bufferobj.c revision bd4e5dd3553c5d7152af419f8b12ce228aba2dd2
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.6
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27/**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33#include <stdbool.h>
34#include "glheader.h"
35#include "enums.h"
36#include "hash.h"
37#include "imports.h"
38#include "image.h"
39#include "context.h"
40#include "bufferobj.h"
41#include "fbobject.h"
42#include "mfeatures.h"
43#include "mtypes.h"
44#include "texobj.h"
45#include "transformfeedback.h"
46#include "dispatch.h"
47
48
49/* Debug flags */
50/*#define VBO_DEBUG*/
51/*#define BOUNDS_CHECK*/
52
53
54/**
55 * Used as a placeholder for buffer objects between glGenBuffers() and
56 * glBindBuffer() so that glIsBuffer() can work correctly.
57 */
58static struct gl_buffer_object DummyBufferObject;
59
60
61/**
62 * Return pointer to address of a buffer object target.
63 * \param ctx  the GL context
64 * \param target  the buffer object target to be retrieved.
65 * \return   pointer to pointer to the buffer object bound to \c target in the
66 *           specified context or \c NULL if \c target is invalid.
67 */
68static inline struct gl_buffer_object **
69get_buffer_target(struct gl_context *ctx, GLenum target)
70{
71   /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
72    */
73   if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
74       && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
75      return NULL;
76
77   switch (target) {
78   case GL_ARRAY_BUFFER_ARB:
79      return &ctx->Array.ArrayBufferObj;
80   case GL_ELEMENT_ARRAY_BUFFER_ARB:
81      return &ctx->Array.ArrayObj->ElementArrayBufferObj;
82   case GL_PIXEL_PACK_BUFFER_EXT:
83      return &ctx->Pack.BufferObj;
84   case GL_PIXEL_UNPACK_BUFFER_EXT:
85      return &ctx->Unpack.BufferObj;
86   case GL_COPY_READ_BUFFER:
87      return &ctx->CopyReadBuffer;
88   case GL_COPY_WRITE_BUFFER:
89      return &ctx->CopyWriteBuffer;
90#if FEATURE_EXT_transform_feedback
91   case GL_TRANSFORM_FEEDBACK_BUFFER:
92      if (ctx->Extensions.EXT_transform_feedback) {
93         return &ctx->TransformFeedback.CurrentBuffer;
94      }
95      break;
96#endif
97   case GL_TEXTURE_BUFFER:
98      if (_mesa_is_desktop_gl(ctx)
99          && ctx->Extensions.ARB_texture_buffer_object) {
100         return &ctx->Texture.BufferObject;
101      }
102      break;
103   case GL_UNIFORM_BUFFER:
104      if (ctx->Extensions.ARB_uniform_buffer_object) {
105         return &ctx->UniformBuffer;
106      }
107      break;
108   default:
109      return NULL;
110   }
111   return NULL;
112}
113
114
115/**
116 * Get the buffer object bound to the specified target in a GL context.
117 * \param ctx  the GL context
118 * \param target  the buffer object target to be retrieved.
119 * \return   pointer to the buffer object bound to \c target in the
120 *           specified context or \c NULL if \c target is invalid.
121 */
122static inline struct gl_buffer_object *
123get_buffer(struct gl_context *ctx, const char *func, GLenum target)
124{
125   struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
126
127   if (!bufObj) {
128      _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
129      return NULL;
130   }
131
132   if (!_mesa_is_bufferobj(*bufObj)) {
133      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(buffer 0)", func);
134      return NULL;
135   }
136
137   return *bufObj;
138}
139
140
141static inline GLbitfield
142default_access_mode(const struct gl_context *ctx)
143{
144   /* Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
145    *
146    * Name           Type  Initial Value  Legal Values
147    * ...            ...   ...            ...
