1/*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23#include "util/u_format.h"
24#include "util/u_format_s3tc.h"
25#include "pipe/p_screen.h"
26
27#include "vl/vl_decoder.h"
28#include "vl/vl_video_buffer.h"
29
30#include "nvc0_context.h"
31#include "nvc0_screen.h"
32
33#include "nvc0_graph_macros.h"
34
35static boolean
36nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
37                                enum pipe_format format,
38                                enum pipe_texture_target target,
39                                unsigned sample_count,
40                                unsigned bindings)
41{
42   if (sample_count > 8)
43      return FALSE;
44   if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
45      return FALSE;
46
47   if (!util_format_is_supported(format, bindings))
48      return FALSE;
49
50   switch (format) {
51   case PIPE_FORMAT_R8G8B8A8_UNORM:
52   case PIPE_FORMAT_R8G8B8X8_UNORM:
53      /* HACK: GL requires equal formats for MS resolve and window is BGRA */
54      if (bindings & PIPE_BIND_RENDER_TARGET)
55         return FALSE;
56   default:
57      break;
58   }
59
60   /* transfers & shared are always supported */
61   bindings &= ~(PIPE_BIND_TRANSFER_READ |
62                 PIPE_BIND_TRANSFER_WRITE |
63                 PIPE_BIND_SHARED);
64
65   return (nvc0_format_table[format].usage & bindings) == bindings;
66}
67
68static int
69nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
70{
71   const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
72
73   switch (param) {
74   case PIPE_CAP_MAX_COMBINED_SAMPLERS:
75      return 16 * PIPE_SHADER_TYPES; /* NOTE: should not count COMPUTE */
76   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
77   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
78      return 15;
79   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
80      return 12;
81   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
82      return 2048;
83   case PIPE_CAP_MIN_TEXEL_OFFSET:
84      return -8;
85   case PIPE_CAP_MAX_TEXEL_OFFSET:
86      return 7;
87   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
88   case PIPE_CAP_TEXTURE_SWIZZLE:
89   case PIPE_CAP_TEXTURE_SHADOW_MAP:
90   case PIPE_CAP_NPOT_TEXTURES:
91   case PIPE_CAP_ANISOTROPIC_FILTER:
92   case PIPE_CAP_SEAMLESS_CUBE_MAP:
93      return 1;
94   case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
95      return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
96   case PIPE_CAP_TWO_SIDED_STENCIL:
97   case PIPE_CAP_DEPTH_CLIP_DISABLE:
98   case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
99   case PIPE_CAP_POINT_SPRITE:
100      return 1;
101   case PIPE_CAP_SM3:
102      return 1;
103   case PIPE_CAP_GLSL_FEATURE_LEVEL:
104      return 150;
105   case PIPE_CAP_MAX_RENDER_TARGETS:
106      return 8;
107   case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
108      return 1;
109   case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
110   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
111   case PIPE_CAP_VERTEX_COLOR_CLAMPED:
112      return 1;
113   case PIPE_CAP_QUERY_TIMESTAMP:
114   case PIPE_CAP_TIMER_QUERY:
115   case PIPE_CAP_OCCLUSION_QUERY:
116   case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
117      return 1;
118   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
119      return 4;
120   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
121   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
122      return 128;
123   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
124   case PIPE_CAP_INDEP_BLEND_ENABLE:
125   case PIPE_CAP_INDEP_BLEND_FUNC:
126      return 1;
127   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
128   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
129      return 1;
130   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
131   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
132      return 0;
133   case PIPE_CAP_SHADER_STENCIL_EXPORT:
134      return 0;
135   case PIPE_CAP_PRIMITIVE_RESTART:
136   case PIPE_CAP_TGSI_INSTANCEID:
137   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
138   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
139   case PIPE_CAP_CONDITIONAL_RENDER:
140   case PIPE_CAP_TEXTURE_BARRIER:
141   case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
142   case PIPE_CAP_START_INSTANCE:
143      return 1;
144   case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
145   case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
146      return 0; /* state trackers will know better */
147   case PIPE_CAP_USER_CONSTANT_BUFFERS:
148   case PIPE_CAP_USER_INDEX_BUFFERS:
149   case PIPE_CAP_USER_VERTEX_BUFFERS:
150      return 1;
151   case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
152      return 256;
153   case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
154   case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
155   case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
156      return 0;
157   default:
158      NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
159      return 0;
160   }
161}
162
163static int
164nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
165                             enum pipe_shader_cap param)
166{
167   switch (shader) {
168   case PIPE_SHADER_VERTEX:
169      /*
170   case PIPE_SHADER_TESSELLATION_CONTROL:
171   case PIPE_SHADER_TESSELLATION_EVALUATION:
172      */
173   case PIPE_SHADER_GEOMETRY:
174   case PIPE_SHADER_FRAGMENT:
175      break;
176   default:
177      return 0;
178   }
179
180   switch (param) {
181   case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
