brw_vec4_emit.cpp revision 814a9bef30beda427e8fbf6f3b8abb6a45f0e2e4
1/*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24#include "brw_vec4.h"
25#include "../glsl/ir_print_visitor.h"
26
27extern "C" {
28#include "brw_eu.h"
29};
30
31using namespace brw;
32
33namespace brw {
34
35int
36vec4_visitor::setup_attributes(int payload_reg)
37{
38   int nr_attributes;
39   int attribute_map[VERT_ATTRIB_MAX];
40
41   nr_attributes = 0;
42   for (int i = 0; i < VERT_ATTRIB_MAX; i++) {
43      if (prog_data->inputs_read & BITFIELD64_BIT(i)) {
44	 attribute_map[i] = payload_reg + nr_attributes;
45	 nr_attributes++;
46      }
47   }
48
49   foreach_iter(exec_list_iterator, iter, this->instructions) {
50      vec4_instruction *inst = (vec4_instruction *)iter.get();
51
52      for (int i = 0; i < 3; i++) {
53	 if (inst->src[i].file != ATTR)
54	    continue;
55
56	 inst->src[i].file = HW_REG;
57	 inst->src[i].fixed_hw_reg = brw_vec8_grf(attribute_map[inst->src[i].reg], 0);
58	 inst->src[i].fixed_hw_reg.dw1.bits.swizzle = inst->src[i].swizzle;
59      }
60   }
61
62   /* The BSpec says we always have to read at least one thing from
63    * the VF, and it appears that the hardware wedges otherwise.
64    */
65   if (nr_attributes == 0)
66      nr_attributes = 1;
67
68   prog_data->urb_read_length = (nr_attributes + 1) / 2;
69
70   return payload_reg + nr_attributes;
71}
72
73int
74vec4_visitor::setup_uniforms(int reg)
75{
76   /* User clip planes from curbe:
77    */
78   if (c->key.nr_userclip) {
79      if (intel->gen >= 6) {
80	 for (int i = 0; i < c->key.nr_userclip; i++) {
81	    c->userplane[i] = stride(brw_vec4_grf(reg + i / 2,
82						  (i % 2) * 4), 0, 4, 1);
83	 }
84	 reg += ALIGN(c->key.nr_userclip, 2) / 2;
85      } else {
86	 for (int i = 0; i < c->key.nr_userclip; i++) {
87	    c->userplane[i] = stride(brw_vec4_grf(reg + (6 + i) / 2,
88						  (i % 2) * 4), 0, 4, 1);
89	 }
90	 reg += (ALIGN(6 + c->key.nr_userclip, 4) / 4) * 2;
91      }
92   }
93
94   /* The pre-gen6 VS requires that some push constants get loaded no
95    * matter what, or the GPU would hang.
96    */
97   if (intel->gen < 6 && this->uniforms == 0) {
98      this->uniform_size[this->uniforms] = 1;
99
100      for (unsigned int i = 0; i < 4; i++) {
101	 unsigned int slot = this->uniforms * 4 + i;
102
103	 c->prog_data.param[slot] = NULL;
104	 c->prog_data.param_convert[slot] = PARAM_CONVERT_ZERO;
105      }
106
107      this->uniforms++;
108      reg++;
109   } else {
110      reg += ALIGN(uniforms, 2) / 2;
111   }
112
113   /* for now, we are not doing any elimination of unused slots, nor
114    * are we packing our uniforms.
115    */
116   c->prog_data.nr_params = this->uniforms * 4;
117
118   c->prog_data.curb_read_length = reg - 1;
119   c->prog_data.uses_new_param_layout = true;
120
121   return reg;
122}
123
124void
125vec4_visitor::setup_payload(void)
126{
127   int reg = 0;
128
129   /* The payload always contains important data in g0, which contains
130    * the URB handles that are passed on to the URB write at the end
131    * of the thread.  So, we always start push constants at g1.