148    * BUFFER_ACCESS  enum  READ_WRITE     READ_ONLY, WRITE_ONLY
149    *                                     READ_WRITE
150    *
151    * However, table 6.8 in the GL_OES_mapbuffer extension says:
152    *
153    * Get Value         Type Get Command          Value          Description
154    * ---------         ---- -----------          -----          -----------
155    * BUFFER_ACCESS_OES Z1   GetBufferParameteriv WRITE_ONLY_OES buffer map flag
156    *
157    * The difference is because GL_OES_mapbuffer only supports mapping buffers
158    * write-only.
159    */
160   return _mesa_is_gles(ctx)
161      ? GL_MAP_WRITE_BIT : (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT);
162}
163
164
165/**
166 * Convert a GLbitfield describing the mapped buffer access flags
167 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
168 */
169static GLenum
170simplified_access_mode(GLbitfield access)
171{
172   const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
173   if ((access & rwFlags) == rwFlags)
174      return GL_READ_WRITE;
175   if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
176      return GL_READ_ONLY;
177   if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
178      return GL_WRITE_ONLY;
179   return GL_READ_WRITE; /* this should never happen, but no big deal */
180}
181
182
183/**
184 * Tests the subdata range parameters and sets the GL error code for
185 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
186 *
187 * \param ctx     GL context.
188 * \param target  Buffer object target on which to operate.
189 * \param offset  Offset of the first byte of the subdata range.
190 * \param size    Size, in bytes, of the subdata range.
191 * \param caller  Name of calling function for recording errors.
192 * \return   A pointer to the buffer object bound to \c target in the
193 *           specified context or \c NULL if any of the parameter or state
194 *           conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
195 *           are invalid.
196 *
197 * \sa glBufferSubDataARB, glGetBufferSubDataARB
198 */
199static struct gl_buffer_object *
200buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
201                                  GLintptrARB offset, GLsizeiptrARB size,
202                                  const char *caller )
203{
204   struct gl_buffer_object *bufObj;
205
206   if (size < 0) {
207      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
208      return NULL;
209   }
210
211   if (offset < 0) {
212      _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
213      return NULL;
214   }
215
216   bufObj = get_buffer(ctx, caller, target);
217   if (!bufObj)
218      return NULL;
219
220   if (offset + size > bufObj->Size) {
221      _mesa_error(ctx, GL_INVALID_VALUE,
222		  "%s(offset %lu + size %lu > buffer size %lu)", caller,
223                  (unsigned long) offset,
224                  (unsigned long) size,
225                  (unsigned long) bufObj->Size);
226      return NULL;
227   }
228   if (_mesa_bufferobj_mapped(bufObj)) {
229      /* Buffer is currently mapped */
230      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
231      return NULL;
232   }
233
234   return bufObj;
235}
236
237
238/**
239 * Allocate and initialize a new buffer object.
240 *
241 * Default callback for the \c dd_function_table::NewBufferObject() hook.
242 */
243static struct gl_buffer_object *
244_mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
245{
246   struct gl_buffer_object *obj;
247
248   (void) ctx;
249
250   obj = MALLOC_STRUCT(gl_buffer_object);
251   _mesa_initialize_buffer_object(ctx, obj, name, target);
252   return obj;
253}
254
255
256/**
257 * Delete a buffer object.
258 *
259 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
260 */
261static void
262_mesa_delete_buffer_object(struct gl_context *ctx,
263                           struct gl_buffer_object *bufObj)
264{
265   (void) ctx;
266
267   if (bufObj->Data)
268      free(bufObj->Data);
269
270   /* assign strange values here to help w/ debugging */
271   bufObj->RefCount = -1000;
272   bufObj->Name = ~0;
273
274   _glthread_DESTROY_MUTEX(bufObj->Mutex);
275   free(bufObj);
276}
277
278
279
280/**
281 * Set ptr to bufObj w/ reference counting.
282 * This is normally only called from the _mesa_reference_buffer_object() macro
283 * when there's a real pointer change.
