compsize.c revision 4b1f98241f9601c2b163bb41e45aa567f9cd61dd
1/* 2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) 3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice including the dates of first publication and 13 * either this permission notice or a reference to 14 * http://oss.sgi.com/projects/FreeB/ 15 * shall be included in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 * SOFTWARE. 24 * 25 * Except as contained in this notice, the name of Silicon Graphics, Inc. 26 * shall not be used in advertising or otherwise to promote the sale, use or 27 * other dealings in this Software without prior written authorization from 28 * Silicon Graphics, Inc. 29 */ 30 31#include <GL/gl.h> 32#include "glxclient.h" 33 34/* 35** Return the number of elements per group of a specified format 36*/ 37GLint 38__glElementsPerGroup(GLenum format, GLenum type) 39{ 40 /* 41 ** To make row length computation valid for image extraction, 42 ** packed pixel types assume elements per group equals one. 43 */ 44 switch (type) { 45 case GL_UNSIGNED_BYTE_3_3_2: 46 case GL_UNSIGNED_BYTE_2_3_3_REV: 47 case GL_UNSIGNED_SHORT_5_6_5: 48 case GL_UNSIGNED_SHORT_5_6_5_REV: 49 case GL_UNSIGNED_SHORT_4_4_4_4: 50 case GL_UNSIGNED_SHORT_4_4_4_4_REV: 51 case GL_UNSIGNED_SHORT_5_5_5_1: 52 case GL_UNSIGNED_SHORT_1_5_5_5_REV: 53 case GL_UNSIGNED_SHORT_8_8_APPLE: 54 case GL_UNSIGNED_SHORT_8_8_REV_APPLE: 55 case GL_UNSIGNED_INT_8_8_8_8: 56 case GL_UNSIGNED_INT_8_8_8_8_REV: 57 case GL_UNSIGNED_INT_10_10_10_2: 58 case GL_UNSIGNED_INT_2_10_10_10_REV: 59 case GL_UNSIGNED_INT_24_8_NV: 60 return 1; 61 default: 62 break; 63 } 64 65 switch (format) { 66 case GL_RGB: 67 case GL_BGR: 68 return 3; 69 case GL_422_EXT: 70 case GL_422_REV_EXT: 71 case GL_422_AVERAGE_EXT: 72 case GL_422_REV_AVERAGE_EXT: 73 case GL_YCBCR_422_APPLE: 74 case GL_LUMINANCE_ALPHA: 75 return 2; 76 case GL_RGBA: 77 case GL_BGRA: 78 case GL_ABGR_EXT: 79 return 4; 80 case GL_COLOR_INDEX: 81 case GL_STENCIL_INDEX: 82 case GL_DEPTH_COMPONENT: 83 case GL_RED: 84 case GL_GREEN: 85 case GL_BLUE: 86 case GL_ALPHA: 87 case GL_LUMINANCE: 88 case GL_INTENSITY: 89 return 1; 90 default: 91 return 0; 92 } 93} 94 95/* 96** Return the number of bytes per element, based on the element type (other 97** than GL_BITMAP). 98*/ 99GLint 100__glBytesPerElement(GLenum type) 101{ 102 switch (type) { 103 case GL_UNSIGNED_SHORT: 104 case GL_SHORT: 105 case GL_UNSIGNED_SHORT_5_6_5: 106 case GL_UNSIGNED_SHORT_5_6_5_REV: 107 case GL_UNSIGNED_SHORT_4_4_4_4: 108 case GL_UNSIGNED_SHORT_4_4_4_4_REV: 109 case GL_UNSIGNED_SHORT_5_5_5_1: 110 case GL_UNSIGNED_SHORT_1_5_5_5_REV: 111 case GL_UNSIGNED_SHORT_8_8_APPLE: 112 case GL_UNSIGNED_SHORT_8_8_REV_APPLE: 113 return 2; 114 case GL_UNSIGNED_BYTE: 115 case GL_BYTE: 116 case GL_UNSIGNED_BYTE_3_3_2: 117 case GL_UNSIGNED_BYTE_2_3_3_REV: 118 return 1; 119 case GL_INT: 120 case GL_UNSIGNED_INT: 121 case GL_FLOAT: 122 case GL_UNSIGNED_INT_8_8_8_8: 123 case GL_UNSIGNED_INT_8_8_8_8_REV: 124 case GL_UNSIGNED_INT_10_10_10_2: 125 case GL_UNSIGNED_INT_2_10_10_10_REV: 126 case GL_UNSIGNED_INT_24_8_NV: 127 return 4; 128 default: 129 return 0; 130 } 131} 132 133/* 134** Compute memory required for internal packed array of data of given type 135** and format. 136*/ 137GLint 138__glImageSize(GLsizei width, GLsizei height, GLsizei depth, 139 GLenum format, GLenum type, GLenum target) 140{ 141 int bytes_per_row; 142 int components; 143 144 switch (target) { 145 case GL_PROXY_TEXTURE_1D: 146 case GL_PROXY_TEXTURE_2D: 147 case GL_PROXY_TEXTURE_3D: 148 case GL_PROXY_TEXTURE_4D_SGIS: 149 case GL_PROXY_TEXTURE_CUBE_MAP: 150 case GL_PROXY_TEXTURE_RECTANGLE_ARB: 151 case GL_PROXY_HISTOGRAM: 152 case GL_PROXY_COLOR_TABLE: 153 case GL_PROXY_TEXTURE_COLOR_TABLE_SGI: 154 case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: 155 case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: 156 case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP: 157 return 0; 158 } 159 160 if (width < 0 || height < 0 || depth < 0) { 161 return 0; 162 } 163 164 /* 165 ** Zero is returned if either format or type are invalid. 166 */ 167 components = __glElementsPerGroup(format, type); 168 if (type == GL_BITMAP) { 169 if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { 170 bytes_per_row = (width + 7) >> 3; 171 } 172 else { 173 return 0; 174 } 175 } 176 else { 177 bytes_per_row = __glBytesPerElement(type) * width; 178 } 179 180 return bytes_per_row * height * depth * components; 181} 182