brw_vs_surface_state.c revision 5bffbd7ba2ba2ff21469b2a69a0ed67f0802fec7
1/* 2 Copyright (C) Intel Corp. 2006. All Rights Reserved. 3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to 4 develop this 3D driver. 5 6 Permission is hereby granted, free of charge, to any person obtaining 7 a copy of this software and associated documentation files (the 8 "Software"), to deal in the Software without restriction, including 9 without limitation the rights to use, copy, modify, merge, publish, 10 distribute, sublicense, and/or sell copies of the Software, and to 11 permit persons to whom the Software is furnished to do so, subject to 12 the following conditions: 13 14 The above copyright notice and this permission notice (including the 15 next paragraph) shall be included in all copies or substantial 16 portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 26 **********************************************************************/ 27 /* 28 * Authors: 29 * Keith Whitwell <keith@tungstengraphics.com> 30 */ 31 32#include "main/mtypes.h" 33#include "program/prog_parameter.h" 34 35#include "brw_context.h" 36#include "brw_state.h" 37 38/* Creates a new VS constant buffer reflecting the current VS program's 39 * constants, if needed by the VS program. 40 * 41 * Otherwise, constants go through the CURBEs using the brw_constant_buffer 42 * state atom. 43 */ 44static void 45brw_upload_vs_pull_constants(struct brw_context *brw) 46{ 47 struct gl_context *ctx = &brw->intel.ctx; 48 struct intel_context *intel = &brw->intel; 49 /* BRW_NEW_VERTEX_PROGRAM */ 50 struct brw_vertex_program *vp = 51 (struct brw_vertex_program *) brw->vertex_program; 52 const struct gl_program_parameter_list *params = vp->program.Base.Parameters; 53 int i; 54 55 if (vp->program.IsNVProgram) 56 _mesa_load_tracked_matrices(ctx); 57 58 /* Updates the ParamaterValues[i] pointers for all parameters of the 59 * basic type of PROGRAM_STATE_VAR. 60 */ 61 _mesa_load_state_parameters(&brw->intel.ctx, vp->program.Base.Parameters); 62 63 /* CACHE_NEW_VS_PROG */ 64 if (!brw->vs.prog_data->nr_pull_params) { 65 if (brw->vs.const_bo) { 66 drm_intel_bo_unreference(brw->vs.const_bo); 67 brw->vs.const_bo = NULL; 68 brw->vs.surf_offset[SURF_INDEX_VERT_CONST_BUFFER] = 0; 69 brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF; 70 } 71 return; 72 } 73 74 /* _NEW_PROGRAM_CONSTANTS */ 75 drm_intel_bo_unreference(brw->vs.const_bo); 76 brw->vs.const_bo = drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", 77 brw->vs.prog_data->nr_pull_params * 4, 78 64); 79 80 drm_intel_gem_bo_map_gtt(brw->vs.const_bo); 81 for (i = 0; i < brw->vs.prog_data->nr_pull_params; i++) { 82 memcpy(brw->vs.const_bo->virtual + i * 4, 83 brw->vs.prog_data->pull_param[i], 84 4); 85 } 86 87 if (0) { 88 for (i = 0; i < params->NumParameters; i++) { 89 float *row = (float *)brw->vs.const_bo->virtual + i * 4; 90 printf("vs const surface %3d: %4.3f %4.3f %4.3f %4.3f\n", 91 i, row[0], row[1], row[2], row[3]); 92 } 93 } 94 95 drm_intel_gem_bo_unmap_gtt(brw->vs.const_bo); 96 97 const int surf = SURF_INDEX_VERT_CONST_BUFFER; 98 intel->vtbl.create_constant_surface(brw, brw->vs.const_bo, 0, 99 params->NumParameters, 100 &brw->vs.surf_offset[surf]); 101 102 brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF; 103} 104 105const struct brw_tracked_state brw_vs_pull_constants = { 106 .dirty = { 107 .mesa = (_NEW_PROGRAM_CONSTANTS), 108 .brw = (BRW_NEW_BATCH | BRW_NEW_VERTEX_PROGRAM), 109 .cache = CACHE_NEW_VS_PROG, 110 }, 111 .emit = brw_upload_vs_pull_constants, 112}; 113 114/** 115 * Constructs the binding table for the WM surface state, which maps unit 116 * numbers to surface state objects. 117 */ 118static void 119brw_vs_upload_binding_table(struct brw_context *brw) 120{ 121 uint32_t *bind; 122 int i; 123 124 /* CACHE_NEW_VS_PROG: Skip making a binding table if we don't use textures or 125 * pull constants. 126 */ 127 if (brw->vs.prog_data->num_surfaces == 0) { 128 if (brw->vs.bind_bo_offset != 0) { 129 brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE; 130 brw->vs.bind_bo_offset = 0; 131 } 132 return; 133 } 134 135 /* Might want to calculate nr_surfaces first, to avoid taking up so much 136 * space for the binding table. 137 */ 138 bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE, 139 sizeof(uint32_t) * BRW_MAX_VS_SURFACES, 140 32, &brw->vs.bind_bo_offset); 141 142 /* BRW_NEW_SURFACES and BRW_NEW_VS_CONSTBUF */ 143 for (i = 0; i < BRW_MAX_VS_SURFACES; i++) { 144 bind[i] = brw->vs.surf_offset[i]; 145 } 146 147 brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE; 148} 149 150const struct brw_tracked_state brw_vs_binding_table = { 151 .dirty = { 152 .mesa = 0, 153 .brw = (BRW_NEW_BATCH | 154 BRW_NEW_VS_CONSTBUF | 155 BRW_NEW_SURFACES), 156 .cache = CACHE_NEW_VS_PROG 157 }, 158 .emit = brw_vs_upload_binding_table, 159}; 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