284 */
285void
286_mesa_reference_buffer_object_(struct gl_context *ctx,
287                               struct gl_buffer_object **ptr,
288                               struct gl_buffer_object *bufObj)
289{
290   if (*ptr) {
291      /* Unreference the old buffer */
292      GLboolean deleteFlag = GL_FALSE;
293      struct gl_buffer_object *oldObj = *ptr;
294
295      _glthread_LOCK_MUTEX(oldObj->Mutex);
296      ASSERT(oldObj->RefCount > 0);
297      oldObj->RefCount--;
298#if 0
299      printf("BufferObj %p %d DECR to %d\n",
300             (void *) oldObj, oldObj->Name, oldObj->RefCount);
301#endif
302      deleteFlag = (oldObj->RefCount == 0);
303      _glthread_UNLOCK_MUTEX(oldObj->Mutex);
304
305      if (deleteFlag) {
306
307         /* some sanity checking: don't delete a buffer still in use */
308#if 0
309         /* unfortunately, these tests are invalid during context tear-down */
310	 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
311	 ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj);
312	 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
313#endif
314
315	 ASSERT(ctx->Driver.DeleteBuffer);
316         ctx->Driver.DeleteBuffer(ctx, oldObj);
317      }
318
319      *ptr = NULL;
320   }
321   ASSERT(!*ptr);
322
323   if (bufObj) {
324      /* reference new buffer */
325      _glthread_LOCK_MUTEX(bufObj->Mutex);
326      if (bufObj->RefCount == 0) {
327         /* this buffer's being deleted (look just above) */
328         /* Not sure this can every really happen.  Warn if it does. */
329         _mesa_problem(NULL, "referencing deleted buffer object");
330         *ptr = NULL;
331      }
332      else {
333         bufObj->RefCount++;
334#if 0
335         printf("BufferObj %p %d INCR to %d\n",
336                (void *) bufObj, bufObj->Name, bufObj->RefCount);
337#endif
338         *ptr = bufObj;
339      }
340      _glthread_UNLOCK_MUTEX(bufObj->Mutex);
341   }
342}
343
344
345/**
346 * Initialize a buffer object to default values.
347 */
348void
349_mesa_initialize_buffer_object( struct gl_context *ctx,
350				struct gl_buffer_object *obj,
351				GLuint name, GLenum target )
352{
353   (void) target;
354
355   memset(obj, 0, sizeof(struct gl_buffer_object));
356   _glthread_INIT_MUTEX(obj->Mutex);
357   obj->RefCount = 1;
358   obj->Name = name;
359   obj->Usage = GL_STATIC_DRAW_ARB;
360   obj->AccessFlags = default_access_mode(ctx);
361}
362
363
364
365/**
366 * Callback called from _mesa_HashWalk()
367 */
368static void
369count_buffer_size(GLuint key, void *data, void *userData)
370{
371   const struct gl_buffer_object *bufObj =
372      (const struct gl_buffer_object *) data;
373   GLuint *total = (GLuint *) userData;
374
375   *total = *total + bufObj->Size;
376}
377
378
379/**
380 * Compute total size (in bytes) of all buffer objects for the given context.
381 * For debugging purposes.
382 */
383GLuint
384_mesa_total_buffer_object_memory(struct gl_context *ctx)
385{
386   GLuint total = 0;
387
388   _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
389
390   return total;
391}
392
393
394/**
395 * Allocate space for and store data in a buffer object.  Any data that was
396 * previously stored in the buffer object is lost.  If \c data is \c NULL,
397 * memory will be allocated, but no copy will occur.
398 *
399 * This is the default callback for \c dd_function_table::BufferData()
400 * Note that all GL error checking will have been done already.
401 *
402 * \param ctx     GL context.
403 * \param target  Buffer object target on which to operate.
404 * \param size    Size, in bytes, of the new data store.
405 * \param data    Pointer to the data to store in the buffer object.  This
406 *                pointer may be \c NULL.
407 * \param usage   Hints about how the data will be used.
408 * \param bufObj  Object to be used.
