vl_idct.c revision df5e0b9435c869f88234a69db9bfe97342b027d4
1/**************************************************************************
2 *
3 * Copyright 2010 Christian König
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include <assert.h>
29
30#include <pipe/p_context.h>
31#include <pipe/p_screen.h>
32
33#include <util/u_draw.h>
34#include <util/u_sampler.h>
35
36#include <tgsi/tgsi_ureg.h>
37
38#include "vl_defines.h"
39#include "vl_types.h"
40#include "vl_vertex_buffers.h"
41#include "vl_idct.h"
42
43enum VS_OUTPUT
44{
45   VS_O_VPOS,
46   VS_O_L_ADDR0,
47   VS_O_L_ADDR1,
48   VS_O_R_ADDR0,
49   VS_O_R_ADDR1
50};
51
52/**
53 * The DCT matrix stored as hex representation of floats. Equal to the following equation:
54 * for (i = 0; i < 8; ++i)
55 *    for (j = 0; j < 8; ++j)
56 *       if (i == 0) const_matrix[i][j] = 1.0f / sqrtf(8.0f);
57 *       else const_matrix[i][j] = sqrtf(2.0f / 8.0f) * cosf((2 * j + 1) * i * M_PI / (2.0f * 8.0f));
58 */
59static const uint32_t const_matrix[8][8] = {
60   { 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3 },
61   { 0x3efb14be, 0x3ed4db31, 0x3e8e39da, 0x3dc7c5c4, 0xbdc7c5c2, 0xbe8e39d9, 0xbed4db32, 0xbefb14bf },
62   { 0x3eec835f, 0x3e43ef15, 0xbe43ef14, 0xbeec835e, 0xbeec835f, 0xbe43ef1a, 0x3e43ef1b, 0x3eec835f },
63   { 0x3ed4db31, 0xbdc7c5c2, 0xbefb14bf, 0xbe8e39dd, 0x3e8e39d7, 0x3efb14bf, 0x3dc7c5d0, 0xbed4db34 },
64   { 0x3eb504f3, 0xbeb504f3, 0xbeb504f4, 0x3eb504f1, 0x3eb504f3, 0xbeb504f0, 0xbeb504ef, 0x3eb504f4 },
65   { 0x3e8e39da, 0xbefb14bf, 0x3dc7c5c8, 0x3ed4db32, 0xbed4db34, 0xbdc7c5bb, 0x3efb14bf, 0xbe8e39d7 },
66   { 0x3e43ef15, 0xbeec835f, 0x3eec835f, 0xbe43ef07, 0xbe43ef23, 0x3eec8361, 0xbeec835c, 0x3e43ef25 },
67   { 0x3dc7c5c4, 0xbe8e39dd, 0x3ed4db32, 0xbefb14c0, 0x3efb14be, 0xbed4db31, 0x3e8e39ce, 0xbdc7c596 },
68};
69
70static void
71calc_addr(struct ureg_program *shader, struct ureg_dst addr[2],
72          struct ureg_src tc, struct ureg_src start, bool right_side,
73          bool transposed, float size)
74{
75   unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
76   unsigned sw_start = right_side ? TGSI_SWIZZLE_Y : TGSI_SWIZZLE_X;
77
78   unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
79   unsigned sw_tc = right_side ? TGSI_SWIZZLE_X : TGSI_SWIZZLE_Y;
80
81   /*
82    * addr[0..1].(start) = right_side ? start.x : tc.x
83    * addr[0..1].(tc) = right_side ? tc.y : start.y
84    * addr[0..1].z = tc.z
85    * addr[1].(start) += 1.0f / scale
86    */
87   ureg_MOV(shader, ureg_writemask(addr[0], wm_start), ureg_scalar(start, sw_start));
88   ureg_MOV(shader, ureg_writemask(addr[0], wm_tc), ureg_scalar(tc, sw_tc));
89
90   ureg_ADD(shader, ureg_writemask(addr[1], wm_start), ureg_scalar(start, sw_start), ureg_imm1f(shader, 1.0f / size));
91   ureg_MOV(shader, ureg_writemask(addr[1], wm_tc), ureg_scalar(tc, sw_tc));
92}
93
94static void
95increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2],
96               struct ureg_src saddr[2], bool right_side, bool transposed,
97               int pos, float size)
98{
99   unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
100   unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
101
102   /*
103    * daddr[0..1].(start) = saddr[0..1].(start)
104    * daddr[0..1].(tc) = saddr[0..1].(tc)
105    */
106
107   ureg_MOV(shader, ureg_writemask(daddr[0], wm_start), saddr[0]);
108   ureg_ADD(shader, ureg_writemask(daddr[0], wm_tc), saddr[0], ureg_imm1f(shader, pos / size));
109   ureg_MOV(shader, ureg_writemask(daddr[1], wm_start), saddr[1]);
110   ureg_ADD(shader, ureg_writemask(daddr[1], wm_tc), saddr[1], ureg_imm1f(shader, pos / size));
111}
112
113static void
114fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2],
115           struct ureg_src sampler, bool resource3d)
116{
117   ureg_TEX(shader, m[0], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[0], sampler);
118   ureg_TEX(shader, m[1], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[1], sampler);
119}
120
121static void