132    */
133   reg++;
134
135   reg = setup_uniforms(reg);
136
137   reg = setup_attributes(reg);
138
139   this->first_non_payload_grf = reg;
140}
141
142struct brw_reg
143vec4_instruction::get_dst(void)
144{
145   struct brw_reg brw_reg;
146
147   switch (dst.file) {
148   case GRF:
149      brw_reg = brw_vec8_grf(dst.reg + dst.reg_offset, 0);
150      brw_reg = retype(brw_reg, dst.type);
151      brw_reg.dw1.bits.writemask = dst.writemask;
152      break;
153
154   case HW_REG:
155      brw_reg = dst.fixed_hw_reg;
156      break;
157
158   case BAD_FILE:
159      brw_reg = brw_null_reg();
160      break;
161
162   default:
163      assert(!"not reached");
164      brw_reg = brw_null_reg();
165      break;
166   }
167   return brw_reg;
168}
169
170struct brw_reg
171vec4_instruction::get_src(int i)
172{
173   struct brw_reg brw_reg;
174
175   switch (src[i].file) {
176   case GRF:
177      brw_reg = brw_vec8_grf(src[i].reg + src[i].reg_offset, 0);
178      brw_reg = retype(brw_reg, src[i].type);
179      brw_reg.dw1.bits.swizzle = src[i].swizzle;
180      if (src[i].abs)
181	 brw_reg = brw_abs(brw_reg);
182      if (src[i].negate)
183	 brw_reg = negate(brw_reg);
184      break;
185
186   case IMM:
187      switch (src[i].type) {
188      case BRW_REGISTER_TYPE_F:
189	 brw_reg = brw_imm_f(src[i].imm.f);
190	 break;
191      case BRW_REGISTER_TYPE_D:
192	 brw_reg = brw_imm_d(src[i].imm.i);
193	 break;
194      case BRW_REGISTER_TYPE_UD:
195	 brw_reg = brw_imm_ud(src[i].imm.u);
196	 break;
197      default:
198	 assert(!"not reached");
199	 brw_reg = brw_null_reg();
200	 break;
201      }
202      break;
203
204   case UNIFORM:
205      brw_reg = stride(brw_vec4_grf(1 + (src[i].reg + src[i].reg_offset) / 2,
206				    ((src[i].reg + src[i].reg_offset) % 2) * 4),
207		       0, 4, 1);
208      brw_reg = retype(brw_reg, src[i].type);
209      brw_reg.dw1.bits.swizzle = src[i].swizzle;
210      if (src[i].abs)
211	 brw_reg = brw_abs(brw_reg);
212      if (src[i].negate)
213	 brw_reg = negate(brw_reg);
214      break;
215
216   case HW_REG:
217      brw_reg = src[i].fixed_hw_reg;
218      break;
219
220   case BAD_FILE:
221      /* Probably unused. */
222      brw_reg = brw_null_reg();
223      break;
224   case ATTR:
225   default:
226      assert(!"not reached");
227      brw_reg = brw_null_reg();
228      break;
229   }
230
231   return brw_reg;
232}
233
234void
235vec4_visitor::generate_math1_gen4(vec4_instruction *inst,
236				  struct brw_reg dst,
237				  struct brw_reg src)
238{
239   brw_math(p,
240	    dst,
241	    brw_math_function(inst->opcode),
242	    BRW_MATH_SATURATE_NONE,
243	    inst->base_mrf,
244	    src,
245	    BRW_MATH_DATA_SCALAR,
246	    BRW_MATH_PRECISION_FULL);
247}
248
249void
250vec4_visitor::generate_math1_gen6(vec4_instruction *inst,
251				  struct brw_reg dst,
252				  struct brw_reg src)
253{
254   brw_math(p,
255	    dst,
256	    brw_math_function(inst->opcode),
257	    BRW_MATH_SATURATE_NONE,
258	    inst->base_mrf,
259	    src,
260	    BRW_MATH_DATA_SCALAR,
261	    BRW_MATH_PRECISION_FULL);
262}
263
264void
265vec4_visitor::generate_urb_write(vec4_instruction *inst)
266{
267   brw_urb_WRITE(p,
268		 brw_null_reg(), /* dest */
269		 inst->base_mrf, /* starting mrf reg nr */