409 *
410 * \return GL_TRUE for success, GL_FALSE for failure
411 * \sa glBufferDataARB, dd_function_table::BufferData.
412 */
413static GLboolean
414_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
415		   const GLvoid * data, GLenum usage,
416		   struct gl_buffer_object * bufObj )
417{
418   void * new_data;
419
420   (void) ctx; (void) target;
421
422   new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
423   if (new_data) {
424      bufObj->Data = (GLubyte *) new_data;
425      bufObj->Size = size;
426      bufObj->Usage = usage;
427
428      if (data) {
429	 memcpy( bufObj->Data, data, size );
430      }
431
432      return GL_TRUE;
433   }
434   else {
435      return GL_FALSE;
436   }
437}
438
439
440/**
441 * Replace data in a subrange of buffer object.  If the data range
442 * specified by \c size + \c offset extends beyond the end of the buffer or
443 * if \c data is \c NULL, no copy is performed.
444 *
445 * This is the default callback for \c dd_function_table::BufferSubData()
446 * Note that all GL error checking will have been done already.
447 *
448 * \param ctx     GL context.
449 * \param target  Buffer object target on which to operate.
450 * \param offset  Offset of the first byte to be modified.
451 * \param size    Size, in bytes, of the data range.
452 * \param data    Pointer to the data to store in the buffer object.
453 * \param bufObj  Object to be used.
454 *
455 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
456 */
457static void
458_mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
459		      GLsizeiptrARB size, const GLvoid * data,
460		      struct gl_buffer_object * bufObj )
461{
462   (void) ctx;
463
464   /* this should have been caught in _mesa_BufferSubData() */
465   ASSERT(size + offset <= bufObj->Size);
466
467   if (bufObj->Data) {
468      memcpy( (GLubyte *) bufObj->Data + offset, data, size );
469   }
470}
471
472
473/**
474 * Retrieve data from a subrange of buffer object.  If the data range
475 * specified by \c size + \c offset extends beyond the end of the buffer or
476 * if \c data is \c NULL, no copy is performed.
477 *
478 * This is the default callback for \c dd_function_table::GetBufferSubData()
479 * Note that all GL error checking will have been done already.
480 *
481 * \param ctx     GL context.
482 * \param target  Buffer object target on which to operate.
483 * \param offset  Offset of the first byte to be fetched.
484 * \param size    Size, in bytes, of the data range.
485 * \param data    Destination for data
486 * \param bufObj  Object to be used.
487 *
488 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
489 */
490static void
491_mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
492			  GLsizeiptrARB size, GLvoid * data,
493			  struct gl_buffer_object * bufObj )
494{
495   (void) ctx;
496
497   if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
498      memcpy( data, (GLubyte *) bufObj->Data + offset, size );
499   }
500}
501
502
503/**
504 * Default fallback for \c dd_function_table::MapBufferRange().
505 * Called via glMapBufferRange().
506 */
507static void *
508_mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
509                        GLsizeiptr length, GLbitfield access,
510                        struct gl_buffer_object *bufObj )
511{
512   (void) ctx;
513   assert(!_mesa_bufferobj_mapped(bufObj));
514   /* Just return a direct pointer to the data */
515   bufObj->Pointer = bufObj->Data + offset;
516   bufObj->Length = length;
517   bufObj->Offset = offset;
518   bufObj->AccessFlags = access;
519   return bufObj->Pointer;
520}
521
522
523/**
524 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
525 * Called via glFlushMappedBufferRange().
526 */
527static void
528_mesa_buffer_flush_mapped_range( struct gl_context *ctx,
529                                 GLintptr offset, GLsizeiptr length,
530                                 struct gl_buffer_object *obj )
531{
532   (void) ctx;
533   (void) offset;
534   (void) length;
535   (void) obj;
536   /* no-op */
537}
538
539
540/**
541 * Default callback for \c dd_function_table::MapBuffer().
542 *
543 * The input parameters will have been already tested for errors.