122matrix_mul(struct ureg_program *shader, struct ureg_dst dst, struct ureg_dst l[2], struct ureg_dst r[2])
123{
124   struct ureg_dst tmp;
125
126   tmp = ureg_DECL_temporary(shader);
127
128   /*
129    * tmp.xy = dot4(m[0][0..1], m[1][0..1])
130    * dst = tmp.x + tmp.y
131    */
132   ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_src(l[0]), ureg_src(r[0]));
133   ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(l[1]), ureg_src(r[1]));
134   ureg_ADD(shader, dst,
135      ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X),
136      ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y));
137
138   ureg_release_temporary(shader, tmp);
139}
140
141static void *
142create_mismatch_vert_shader(struct vl_idct *idct)
143{
144   struct ureg_program *shader;
145   struct ureg_src vrect, vpos;
146   struct ureg_src scale;
147   struct ureg_dst t_tex;
148   struct ureg_dst o_vpos, o_addr[2];
149
150   shader = ureg_create(TGSI_PROCESSOR_VERTEX);
151   if (!shader)
152      return NULL;
153
154   vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
155   vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
156
157   t_tex = ureg_DECL_temporary(shader);
158
159   o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
160
161   o_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0);
162   o_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
163
164   /*
165    * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
166    *
167    * t_vpos = vpos + 7 / BLOCK_WIDTH
168    * o_vpos.xy = t_vpos * scale
169    *
170    * o_addr = calc_addr(...)
171    *
172    */
173
174   scale = ureg_imm2f(shader,
175      (float)BLOCK_WIDTH / idct->buffer_width,
176      (float)BLOCK_HEIGHT / idct->buffer_height);
177
178   ureg_MAD(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), vpos, scale, scale);
179   ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
180
181   ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, scale);
182   calc_addr(shader, o_addr, ureg_src(t_tex), ureg_src(t_tex), false, false, idct->buffer_width / 4);
183
184   ureg_release_temporary(shader, t_tex);
185
186   ureg_END(shader);
187
188   return ureg_create_shader_and_destroy(shader, idct->pipe);
189}
190
191static void *
192create_mismatch_frag_shader(struct vl_idct *idct)
193{
194   struct ureg_program *shader;
195
196   struct ureg_src addr[2];
197
198   struct ureg_dst m[8][2];
199   struct ureg_dst fragment;
200
201   unsigned i;
202
203   shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
204   if (!shader)
205      return NULL;
206
207   addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
208   addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
209
210   fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
211
212   for (i = 0; i < 8; ++i) {
213      m[i][0] = ureg_DECL_temporary(shader);
214      m[i][1] = ureg_DECL_temporary(shader);
215   }
216
217   for (i = 0; i < 8; ++i) {
218      increment_addr(shader, m[i], addr, false, false, i, idct->buffer_height);
219   }
220
221   for (i = 0; i < 8; ++i) {
222      struct ureg_src s_addr[2] = { ureg_src(m[i][0]), ureg_src(m[i][1]) };
223      fetch_four(shader, m[i], s_addr, ureg_DECL_sampler(shader, 0), false);
224   }
225
226   for (i = 1; i < 8; ++i) {
227      ureg_ADD(shader, m[0][0], ureg_src(m[0][0]), ureg_src(m[i][0]));
228      ureg_ADD(shader, m[0][1], ureg_src(m[0][1]), ureg_src(m[i][1]));
229   }
230
231   ureg_ADD(shader, m[0][0], ureg_src(m[0][0]), ureg_src(m[0][1]));
232   ureg_DP4(shader, m[0][0], ureg_abs(ureg_src(m[0][0])), ureg_imm1f(shader, 1 << 14));
233
234   ureg_MUL(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_abs(ureg_src(m[7][1])), ureg_imm1f(shader, 1 << 14));
235   ureg_FRC(shader, m[0][0], ureg_src(m[0][0]));
236   ureg_SGT(shader, m[0][0], ureg_imm1f(shader, 0.5f), ureg_abs(ureg_src(m[0][0])));
237
238   ureg_CMP(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_negate(ureg_src(m[0][0])),
239            ureg_imm1f(shader, 1.0f / (1 << 15)), ureg_imm1f(shader, -1.0f / (1 << 15)));
