1LZMA SDK 9.20
2-------------
3
4LZMA SDK provides the documentation, samples, header files, libraries, 
5and tools you need to develop applications that use LZMA compression.
6
7LZMA is default and general compression method of 7z format
8in 7-Zip compression program (www.7-zip.org). LZMA provides high 
9compression ratio and very fast decompression.
10
11LZMA is an improved version of famous LZ77 compression algorithm. 
12It was improved in way of maximum increasing of compression ratio,
13keeping high decompression speed and low memory requirements for 
14decompressing.
15
16
17
18LICENSE
19-------
20
21LZMA SDK is written and placed in the public domain by Igor Pavlov.
22
23Some code in LZMA SDK is based on public domain code from another developers:
24  1) PPMd var.H (2001): Dmitry Shkarin
25  2) SHA-256: Wei Dai (Crypto++ library)
26
27
28LZMA SDK Contents
29-----------------
30
31LZMA SDK includes:
32
33  - ANSI-C/C++/C#/Java source code for LZMA compressing and decompressing
34  - Compiled file->file LZMA compressing/decompressing program for Windows system
35
36
37UNIX/Linux version 
38------------------
39To compile C++ version of file->file LZMA encoding, go to directory
40CPP/7zip/Bundles/LzmaCon
41and call make to recompile it:
42  make -f makefile.gcc clean all
43
44In some UNIX/Linux versions you must compile LZMA with static libraries.
45To compile with static libraries, you can use 
46LIB = -lm -static
47
48
49Files
50---------------------
51lzma.txt     - LZMA SDK description (this file)
527zFormat.txt - 7z Format description
537zC.txt      - 7z ANSI-C Decoder description
54methods.txt  - Compression method IDs for .7z
55lzma.exe     - Compiled file->file LZMA encoder/decoder for Windows
567zr.exe      - 7-Zip with 7z/lzma/xz support.
57history.txt  - history of the LZMA SDK
58
59
60Source code structure
61---------------------
62
63C/  - C files
64        7zCrc*.*   - CRC code
65        Alloc.*    - Memory allocation functions
66        Bra*.*     - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
67        LzFind.*   - Match finder for LZ (LZMA) encoders 
68        LzFindMt.* - Match finder for LZ (LZMA) encoders for multithreading encoding
69        LzHash.h   - Additional file for LZ match finder
70        LzmaDec.*  - LZMA decoding
71        LzmaEnc.*  - LZMA encoding
72        LzmaLib.*  - LZMA Library for DLL calling
73        Types.h    - Basic types for another .c files
74        Threads.*  - The code for multithreading.
75
76    LzmaLib  - LZMA Library (.DLL for Windows)
77    
78    LzmaUtil - LZMA Utility (file->file LZMA encoder/decoder).
79
80    Archive - files related to archiving
81      7z     - 7z ANSI-C Decoder
82
83CPP/ -- CPP files
84
85  Common  - common files for C++ projects
86  Windows - common files for Windows related code
87
88  7zip    - files related to 7-Zip Project
89
90    Common   - common files for 7-Zip
91
92    Compress - files related to compression/decompression
93
94    Archive - files related to archiving
95
96      Common   - common files for archive handling
97      7z       - 7z C++ Encoder/Decoder
98
99    Bundles    - Modules that are bundles of other modules
100  
101      Alone7z           - 7zr.exe: Standalone version of 7z.exe that supports only 7z/LZMA/BCJ/BCJ2
102      LzmaCon           - lzma.exe: LZMA compression/decompression
103      Format7zR         - 7zr.dll: Reduced version of 7za.dll: extracting/compressing to 7z/LZMA/BCJ/BCJ2
104      Format7zExtractR  - 7zxr.dll: Reduced version of 7zxa.dll: extracting from 7z/LZMA/BCJ/BCJ2.
105
106    UI        - User Interface files
107         
108      Client7z - Test application for 7za.dll,  7zr.dll, 7zxr.dll
109      Common   - Common UI files
110      Console  - Code for console archiver
111
112
113
114CS/ - C# files
115  7zip
116    Common   - some common files for 7-Zip
117    Compress - files related to compression/decompression
118      LZ     - files related to LZ (Lempel-Ziv) compression algorithm
119      LZMA         - LZMA compression/decompression
120      LzmaAlone    - file->file LZMA compression/decompression
121      RangeCoder   - Range Coder (special code of compression/decompression)
122
123Java/  - Java files
124  SevenZip
125    Compression    - files related to compression/decompression
126      LZ           - files related to LZ (Lempel-Ziv) compression algorithm
127      LZMA         - LZMA compression/decompression
128      RangeCoder   - Range Coder (special code of compression/decompression)
129
130
131C/C++ source code of LZMA SDK is part of 7-Zip project.
