&MO); 507 } else { 508 Refs.push_back(&MO); 509 if (!MII->isRegTiedToUseOperand(i)) 510 FoundDef = true; 511 } 512 } else if (TRI->regsOverlap(Reg, NewReg)) { 513 return false; 514 } else if (TRI->regsOverlap(Reg, OldReg)) { 515 if (!MO.isUse() || !MO.isKill()) 516 return false; 517 } 518 } 519 if (FoundDef) { 520 for (unsigned i = 0, e = Refs.size(); i != e; ++i) 521 Refs[i]->setReg(NewReg); 522 return true; 523 } 524 } 525 return false; 526} 527 528/// PropagateForward - Traverse forward and look for the kill of OldReg. If 529/// it can successfully update all of the uses with NewReg, do so and 530/// return true. 531bool StackSlotColoring::PropagateForward(MachineBasicBlock::iterator MII, 532 MachineBasicBlock *MBB, 533 unsigned OldReg, unsigned NewReg) { 534 if (MII == MBB->end()) 535 return false; 536 537 SmallVector<MachineOperand*, 4> Uses; 538 while (++MII != MBB->end()) { 539 bool FoundUse = false; 540 bool FoundKill = false; 541 const TargetInstrDesc &TID = MII->getDesc(); 542 for (unsigned i = 0, e = MII->getNumOperands(); i != e; ++i) { 543 MachineOperand &MO = MII->getOperand(i); 544 if (!MO.isReg()) 545 continue; 546 unsigned Reg = MO.getReg(); 547 if (Reg == 0) 548 continue; 549 if (Reg == OldReg) { 550 if (MO.isDef()) 551 return false; 552 553 const TargetRegisterClass *RC = getInstrOperandRegClass(TRI, TID, i); 554 if (RC && !RC->contains(NewReg)) 555 return false; 556 FoundUse = true; 557 if (MO.isKill()) 558 FoundKill = true; 559 Uses.push_back(&MO); 560 } else if (TRI->regsOverlap(Reg, NewReg) || 561 TRI->regsOverlap(Reg, OldReg)) 562 return false; 563 } 564 if (FoundKill) { 565 for (unsigned i = 0, e = Uses.size(); i != e; ++i) 566 Uses[i]->setReg(NewReg); 567 return true; 568 } 569 } 570 return false; 571} 572 573/// UnfoldAndRewriteInstruction - Rewrite specified instruction by unfolding 574/// folded memory references and replacing those references with register 575/// references instead. 576void StackSlotColoring::UnfoldAndRewriteInstruction(MachineInstr *MI, int OldFI, 577 unsigned Reg, 578 const TargetRegisterClass *RC, 579 MachineFunction &MF) { 580 MachineBasicBlock *MBB = MI->getParent(); 581 if (unsigned DstReg = TII->isLoadFromStackSlot(MI, OldFI)) { 582 if (PropagateForward(MI, MBB, DstReg, Reg)) { 583 DOUT << "Eliminated load: "; 584 DEBUG(MI->dump()); 585 ++NumLoadElim; 586 } else { 587 TII->copyRegToReg(*MBB, MI, DstReg, Reg, RC, RC); 588 ++NumRegRepl; 589 } 590 } else if (unsigned SrcReg = TII->isStoreToStackSlot(MI, OldFI)) { 591 if (MI->killsRegister(SrcReg) && PropagateBackward(MI, MBB, SrcReg, Reg)) { 592 DOUT << "Eliminated store: "; 593 DEBUG(MI->dump()); 594 ++NumStoreElim; 595 } else { 596 TII->copyRegToReg(*MBB, MI, Reg, SrcReg, RC, RC); 597 ++NumRegRepl; 598 } 599 } else { 600 SmallVector<MachineInstr*, 4> NewMIs; 601 bool Success = TII->unfoldMemoryOperand(MF, MI, Reg, false, false, NewMIs); 602 assert(Success && "Failed to unfold!"); 603 MBB->insert(MI, NewMIs[0]); 604 ++NumRegRepl; 605 } 606 MBB->erase(MI); 607} 608 609/// RemoveDeadStores - Scan through a basic block and look for loads followed 610/// by stores. If they're both using the same stack slot, then the store is 611/// definitely dead. This could obviously be much more aggressive (consider 612/// pairs with instructions between them), but such extensions might have a 613/// considerable compile time impact. 614bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) { 615 // FIXME: This could be much more aggressive, but we need to investigate 616 // the compile time impact of doing so. 617 bool changed = false; 618 619 SmallVector<MachineInstr*, 4> toErase; 620 621 for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); 622 I != E; ++I) { 623 if (DCELimit != -1 && (int)NumDead >= DCELimit) 624 break; 625 626 MachineBasicBlock::iterator NextMI = next(I); 627 if (NextMI == MBB->end()) continue; 628 629 int FirstSS, SecondSS; 630 unsigned LoadReg = 0; 631 unsigned StoreReg = 0; 632 if (!(LoadReg = TII->isLoadFromStackSlot(I, FirstSS))) continue; 633 if (!(StoreReg = TII->isStoreToStackSlot(NextMI, SecondSS))) continue; 634 if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1) continue; 635 636 ++NumDead; 637 changed = true; 638 639 if (NextMI->findRegisterUseOperandIdx(LoadReg, true, 0) != -1) { 640 ++NumDead; 641 toErase.push_back(I); 642 } 643 644 toErase.push_back(NextMI); 645 ++I; 646 } 647 648 for (SmallVector<MachineInstr*, 4>::iterator I = toErase.begin(), 649 E = toErase.end(); I != E; ++I) 650 (*I)->eraseFromParent(); 651 652 return changed; 653} 654 655 656bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) { 657 DOUT << "********** Stack Slot Coloring **********\n"; 658 659 MFI = MF.getFrameInfo(); 660 MRI = &MF.getRegInfo(); 661 TII = MF.getTarget().getInstrInfo(); 662 TRI = MF.getTarget().getRegisterInfo(); 663 LS = &getAnalysis<LiveStacks>(); 664 VRM = &getAnalysis<VirtRegMap>(); 665 loopInfo = &getAnalysis<MachineLoopInfo>(); 666 667 bool Changed = false; 668 669 unsigned NumSlots = LS->getNumIntervals(); 670 if (NumSlots < 2) { 671 if (NumSlots == 0 || !VRM->HasUnusedRegisters()) 672 // Nothing to do! 673 return false; 674 } 675 676 // Gather spill slot references 677 ScanForSpillSlotRefs(MF); 678 InitializeSlots(); 679 Changed = ColorSlots(MF); 680 681 NextColor = -1; 682 SSIntervals.clear(); 683 for (unsigned i = 0, e = SSRefs.size(); i != e; ++i) 684 SSRefs[i].clear(); 685 SSRefs.clear(); 686 OrigAlignments.clear(); 687 OrigSizes.clear(); 688 AllColors.clear(); 689 UsedColors.clear(); 690 for (unsigned i = 0, e = Assignments.size(); i != e; ++i) 691 Assignments[i].clear(); 692 Assignments.clear(); 693 694 if (Changed) { 695 for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) 696 Changed |= RemoveDeadStores(I); 697 } 698 699 return Changed; 700} 701