240   ureg_MUL(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_src(m[0][0]),
241            ureg_scalar(ureg_src(m[0][0]), TGSI_SWIZZLE_X));
242
243   ureg_MOV(shader, ureg_writemask(fragment, TGSI_WRITEMASK_XYZ), ureg_src(m[7][1]));
244   ureg_ADD(shader, ureg_writemask(fragment, TGSI_WRITEMASK_W), ureg_src(m[0][0]), ureg_src(m[7][1]));
245
246   for (i = 0; i < 8; ++i) {
247      ureg_release_temporary(shader, m[i][0]);
248      ureg_release_temporary(shader, m[i][1]);
249   }
250
251   ureg_END(shader);
252
253   return ureg_create_shader_and_destroy(shader, idct->pipe);
254}
255
256static void *
257create_stage1_vert_shader(struct vl_idct *idct)
258{
259   struct ureg_program *shader;
260   struct ureg_src vrect, vpos;
261   struct ureg_src scale;
262   struct ureg_dst t_tex, t_start;
263   struct ureg_dst o_vpos, o_l_addr[2], o_r_addr[2];
264
265   shader = ureg_create(TGSI_PROCESSOR_VERTEX);
266   if (!shader)
267      return NULL;
268
269   vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
270   vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
271
272   t_tex = ureg_DECL_temporary(shader);
273   t_start = ureg_DECL_temporary(shader);
274
275   o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
276
277   o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0);
278   o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
279
280   o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0);
281   o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1);
282
283   /*
284    * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
285    *
286    * t_vpos = vpos + vrect
287    * o_vpos.xy = t_vpos * scale
288    * o_vpos.zw = vpos
289    *
290    * o_l_addr = calc_addr(...)
291    * o_r_addr = calc_addr(...)
292    *
293    */
294
295   scale = ureg_imm2f(shader,
296      (float)BLOCK_WIDTH / idct->buffer_width,
297      (float)BLOCK_HEIGHT / idct->buffer_height);
298
299   ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect);
300   ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
301
302   ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_tex));
303   ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
304
305   ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
306
307   calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4);
308   calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, BLOCK_WIDTH / 4);
309
310   ureg_release_temporary(shader, t_tex);
311   ureg_release_temporary(shader, t_start);
312
313   ureg_END(shader);
314
315   return ureg_create_shader_and_destroy(shader, idct->pipe);
316}
317
318static void *
319create_stage1_frag_shader(struct vl_idct *idct)
320{
321   struct ureg_program *shader;
322
323   struct ureg_src l_addr[2], r_addr[2];
324
325   struct ureg_dst l[4][2], r[2];
326   struct ureg_dst fragment[idct->nr_of_render_targets];
327
328   int i, j;
329
330   shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
331   if (!shader)
332      return NULL;
333
334   l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
335   l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
336
337   r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
338   r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
339
340   for (i = 0; i < idct->nr_of_render_targets; ++i)
341       fragment[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, i);
342
343   for (i = 0; i < 4; ++i) {
344      l[i][0] = ureg_DECL_temporary(shader);
345      l[i][1] = ureg_DECL_temporary(shader);
346   }
347
348   r[0] = ureg_DECL_temporary(shader);
349   r[1] = ureg_DECL_temporary(shader);
350
351   for (i = 0; i < 4; ++i) {
352      increment_addr(shader, l[i], l_addr, false, false, i - 2, idct->buffer_height);
353   }
354
355   for (i = 0; i < 4; ++i) {
356      struct ureg_src s_addr[2] = { ureg_src(l[i][0]), ureg_src(l[i][1]) };
357      fetch_four(shader, l[i], s_addr, ureg_DECL_sampler(shader, 0), false);
358   }
359
360   for (i = 0; i < idct->nr_of_render_targets; ++i) {
