brw_vs_surface_state.c revision 0983c6869bead0c31c62e5b1dda7f70898d43971
1/* 2 Copyright (C) Intel Corp. 2006. All Rights Reserved. 3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to 4 develop this 3D driver. 5 6 Permission is hereby granted, free of charge, to any person obtaining 7 a copy of this software and associated documentation files (the 8 "Software"), to deal in the Software without restriction, including 9 without limitation the rights to use, copy, modify, merge, publish, 10 distribute, sublicense, and/or sell copies of the Software, and to 11 permit persons to whom the Software is furnished to do so, subject to 12 the following conditions: 13 14 The above copyright notice and this permission notice (including the 15 next paragraph) shall be included in all copies or substantial 16 portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 26 **********************************************************************/ 27 /* 28 * Authors: 29 * Keith Whitwell <keith@tungstengraphics.com> 30 */ 31 32#include "main/mtypes.h" 33#include "program/prog_parameter.h" 34 35#include "brw_context.h" 36#include "brw_state.h" 37 38/* Creates a new VS constant buffer reflecting the current VS program's 39 * constants, if needed by the VS program. 40 * 41 * Otherwise, constants go through the CURBEs using the brw_constant_buffer 42 * state atom. 43 */ 44static void 45brw_upload_vs_pull_constants(struct brw_context *brw) 46{ 47 struct gl_context *ctx = &brw->intel.ctx; 48 struct intel_context *intel = &brw->intel; 49 /* BRW_NEW_VERTEX_PROGRAM */ 50 struct brw_vertex_program *vp = 51 (struct brw_vertex_program *) brw->vertex_program; 52 const struct gl_program_parameter_list *params = vp->program.Base.Parameters; 53 int i; 54 55 if (vp->program.IsNVProgram) 56 _mesa_load_tracked_matrices(ctx); 57 58 /* Updates the ParamaterValues[i] pointers for all parameters of the 59 * basic type of PROGRAM_STATE_VAR. 60 */ 61 _mesa_load_state_parameters(&brw->intel.ctx, vp->program.Base.Parameters); 62 63 /* CACHE_NEW_VS_PROG */ 64 if (!brw->vs.prog_data->nr_pull_params) { 65 if (brw->vs.const_bo) { 66 drm_intel_bo_unreference(brw->vs.const_bo); 67 brw->vs.const_bo = NULL; 68 brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF; 69 } 70 return; 71 } 72 73 /* _NEW_PROGRAM_CONSTANTS */ 74 drm_intel_bo_unreference(brw->vs.const_bo); 75 brw->vs.const_bo = drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", 76 brw->vs.prog_data->nr_pull_params * 4, 77 64); 78 79 drm_intel_gem_bo_map_gtt(brw->vs.const_bo); 80 for (i = 0; i < brw->vs.prog_data->nr_pull_params; i++) { 81 memcpy(brw->vs.const_bo->virtual + i * 4, 82 brw->vs.prog_data->pull_param[i], 83 4); 84 } 85 86 if (0) { 87 for (i = 0; i < params->NumParameters; i++) { 88 float *row = (float *)brw->vs.const_bo->virtual + i * 4; 89 printf("vs const surface %3d: %4.3f %4.3f %4.3f %4.3f\n", 90 i, row[0], row[1], row[2], row[3]); 91 } 92 } 93 94 drm_intel_gem_bo_unmap_gtt(brw->vs.const_bo); 95 brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF; 96} 97 98const struct brw_tracked_state brw_vs_constants = { 99 .dirty = { 100 .mesa = (_NEW_PROGRAM_CONSTANTS), 101 .brw = (BRW_NEW_VERTEX_PROGRAM), 102 .cache = CACHE_NEW_VS_PROG, 103 }, 104 .emit = brw_upload_vs_pull_constants, 105}; 106 107/** 108 * Update the surface state for a VS constant buffer. 109 * 110 * Sets brw->vs.surf_bo[surf] and brw->vp->const_buffer. 111 */ 112static void 113brw_update_vs_constant_surface( struct gl_context *ctx, 114 GLuint surf) 115{ 116 struct brw_context *brw = brw_context(ctx); 117 struct intel_context *intel = &brw->intel; 118 struct brw_vertex_program *vp = 119 (struct brw_vertex_program *) brw->vertex_program; 120 const struct gl_program_parameter_list *params = vp->program.Base.Parameters; 121 122 assert(surf == 0); 123 124 /* If there's no constant buffer, then no surface BO is needed to point at 125 * it. 126 */ 127 if (brw->vs.const_bo == NULL) { 128 brw->vs.surf_offset[surf] = 0; 129 return; 130 } 131 132 intel->vtbl.create_constant_surface(brw, brw->vs.const_bo, 133 params->NumParameters, 134 &brw->vs.surf_offset[surf]); 135} 136 137/** 138 * Vertex shader surfaces (constant buffer). 139 * 140 * This consumes the state updates for the constant buffer needing 141 * to be updated, and produces BRW_NEW_NR_VS_SURFACES for the VS unit. 142 */ 143static void 144brw_upload_vs_surfaces(struct brw_context *brw) 145{ 146 struct gl_context *ctx = &brw->intel.ctx; 147 uint32_t *bind; 148 int i; 149 int nr_surfaces = 0; 150 151 /* BRW_NEW_VS_CONSTBUF */ 152 if (brw->vs.const_bo) { 153 nr_surfaces = 1; 154 brw_update_vs_constant_surface(ctx, SURF_INDEX_VERT_CONST_BUFFER); 155 } 156 157 if (nr_surfaces != 0) { 158 bind = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 159 sizeof(uint32_t) * nr_surfaces, 160 32, &brw->vs.bind_bo_offset); 161 162 for (i = 0; i < nr_surfaces; i++) { 163 /* BRW_NEW_VS_CONSTBUF */ 164 bind[i] = brw->vs.surf_offset[i]; 165 } 166 brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE; 167 } else { 168 if (brw->vs.bind_bo_offset) { 169 brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE; 170 brw->vs.bind_bo_offset = 0; 171 } 172 } 173 174 if (brw->vs.nr_surfaces != nr_surfaces) { 175 brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES; 176 brw->vs.nr_surfaces = nr_surfaces; 177 } 178} 179 180const struct brw_tracked_state brw_vs_surfaces = { 181 .dirty = { 182 .mesa = 0, 183 .brw = (BRW_NEW_VS_CONSTBUF | 184 BRW_NEW_BATCH), 185 .cache = 0 186 }, 187 .emit = brw_upload_vs_surfaces, 188}; 189