SmallPtrSet.cpp revision e992a56ae93140171f5044079e8d317f784c8cc1
1//===- llvm/ADT/SmallPtrSet.cpp - 'Normally small' pointer set ------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by Chris Lattner and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements the SmallPtrSet class.  See SmallPtrSet.h for an
11// overview of the algorithm.
12//
13//===----------------------------------------------------------------------===//
14
15#include "llvm/ADT/SmallPtrSet.h"
16#include "llvm/Support/MathExtras.h"
17#include <cstdlib>
18
19using namespace llvm;
20
21bool SmallPtrSetImpl::insert(const void * Ptr) {
22  if (isSmall()) {
23    // Check to see if it is already in the set.
24    for (const void **APtr = SmallArray, **E = SmallArray+NumElements;
25         APtr != E; ++APtr)
26      if (*APtr == Ptr)
27        return false;
28
29    // Nope, there isn't.  If we stay small, just 'pushback' now.
30    if (NumElements < CurArraySize-1) {
31      SmallArray[NumElements++] = Ptr;
32      return true;
33    }
34    // Otherwise, hit the big set case, which will call grow.
35  }
36
37  // If more than 3/4 of the array is full, grow.
38  if (NumElements*4 >= CurArraySize*3 ||
39      CurArraySize-(NumElements+NumTombstones) < CurArraySize/8)
40    Grow();
41
42  // Okay, we know we have space.  Find a hash bucket.
43  void **Bucket = const_cast<void**>(FindBucketFor((void*)Ptr));
44  if (*Bucket == Ptr) return false; // Already inserted, good.
45
46  // Otherwise, insert it!
47  if (*Bucket == getTombstoneMarker())
48    --NumTombstones;
49  *Bucket = (void*)Ptr;
50  ++NumElements;  // Track density.
51  return true;
52}
53
54bool SmallPtrSetImpl::erase(void * const Ptr) {
55  if (isSmall()) {
56    // Check to see if it is in the set.
57    for (const void **APtr = SmallArray, **E = SmallArray+NumElements;
58         APtr != E; ++APtr)
59      if (*APtr == Ptr) {
60        // If it is in the set, replace this element.
61        *APtr = E[-1];
62        E[-1] = getEmptyMarker();
63        --NumElements;
64        return true;
65      }
66
67    return false;
68  }
69
70  // Okay, we know we have space.  Find a hash bucket.
71  void **Bucket = const_cast<void**>(FindBucketFor(Ptr));
72  if (*Bucket != Ptr) return false;  // Not in the set?
73
74  // Set this as a tombstone.
75  *Bucket = getTombstoneMarker();
76  --NumElements;
77  ++NumTombstones;
78  return true;
79}
80
81const void * const *SmallPtrSetImpl::FindBucketFor(const void *Ptr) const {
82  unsigned Bucket = Hash(Ptr);
83  unsigned ArraySize = CurArraySize;
84  unsigned ProbeAmt = 1;
85  const void *const *Array = CurArray;
86  const void *const *Tombstone = 0;
87  while (1) {
88    // Found Ptr's bucket?
89    if (Array[Bucket] == Ptr)
90      return Array+Bucket;
91
92    // If we found an empty bucket, the pointer doesn't exist in the set.
93    // Return a tombstone if we've seen one so far, or the empty bucket if
94    // not.
95    if (Array[Bucket] == getEmptyMarker())
96      return Tombstone ? Tombstone : Array+Bucket;
97
98    // If this is a tombstone, remember it.  If Ptr ends up not in the set, we
99    // prefer to return it than something that would require more probing.
100    if (Array[Bucket] == getTombstoneMarker() && !Tombstone)
101      Tombstone = Array+Bucket;  // Remember the first tombstone found.
102
103    // It's a hash collision or a tombstone. Reprobe.
104    Bucket = (Bucket + ProbeAmt++) & (ArraySize-1);
105  }
106}
107
108/// Grow - Allocate a larger backing store for the buckets and move it over.
