radeonsi_shader.c revision ce40e4726cf30196b87df387255c64ddc2a97638
1
2/*
3 * Copyright 2012 Advanced Micro Devices, Inc.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 *	Tom Stellard <thomas.stellard@amd.com>
26 *	Michel Dänzer <michel.daenzer@amd.com>
27 *      Christian König <christian.koenig@amd.com>
28 */
29
30#include "gallivm/lp_bld_tgsi_action.h"
31#include "gallivm/lp_bld_const.h"
32#include "gallivm/lp_bld_gather.h"
33#include "gallivm/lp_bld_intr.h"
34#include "gallivm/lp_bld_tgsi.h"
35#include "radeon_llvm.h"
36#include "radeon_llvm_emit.h"
37#include "tgsi/tgsi_info.h"
38#include "tgsi/tgsi_parse.h"
39#include "tgsi/tgsi_scan.h"
40#include "tgsi/tgsi_dump.h"
41
42#include "radeonsi_pipe.h"
43#include "radeonsi_shader.h"
44#include "si_state.h"
45#include "sid.h"
46
47#include <assert.h>
48#include <errno.h>
49#include <stdio.h>
50
51/*
52static ps_remap_inputs(
53	struct tgsi_llvm_context * tl_ctx,
54	unsigned tgsi_index,
55	unsigned tgsi_chan)
56{
57	:
58}
59
60struct si_input
61{
62	struct list_head head;
63	unsigned tgsi_index;
64	unsigned tgsi_chan;
65	unsigned order;
66};
67*/
68
69
70struct si_shader_context
71{
72	struct radeon_llvm_context radeon_bld;
73	struct r600_context *rctx;
74	struct tgsi_parse_context parse;
75	struct tgsi_token * tokens;
76	struct si_pipe_shader *shader;
77	unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */
78/*	unsigned num_inputs; */
79/*	struct list_head inputs; */
80/*	unsigned * input_mappings *//* From TGSI to SI hw */
81/*	struct tgsi_shader_info info;*/
82};
83
84static struct si_shader_context * si_shader_context(
85	struct lp_build_tgsi_context * bld_base)
86{
87	return (struct si_shader_context *)bld_base;
88}
89
90
91#define PERSPECTIVE_BASE 0
92#define LINEAR_BASE 9
93
94#define SAMPLE_OFFSET 0
95#define CENTER_OFFSET 2
96#define CENTROID_OFSET 4
97
98#define USE_SGPR_MAX_SUFFIX_LEN 5
99#define CONST_ADDR_SPACE 2
100#define USER_SGPR_ADDR_SPACE 8
101
102enum sgpr_type {
103	SGPR_CONST_PTR_F32,
104	SGPR_CONST_PTR_V4I32,
105	SGPR_CONST_PTR_V8I32,
106	SGPR_I32,
107	SGPR_I64
108};
109
110/**
111 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad
112 *
113 * @param offset The offset parameter specifies the number of
114 * elements to offset, not the number of bytes or dwords.  An element is the
115 * the type pointed to by the base_ptr parameter (e.g. int is the element of
116 * an int* pointer)
117 *
118 * When LLVM lowers the load instruction, it will convert the element offset
119 * into a dword offset automatically.
120 *
121 */
122static LLVMValueRef build_indexed_load(
123	struct gallivm_state * gallivm,
124	LLVMValueRef base_ptr,
125	LLVMValueRef offset)
126{
127	LLVMValueRef computed_ptr = LLVMBuildGEP(
128		gallivm->builder, base_ptr, &offset, 1, "");
129
130	return LLVMBuildLoad(gallivm->builder, computed_ptr, "");
131}
132
133/**
134 * Load a value stored in one of the user SGPRs
135 *
136 * @param sgpr This is the sgpr to load the value from.  If you need to load a
137 * value that is stored in consecutive SGPR registers (e.g. a 64-bit pointer),
138 * then you should pass the index of the first SGPR that holds the value.  For
139 * example, if you want to load a pointer that is stored in SGPRs 2 and 3, then
140 * use pass 2 for the sgpr parameter.
141 *
142 * The value of the sgpr parameter must also be aligned to the width of the type
143 * being loaded, so that the sgpr parameter is divisible by the dword width of the
144 * type.  For example, if the value being loaded is two dwords wide, then the sgpr
145 * parameter must be divisible by two.