361      increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, BLOCK_HEIGHT);
362
363      struct ureg_src s_addr[2] = { ureg_src(r[0]), ureg_src(r[1]) };
364      fetch_four(shader, r, s_addr, ureg_DECL_sampler(shader, 1), false);
365
366      for (j = 0; j < 4; ++j) {
367         matrix_mul(shader, ureg_writemask(fragment[i], TGSI_WRITEMASK_X << j), l[j], r);
368      }
369   }
370
371   for (i = 0; i < 4; ++i) {
372      ureg_release_temporary(shader, l[i][0]);
373      ureg_release_temporary(shader, l[i][1]);
374   }
375   ureg_release_temporary(shader, r[0]);
376   ureg_release_temporary(shader, r[1]);
377
378   ureg_END(shader);
379
380   return ureg_create_shader_and_destroy(shader, idct->pipe);
381}
382
383void
384vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader,
385                           unsigned first_output, struct ureg_dst tex)
386{
387   struct ureg_src vrect, vpos;
388   struct ureg_src scale;
389   struct ureg_dst t_start;
390   struct ureg_dst o_l_addr[2], o_r_addr[2];
391
392   vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
393   vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
394
395   t_start = ureg_DECL_temporary(shader);
396
397   --first_output;
398
399   o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR0);
400   o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR1);
401
402   o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR0);
403   o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR1);
404
405   scale = ureg_imm2f(shader,
406      (float)BLOCK_WIDTH / idct->buffer_width,
407      (float)BLOCK_HEIGHT / idct->buffer_height);
408
409   ureg_MUL(shader, ureg_writemask(tex, TGSI_WRITEMASK_Z),
410      ureg_scalar(vrect, TGSI_SWIZZLE_X),
411      ureg_imm1f(shader, BLOCK_WIDTH / idct->nr_of_render_targets));
412   ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
413
414   calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, BLOCK_WIDTH / 4);
415   calc_addr(shader, o_r_addr, ureg_src(tex), ureg_src(t_start), true, false, idct->buffer_height / 4);
416
417   ureg_MOV(shader, ureg_writemask(o_r_addr[0], TGSI_WRITEMASK_Z), ureg_src(tex));
418   ureg_MOV(shader, ureg_writemask(o_r_addr[1], TGSI_WRITEMASK_Z), ureg_src(tex));
419}
420
421void
422vl_idct_stage2_frag_shader(struct vl_idct *idct, struct ureg_program *shader,
423                           unsigned first_input, struct ureg_dst fragment)
424{
425   struct ureg_src l_addr[2], r_addr[2];
426
427   struct ureg_dst l[2], r[2];
428
429   --first_input;
430
431   l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
432   l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
433
434   r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
435   r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
436
437   l[0] = ureg_DECL_temporary(shader);
438   l[1] = ureg_DECL_temporary(shader);
439   r[0] = ureg_DECL_temporary(shader);
440   r[1] = ureg_DECL_temporary(shader);
441
442   fetch_four(shader, l, l_addr, ureg_DECL_sampler(shader, 1), false);
443   fetch_four(shader, r, r_addr, ureg_DECL_sampler(shader, 0), true);
444
445   matrix_mul(shader, fragment, l, r);
446
447   ureg_release_temporary(shader, l[0]);
448   ureg_release_temporary(shader, l[1]);
449   ureg_release_temporary(shader, r[0]);
450   ureg_release_temporary(shader, r[1]);
451}
452
453static bool
454init_shaders(struct vl_idct *idct)
455{
456   idct->vs_mismatch = create_mismatch_vert_shader(idct);
457   if (!idct->vs_mismatch)
458      goto error_vs_mismatch;
459
460   idct->fs_mismatch = create_mismatch_frag_shader(idct);
461   if (!idct->fs_mismatch)
462      goto error_fs_mismatch;
463
464   idct->vs = create_stage1_vert_shader(idct);
465   if (!idct->vs)
466      goto error_vs;
467
468   idct->fs = create_stage1_frag_shader(idct);
469   if (!idct->fs)
470      goto error_fs;
471
472   return true;
473
474error_fs:
475   idct->pipe->delete_vs_state(idct->pipe, idct->vs);
476
477error_vs:
478   idct->pipe->delete_vs_state(idct->pipe, idct->vs_mismatch);
