VirtRegMap.cpp revision c781a243a3d17e7e763515794168d8fa6043f565
1//===-- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map ----------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements the VirtRegMap class.
11//
12// It also contains implementations of the the Spiller interface, which, given a
13// virtual register map and a machine function, eliminates all virtual
14// references by replacing them with physical register references - adding spill
15// code as necessary.
16//
17//===----------------------------------------------------------------------===//
18
19#define DEBUG_TYPE "virtregmap"
20#include "VirtRegMap.h"
21#include "llvm/Function.h"
22#include "llvm/CodeGen/LiveIntervalAnalysis.h"
23#include "llvm/CodeGen/MachineFrameInfo.h"
24#include "llvm/CodeGen/MachineFunction.h"
25#include "llvm/CodeGen/MachineInstrBuilder.h"
26#include "llvm/CodeGen/MachineRegisterInfo.h"
27#include "llvm/Target/TargetMachine.h"
28#include "llvm/Target/TargetInstrInfo.h"
29#include "llvm/Support/CommandLine.h"
30#include "llvm/Support/Compiler.h"
31#include "llvm/Support/Debug.h"
32#include "llvm/ADT/BitVector.h"
33#include "llvm/ADT/DenseMap.h"
34#include "llvm/ADT/DepthFirstIterator.h"
35#include "llvm/ADT/Statistic.h"
36#include "llvm/ADT/STLExtras.h"
37#include "llvm/ADT/SmallSet.h"
38#include <algorithm>
39using namespace llvm;
40
41STATISTIC(NumSpills  , "Number of register spills");
42
43//===----------------------------------------------------------------------===//
44//  VirtRegMap implementation
45//===----------------------------------------------------------------------===//
46
47char VirtRegMap::ID = 0;
48
49static RegisterPass<VirtRegMap>
50X("virtregmap", "Virtual Register Map");
51
52bool VirtRegMap::runOnMachineFunction(MachineFunction &mf) {
53  TII = mf.getTarget().getInstrInfo();
54  MF = &mf;
55
56  ReMatId = MAX_STACK_SLOT+1;
57  LowSpillSlot = HighSpillSlot = NO_STACK_SLOT;
58
59  Virt2PhysMap.clear();
60  Virt2StackSlotMap.clear();
61  Virt2ReMatIdMap.clear();
62  Virt2SplitMap.clear();
63  Virt2SplitKillMap.clear();
64  ReMatMap.clear();
65  ImplicitDefed.clear();
66  SpillSlotToUsesMap.clear();
67  MI2VirtMap.clear();
68  SpillPt2VirtMap.clear();
69  RestorePt2VirtMap.clear();
70  EmergencySpillMap.clear();
71  EmergencySpillSlots.clear();
72
73  SpillSlotToUsesMap.resize(8);
74  ImplicitDefed.resize(MF->getRegInfo().getLastVirtReg()+1-
75                       TargetRegisterInfo::FirstVirtualRegister);
76  grow();
77
78  return false;
79}
80
81void VirtRegMap::grow() {
82  unsigned LastVirtReg = MF->getRegInfo().getLastVirtReg();
83  Virt2PhysMap.grow(LastVirtReg);
84  Virt2StackSlotMap.grow(LastVirtReg);
85  Virt2ReMatIdMap.grow(LastVirtReg);
86  Virt2SplitMap.grow(LastVirtReg);
87  Virt2SplitKillMap.grow(LastVirtReg);
88  ReMatMap.grow(LastVirtReg);
89  ImplicitDefed.resize(LastVirtReg-TargetRegisterInfo::FirstVirtualRegister+1);
90}
91
92int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
93  assert(TargetRegisterInfo::isVirtualRegister(virtReg));
94  assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
95         "attempt to assign stack slot to already spilled register");
96  const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg);
97  int SS = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
98                                                RC->getAlignment());
99  if (LowSpillSlot == NO_STACK_SLOT)
100    LowSpillSlot = SS;
101  if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)
102    HighSpillSlot = SS;
103  unsigned Idx = SS-LowSpillSlot;
104  while (Idx >= SpillSlotToUsesMap.size())
105    SpillSlotToUsesMap.resize(SpillSlotToUsesMap.size()*2);
106  Virt2StackSlotMap[virtReg] = SS;
107  ++NumSpills;
108  return SS;
109}
110
111void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int SS) {
112  assert(TargetRegisterInfo::isVirtualRegister(virtReg));
113  assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
114         "attempt to assign stack slot to already spilled register");
115  assert((SS >= 0 ||
116          (SS >= MF->getFrameInfo()->getObjectIndexBegin())) &&
117         "illegal fixed frame index");
118  Virt2StackSlotMap[virtReg] = SS;
119}
120
121int VirtRegMap::assignVirtReMatId(unsigned virtReg) {
122  assert(TargetRegisterInfo::isVirtualRegister(virtReg));
123  assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT &&
124         "attempt to assign re-mat id to already spilled register");
125  Virt2ReMatIdMap[virtReg] = ReMatId;
126  return ReMatId++;
127}
128
129void VirtRegMap::assignVirtReMatId(unsigned virtReg, int id) {
130  assert(TargetRegisterInfo::isVirtualRegister(virtReg));
131  assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT &&
132         "attempt to assign re-mat id to already spilled register");
133  Virt2ReMatIdMap[virtReg] = id;
134}
135
136int VirtRegMap::getEmergencySpillSlot(const TargetRegisterClass *RC) {
137  std::map<const TargetRegisterClass*, int>::iterator I =
138    EmergencySpillSlots.find(RC);
139  if (I != EmergencySpillSlots.end())
140    return I->second;
141  int SS = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
142                                                RC->getAlignment());
143  if (LowSpillSlot == NO_STACK_SLOT)
144    LowSpillSlot = SS;
145  if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)
146    HighSpillSlot = SS;
147  EmergencySpillSlots[RC] = SS;
148  return SS;
149}
150
151void VirtRegMap::addSpillSlotUse(int FI, MachineInstr *MI) {
152  if (!MF->getFrameInfo()->isFixedObjectIndex(FI)) {
153    // If FI < LowSpillSlot, this stack reference was produced by
154    // instruction selection and is not a spill
155    if (FI >= LowSpillSlot) {
156      assert(FI >= 0 && "Spill slot index should not be negative!");
157      assert((unsigned)FI-LowSpillSlot < SpillSlotToUsesMap.size()
158             && "Invalid spill slot");
159      SpillSlotToUsesMap[FI-LowSpillSlot].insert(MI);
160    }
161  }
162}
163
164void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *OldMI,
165                            MachineInstr *NewMI, ModRef MRInfo) {
166  // Move previous memory references folded to new instruction.