1327-Zip source code can be downloaded from 7-Zip's SourceForge page:
133
134  http://sourceforge.net/projects/sevenzip/
135
136
137
138LZMA features
139-------------
140  - Variable dictionary size (up to 1 GB)
141  - Estimated compressing speed: about 2 MB/s on 2 GHz CPU
142  - Estimated decompressing speed: 
143      - 20-30 MB/s on 2 GHz Core 2 or AMD Athlon 64
144      - 1-2 MB/s on 200 MHz ARM, MIPS, PowerPC or other simple RISC
145  - Small memory requirements for decompressing (16 KB + DictionarySize)
146  - Small code size for decompressing: 5-8 KB
147
148LZMA decoder uses only integer operations and can be 
149implemented in any modern 32-bit CPU (or on 16-bit CPU with some conditions).
150
151Some critical operations that affect the speed of LZMA decompression:
152  1) 32*16 bit integer multiply
153  2) Misspredicted branches (penalty mostly depends from pipeline length)
154  3) 32-bit shift and arithmetic operations
155
156The speed of LZMA decompressing mostly depends from CPU speed.
157Memory speed has no big meaning. But if your CPU has small data cache, 
158overall weight of memory speed will slightly increase.
159
160
161How To Use
162----------
163
164Using LZMA encoder/decoder executable
165--------------------------------------
166
167Usage:  LZMA <e|d> inputFile outputFile [<switches>...]
168
169  e: encode file
170
171  d: decode file
172
173  b: Benchmark. There are two tests: compressing and decompressing 
174     with LZMA method. Benchmark shows rating in MIPS (million 
175     instructions per second). Rating value is calculated from 
176     measured speed and it is normalized with Intel's Core 2 results.
177     Also Benchmark checks possible hardware errors (RAM 
178     errors in most cases). Benchmark uses these settings:
179     (-a1, -d21, -fb32, -mfbt4). You can change only -d parameter. 
180     Also you can change the number of iterations. Example for 30 iterations:
181       LZMA b 30
182     Default number of iterations is 10.
183
184<Switches>
185  
186
187  -a{N}:  set compression mode 0 = fast, 1 = normal
188          default: 1 (normal)
189
190  d{N}:   Sets Dictionary size - [0, 30], default: 23 (8MB)
191          The maximum value for dictionary size is 1 GB = 2^30 bytes.
192          Dictionary size is calculated as DictionarySize = 2^N bytes. 
193          For decompressing file compressed by LZMA method with dictionary 
194          size D = 2^N you need about D bytes of memory (RAM).
195
196  -fb{N}: set number of fast bytes - [5, 273], default: 128
197          Usually big number gives a little bit better compression ratio 
198          and slower compression process.
199
200  -lc{N}: set number of literal context bits - [0, 8], default: 3
201          Sometimes lc=4 gives gain for big files.
202
203  -lp{N}: set number of literal pos bits - [0, 4], default: 0
204          lp switch is intended for periodical data when period is 
205          equal 2^N. For example, for 32-bit (4 bytes) 
206          periodical data you can use lp=2. Often it's better to set lc0, 
207          if you change lp switch.
208
209  -pb{N}: set number of pos bits - [0, 4], default: 2
210          pb switch is intended for periodical data 
211          when period is equal 2^N.
212
213  -mf{MF_ID}: set Match Finder. Default: bt4. 
214              Algorithms from hc* group doesn't provide good compression 
215              ratio, but they often works pretty fast in combination with 
216              fast mode (-a0).
217
218              Memory requirements depend from dictionary size 
219              (parameter "d" in table below). 
220
221               MF_ID     Memory                   Description
222
223                bt2    d *  9.5 + 4MB  Binary Tree with 2 bytes hashing.
224                bt3    d * 11.5 + 4MB  Binary Tree with 3 bytes hashing.
225                bt4    d * 11.5 + 4MB  Binary Tree with 4 bytes hashing.
226                hc4    d *  7.5 + 4MB  Hash Chain with 4 bytes hashing.