146 */
147static LLVMValueRef use_sgpr(
148	struct gallivm_state * gallivm,
149	enum sgpr_type type,
150	unsigned sgpr)
151{
152	LLVMValueRef sgpr_index;
153	LLVMTypeRef ret_type;
154	LLVMValueRef ptr;
155
156	sgpr_index = lp_build_const_int32(gallivm, sgpr);
157
158	switch (type) {
159	case SGPR_CONST_PTR_F32:
160		assert(sgpr % 2 == 0);
161		ret_type = LLVMFloatTypeInContext(gallivm->context);
162		ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
163		break;
164
165	case SGPR_I32:
166		ret_type = LLVMInt32TypeInContext(gallivm->context);
167		break;
168
169	case SGPR_I64:
170		assert(sgpr % 2 == 0);
171		ret_type= LLVMInt64TypeInContext(gallivm->context);
172		break;
173
174	case SGPR_CONST_PTR_V4I32:
175		assert(sgpr % 2 == 0);
176		ret_type = LLVMInt32TypeInContext(gallivm->context);
177		ret_type = LLVMVectorType(ret_type, 4);
178		ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
179		break;
180
181	case SGPR_CONST_PTR_V8I32:
182		assert(sgpr % 2 == 0);
183		ret_type = LLVMInt32TypeInContext(gallivm->context);
184		ret_type = LLVMVectorType(ret_type, 8);
185		ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
186		break;
187
188	default:
189		assert(!"Unsupported SGPR type in use_sgpr()");
190		return NULL;
191	}
192
193	ret_type = LLVMPointerType(ret_type, USER_SGPR_ADDR_SPACE);
194	ptr = LLVMBuildIntToPtr(gallivm->builder, sgpr_index, ret_type, "");
195	return LLVMBuildLoad(gallivm->builder, ptr, "");
196}
197
198static void declare_input_vs(
199	struct si_shader_context * si_shader_ctx,
200	unsigned input_index,
201	const struct tgsi_full_declaration *decl)
202{
203	LLVMValueRef t_list_ptr;
204	LLVMValueRef t_offset;
205	LLVMValueRef t_list;
206	LLVMValueRef attribute_offset;
207	LLVMValueRef buffer_index_reg;
208	LLVMValueRef args[3];
209	LLVMTypeRef vec4_type;
210	LLVMValueRef input;
211	struct lp_build_context * uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
212	struct lp_build_context * base = &si_shader_ctx->radeon_bld.soa.bld_base.base;
213	struct r600_context *rctx = si_shader_ctx->rctx;
214	//struct pipe_vertex_element *velem = &rctx->vertex_elements->elements[input_index];
215	unsigned chan;
216
217	/* Load the T list */
218	/* XXX: Communicate with the rest of the driver about which SGPR the T#
219	 * list pointer is going to be stored in.  Hard code to SGPR[6:7] for
220 	 * now */
221	t_list_ptr = use_sgpr(base->gallivm, SGPR_CONST_PTR_V4I32, 6);
222
223	t_offset = lp_build_const_int32(base->gallivm, input_index);
224
225	t_list = build_indexed_load(base->gallivm, t_list_ptr, t_offset);
226
227	/* Build the attribute offset */
228	attribute_offset = lp_build_const_int32(base->gallivm, 0);
229
230	/* Load the buffer index is always, which is always stored in VGPR0
231	 * for Vertex Shaders */
232	buffer_index_reg = lp_build_intrinsic(base->gallivm->builder,
233		"llvm.SI.vs.load.buffer.index", uint->elem_type, NULL, 0);
234
235	vec4_type = LLVMVectorType(base->elem_type, 4);
236	args[0] = t_list;
237	args[1] = attribute_offset;
238	args[2] = buffer_index_reg;
239	input = lp_build_intrinsic(base->gallivm->builder,
240		"llvm.SI.vs.load.input", vec4_type, args, 3);
241
242	/* Break up the vec4 into individual components */
243	for (chan = 0; chan < 4; chan++) {
244		LLVMValueRef llvm_chan = lp_build_const_int32(base->gallivm, chan);
245		/* XXX: Use a helper function for this.  There is one in
246 		 * tgsi_llvm.c. */
247		si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, chan)] =
248				LLVMBuildExtractElement(base->gallivm->builder,
249				input, llvm_chan, "");
250	}
251}
252
253static void declare_input_fs(
254	struct si_shader_context * si_shader_ctx,
255	unsigned input_index,
256	const struct tgsi_full_declaration *decl)
257{
258	const char * intr_name;
259	unsigned chan;
260	struct lp_build_context * base =
261				&si_shader_ctx->radeon_bld.soa.bld_base.base;