270		 brw_vec8_grf(0, 0), /* src */
271		 false,		/* allocate */
272		 true,		/* used */
273		 inst->mlen,
274		 0,		/* response len */
275		 inst->eot,	/* eot */
276		 inst->eot,	/* writes complete */
277		 inst->offset,	/* urb destination offset */
278		 BRW_URB_SWIZZLE_INTERLEAVE);
279}
280
281void
282vec4_visitor::generate_vs_instruction(vec4_instruction *instruction,
283				      struct brw_reg dst,
284				      struct brw_reg *src)
285{
286   vec4_instruction *inst = (vec4_instruction *)instruction;
287
288   switch (inst->opcode) {
289   case SHADER_OPCODE_RCP:
290   case SHADER_OPCODE_RSQ:
291   case SHADER_OPCODE_SQRT:
292   case SHADER_OPCODE_EXP2:
293   case SHADER_OPCODE_LOG2:
294   case SHADER_OPCODE_SIN:
295   case SHADER_OPCODE_COS:
296      if (intel->gen >= 6) {
297	 generate_math1_gen6(inst, dst, src[0]);
298      } else {
299	 generate_math1_gen4(inst, dst, src[0]);
300      }
301      break;
302
303   case SHADER_OPCODE_POW:
304      assert(!"finishme");
305      break;
306
307   case VS_OPCODE_URB_WRITE:
308      generate_urb_write(inst);
309      break;
310
311   default:
312      if (inst->opcode < (int)ARRAY_SIZE(brw_opcodes)) {
313	 fail("unsupported opcode in `%s' in VS\n",
314	      brw_opcodes[inst->opcode].name);
315      } else {
316	 fail("Unsupported opcode %d in VS", inst->opcode);
317      }
318   }
319}
320
321bool
322vec4_visitor::run()
323{
324   /* Generate FS IR for main().  (the visitor only descends into
325    * functions called "main").
326    */
327   foreach_iter(exec_list_iterator, iter, *shader->ir) {
328      ir_instruction *ir = (ir_instruction *)iter.get();
329      base_ir = ir;
330      ir->accept(this);
331   }
332
333   emit_urb_writes();
334
335   if (failed)
336      return false;
337
338   setup_payload();
339   reg_allocate();
340
341   brw_set_access_mode(p, BRW_ALIGN_16);
342
343   generate_code();
344
345   return !failed;
346}
347
348void
349vec4_visitor::generate_code()
350{
351   int last_native_inst = p->nr_insn;
352   const char *last_annotation_string = NULL;
353   ir_instruction *last_annotation_ir = NULL;
354
355   int loop_stack_array_size = 16;
356   int loop_stack_depth = 0;
357   brw_instruction **loop_stack =
358      rzalloc_array(this->mem_ctx, brw_instruction *, loop_stack_array_size);
359   int *if_depth_in_loop =
360      rzalloc_array(this->mem_ctx, int, loop_stack_array_size);
361
362
363   if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
364      printf("Native code for vertex shader %d:\n", prog->Name);
365   }
366
367   foreach_list(node, &this->instructions) {
368      vec4_instruction *inst = (vec4_instruction *)node;
369      struct brw_reg src[3], dst;
370
371      if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
372	 if (last_annotation_ir != inst->ir) {
373	    last_annotation_ir = inst->ir;
374	    if (last_annotation_ir) {
375	       printf("   ");
376	       last_annotation_ir->print();
377	       printf("\n");
378	    }
379	 }
380	 if (last_annotation_string != inst->annotation) {
381	    last_annotation_string = inst->annotation;
382	    if (last_annotation_string)
383	       printf("   %s\n", last_annotation_string);
384	 }
385      }
386