479
480error_fs_mismatch:
481   idct->pipe->delete_vs_state(idct->pipe, idct->fs);
482
483error_vs_mismatch:
484   return false;
485}
486
487static void
488cleanup_shaders(struct vl_idct *idct)
489{
490   idct->pipe->delete_vs_state(idct->pipe, idct->vs_mismatch);
491   idct->pipe->delete_fs_state(idct->pipe, idct->fs_mismatch);
492   idct->pipe->delete_vs_state(idct->pipe, idct->vs);
493   idct->pipe->delete_fs_state(idct->pipe, idct->fs);
494}
495
496static bool
497init_state(struct vl_idct *idct)
498{
499   struct pipe_blend_state blend;
500   struct pipe_rasterizer_state rs_state;
501   struct pipe_sampler_state sampler;
502   unsigned i;
503
504   assert(idct);
505
506   memset(&rs_state, 0, sizeof(rs_state));
507   rs_state.point_size = 1;
508   rs_state.gl_rasterization_rules = true;
509   idct->rs_state = idct->pipe->create_rasterizer_state(idct->pipe, &rs_state);
510   if (!idct->rs_state)
511      goto error_rs_state;
512
513   memset(&blend, 0, sizeof blend);
514
515   blend.independent_blend_enable = 0;
516   blend.rt[0].blend_enable = 0;
517   blend.rt[0].rgb_func = PIPE_BLEND_ADD;
518   blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
519   blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
520   blend.rt[0].alpha_func = PIPE_BLEND_ADD;
521   blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
522   blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
523   blend.logicop_enable = 0;
524   blend.logicop_func = PIPE_LOGICOP_CLEAR;
525   /* Needed to allow color writes to FB, even if blending disabled */
526   blend.rt[0].colormask = PIPE_MASK_RGBA;
527   blend.dither = 0;
528   idct->blend = idct->pipe->create_blend_state(idct->pipe, &blend);
529   if (!idct->blend)
530      goto error_blend;
531
532   for (i = 0; i < 2; ++i) {
533      memset(&sampler, 0, sizeof(sampler));
534      sampler.wrap_s = PIPE_TEX_WRAP_REPEAT;
535      sampler.wrap_t = PIPE_TEX_WRAP_REPEAT;
536      sampler.wrap_r = PIPE_TEX_WRAP_REPEAT;
537      sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
538      sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
539      sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
540      sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
541      sampler.compare_func = PIPE_FUNC_ALWAYS;
542      sampler.normalized_coords = 1;
543      idct->samplers[i] = idct->pipe->create_sampler_state(idct->pipe, &sampler);
544      if (!idct->samplers[i])
545         goto error_samplers;
546   }
547
548   return true;
549
550error_samplers:
551   for (i = 0; i < 2; ++i)
552      if (idct->samplers[i])
553         idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]);
554
555   idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state);
556
557error_blend:
558   idct->pipe->delete_blend_state(idct->pipe, idct->blend);
559
560error_rs_state:
561   return false;
562}
563
564static void
565cleanup_state(struct vl_idct *idct)
566{
567   unsigned i;
568
569   for (i = 0; i < 2; ++i)
570      idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]);
571
572   idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state);
573   idct->pipe->delete_blend_state(idct->pipe, idct->blend);
574}
575
576static bool
577init_source(struct vl_idct *idct, struct vl_idct_buffer *buffer)
578{
579   struct pipe_resource *tex;
580   struct pipe_surface surf_templ;
581
582   assert(idct && buffer);
583
584   tex = buffer->sampler_views.individual.source->texture;
585
586   buffer->fb_state_mismatch.width = tex->width0;
587   buffer->fb_state_mismatch.height = tex->height0;
588   buffer->fb_state_mismatch.nr_cbufs = 1;
589
590   memset(&surf_templ, 0, sizeof(surf_templ));
591   surf_templ.format = tex->format;
592   surf_templ.u.tex.first_layer = 0;
593   surf_templ.u.tex.last_layer = 0;
594   surf_templ.usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
595   buffer->fb_state_mismatch.cbufs[0] = idct->pipe->create_surface(idct->pipe, tex, &surf_templ);
596
597   buffer->viewport_mismatch.scale[0] = tex->width0;