182   case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
183   case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
184   case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
185      return 16384;
186   case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
187      return 16;
188   case PIPE_SHADER_CAP_MAX_INPUTS:
189      if (shader == PIPE_SHADER_VERTEX)
190         return 32;
191      if (shader == PIPE_SHADER_FRAGMENT)
192         return (0x200 + 0x20 + 0x80) / 16; /* generic + colors + TexCoords */
193      return (0x200 + 0x40 + 0x80) / 16; /* without 0x60 for per-patch inputs */
194   case PIPE_SHADER_CAP_MAX_CONSTS:
195      return 65536 / 16;
196   case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
197      return NVC0_MAX_PIPE_CONSTBUFS;
198   case PIPE_SHADER_CAP_MAX_ADDRS:
199      return 1;
200   case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
201   case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
202      return shader != PIPE_SHADER_FRAGMENT;
203   case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
204   case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
205      return 1;
206   case PIPE_SHADER_CAP_MAX_PREDS:
207      return 0;
208   case PIPE_SHADER_CAP_MAX_TEMPS:
209      return NVC0_CAP_MAX_PROGRAM_TEMPS;
210   case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
211      return 1;
212   case PIPE_SHADER_CAP_SUBROUTINES:
213      return 1; /* but inlining everything, we need function declarations */
214   case PIPE_SHADER_CAP_INTEGERS:
215      return 1;
216   case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
217      return 16; /* would be 32 in linked (OpenGL-style) mode */
218      /*
219   case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLER_VIEWS:
220      return 32;
221      */
222   default:
223      NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
224      return 0;
225   }
226}
227
228static float
229nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
230{
231   switch (param) {
232   case PIPE_CAPF_MAX_LINE_WIDTH:
233   case PIPE_CAPF_MAX_LINE_WIDTH_AA:
234      return 10.0f;
235   case PIPE_CAPF_MAX_POINT_WIDTH:
236      return 63.0f;
237   case PIPE_CAPF_MAX_POINT_WIDTH_AA:
238      return 63.375f;
239   case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
240      return 16.0f;
241   case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
242      return 15.0f;
243   default:
244      NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
245      return 0.0f;
246   }
247}
248
249static void
250nvc0_screen_destroy(struct pipe_screen *pscreen)
251{
252   struct nvc0_screen *screen = nvc0_screen(pscreen);
253
254   if (screen->base.fence.current) {
255      nouveau_fence_wait(screen->base.fence.current);
256      nouveau_fence_ref(NULL, &screen->base.fence.current);
257   }
258   if (screen->base.pushbuf)
259      screen->base.pushbuf->user_priv = NULL;
260
261   if (screen->blitctx)
262      FREE(screen->blitctx);
263
264   nouveau_bo_ref(NULL, &screen->text);
265   nouveau_bo_ref(NULL, &screen->uniform_bo);
266   nouveau_bo_ref(NULL, &screen->tls);
267   nouveau_bo_ref(NULL, &screen->txc);
268   nouveau_bo_ref(NULL, &screen->fence.bo);
269   nouveau_bo_ref(NULL, &screen->poly_cache);
270
271   nouveau_heap_destroy(&screen->lib_code);
272   nouveau_heap_destroy(&screen->text_heap);
273
274   if (screen->tic.entries)
275      FREE(screen->tic.entries);
276
277   nouveau_mm_destroy(screen->mm_VRAM_fe0);
278
279   nouveau_object_del(&screen->eng3d);
280   nouveau_object_del(&screen->eng2d);
281   nouveau_object_del(&screen->m2mf);
282
283   nouveau_screen_fini(&screen->base);
284
285   FREE(screen);
286}
287
288static int
289nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
290                     unsigned size, const uint32_t *data)
291{
292   struct nouveau_pushbuf *push = screen->base.pushbuf;
293
294   size /= 4;
295
296   BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
297   PUSH_DATA (push, (m - 0x3800) / 8);
298   PUSH_DATA (push, pos);
299   BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
300   PUSH_DATA (push, pos);
301   PUSH_DATAp(push, data, size);
302
303   return pos + size;
304}
305
306static void
307nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
308{
309   BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
310   PUSH_DATA (push, 0xff);
311   BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
312   PUSH_DATA (push, 0xff);
313   PUSH_DATA (push, 0xff);
314   BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
315   PUSH_DATA (push, 0xff);
316   PUSH_DATA (push, 0xff);
317   BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
318   PUSH_DATA (push, 0x3f);
319
320   BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
321   PUSH_DATA (push, (3 << 16) | 3);
322   BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
323   PUSH_DATA (push, (2 << 16) | 2);
324   BEGIN_NVC0(push, SUBC_3D(0x0de8), 1);
325   PUSH_DATA (push, 1);
326
327   BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
328   PUSH_DATA (push, 0);
329   BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
330   PUSH_DATA (push, 0x10);
331   BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
332   PUSH_DATA (push, 0x10);
333   BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
334   PUSH_DATA (push, 0x10);
335   BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
336   PUSH_DATA (push, 0x10);
337   PUSH_DATA (push, 0x10);
338   BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
339   PUSH_DATA (push, 0x10);
340   BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
341   PUSH_DATA (push, 0xe);
