8937c166efaaae6e05d8c8cd30be220b577729b8 |
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09-Sep-2010 |
Jon TURNEY <jon.turney@dronecode.org.uk> |
Have __glImageSize handle format GL_DEPTH_STENCIL_NV the same way as the server does There is a mismatch between the way the X server and GLX library calculates the image size for format GL_DEPTH_STENCIL(|_NV|_EXT) See https://bugs.freedesktop.org/show_bug.cgi?id=30102 Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
/external/mesa3d/src/glx/compsize.c
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bb45ab0a96bd17bc4c575ef5460d5c65acd8768b |
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20-Nov-2009 |
Ian Romanick <ian.d.romanick@intel.com> |
ARB_texture_rg: Add GLX protocol support
/external/mesa3d/src/glx/compsize.c
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4b1f98241f9601c2b163bb41e45aa567f9cd61dd |
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18-Sep-2010 |
Ian Romanick <ian.d.romanick@intel.com> |
Remove GL_MESA_packed_depth_stencil This extension was never enabled in any driver.
/external/mesa3d/src/glx/compsize.c
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6e8897ff9f90601ebf6eed500ad942c11b54d1f7 |
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09-Feb-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Retire miniglx and move the actual glx code up to src/glx
/external/mesa3d/src/glx/compsize.c
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