544 *
545 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
546 */
547static GLboolean
548_mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
549{
550   (void) ctx;
551   /* XXX we might assert here that bufObj->Pointer is non-null */
552   bufObj->Pointer = NULL;
553   bufObj->Length = 0;
554   bufObj->Offset = 0;
555   bufObj->AccessFlags = 0x0;
556   return GL_TRUE;
557}
558
559
560/**
561 * Default fallback for \c dd_function_table::CopyBufferSubData().
562 * Called via glCopyBufferSubData().
563 */
564static void
565_mesa_copy_buffer_subdata(struct gl_context *ctx,
566                          struct gl_buffer_object *src,
567                          struct gl_buffer_object *dst,
568                          GLintptr readOffset, GLintptr writeOffset,
569                          GLsizeiptr size)
570{
571   GLubyte *srcPtr, *dstPtr;
572
573   /* the buffers should not be mapped */
574   assert(!_mesa_bufferobj_mapped(src));
575   assert(!_mesa_bufferobj_mapped(dst));
576
577   if (src == dst) {
578      srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
579						   GL_MAP_READ_BIT |
580						   GL_MAP_WRITE_BIT, src);
581
582      if (!srcPtr)
583	 return;
584
585      srcPtr += readOffset;
586      dstPtr += writeOffset;
587   } else {
588      srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
589					  GL_MAP_READ_BIT, src);
590      dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
591					  (GL_MAP_WRITE_BIT |
592					   GL_MAP_INVALIDATE_RANGE_BIT), dst);
593   }
594
595   /* Note: the src and dst regions will never overlap.  Trying to do so
596    * would generate GL_INVALID_VALUE earlier.
597    */
598   if (srcPtr && dstPtr)
599      memcpy(dstPtr, srcPtr, size);
600
601   ctx->Driver.UnmapBuffer(ctx, src);
602   if (dst != src)
603      ctx->Driver.UnmapBuffer(ctx, dst);
604}
605
606
607
608/**
609 * Initialize the state associated with buffer objects
610 */
611void
612_mesa_init_buffer_objects( struct gl_context *ctx )
613{
614   GLuint i;
615
616   memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
617   _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
618   DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
619
620   _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
621                                 ctx->Shared->NullBufferObj);
622
623   _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
624                                 ctx->Shared->NullBufferObj);
625   _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
626                                 ctx->Shared->NullBufferObj);
627
628   ctx->UniformBufferBindings = calloc(ctx->Const.MaxUniformBufferBindings,
629				      sizeof(*ctx->UniformBufferBindings));
630
631   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
632				 ctx->Shared->NullBufferObj);
633
634   for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
635      _mesa_reference_buffer_object(ctx,
636				    &ctx->UniformBufferBindings[i].BufferObject,
637				    ctx->Shared->NullBufferObj);
638      ctx->UniformBufferBindings[i].Offset = -1;
639      ctx->UniformBufferBindings[i].Size = -1;
640   }
641}
642
643
644void
645_mesa_free_buffer_objects( struct gl_context *ctx )
646{
647   GLuint i;
648
649   _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
650
651   _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
652   _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
653
654   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
655
656   for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
657      _mesa_reference_buffer_object(ctx,
658				    &ctx->UniformBufferBindings[i].BufferObject,
659				    NULL);
660   }
661
662   free(ctx->UniformBufferBindings);
663   ctx->UniformBufferBindings = NULL;
664}
665
666static void
667handle_bind_buffer_gen(struct gl_context *ctx,
668		       GLenum target,
669		       GLuint buffer,
670		       struct gl_buffer_object **buf_handle)
671{
672   struct gl_buffer_object *buf = *buf_handle;
673
674   if (!buf || buf == &DummyBufferObject) {
675      /* If this is a new buffer object id, or one which was generated but
676       * never used before, allocate a buffer object now.