262	struct gallivm_state * gallivm = base->gallivm;
263
264	/* This value is:
265	 * [15:0] NewPrimMask (Bit mask for each quad.  It is set it the
266	 *                     quad begins a new primitive.  Bit 0 always needs
267	 *                     to be unset)
268	 * [32:16] ParamOffset
269	 *
270	 */
271	/* XXX: This register number must be identical to the S_00B02C_USER_SGPR
272	 * register field value
273	 */
274	LLVMValueRef params = use_sgpr(base->gallivm, SGPR_I32, 6);
275
276
277	/* XXX: Is this the input_index? */
278	LLVMValueRef attr_number = lp_build_const_int32(gallivm, input_index);
279
280	/* XXX: Handle all possible interpolation modes */
281	switch (decl->Interp.Interpolate) {
282	case TGSI_INTERPOLATE_COLOR:
283		/* XXX: Flat shading hangs the GPU */
284		if (si_shader_ctx->rctx->queued.named.rasterizer->flatshade) {
285#if 0
286			intr_name = "llvm.SI.fs.interp.constant";
287#else
288			intr_name = "llvm.SI.fs.interp.linear.center";
289#endif
290		} else {
291			if (decl->Interp.Centroid)
292				intr_name = "llvm.SI.fs.interp.persp.centroid";
293			else
294				intr_name = "llvm.SI.fs.interp.persp.center";
295		}
296		break;
297	case TGSI_INTERPOLATE_CONSTANT:
298		/* XXX: Flat shading hangs the GPU */
299#if 0
300		intr_name = "llvm.SI.fs.interp.constant";
301		break;
302#endif
303	case TGSI_INTERPOLATE_LINEAR:
304		if (decl->Interp.Centroid)
305			intr_name = "llvm.SI.fs.interp.linear.centroid";
306		else
307			intr_name = "llvm.SI.fs.interp.linear.center";
308		break;
309	case TGSI_INTERPOLATE_PERSPECTIVE:
310		if (decl->Interp.Centroid)
311			intr_name = "llvm.SI.fs.interp.persp.centroid";
312		else
313			intr_name = "llvm.SI.fs.interp.persp.center";
314		break;
315	default:
316		fprintf(stderr, "Warning: Unhandled interpolation mode.\n");
317		return;
318	}
319
320	/* XXX: Could there be more than TGSI_NUM_CHANNELS (4) ? */
321	for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
322		LLVMValueRef args[3];
323		LLVMValueRef llvm_chan = lp_build_const_int32(gallivm, chan);
324		unsigned soa_index = radeon_llvm_reg_index_soa(input_index, chan);
325		LLVMTypeRef input_type = LLVMFloatTypeInContext(gallivm->context);
326		args[0] = llvm_chan;
327		args[1] = attr_number;
328		args[2] = params;
329		si_shader_ctx->radeon_bld.inputs[soa_index] =
330			lp_build_intrinsic(gallivm->builder, intr_name,
331						input_type, args, 3);
332	}
333}
334
335static void declare_input(
336	struct radeon_llvm_context * radeon_bld,
337	unsigned input_index,
338	const struct tgsi_full_declaration *decl)
339{
340	struct si_shader_context * si_shader_ctx =
341				si_shader_context(&radeon_bld->soa.bld_base);
342	if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
343		declare_input_vs(si_shader_ctx, input_index, decl);
344	} else if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
345		declare_input_fs(si_shader_ctx, input_index, decl);
346	} else {
347		fprintf(stderr, "Warning: Unsupported shader type,\n");
348	}
349}
350
351static LLVMValueRef fetch_constant(
352	struct lp_build_tgsi_context * bld_base,
353	const struct tgsi_full_src_register *reg,
354	enum tgsi_opcode_type type,
355	unsigned swizzle)
356{
357	struct lp_build_context * base = &bld_base->base;
358
359	LLVMValueRef const_ptr;
360	LLVMValueRef offset;
361	LLVMValueRef load;
362
363	/* XXX: Assume the pointer to the constant buffer is being stored in
364	 * SGPR[0:1] */
365	const_ptr = use_sgpr(base->gallivm, SGPR_CONST_PTR_F32, 0);
366
367	/* XXX: This assumes that the constant buffer is not packed, so
368	 * CONST[0].x will have an offset of 0 and CONST[1].x will have an
369	 * offset of 4. */
370	offset = lp_build_const_int32(base->gallivm,
371					(reg->Register.Index * 4) + swizzle);
372
373	load = build_indexed_load(base->gallivm, const_ptr, offset);
374	return bitcast(bld_base, type, load);
375}
376