342
343   BEGIN_NVC0(push, SUBC_3D(0x164c), 1);
344   PUSH_DATA (push, 1 << 12);
345   BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
346   PUSH_DATA (push, 0);
347   BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
348   PUSH_DATA (push, 3);
349
350   BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
351   PUSH_DATA (push, 0x3fffff);
352   BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
353   PUSH_DATA (push, 1);
354   BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
355   PUSH_DATA (push, 1);
356   BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
357   PUSH_DATA (push, 3);
358
359   if (obj_class >= NVE4_3D_CLASS) {
360      BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
361      PUSH_DATA (push, 1);
362   }
363
364   /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
365    * are supposed to do */
366}
367
368static void
369nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
370{
371   struct nvc0_screen *screen = nvc0_screen(pscreen);
372   struct nouveau_pushbuf *push = screen->base.pushbuf;
373
374   /* we need to do it after possible flush in MARK_RING */
375   *sequence = ++screen->base.fence.sequence;
376
377   BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
378   PUSH_DATAh(push, screen->fence.bo->offset);
379   PUSH_DATA (push, screen->fence.bo->offset);
380   PUSH_DATA (push, *sequence);
381   PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
382              (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
383}
384
385static u32
386nvc0_screen_fence_update(struct pipe_screen *pscreen)
387{
388   struct nvc0_screen *screen = nvc0_screen(pscreen);
389   return screen->fence.map[0];
390}
391
392#define FAIL_SCREEN_INIT(str, err)                    \
393   do {                                               \
394      NOUVEAU_ERR(str, err);                          \
395      nvc0_screen_destroy(pscreen);                   \
396      return NULL;                                    \
397   } while(0)
398
399struct pipe_screen *
400nvc0_screen_create(struct nouveau_device *dev)
401{
402   struct nvc0_screen *screen;
403   struct pipe_screen *pscreen;
404   struct nouveau_object *chan;
405   struct nouveau_pushbuf *push;
406   uint32_t obj_class;
407   int ret;
408   unsigned i;
409   union nouveau_bo_config mm_config;
410
411   switch (dev->chipset & ~0xf) {
412   case 0xc0:
413   case 0xd0:
414   case 0xe0:
415      break;
416   default:
417      return NULL;
418   }
419
420   screen = CALLOC_STRUCT(nvc0_screen);
421   if (!screen)
422      return NULL;
423   pscreen = &screen->base.base;
424
425   ret = nouveau_screen_init(&screen->base, dev);
426   if (ret) {
427      nvc0_screen_destroy(pscreen);
428      return NULL;
429   }
430   chan = screen->base.channel;
431   push = screen->base.pushbuf;
432   push->user_priv = screen;
433
434   screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
435      PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
436   screen->base.sysmem_bindings |=
437      PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
438
439   pscreen->destroy = nvc0_screen_destroy;
440   pscreen->context_create = nvc0_create;
441   pscreen->is_format_supported = nvc0_screen_is_format_supported;
442   pscreen->get_param = nvc0_screen_get_param;
443   pscreen->get_shader_param = nvc0_screen_get_shader_param;
444   pscreen->get_paramf = nvc0_screen_get_paramf;
445
446   nvc0_screen_init_resource_functions(pscreen);
447
448   nouveau_screen_init_vdec(&screen->base);
449
450   ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL,
451                        &screen->fence.bo);
452   if (ret)
453      goto fail;
454   nouveau_bo_map(screen->fence.bo, 0, NULL);
455   screen->fence.map = screen->fence.bo->map;
456   screen->base.fence.emit = nvc0_screen_fence_emit;
457   screen->base.fence.update = nvc0_screen_fence_update;
458
459   switch (dev->chipset & 0xf0) {
460   case 0xe0:
461      obj_class = NVE4_P2MF_CLASS;
462      break;
463   default:
464      obj_class = NVC0_M2MF_CLASS;
465      break;
466   }
467   ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
468                            &screen->m2mf);
469   if (ret)
470      FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
471
472   BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
473   PUSH_DATA (push, screen->m2mf->oclass);
474   if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
475      BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
476      PUSH_DATA (push, 0xa0b5);
477   }
478
479   ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
480                            &screen->eng2d);
481   if (ret)
482      FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
483
484   BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
485   PUSH_DATA (push, screen->eng2d->oclass);
486   BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
487   PUSH_DATA (push, NVC0_2D_OPERATION_SRCCOPY);
488   BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
489   PUSH_DATA (push, 0);
490   BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
491   PUSH_DATA (push, 0);
492   BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
493   PUSH_DATA (push, 0x3f);
494   BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
495   PUSH_DATA (push, 1);
496
497   BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
498   PUSH_DATAh(push, screen->fence.bo->offset + 16);
499   PUSH_DATA (push, screen->fence.bo->offset + 16);
500
501   switch (dev->chipset & 0xf0) {
502   case 0xe0:
503      obj_class = NVE4_3D_CLASS;
504      break;
505   case 0xd0:
506   case 0xc0:
507   default:
