1/**************************************************************************
2 *
3 * Copyright 2011 Lauri Kasanen
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef PP_EXTERNAL_FILTERS_H
29#define PP_EXTERNAL_FILTERS_H
30
31#include "postprocess/postprocess.h"
32
33typedef void (*pp_init_func) (struct pp_queue_t *, unsigned int,
34                              unsigned int);
35
36struct pp_filter_t
37{
38   const char *name;            /* Config name */
39   unsigned int inner_tmps;     /* Request how many inner temps */
40   unsigned int shaders;        /* Request how many shaders */
41   unsigned int verts;          /* How many are vertex shaders */
42   pp_init_func init;           /* Init function */
43   pp_func main;                /* Run function */
44};
45
46/*	Order matters. Put new filters in a suitable place. */
47
48static const struct pp_filter_t pp_filters[PP_FILTERS] = {
49/*    name			inner	shaders	verts	init			run */
50   { "pp_noblue",		0,	2,	1,	pp_noblue_init,		pp_nocolor },
51   { "pp_nogreen",		0,	2,	1,	pp_nogreen_init,	pp_nocolor },
52   { "pp_nored",		0,	2,	1,	pp_nored_init,		pp_nocolor },
53   { "pp_celshade",		0,	2,	1,	pp_celshade_init,	pp_nocolor },
54   { "pp_jimenezmlaa",		2,	5,	2,	pp_jimenezmlaa_init,	pp_jimenezmlaa },
55   { "pp_jimenezmlaa_color",	2,	5,	2,	pp_jimenezmlaa_init_color, pp_jimenezmlaa_color },
56};
57
58#endif
59