377/* XXX: This is partially implemented for VS only at this point.  It is not complete */
378static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
379{
380	struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
381	struct si_shader * shader = &si_shader_ctx->shader->shader;
382	struct lp_build_context * base = &bld_base->base;
383	struct lp_build_context * uint =
384				&si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
385	struct tgsi_parse_context *parse = &si_shader_ctx->parse;
386	LLVMValueRef last_args[9] = { 0 };
387	unsigned color_count = 0;
388	unsigned param_count = 0;
389
390	while (!tgsi_parse_end_of_tokens(parse)) {
391		/* XXX: component_bits controls which components of the output
392		 * registers actually get exported. (e.g bit 0 means export
393		 * X component, bit 1 means export Y component, etc.)  I'm
394		 * hard coding this to 0xf for now.  In the future, we might
395		 * want to do something else. */
396		unsigned component_bits = 0xf;
397		unsigned chan;
398		struct tgsi_full_declaration *d =
399					&parse->FullToken.FullDeclaration;
400		LLVMValueRef args[9];
401		unsigned target;
402		unsigned index;
403		int i;
404
405		tgsi_parse_token(parse);
406		if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
407			continue;
408
409		switch (d->Declaration.File) {
410		case TGSI_FILE_INPUT:
411			i = shader->ninput++;
412			shader->input[i].name = d->Semantic.Name;
413			shader->input[i].sid = d->Semantic.Index;
414			shader->input[i].interpolate = d->Interp.Interpolate;
415			shader->input[i].centroid = d->Interp.Centroid;
416			continue;
417
418		case TGSI_FILE_OUTPUT:
419			i = shader->noutput++;
420			shader->output[i].name = d->Semantic.Name;
421			shader->output[i].sid = d->Semantic.Index;
422			shader->output[i].interpolate = d->Interp.Interpolate;
423			break;
424
425		default:
426			continue;
427		}
428
429		for (index = d->Range.First; index <= d->Range.Last; index++) {
430			for (chan = 0; chan < 4; chan++ ) {
431				LLVMValueRef out_ptr =
432					si_shader_ctx->radeon_bld.soa.outputs
433					[index][chan];
434				/* +5 because the first output value will be
435				 * the 6th argument to the intrinsic. */
436				args[chan + 5]= LLVMBuildLoad(
437					base->gallivm->builder,	out_ptr, "");
438			}
439
440			/* XXX: We probably need to keep track of the output
441			 * values, so we know what we are passing to the next
442			 * stage. */
443
444			/* Select the correct target */
445			switch(d->Semantic.Name) {
446			case TGSI_SEMANTIC_POSITION:
447				target = V_008DFC_SQ_EXP_POS;
448				break;
449			case TGSI_SEMANTIC_COLOR:
450				if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
451					target = V_008DFC_SQ_EXP_PARAM + param_count;
452					shader->output[i].param_offset = param_count;
453					param_count++;
454				} else {
455					target = V_008DFC_SQ_EXP_MRT + color_count;
456					color_count++;
457				}
458				break;
459			case TGSI_SEMANTIC_GENERIC:
460				target = V_008DFC_SQ_EXP_PARAM + param_count;
461				shader->output[i].param_offset = param_count;
462				param_count++;
463				break;
464			default:
465				target = 0;
466				fprintf(stderr,
467					"Warning: SI unhandled output type:%d\n",
468					d->Semantic.Name);
469			}
470
471			/* Specify which components to enable */
472			args[0] = lp_build_const_int32(base->gallivm,
473								component_bits);
474
475			/* Specify whether the EXEC mask represents the valid mask */
476			args[1] = lp_build_const_int32(base->gallivm, 0);
477
478			/* Specify whether this is the last export */
479			args[2] = lp_build_const_int32(base->gallivm, 0);
480
481			/* Specify the target we are exporting */
482			args[3] = lp_build_const_int32(base->gallivm, target);
483
484			/* Set COMPR flag to zero to export data as 32-bit */
485			args[4] = uint->zero;
486
487			if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX ?