109///
110void SmallPtrSetImpl::Grow() {
111  // Allocate at twice as many buckets, but at least 128.
112  unsigned OldSize = CurArraySize;
113  unsigned NewSize = OldSize < 64 ? 128 : OldSize*2;
114
115  const void **OldBuckets = CurArray;
116  bool WasSmall = isSmall();
117
118  // Install the new array.  Clear all the buckets to empty.
119  CurArray = (const void**)malloc(sizeof(void*) * (NewSize+1));
120  assert(CurArray && "Failed to allocate memory?");
121  CurArraySize = NewSize;
122  memset(CurArray, -1, NewSize*sizeof(void*));
123
124  // The end pointer, always valid, is set to a valid element to help the
125  // iterator.
126  CurArray[NewSize] = 0;
127
128  // Copy over all the elements.
129  if (WasSmall) {
130    // Small sets store their elements in order.
131    for (const void **BucketPtr = OldBuckets, **E = OldBuckets+NumElements;
132         BucketPtr != E; ++BucketPtr) {
133      const void *Elt = *BucketPtr;
134      *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt);
135    }
136  } else {
137    // Copy over all valid entries.
138    for (const void **BucketPtr = OldBuckets, **E = OldBuckets+OldSize;
139         BucketPtr != E; ++BucketPtr) {
140      // Copy over the element if it is valid.
141      const void *Elt = *BucketPtr;
142      if (Elt != getTombstoneMarker() && Elt != getEmptyMarker())
143        *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt);
144    }
145
146    free(OldBuckets);
147    NumTombstones = 0;
148  }
149}
150
151SmallPtrSetImpl::SmallPtrSetImpl(const SmallPtrSetImpl& that) {
152  // If we're becoming small, prepare to insert into our stack space
153  if (that.isSmall()) {
154    CurArray = &SmallArray[0];
155  // Otherwise, allocate new heap space (unless we were the same size)
156  } else {
157    CurArray = (const void**)malloc(sizeof(void*) * (that.CurArraySize+1));
158    assert(CurArray && "Failed to allocate memory?");
159  }
160
161  // Copy over the new array size
162  CurArraySize = that.CurArraySize;
163
164  // Copy over the contents from the other set
165  memcpy(CurArray, that.CurArray, sizeof(void*)*(CurArraySize+1));
166
167  NumElements = that.NumElements;
168  NumTombstones = that.NumTombstones;
169}
170
171/// CopyFrom - implement operator= from a smallptrset that has the same pointer
172/// type, but may have a different small size.
173void SmallPtrSetImpl::CopyFrom(const SmallPtrSetImpl &RHS) {
174  if (isSmall() && RHS.isSmall())
175    assert(CurArraySize == RHS.CurArraySize &&
176           "Cannot assign sets with different small sizes");
177
178  // If we're becoming small, prepare to insert into our stack space
179  if (RHS.isSmall()) {
180    if (!isSmall())
181      free(CurArray);
182    CurArray = &SmallArray[0];
183  // Otherwise, allocate new heap space (unless we were the same size)
184  } else if (CurArraySize != RHS.CurArraySize) {
185    if (isSmall())
186      CurArray = (const void**)malloc(sizeof(void*) * (RHS.CurArraySize+1));
187    else
188      CurArray = (const void**)realloc(CurArray, sizeof(void*)*(RHS.CurArraySize+1));
189    assert(CurArray && "Failed to allocate memory?");
190  }
191
192  // Copy over the new array size
193  CurArraySize = RHS.CurArraySize;
194
195  // Copy over the contents from the other set
196  memcpy(CurArray, RHS.CurArray, sizeof(void*)*(CurArraySize+1));
197
198  NumElements = RHS.NumElements;
199  NumTombstones = RHS.NumTombstones;
200}
201
202SmallPtrSetImpl::~SmallPtrSetImpl() {
203  if (!isSmall())
204    free(CurArray);
205}
206