227
228  -eos:   write End Of Stream marker. By default LZMA doesn't write 
229          eos marker, since LZMA decoder knows uncompressed size 
230          stored in .lzma file header.
231
232  -si:    Read data from stdin (it will write End Of Stream marker).
233  -so:    Write data to stdout
234
235
236Examples:
237
2381) LZMA e file.bin file.lzma -d16 -lc0 
239
240compresses file.bin to file.lzma with 64 KB dictionary (2^16=64K)  
241and 0 literal context bits. -lc0 allows to reduce memory requirements 
242for decompression.
243
244
2452) LZMA e file.bin file.lzma -lc0 -lp2
246
247compresses file.bin to file.lzma with settings suitable 
248for 32-bit periodical data (for example, ARM or MIPS code).
249
2503) LZMA d file.lzma file.bin
251
252decompresses file.lzma to file.bin.
253
254
255Compression ratio hints
256-----------------------
257
258Recommendations
259---------------
260
261To increase the compression ratio for LZMA compressing it's desirable 
262to have aligned data (if it's possible) and also it's desirable to locate
263data in such order, where code is grouped in one place and data is 
264grouped in other place (it's better than such mixing: code, data, code,
265data, ...).
266
267
268Filters
269-------
270You can increase the compression ratio for some data types, using
271special filters before compressing. For example, it's possible to 
272increase the compression ratio on 5-10% for code for those CPU ISAs: 
273x86, IA-64, ARM, ARM-Thumb, PowerPC, SPARC.
274
275You can find C source code of such filters in C/Bra*.* files
276
277You can check the compression ratio gain of these filters with such 
2787-Zip commands (example for ARM code):
279No filter:
280  7z a a1.7z a.bin -m0=lzma
281
282With filter for little-endian ARM code:
283  7z a a2.7z a.bin -m0=arm -m1=lzma        
284
285It works in such manner:
286Compressing    = Filter_encoding + LZMA_encoding
287Decompressing  = LZMA_decoding + Filter_decoding
288
289Compressing and decompressing speed of such filters is very high,
290so it will not increase decompressing time too much.
291Moreover, it reduces decompression time for LZMA_decoding, 
292since compression ratio with filtering is higher.
293
294These filters convert CALL (calling procedure) instructions 
295from relative offsets to absolute addresses, so such data becomes more 
296compressible.
297
298For some ISAs (for example, for MIPS) it's impossible to get gain from such filter.
299
300
301LZMA compressed file format
302---------------------------
303Offset Size Description
304  0     1   Special LZMA properties (lc,lp, pb in encoded form)
305  1     4   Dictionary size (little endian)
306  5     8   Uncompressed size (little endian). -1 means unknown size
307 13         Compressed data
308
309
310ANSI-C LZMA Decoder
311~~~~~~~~~~~~~~~~~~~
312
313Please note that interfaces for ANSI-C code were changed in LZMA SDK 4.58.
314If you want to use old interfaces you can download previous version of LZMA SDK
315from sourceforge.net site.
316
317To use ANSI-C LZMA Decoder you need the following files:
3181) LzmaDec.h + LzmaDec.c + Types.h
319LzmaUtil/LzmaUtil.c is example application that uses these files.
320
321
322Memory requirements for LZMA decoding
323-------------------------------------
324
325Stack usage of LZMA decoding function for local variables is not 
326larger than 200-400 bytes.
327
328LZMA Decoder uses dictionary buffer and internal state structure.
329Internal state structure consumes
330  state_size = (4 + (1.5 << (lc + lp))) KB
331by default (lc=3, lp=0), state_size = 16 KB.
332
333
334How To decompress data
335----------------------
336
337LZMA Decoder (ANSI-C version) now supports 2 interfaces:
3381) Single-call Decompressing
3392) Multi-call State Decompressing (zlib-like interface)
340
341You must use external allocator:
342Example:
343void *SzAlloc(void *p, size_t size) { p = p; return malloc(size); }
344void SzFree(void *p, void *address) { p = p; free(address); }
345ISzAlloc alloc = { SzAlloc, SzFree };
346
347You can use p = p; operator to disable compiler warnings.