167  MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(NewMI);
168  for (MI2VirtMapTy::iterator I = MI2VirtMap.lower_bound(OldMI),
169         E = MI2VirtMap.end(); I != E && I->first == OldMI; ) {
170    MI2VirtMap.insert(IP, std::make_pair(NewMI, I->second));
171    MI2VirtMap.erase(I++);
172  }
173
174  // add new memory reference
175  MI2VirtMap.insert(IP, std::make_pair(NewMI, std::make_pair(VirtReg, MRInfo)));
176}
177
178void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *MI, ModRef MRInfo) {
179  MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(MI);
180  MI2VirtMap.insert(IP, std::make_pair(MI, std::make_pair(VirtReg, MRInfo)));
181}
182
183void VirtRegMap::RemoveMachineInstrFromMaps(MachineInstr *MI) {
184  for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
185    MachineOperand &MO = MI->getOperand(i);
186    if (!MO.isFI())
187      continue;
188    int FI = MO.getIndex();
189    if (MF->getFrameInfo()->isFixedObjectIndex(FI))
190      continue;
191    // This stack reference was produced by instruction selection and
192    // is not a spill
193    if (FI < LowSpillSlot)
194      continue;
195    assert((unsigned)FI-LowSpillSlot < SpillSlotToUsesMap.size()
196           && "Invalid spill slot");
197    SpillSlotToUsesMap[FI-LowSpillSlot].erase(MI);
198  }
199  MI2VirtMap.erase(MI);
200  SpillPt2VirtMap.erase(MI);
201  RestorePt2VirtMap.erase(MI);
202  EmergencySpillMap.erase(MI);
203}
204
205/// FindUnusedRegisters - Gather a list of allocatable registers that
206/// have not been allocated to any virtual register.
207bool VirtRegMap::FindUnusedRegisters(const TargetRegisterInfo *TRI,
208                                     LiveIntervals* LIs) {
209  unsigned NumRegs = TRI->getNumRegs();
210  UnusedRegs.reset();
211  UnusedRegs.resize(NumRegs);
212
213  BitVector Used(NumRegs);
214  for (unsigned i = TargetRegisterInfo::FirstVirtualRegister,
215         e = MF->getRegInfo().getLastVirtReg(); i <= e; ++i)
216    if (Virt2PhysMap[i] != (unsigned)VirtRegMap::NO_PHYS_REG)
217      Used.set(Virt2PhysMap[i]);
218
219  BitVector Allocatable = TRI->getAllocatableSet(*MF);
220  bool AnyUnused = false;
221  for (unsigned Reg = 1; Reg < NumRegs; ++Reg) {
222    if (Allocatable[Reg] && !Used[Reg] && !LIs->hasInterval(Reg)) {
223      bool ReallyUnused = true;
224      for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) {
225        if (Used[*AS] || LIs->hasInterval(*AS)) {
226          ReallyUnused = false;
227          break;
228        }
229      }
230      if (ReallyUnused) {
231        AnyUnused = true;
232        UnusedRegs.set(Reg);
233      }
234    }
235  }
236
237  return AnyUnused;
238}
239
240void VirtRegMap::print(std::ostream &OS, const Module* M) const {
241  const TargetRegisterInfo* TRI = MF->getTarget().getRegisterInfo();
242
243  OS << "********** REGISTER MAP **********\n";
244  for (unsigned i = TargetRegisterInfo::FirstVirtualRegister,
245         e = MF->getRegInfo().getLastVirtReg(); i <= e; ++i) {
246    if (Virt2PhysMap[i] != (unsigned)VirtRegMap::NO_PHYS_REG)
247      OS << "[reg" << i << " -> " << TRI->getName(Virt2PhysMap[i])
248         << "]\n";
249  }
250
251  for (unsigned i = TargetRegisterInfo::FirstVirtualRegister,
252         e = MF->getRegInfo().getLastVirtReg(); i <= e; ++i)
253    if (Virt2StackSlotMap[i] != VirtRegMap::NO_STACK_SLOT)
254      OS << "[reg" << i << " -> fi#" << Virt2StackSlotMap[i] << "]\n";
255  OS << '\n';
256}
257
258void VirtRegMap::dump() const {
259  print(cerr);
260}
261