History log of /external/mesa3d/src/glx/compsize.c
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
8937c166efaaae6e05d8c8cd30be220b577729b8 09-Sep-2010 Jon TURNEY <jon.turney@dronecode.org.uk> Have __glImageSize handle format GL_DEPTH_STENCIL_NV the same way as the server does

There is a mismatch between the way the X server and GLX library
calculates the image size for format GL_DEPTH_STENCIL(|_NV|_EXT)

See https://bugs.freedesktop.org/show_bug.cgi?id=30102

Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
/external/mesa3d/src/glx/compsize.c
bb45ab0a96bd17bc4c575ef5460d5c65acd8768b 20-Nov-2009 Ian Romanick <ian.d.romanick@intel.com> ARB_texture_rg: Add GLX protocol support
/external/mesa3d/src/glx/compsize.c
4b1f98241f9601c2b163bb41e45aa567f9cd61dd 18-Sep-2010 Ian Romanick <ian.d.romanick@intel.com> Remove GL_MESA_packed_depth_stencil

This extension was never enabled in any driver.
/external/mesa3d/src/glx/compsize.c
6e8897ff9f90601ebf6eed500ad942c11b54d1f7 09-Feb-2010 Kristian Høgsberg <krh@bitplanet.net> Retire miniglx and move the actual glx code up to src/glx
/external/mesa3d/src/glx/compsize.c