348
349
350Single-call Decompressing
351-------------------------
352When to use: RAM->RAM decompressing
353Compile files: LzmaDec.h + LzmaDec.c + Types.h
354Compile defines: no defines
355Memory Requirements:
356  - Input buffer: compressed size
357  - Output buffer: uncompressed size
358  - LZMA Internal Structures: state_size (16 KB for default settings) 
359
360Interface:
361  int LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
362      const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode, 
363      ELzmaStatus *status, ISzAlloc *alloc);
364  In: 
365    dest     - output data
366    destLen  - output data size
367    src      - input data
368    srcLen   - input data size
369    propData - LZMA properties  (5 bytes)
370    propSize - size of propData buffer (5 bytes)
371    finishMode - It has meaning only if the decoding reaches output limit (*destLen).
372         LZMA_FINISH_ANY - Decode just destLen bytes.
373         LZMA_FINISH_END - Stream must be finished after (*destLen).
374                           You can use LZMA_FINISH_END, when you know that 
375                           current output buffer covers last bytes of stream. 
376    alloc    - Memory allocator.
377
378  Out: 
379    destLen  - processed output size 
380    srcLen   - processed input size 
381
382  Output:
383    SZ_OK
384      status:
385        LZMA_STATUS_FINISHED_WITH_MARK
386        LZMA_STATUS_NOT_FINISHED 
387        LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
388    SZ_ERROR_DATA - Data error
389    SZ_ERROR_MEM  - Memory allocation error
390    SZ_ERROR_UNSUPPORTED - Unsupported properties
391    SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src).
392
393  If LZMA decoder sees end_marker before reaching output limit, it returns OK result,
394  and output value of destLen will be less than output buffer size limit.
395
396  You can use multiple checks to test data integrity after full decompression:
397    1) Check Result and "status" variable.
398    2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize.
399    3) Check that output(srcLen) = compressedSize, if you know real compressedSize. 
400       You must use correct finish mode in that case. */ 
401
402
403Multi-call State Decompressing (zlib-like interface)
404----------------------------------------------------
405
406When to use: file->file decompressing 
407Compile files: LzmaDec.h + LzmaDec.c + Types.h
408
409Memory Requirements:
410 - Buffer for input stream: any size (for example, 16 KB)
411 - Buffer for output stream: any size (for example, 16 KB)
412 - LZMA Internal Structures: state_size (16 KB for default settings) 
413 - LZMA dictionary (dictionary size is encoded in LZMA properties header)
414
4151) read LZMA properties (5 bytes) and uncompressed size (8 bytes, little-endian) to header:
416   unsigned char header[LZMA_PROPS_SIZE + 8];
417   ReadFile(inFile, header, sizeof(header)
418
4192) Allocate CLzmaDec structures (state + dictionary) using LZMA properties
420
421  CLzmaDec state;
422  LzmaDec_Constr(&state);
423  res = LzmaDec_Allocate(&state, header, LZMA_PROPS_SIZE, &g_Alloc);
424  if (res != SZ_OK)
425    return res;
426
4273) Init LzmaDec structure before any new LZMA stream. And call LzmaDec_DecodeToBuf in loop
428
429  LzmaDec_Init(&state);
430  for (;;)
431  {
432    ... 
433    int res = LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen, 
434        const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode);
435    ...
436  }
437
438
4394) Free all allocated structures
440  LzmaDec_Free(&state, &g_Alloc);
441
442For full code example, look at C/LzmaUtil/LzmaUtil.c code.
443
444
445How To compress data
446--------------------
447
448Compile files: LzmaEnc.h + LzmaEnc.c + Types.h +
449LzFind.c + LzFind.h + LzFindMt.c + LzFindMt.h + LzHash.h
450
451Memory Requirements:
452  - (dictSize * 11.5 + 6 MB) + state_size
453
454Lzma Encoder can use two memory allocators:
4551) alloc - for small arrays.
4562) allocBig - for big arrays.
457
458For example, you can use Large RAM Pages (2 MB) in allocBig allocator for 
459better compression speed. Note that Windows has bad implementation for 
460Large RAM Pages. 
461It's OK to use same allocator for alloc and allocBig.