508      switch (dev->chipset) {
509      case 0xd9:
510      case 0xc8:
511         obj_class = NVC8_3D_CLASS;
512         break;
513      case 0xc1:
514         obj_class = NVC1_3D_CLASS;
515         break;
516      default:
517         obj_class = NVC0_3D_CLASS;
518         break;
519      }
520      break;
521   }
522   ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
523                            &screen->eng3d);
524   if (ret)
525      FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
526   screen->base.class_3d = obj_class;
527
528   BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
529   PUSH_DATA (push, screen->eng3d->oclass);
530
531   BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
532   PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
533
534   if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
535      /* kill shaders after about 1 second (at 100 MHz) */
536      BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
537      PUSH_DATA (push, 0x17);
538   }
539
540   BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
541   PUSH_DATA (push, 1);
542
543   BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
544   PUSH_DATA (push, 0);
545   BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
546   PUSH_DATA (push, 0);
547   BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
548   PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
549   BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
550   PUSH_DATA (push, 0);
551   BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
552   PUSH_DATA (push, 1);
553   BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1);
554   PUSH_DATA (push, 0);
555   BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
556   PUSH_DATA (push, 1);
557   BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
558   PUSH_DATA (push, 0);
559   if (screen->eng3d->oclass < NVE4_3D_CLASS) {
560      BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
561      PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
562   } else {
563      BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
564      PUSH_DATA (push, 15);
565   }
566   BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
567   PUSH_DATA (push, 8); /* 128 */
568   BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
569   PUSH_DATA (push, 1);
570   if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
571      BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
572      PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
573   }
574
575   nvc0_magic_3d_init(push, screen->eng3d->oclass);
576
577   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
578                        &screen->text);
579   if (ret)
580      goto fail;
581
582   /* XXX: getting a page fault at the end of the code buffer every few
583    *  launches, don't use the last 256 bytes to work around them - prefetch ?
584    */
585   nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
586
587   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL,
588                        &screen->uniform_bo);
589   if (ret)
590      goto fail;
591
592   for (i = 0; i < 5; ++i) {
593      /* TIC and TSC entries for each unit (nve4+ only) */
594      /* auxiliary constants (6 user clip planes, base instance id) */
595      BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
596      PUSH_DATA (push, 512);
597      PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
598      PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
599      BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
600      PUSH_DATA (push, (15 << 4) | 1);
601      if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
602         unsigned j;
603         BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
604         PUSH_DATA (push, 0);
605         for (j = 0; j < 8; ++j)
606            PUSH_DATA(push, j);
607      } else {
608         BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
609         PUSH_DATA (push, 0x54);
610      }
611   }
612   BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
613   PUSH_DATA (push, 0);
614
615   /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
616   BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
617   PUSH_DATA (push, 256);
618   PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
619   PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
620   BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
621   PUSH_DATA (push, 0);
622   PUSH_DATAf(push, 0.0f);
623   PUSH_DATAf(push, 0.0f);
624   PUSH_DATAf(push, 0.0f);
625   PUSH_DATAf(push, 0.0f);
626   BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
627   PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
628   PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
629
630   /* max MPs * max warps per MP (TODO: ask kernel) */
631   if (screen->eng3d->oclass >= NVE4_3D_CLASS)
632      screen->tls_size = 8 * 64;
633   else
634      screen->tls_size = 16 * 48;
635   screen->tls_size *= NVC0_CAP_MAX_PROGRAM_TEMPS * 16;
636   screen->tls_size = align(screen->tls_size, 1 << 17);
637
638   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
639                        screen->tls_size, NULL, &screen->tls);
640   if (ret)
641      goto fail;
642
643   BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
644   PUSH_DATAh(push, screen->text->offset);
645   PUSH_DATA (push, screen->text->offset);
646   BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
647   PUSH_DATAh(push, screen->tls->offset);
648   PUSH_DATA (push, screen->tls->offset);
649   PUSH_DATA (push, screen->tls_size >> 32);
650   PUSH_DATA (push, screen->tls_size);