488			    (d->Semantic.Name == TGSI_SEMANTIC_POSITION) :
489			    (d->Semantic.Name == TGSI_SEMANTIC_COLOR)) {
490				if (last_args[0]) {
491					lp_build_intrinsic(base->gallivm->builder,
492							   "llvm.SI.export",
493							   LLVMVoidTypeInContext(base->gallivm->context),
494							   last_args, 9);
495				}
496
497				memcpy(last_args, args, sizeof(args));
498			} else {
499				lp_build_intrinsic(base->gallivm->builder,
500						   "llvm.SI.export",
501						   LLVMVoidTypeInContext(base->gallivm->context),
502						   args, 9);
503			}
504
505		}
506	}
507
508	if (!last_args[0]) {
509		assert(si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT);
510
511		/* Specify which components to enable */
512		last_args[0] = lp_build_const_int32(base->gallivm, 0x0);
513
514		/* Specify the target we are exporting */
515		last_args[3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_MRT);
516
517		/* Set COMPR flag to zero to export data as 32-bit */
518		last_args[4] = uint->zero;
519
520		/* dummy bits */
521		last_args[5]= uint->zero;
522		last_args[6]= uint->zero;
523		last_args[7]= uint->zero;
524		last_args[8]= uint->zero;
525	}
526
527	/* Specify whether the EXEC mask represents the valid mask */
528	last_args[1] = lp_build_const_int32(base->gallivm,
529					    si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT);
530
531	/* Specify that this is the last export */
532	last_args[2] = lp_build_const_int32(base->gallivm, 1);
533
534	lp_build_intrinsic(base->gallivm->builder,
535			   "llvm.SI.export",
536			   LLVMVoidTypeInContext(base->gallivm->context),
537			   last_args, 9);
538
539/* XXX: Look up what this function does */
540/*		ctx->shader->output[i].spi_sid = r600_spi_sid(&ctx->shader->output[i]);*/
541}
542
543static void tex_fetch_args(
544	struct lp_build_tgsi_context * bld_base,
545	struct lp_build_emit_data * emit_data)
546{
547	const struct tgsi_full_instruction * inst = emit_data->inst;
548	LLVMValueRef ptr;
549	LLVMValueRef offset;
550
551	/* WriteMask */
552	/* XXX: should be optimized using emit_data->inst->Dst[0].Register.WriteMask*/
553	emit_data->args[0] = lp_build_const_int32(bld_base->base.gallivm, 0xf);
554
555	/* Coordinates */
556	/* XXX: Not all sample instructions need 4 address arguments. */
557	if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
558		LLVMValueRef src_w;
559		unsigned chan;
560		LLVMValueRef coords[4];
561
562		emit_data->dst_type = LLVMVectorType(bld_base->base.elem_type, 4);
563		src_w = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_W);
564
565		for (chan = 0; chan < 3; chan++ ) {
566			LLVMValueRef arg = lp_build_emit_fetch(bld_base,
567							       emit_data->inst, 0, chan);
568			coords[chan] = lp_build_emit_llvm_binary(bld_base,
569								 TGSI_OPCODE_DIV,
570								 arg, src_w);
571		}
572		coords[3] = bld_base->base.one;
573		emit_data->args[1] = lp_build_gather_values(bld_base->base.gallivm,
574							    coords, 4);
575	} else
576		emit_data->args[1] = lp_build_emit_fetch(bld_base, emit_data->inst,
577							 0, LP_CHAN_ALL);
578
579	/* Resource */
580	ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V8I32, 4);
581	offset = lp_build_const_int32(bld_base->base.gallivm,
582				  emit_data->inst->Src[1].Register.Index);
583	emit_data->args[2] = build_indexed_load(bld_base->base.gallivm,
584						ptr, offset);
585
586	/* Sampler */
587	ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V4I32, 2);
588	offset = lp_build_const_int32(bld_base->base.gallivm,
589				  emit_data->inst->Src[1].Register.Index);
590	emit_data->args[3] = build_indexed_load(bld_base->base.gallivm,
591						ptr, offset);
592
593	/* Dimensions */
594	/* XXX: We might want to pass this information to the shader at some. */
595/*	emit_data->args[4] = lp_build_const_int32(bld_base->base.gallivm,