677       */
678      ASSERT(ctx->Driver.NewBufferObject);
679      buf = ctx->Driver.NewBufferObject(ctx, buffer, target);
680      if (!buf) {
681	 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
682	 return;
683      }
684      _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
685      *buf_handle = buf;
686   }
687}
688
689/**
690 * Bind the specified target to buffer for the specified context.
691 * Called by glBindBuffer() and other functions.
692 */
693static void
694bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
695{
696   struct gl_buffer_object *oldBufObj;
697   struct gl_buffer_object *newBufObj = NULL;
698   struct gl_buffer_object **bindTarget = NULL;
699
700   bindTarget = get_buffer_target(ctx, target);
701   if (!bindTarget) {
702      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
703      return;
704   }
705
706   /* Get pointer to old buffer object (to be unbound) */
707   oldBufObj = *bindTarget;
708   if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
709      return;   /* rebinding the same buffer object- no change */
710
711   /*
712    * Get pointer to new buffer object (newBufObj)
713    */
714   if (buffer == 0) {
715      /* The spec says there's not a buffer object named 0, but we use
716       * one internally because it simplifies things.
717       */
718      newBufObj = ctx->Shared->NullBufferObj;
719   }
720   else {
721      /* non-default buffer object */
722      newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
723      handle_bind_buffer_gen(ctx, target, buffer, &newBufObj);
724   }
725
726   /* bind new buffer */
727   _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
728
729   /* Pass BindBuffer call to device driver */
730   if (ctx->Driver.BindBuffer)
731      ctx->Driver.BindBuffer( ctx, target, newBufObj );
732}
733
734
735/**
736 * Update the default buffer objects in the given context to reference those
737 * specified in the shared state and release those referencing the old
738 * shared state.
739 */
740void
741_mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
742{
743   /* Bind the NullBufferObj to remove references to those
744    * in the shared context hash table.
745    */
746   bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
747   bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
748   bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
749   bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
750}
751
752
753
754/**
755 * Return the gl_buffer_object for the given ID.
756 * Always return NULL for ID 0.
757 */
758struct gl_buffer_object *
759_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
760{
761   if (buffer == 0)
762      return NULL;
763   else
764      return (struct gl_buffer_object *)
765         _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
766}
767
768
769/**
770 * If *ptr points to obj, set ptr = the Null/default buffer object.
771 * This is a helper for buffer object deletion.
772 * The GL spec says that deleting a buffer object causes it to get
773 * unbound from all arrays in the current context.
774 */
775static void
776unbind(struct gl_context *ctx,
777       struct gl_buffer_object **ptr,
778       struct gl_buffer_object *obj)
779{
780   if (*ptr == obj) {
781      _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
782   }
783}
784
785
786/**
787 * Plug default/fallback buffer object functions into the device
788 * driver hooks.
789 */
790void
791_mesa_init_buffer_object_functions(struct dd_function_table *driver)
792{
793   /* GL_ARB_vertex/pixel_buffer_object */
794   driver->NewBufferObject = _mesa_new_buffer_object;
795   driver->DeleteBuffer = _mesa_delete_buffer_object;
796   driver->BindBuffer = NULL;
797   driver->BufferData = _mesa_buffer_data;
798   driver->BufferSubData = _mesa_buffer_subdata;
799   driver->GetBufferSubData = _mesa_buffer_get_subdata;
800   driver->UnmapBuffer = _mesa_buffer_unmap;
801
802   /* GL_ARB_map_buffer_range */
803   driver->MapBufferRange = _mesa_buffer_map_range;
804   driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
805
806   /* GL_ARB_copy_buffer */
807   driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
808}
809
810
811
812/**********************************************************************/
813/* API Functions                                                      */
814/**********************************************************************/
815
816void GLAPIENTRY
817_mesa_BindBufferARB(GLenum target, GLuint buffer)
818{
819   GET_CURRENT_CONTEXT(ctx);
820   ASSERT_OUTSIDE_BEGIN_END(ctx);
821
822   if (MESA_VERBOSE & VERBOSE_API)
823      _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
824                  _mesa_lookup_enum_by_nr(target), buffer);
825
826   bind_buffer_object(ctx, target, buffer);
827}
828
829
830/**
831 * Delete a set of buffer objects.