651   BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
652   PUSH_DATA (push, 0);
653   BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
654   PUSH_DATA (push, 0);
655
656   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
657                        &screen->poly_cache);
658   if (ret)
659      goto fail;
660
661   BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
662   PUSH_DATAh(push, screen->poly_cache->offset);
663   PUSH_DATA (push, screen->poly_cache->offset);
664   PUSH_DATA (push, 3);
665
666   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL,
667                        &screen->txc);
668   if (ret)
669      goto fail;
670
671   BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
672   PUSH_DATAh(push, screen->txc->offset);
673   PUSH_DATA (push, screen->txc->offset);
674   PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
675
676   BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
677   PUSH_DATAh(push, screen->txc->offset + 65536);
678   PUSH_DATA (push, screen->txc->offset + 65536);
679   PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
680
681   BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
682   PUSH_DATA (push, 0);
683   BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
684   PUSH_DATA (push, 0);
685   PUSH_DATA (push, 0);
686   BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
687   PUSH_DATA (push, 0x3f);
688
689   BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
690   PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
691   BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
692   for (i = 0; i < 8 * 2; ++i)
693      PUSH_DATA(push, 0);
694   BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
695   PUSH_DATA (push, 0);
696   BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
697   PUSH_DATA (push, 0);
698
699   /* neither scissors, viewport nor stencil mask should affect clears */
700   BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
701   PUSH_DATA (push, 0);
702
703   BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
704   PUSH_DATA (push, 1);
705   BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
706   PUSH_DATAf(push, 0.0f);
707   PUSH_DATAf(push, 1.0f);
708   BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
709   PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
710
711   /* We use scissors instead of exact view volume clipping,
712    * so they're always enabled.
713    */
714   BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(0)), 3);
715   PUSH_DATA (push, 1);
716   PUSH_DATA (push, 8192 << 16);
717   PUSH_DATA (push, 8192 << 16);
718
719#define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
720
721   i = 0;
722   MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, nvc0_9097_per_instance_bf);
723   MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, nvc0_9097_blend_enables);
724   MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
725   MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, nvc0_9097_tep_select);
726   MK_MACRO(NVC0_3D_MACRO_GP_SELECT, nvc0_9097_gp_select);
727   MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
728   MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
729
730   BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
731   PUSH_DATA (push, 1);
732   BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
733   PUSH_DATA (push, 1);
734   BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
735   PUSH_DATA (push, 0x40);
736   BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
737   PUSH_DATA (push, 0);
738   BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
739   PUSH_DATA (push, 0x30);
740   BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
741   PUSH_DATA (push, 3);
742   BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
743   PUSH_DATA (push, 0x20);
744   BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
745   PUSH_DATA (push, 0x00);
746
747   BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
748   PUSH_DATA (push, 0);
749   BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
750   PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
751
752   IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
753
754   PUSH_KICK (push);
755
756   screen->tic.entries = CALLOC(4096, sizeof(void *));
757   screen->tsc.entries = screen->tic.entries + 2048;
758
759   mm_config.nvc0.tile_mode = 0;
760   mm_config.nvc0.memtype = 0xfe0;
761   screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, &mm_config);
762
763   if (!nvc0_blitctx_create(screen))
764      goto fail;
765
766   nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
767
768   return pscreen;
769
770fail:
771   nvc0_screen_destroy(pscreen);
772   return NULL;
773}
774
775int
776nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
777{
778   int i = screen->tic.next;
779
780   while (screen->tic.lock[i / 32] & (1 << (i % 32)))
781      i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
782
783   screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
784
785   if (screen->tic.entries[i])
786      nv50_tic_entry(screen->tic.entries[i])->id = -1;
787
788   screen->tic.entries[i] = entry;
789   return i;
790}
791
792int
793nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
794{
795   int i = screen->tsc.next;
796
797   while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
798      i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
799
800   screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
801
802   if (screen->tsc.entries[i])
803      nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
804
805   screen->tsc.entries[i] = entry;
806   return i;
807}
808