462
463
464Single-call Compression with callbacks
465--------------------------------------
466
467Check C/LzmaUtil/LzmaUtil.c as example, 
468
469When to use: file->file decompressing 
470
4711) you must implement callback structures for interfaces:
472ISeqInStream
473ISeqOutStream
474ICompressProgress
475ISzAlloc
476
477static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); }
478static void SzFree(void *p, void *address) {  p = p; MyFree(address); }
479static ISzAlloc g_Alloc = { SzAlloc, SzFree };
480
481  CFileSeqInStream inStream;
482  CFileSeqOutStream outStream;
483
484  inStream.funcTable.Read = MyRead;
485  inStream.file = inFile;
486  outStream.funcTable.Write = MyWrite;
487  outStream.file = outFile;
488
489
4902) Create CLzmaEncHandle object;
491
492  CLzmaEncHandle enc;
493
494  enc = LzmaEnc_Create(&g_Alloc);
495  if (enc == 0)
496    return SZ_ERROR_MEM;
497
498
4993) initialize CLzmaEncProps properties;
500
501  LzmaEncProps_Init(&props);
502
503  Then you can change some properties in that structure.
504
5054) Send LZMA properties to LZMA Encoder
506
507  res = LzmaEnc_SetProps(enc, &props);
508
5095) Write encoded properties to header
510
511    Byte header[LZMA_PROPS_SIZE + 8];
512    size_t headerSize = LZMA_PROPS_SIZE;
513    UInt64 fileSize;
514    int i;
515
516    res = LzmaEnc_WriteProperties(enc, header, &headerSize);
517    fileSize = MyGetFileLength(inFile);
518    for (i = 0; i < 8; i++)
519      header[headerSize++] = (Byte)(fileSize >> (8 * i));
520    MyWriteFileAndCheck(outFile, header, headerSize)
521
5226) Call encoding function:
523      res = LzmaEnc_Encode(enc, &outStream.funcTable, &inStream.funcTable, 
524        NULL, &g_Alloc, &g_Alloc);
525
5267) Destroy LZMA Encoder Object
527  LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc);
528
529
530If callback function return some error code, LzmaEnc_Encode also returns that code
531or it can return the code like SZ_ERROR_READ, SZ_ERROR_WRITE or SZ_ERROR_PROGRESS.
532
533
534Single-call RAM->RAM Compression
535--------------------------------
536
537Single-call RAM->RAM Compression is similar to Compression with callbacks,
538but you provide pointers to buffers instead of pointers to stream callbacks:
539
540HRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen,
541    CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark, 
542    ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
543
544Return code:
545  SZ_OK               - OK
546  SZ_ERROR_MEM        - Memory allocation error 
547  SZ_ERROR_PARAM      - Incorrect paramater
548  SZ_ERROR_OUTPUT_EOF - output buffer overflow
549  SZ_ERROR_THREAD     - errors in multithreading functions (only for Mt version)
550
551
552
553Defines
554-------
555
556_LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller executable code.
557
558_LZMA_PROB32   - It can increase the speed on some 32-bit CPUs, but memory usage for 
559                 some structures will be doubled in that case.
560
561_LZMA_UINT32_IS_ULONG  - Define it if int is 16-bit on your compiler and long is 32-bit.
562
563_LZMA_NO_SYSTEM_SIZE_T  - Define it if you don't want to use size_t type.
564
565
566_7ZIP_PPMD_SUPPPORT - Define it if you don't want to support PPMD method in AMSI-C .7z decoder.
567
568
569C++ LZMA Encoder/Decoder 
570~~~~~~~~~~~~~~~~~~~~~~~~
571C++ LZMA code use COM-like interfaces. So if you want to use it, 
572you can study basics of COM/OLE.
573C++ LZMA code is just wrapper over ANSI-C code.
574
575
576C++ Notes
577~~~~~~~~~~~~~~~~~~~~~~~~
578If you use some C++ code folders in 7-Zip (for example, C++ code for .7z handling),
579you must check that you correctly work with "new" operator.
5807-Zip can be compiled with MSVC 6.0 that doesn't throw "exception" from "new" operator.
581So 7-Zip uses "CPP\Common\NewHandler.cpp" that redefines "new" operator:
582operator new(size_t size)
583{
584  void *p = ::malloc(size);
585  if (p == 0)
586    throw CNewException();
587  return p;
588}
589If you use MSCV that throws exception for "new" operator, you can compile without 
590"NewHandler.cpp". So standard exception will be used. Actually some code of 
5917-Zip catches any exception in internal code and converts it to HRESULT code.
592So you don't need to catch CNewException, if you call COM interfaces of 7-Zip.
593
594---
595
596http://www.7-zip.org
597http://www.7-zip.org/sdk.html
598http://www.7-zip.org/support.html
599