brw_vs_surface_state.c revision c3e3903a9089043b280c461a72dab5158dc25d32
1/*
2 Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28  * Authors:
29  *   Keith Whitwell <keith@tungstengraphics.com>
30  */
31
32#include "main/mtypes.h"
33#include "program/prog_parameter.h"
34
35#include "brw_context.h"
36#include "brw_state.h"
37
38/* Creates a new VS constant buffer reflecting the current VS program's
39 * constants, if needed by the VS program.
40 *
41 * Otherwise, constants go through the CURBEs using the brw_constant_buffer
42 * state atom.
43 */
44static void
45brw_upload_vs_pull_constants(struct brw_context *brw)
46{
47   struct gl_context *ctx = &brw->intel.ctx;
48   struct intel_context *intel = &brw->intel;
49   /* BRW_NEW_VERTEX_PROGRAM */
50   struct brw_vertex_program *vp =
51      (struct brw_vertex_program *) brw->vertex_program;
52   const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
53   int i;
54
55   if (vp->program.IsNVProgram)
56      _mesa_load_tracked_matrices(ctx);
57
58   /* Updates the ParamaterValues[i] pointers for all parameters of the
59    * basic type of PROGRAM_STATE_VAR.
60    */
61   _mesa_load_state_parameters(&brw->intel.ctx, vp->program.Base.Parameters);
62
63   /* CACHE_NEW_VS_PROG */
64   if (!brw->vs.prog_data->nr_pull_params) {
65      if (brw->vs.const_bo) {
66	 drm_intel_bo_unreference(brw->vs.const_bo);
67	 brw->vs.const_bo = NULL;
68	 brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF;
69      }
70      return;
71   }
72
73   /* _NEW_PROGRAM_CONSTANTS */
74   drm_intel_bo_unreference(brw->vs.const_bo);
75   brw->vs.const_bo = drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer",
76					 brw->vs.prog_data->nr_pull_params * 4,
77					 64);
78
79   drm_intel_gem_bo_map_gtt(brw->vs.const_bo);
80   for (i = 0; i < brw->vs.prog_data->nr_pull_params; i++) {
81      memcpy(brw->vs.const_bo->virtual + i * 4,
82	     brw->vs.prog_data->pull_param[i],
83	     4);
84   }
85
86   if (0) {
87      for (i = 0; i < params->NumParameters; i++) {
88	 float *row = (float *)brw->vs.const_bo->virtual + i * 4;
89	 printf("vs const surface %3d: %4.3f %4.3f %4.3f %4.3f\n",
90		i, row[0], row[1], row[2], row[3]);
91      }
92   }
93
94   drm_intel_gem_bo_unmap_gtt(brw->vs.const_bo);
95   brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF;
96}
97
98const struct brw_tracked_state brw_vs_constants = {
99   .dirty = {
100      .mesa = (_NEW_PROGRAM_CONSTANTS),
101      .brw = (BRW_NEW_VERTEX_PROGRAM),
102      .cache = CACHE_NEW_VS_PROG,
103   },
104   .emit = brw_upload_vs_pull_constants,
105};
106
107/**
108 * Update the surface state for a VS constant buffer.
109 *
110 * Sets brw->vs.surf_bo[surf] and brw->vp->const_buffer.
111 */
112static void
113brw_update_vs_constant_surface( struct gl_context *ctx,
114                                GLuint surf)
115{
116   struct brw_context *brw = brw_context(ctx);
117   struct intel_context *intel = &brw->intel;
118   struct brw_vertex_program *vp =
119      (struct brw_vertex_program *) brw->vertex_program;
120   const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
121
122   assert(surf == 0);
123
124   /* If there's no constant buffer, then no surface BO is needed to point at
125    * it.
126    */
127   if (brw->vs.const_bo == NULL) {
128      brw->vs.surf_offset[surf] = 0;
129      return;
130   }
131
132   intel->vtbl.create_constant_surface(brw, brw->vs.const_bo,
133				       params->NumParameters,
134				       &brw->vs.surf_offset[surf]);
135}
136
137/**
138 * Vertex shader surfaces (constant buffer).
139 *
140 * This consumes the state updates for the constant buffer needing
141 * to be updated, and produces BRW_NEW_NR_VS_SURFACES for the VS unit and
142 * CACHE_NEW_SURF_BIND for the binding table upload.
143 */
144static void
145brw_upload_vs_surfaces(struct brw_context *brw)
146{
147   struct gl_context *ctx = &brw->intel.ctx;
148   uint32_t *bind;
149   int i;
150   int nr_surfaces = 0;
151
152   /* BRW_NEW_VS_CONSTBUF */
153   if (brw->vs.const_bo) {
154      nr_surfaces = 1;
155      brw_update_vs_constant_surface(ctx, SURF_INDEX_VERT_CONST_BUFFER);
156   }
157
158   if (nr_surfaces != 0) {
159      bind = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
160			     sizeof(uint32_t) * nr_surfaces,
161			     32, &brw->vs.bind_bo_offset);
162
163      for (i = 0; i < nr_surfaces; i++) {
164	 /* BRW_NEW_VS_CONSTBUF */
165	 bind[i] = brw->vs.surf_offset[i];
166      }
167      brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE;
168   } else {
169      if (brw->vs.bind_bo_offset) {
170	 brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE;
171	 brw->vs.bind_bo_offset = 0;
172      }
173   }
174
175   if (brw->vs.nr_surfaces != nr_surfaces) {
176      brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES;
177      brw->vs.nr_surfaces = nr_surfaces;
178   }
179}
180
181const struct brw_tracked_state brw_vs_surfaces = {
182   .dirty = {
183      .mesa = 0,
184      .brw = (BRW_NEW_VS_CONSTBUF |
185	      BRW_NEW_NR_VS_SURFACES |
186	      BRW_NEW_BATCH),
187      .cache = 0
188   },
189   .emit = brw_upload_vs_surfaces,
190};
191