598   buffer->viewport_mismatch.scale[1] = tex->height0;
599   buffer->viewport_mismatch.scale[2] = 1;
600   buffer->viewport_mismatch.scale[3] = 1;
601
602   return true;
603}
604
605static void
606cleanup_source(struct vl_idct *idct, struct vl_idct_buffer *buffer)
607{
608   assert(idct && buffer);
609
610   pipe_surface_reference(&buffer->fb_state_mismatch.cbufs[0], NULL);
611
612   pipe_sampler_view_reference(&buffer->sampler_views.individual.source, NULL);
613}
614
615static bool
616init_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
617{
618   struct pipe_resource *tex;
619   struct pipe_surface surf_templ;
620   unsigned i;
621
622   assert(idct && buffer);
623
624   tex = buffer->sampler_views.individual.intermediate->texture;
625
626   buffer->fb_state.width = tex->width0;
627   buffer->fb_state.height = tex->height0;
628   buffer->fb_state.nr_cbufs = idct->nr_of_render_targets;
629   for(i = 0; i < idct->nr_of_render_targets; ++i) {
630      memset(&surf_templ, 0, sizeof(surf_templ));
631      surf_templ.format = tex->format;
632      surf_templ.u.tex.first_layer = i;
633      surf_templ.u.tex.last_layer = i;
634      surf_templ.usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
635      buffer->fb_state.cbufs[i] = idct->pipe->create_surface(
636         idct->pipe, tex, &surf_templ);
637
638      if (!buffer->fb_state.cbufs[i])
639         goto error_surfaces;
640   }
641
642   buffer->viewport.scale[0] = tex->width0;
643   buffer->viewport.scale[1] = tex->height0;
644   buffer->viewport.scale[2] = 1;
645   buffer->viewport.scale[3] = 1;
646
647   return true;
648
649error_surfaces:
650   for(i = 0; i < idct->nr_of_render_targets; ++i)
651      pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
652
653   return false;
654}
655
656static void
657cleanup_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
658{
659   unsigned i;
660
661   assert(idct && buffer);
662
663   for(i = 0; i < idct->nr_of_render_targets; ++i)
664      pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
665
666   pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, NULL);
667}
668
669struct pipe_sampler_view *
670vl_idct_upload_matrix(struct pipe_context *pipe, float scale)
671{
672   struct pipe_resource tex_templ, *matrix;
673   struct pipe_sampler_view sv_templ, *sv;
674   struct pipe_transfer *buf_transfer;
675   unsigned i, j, pitch;
676   float *f;
677
678   struct pipe_box rect =
679   {
680      0, 0, 0,
681      BLOCK_WIDTH / 4,
682      BLOCK_HEIGHT,
683      1
684   };
685
686   assert(pipe);
687
688   memset(&tex_templ, 0, sizeof(tex_templ));
689   tex_templ.target = PIPE_TEXTURE_2D;
690   tex_templ.format = PIPE_FORMAT_R32G32B32A32_FLOAT;
691   tex_templ.last_level = 0;
692   tex_templ.width0 = 2;
693   tex_templ.height0 = 8;
694   tex_templ.depth0 = 1;
695   tex_templ.array_size = 1;
696   tex_templ.usage = PIPE_USAGE_IMMUTABLE;
697   tex_templ.bind = PIPE_BIND_SAMPLER_VIEW;
698   tex_templ.flags = 0;
699
700   matrix = pipe->screen->resource_create(pipe->screen, &tex_templ);
701   if (!matrix)
702      goto error_matrix;
703
704   buf_transfer = pipe->get_transfer
705   (
706      pipe, matrix,
707      0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
708      &rect
709   );
710   if (!buf_transfer)
711      goto error_transfer;
712
713   pitch = buf_transfer->stride / sizeof(float);
714
715   f = pipe->transfer_map(pipe, buf_transfer);
716   if (!f)
717      goto error_map;
718
719   for(i = 0; i < BLOCK_HEIGHT; ++i)
720      for(j = 0; j < BLOCK_WIDTH; ++j)
721         // transpose and scale
722         f[i * pitch + j] = ((const float (*)[8])const_matrix)[j][i] * scale;
723
724   pipe->transfer_unmap(pipe, buf_transfer);
725   pipe->transfer_destroy(pipe, buf_transfer);
726
727   memset(&sv_templ, 0, sizeof(sv_templ));
728   u_sampler_view_default_template(&sv_templ, matrix, matrix->format);
729   sv = pipe->create_sampler_view(pipe, matrix, &sv_templ);
730   pipe_resource_reference(&matrix, NULL);
731   if (!sv)