387      for (unsigned int i = 0; i < 3; i++) {
388	 src[i] = inst->get_src(i);
389      }
390      dst = inst->get_dst();
391
392      brw_set_conditionalmod(p, inst->conditional_mod);
393      brw_set_predicate_control(p, inst->predicate);
394      brw_set_predicate_inverse(p, inst->predicate_inverse);
395      brw_set_saturate(p, inst->saturate);
396
397      switch (inst->opcode) {
398      case BRW_OPCODE_MOV:
399	 brw_MOV(p, dst, src[0]);
400	 break;
401      case BRW_OPCODE_ADD:
402	 brw_ADD(p, dst, src[0], src[1]);
403	 break;
404      case BRW_OPCODE_MUL:
405	 brw_MUL(p, dst, src[0], src[1]);
406	 break;
407
408      case BRW_OPCODE_FRC:
409	 brw_FRC(p, dst, src[0]);
410	 break;
411      case BRW_OPCODE_RNDD:
412	 brw_RNDD(p, dst, src[0]);
413	 break;
414      case BRW_OPCODE_RNDE:
415	 brw_RNDE(p, dst, src[0]);
416	 break;
417      case BRW_OPCODE_RNDZ:
418	 brw_RNDZ(p, dst, src[0]);
419	 break;
420
421      case BRW_OPCODE_AND:
422	 brw_AND(p, dst, src[0], src[1]);
423	 break;
424      case BRW_OPCODE_OR:
425	 brw_OR(p, dst, src[0], src[1]);
426	 break;
427      case BRW_OPCODE_XOR:
428	 brw_XOR(p, dst, src[0], src[1]);
429	 break;
430      case BRW_OPCODE_NOT:
431	 brw_NOT(p, dst, src[0]);
432	 break;
433      case BRW_OPCODE_ASR:
434	 brw_ASR(p, dst, src[0], src[1]);
435	 break;
436      case BRW_OPCODE_SHR:
437	 brw_SHR(p, dst, src[0], src[1]);
438	 break;
439      case BRW_OPCODE_SHL:
440	 brw_SHL(p, dst, src[0], src[1]);
441	 break;
442
443      case BRW_OPCODE_CMP:
444	 brw_CMP(p, dst, inst->conditional_mod, src[0], src[1]);
445	 break;
446      case BRW_OPCODE_SEL:
447	 brw_SEL(p, dst, src[0], src[1]);
448	 break;
449
450      case BRW_OPCODE_IF:
451	 if (inst->src[0].file != BAD_FILE) {
452	    /* The instruction has an embedded compare (only allowed on gen6) */
453	    assert(intel->gen == 6);
454	    gen6_IF(p, inst->conditional_mod, src[0], src[1]);
455	 } else {
456	    brw_IF(p, BRW_EXECUTE_8);
457	 }
458	 if_depth_in_loop[loop_stack_depth]++;
459	 break;
460
461      case BRW_OPCODE_ELSE:
462	 brw_ELSE(p);
463	 break;
464      case BRW_OPCODE_ENDIF:
465	 brw_ENDIF(p);
466	 if_depth_in_loop[loop_stack_depth]--;
467	 break;
468
469      case BRW_OPCODE_DO:
470	 loop_stack[loop_stack_depth++] = brw_DO(p, BRW_EXECUTE_8);
471	 if (loop_stack_array_size <= loop_stack_depth) {
472	    loop_stack_array_size *= 2;
473	    loop_stack = reralloc(this->mem_ctx, loop_stack, brw_instruction *,
474				  loop_stack_array_size);
475	    if_depth_in_loop = reralloc(this->mem_ctx, if_depth_in_loop, int,
476				        loop_stack_array_size);
477	 }
478	 if_depth_in_loop[loop_stack_depth] = 0;
479	 break;
480
481      case BRW_OPCODE_BREAK:
482	 brw_BREAK(p, if_depth_in_loop[loop_stack_depth]);
483	 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
484	 break;
485      case BRW_OPCODE_CONTINUE:
486	 /* FINISHME: We need to write the loop instruction support still. */
487	 if (intel->gen >= 6)
488	    gen6_CONT(p, loop_stack[loop_stack_depth - 1]);
489	 else
490	    brw_CONT(p, if_depth_in_loop[loop_stack_depth]);
491	 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
492	 break;
493
494      case BRW_OPCODE_WHILE: {
495	 struct brw_instruction *inst0, *inst1;
496	 GLuint br = 1;
497