596					emit_data->inst->Texture.Texture);
597*/
598
599	emit_data->arg_count = 4;
600	/* XXX: To optimize, we could use a float or v2f32, if the last bits of
601	 * the writemask are clear */
602	emit_data->dst_type = LLVMVectorType(
603			LLVMFloatTypeInContext(bld_base->base.gallivm->context),
604			4);
605}
606
607static const struct lp_build_tgsi_action tex_action = {
608	.fetch_args = tex_fetch_args,
609	.emit = lp_build_tgsi_intrinsic,
610	.intr_name = "llvm.SI.sample"
611};
612
613
614int si_pipe_shader_create(
615	struct pipe_context *ctx,
616	struct si_pipe_shader *shader)
617{
618	struct r600_context *rctx = (struct r600_context*)ctx;
619	struct si_shader_context si_shader_ctx;
620	struct tgsi_shader_info shader_info;
621	struct lp_build_tgsi_context * bld_base;
622	LLVMModuleRef mod;
623	unsigned char * inst_bytes;
624	unsigned inst_byte_count;
625	unsigned i;
626	uint32_t *ptr;
627	bool dump;
628
629	dump = debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE);
630
631	memset(&si_shader_ctx.radeon_bld, 0, sizeof(si_shader_ctx.radeon_bld));
632	radeon_llvm_context_init(&si_shader_ctx.radeon_bld);
633	bld_base = &si_shader_ctx.radeon_bld.soa.bld_base;
634
635	tgsi_scan_shader(shader->tokens, &shader_info);
636	bld_base->info = &shader_info;
637	bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
638	bld_base->emit_epilogue = si_llvm_emit_epilogue;
639
640	bld_base->op_actions[TGSI_OPCODE_TEX] = tex_action;
641	bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action;
642
643	si_shader_ctx.radeon_bld.load_input = declare_input;
644	si_shader_ctx.tokens = shader->tokens;
645	tgsi_parse_init(&si_shader_ctx.parse, si_shader_ctx.tokens);
646	si_shader_ctx.shader = shader;
647	si_shader_ctx.type = si_shader_ctx.parse.FullHeader.Processor.Processor;
648	si_shader_ctx.rctx = rctx;
649
650	shader->shader.nr_cbufs = rctx->framebuffer.nr_cbufs;
651
652	/* Dump TGSI code before doing TGSI->LLVM conversion in case the
653	 * conversion fails. */
654	if (dump) {
655		tgsi_dump(shader->tokens, 0);
656	}
657
658	if (!lp_build_tgsi_llvm(bld_base, shader->tokens)) {
659		fprintf(stderr, "Failed to translate shader from TGSI to LLVM\n");
660		return -EINVAL;
661	}
662
663	radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
664
665	mod = bld_base->base.gallivm->module;
666	if (dump) {
667		LLVMDumpModule(mod);
668	}
669	radeon_llvm_compile(mod, &inst_bytes, &inst_byte_count, "SI", dump);
670	if (dump) {
671		fprintf(stderr, "SI CODE:\n");
672		for (i = 0; i < inst_byte_count; i+=4 ) {
673			fprintf(stderr, "%02x%02x%02x%02x\n", inst_bytes[i + 3],
674				inst_bytes[i + 2], inst_bytes[i + 1],
675				inst_bytes[i]);
676		}
677	}
678
679	shader->num_sgprs = util_le32_to_cpu(*(uint32_t*)inst_bytes);
680	shader->num_vgprs = util_le32_to_cpu(*(uint32_t*)(inst_bytes + 4));
681	shader->spi_ps_input_ena = util_le32_to_cpu(*(uint32_t*)(inst_bytes + 8));
682
683	tgsi_parse_free(&si_shader_ctx.parse);
684
685	/* copy new shader */
686	si_resource_reference(&shader->bo, NULL);
687	shader->bo = si_resource_create_custom(ctx->screen, PIPE_USAGE_IMMUTABLE,
688					       inst_byte_count - 12);
689	if (shader->bo == NULL) {
690		return -ENOMEM;
691	}
692
693	ptr = (uint32_t*)rctx->ws->buffer_map(shader->bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
694	if (0 /*R600_BIG_ENDIAN*/) {
695		for (i = 0; i < (inst_byte_count-12)/4; ++i) {
696			ptr[i] = util_bswap32(*(uint32_t*)(inst_bytes+12 + i*4));
697		}
698	} else {
699		memcpy(ptr, inst_bytes + 12, inst_byte_count - 12);
700	}
701	rctx->ws->buffer_unmap(shader->bo->cs_buf);
702
703	free(inst_bytes);
704
705	return 0;
706}
707
708void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader)
709{
710	si_resource_reference(&shader->bo, NULL);
711
712	memset(&shader->shader,0,sizeof(struct si_shader));
713}
714