732      goto error_map;
733
734   return sv;
735
736error_map:
737   pipe->transfer_destroy(pipe, buf_transfer);
738
739error_transfer:
740   pipe_resource_reference(&matrix, NULL);
741
742error_matrix:
743   return NULL;
744}
745
746bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe,
747                  unsigned buffer_width, unsigned buffer_height,
748                  unsigned nr_of_render_targets,
749                  struct pipe_sampler_view *matrix,
750                  struct pipe_sampler_view *transpose)
751{
752   assert(idct && pipe);
753   assert(matrix && transpose);
754
755   idct->pipe = pipe;
756   idct->buffer_width = buffer_width;
757   idct->buffer_height = buffer_height;
758   idct->nr_of_render_targets = nr_of_render_targets;
759
760   pipe_sampler_view_reference(&idct->matrix, matrix);
761   pipe_sampler_view_reference(&idct->transpose, transpose);
762
763   if(!init_shaders(idct))
764      return false;
765
766   if(!init_state(idct)) {
767      cleanup_shaders(idct);
768      return false;
769   }
770
771   return true;
772}
773
774void
775vl_idct_cleanup(struct vl_idct *idct)
776{
777   cleanup_shaders(idct);
778   cleanup_state(idct);
779
780   pipe_sampler_view_reference(&idct->matrix, NULL);
781   pipe_sampler_view_reference(&idct->transpose, NULL);
782}
783
784bool
785vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer,
786                    struct pipe_sampler_view *source,
787                    struct pipe_sampler_view *intermediate)
788{
789   assert(buffer && idct);
790   assert(source && intermediate);
791
792   memset(buffer, 0, sizeof(struct vl_idct_buffer));
793
794   pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, idct->matrix);
795   pipe_sampler_view_reference(&buffer->sampler_views.individual.source, source);
796   pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, idct->transpose);
797   pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, intermediate);
798
799   if (!init_source(idct, buffer))
800      return false;
801
802   if (!init_intermediate(idct, buffer))
803      return false;
804
805   return true;
806}
807
808void
809vl_idct_cleanup_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer)
810{
811   assert(idct && buffer);
812
813   cleanup_source(idct, buffer);
814   cleanup_intermediate(idct, buffer);
815
816   pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, NULL);
817   pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, NULL);
818}
819
820void
821vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer, unsigned num_instances)
822{
823   assert(idct);
824   assert(buffer);
825
826   idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
827   idct->pipe->bind_blend_state(idct->pipe, idct->blend);
828   idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
829   idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[0]);
830
831   /* mismatch control */
832   idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state_mismatch);
833   idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport_mismatch);
834   idct->pipe->bind_vs_state(idct->pipe, idct->vs_mismatch);
835   idct->pipe->bind_fs_state(idct->pipe, idct->fs_mismatch);
836   util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_POINTS, 0, 1, 0, num_instances);
837
838   /* first stage */
839   idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state);
840   idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport);
841   idct->pipe->bind_vs_state(idct->pipe, idct->vs);
842   idct->pipe->bind_fs_state(idct->pipe, idct->fs);
843   util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_instances);
844}
845
846void
847vl_idct_prepare_stage2(struct vl_idct *idct, struct vl_idct_buffer *buffer)
848{
849   assert(idct);
850   assert(buffer);
851
852   /* second stage */
853   idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
854   idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
855   idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[1]);
856}
857
858