498	 if (intel->gen >= 5)
499	    br = 2;
500
501	 assert(loop_stack_depth > 0);
502	 loop_stack_depth--;
503	 inst0 = inst1 = brw_WHILE(p, loop_stack[loop_stack_depth]);
504	 if (intel->gen < 6) {
505	    /* patch all the BREAK/CONT instructions from last BGNLOOP */
506	    while (inst0 > loop_stack[loop_stack_depth]) {
507	       inst0--;
508	       if (inst0->header.opcode == BRW_OPCODE_BREAK &&
509		   inst0->bits3.if_else.jump_count == 0) {
510		  inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
511	    }
512	       else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
513			inst0->bits3.if_else.jump_count == 0) {
514		  inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
515	       }
516	    }
517	 }
518      }
519	 break;
520
521      default:
522	 generate_vs_instruction(inst, dst, src);
523	 break;
524      }
525
526      if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
527	 for (unsigned int i = last_native_inst; i < p->nr_insn; i++) {
528	    if (0) {
529	       printf("0x%08x 0x%08x 0x%08x 0x%08x ",
530		      ((uint32_t *)&p->store[i])[3],
531		      ((uint32_t *)&p->store[i])[2],
532		      ((uint32_t *)&p->store[i])[1],
533		      ((uint32_t *)&p->store[i])[0]);
534	    }
535	    brw_disasm(stdout, &p->store[i], intel->gen);
536	 }
537      }
538
539      last_native_inst = p->nr_insn;
540   }
541
542   if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
543      printf("\n");
544   }
545
546   ralloc_free(loop_stack);
547   ralloc_free(if_depth_in_loop);
548
549   brw_set_uip_jip(p);
550
551   /* OK, while the INTEL_DEBUG=vs above is very nice for debugging VS
552    * emit issues, it doesn't get the jump distances into the output,
553    * which is often something we want to debug.  So this is here in
554    * case you're doing that.
555    */
556   if (0) {
557      if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
558	 for (unsigned int i = 0; i < p->nr_insn; i++) {
559	    printf("0x%08x 0x%08x 0x%08x 0x%08x ",
560		   ((uint32_t *)&p->store[i])[3],
561		   ((uint32_t *)&p->store[i])[2],
562		   ((uint32_t *)&p->store[i])[1],
563		   ((uint32_t *)&p->store[i])[0]);
564	    brw_disasm(stdout, &p->store[i], intel->gen);
565	 }
566      }
567   }
568}
569
570extern "C" {
571
572bool
573brw_vs_emit(struct brw_vs_compile *c)
574{
575   struct brw_compile *p = &c->func;
576   struct brw_context *brw = p->brw;
577   struct intel_context *intel = &brw->intel;
578   struct gl_context *ctx = &intel->ctx;
579   struct gl_shader_program *prog = ctx->Shader.CurrentVertexProgram;
580
581   if (!prog)
582      return false;
583
584   struct brw_shader *shader =
585     (brw_shader *) prog->_LinkedShaders[MESA_SHADER_VERTEX];
586   if (!shader)
587      return false;
588
589   if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
590      printf("GLSL IR for native vertex shader %d:\n", prog->Name);
591      _mesa_print_ir(shader->ir, NULL);
592      printf("\n\n");
593   }
594
595   vec4_visitor v(c, prog, shader);
596   if (!v.run()) {
597      /* FINISHME: Cleanly fail, test at link time, etc. */
598      assert(!"not reached");
599      return false;
600   }
601
602   return true;
603}
604
605} /* extern "C" */
606
607} /* namespace brw */
608