832 *
833 * \param n      Number of buffer objects to delete.
834 * \param ids    Array of \c n buffer object IDs.
835 */
836void GLAPIENTRY
837_mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
838{
839   GET_CURRENT_CONTEXT(ctx);
840   GLsizei i;
841   ASSERT_OUTSIDE_BEGIN_END(ctx);
842   FLUSH_VERTICES(ctx, 0);
843
844   if (n < 0) {
845      _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
846      return;
847   }
848
849   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
850
851   for (i = 0; i < n; i++) {
852      struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
853      if (bufObj) {
854         struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
855         GLuint j;
856
857         ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
858
859         if (_mesa_bufferobj_mapped(bufObj)) {
860            /* if mapped, unmap it now */
861            ctx->Driver.UnmapBuffer(ctx, bufObj);
862            bufObj->AccessFlags = default_access_mode(ctx);
863            bufObj->Pointer = NULL;
864         }
865
866         /* unbind any vertex pointers bound to this buffer */
867         for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
868            unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
869         }
870
871         if (ctx->Array.ArrayBufferObj == bufObj) {
872            _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
873         }
874         if (arrayObj->ElementArrayBufferObj == bufObj) {
875            _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
876         }
877
878         /* unbind ARB_copy_buffer binding points */
879         if (ctx->CopyReadBuffer == bufObj) {
880            _mesa_BindBufferARB( GL_COPY_READ_BUFFER, 0 );
881         }
882         if (ctx->CopyWriteBuffer == bufObj) {
883            _mesa_BindBufferARB( GL_COPY_WRITE_BUFFER, 0 );
884         }
885
886         /* unbind transform feedback binding points */
887         if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
888            _mesa_BindBufferARB( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
889         }
890         for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
891            if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
892               _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
893            }
894         }
895
896         /* unbind UBO binding points */
897         for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
898            if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
899               _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 );
900            }
901         }
902
903         if (ctx->UniformBuffer == bufObj) {
904            _mesa_BindBufferARB( GL_UNIFORM_BUFFER, 0 );
905         }
906
907         /* unbind any pixel pack/unpack pointers bound to this buffer */
908         if (ctx->Pack.BufferObj == bufObj) {
909            _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
910         }
911         if (ctx->Unpack.BufferObj == bufObj) {
912            _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
913         }
914
915         if (ctx->Texture.BufferObject == bufObj) {
916            _mesa_BindBufferARB( GL_TEXTURE_BUFFER, 0 );
917         }
918
919         /* The ID is immediately freed for re-use */
920         _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
921         /* Make sure we do not run into the classic ABA problem on bind.
922          * We don't want to allow re-binding a buffer object that's been
923          * "deleted" by glDeleteBuffers().
924          *
925          * The explicit rebinding to the default object in the current context
926          * prevents the above in the current context, but another context
927          * sharing the same objects might suffer from this problem.
928          * The alternative would be to do the hash lookup in any case on bind
929          * which would introduce more runtime overhead than this.
930          */
931         bufObj->DeletePending = GL_TRUE;
932         _mesa_reference_buffer_object(ctx, &bufObj, NULL);
933      }
934   }
935
936   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
937}
938
939
940/**
941 * Generate a set of unique buffer object IDs and store them in \c buffer.
942 *
943 * \param n       Number of IDs to generate.
944 * \param buffer  Array of \c n locations to store the IDs.
945 */
946void GLAPIENTRY
947_mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
948{
949   GET_CURRENT_CONTEXT(ctx);
950   GLuint first;
951   GLint i;
952   ASSERT_OUTSIDE_BEGIN_END(ctx);
953
954   if (MESA_VERBOSE & VERBOSE_API)
955      _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
956
957   if (n < 0) {
958      _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
959      return;
960   }
961
962   if (!buffer) {
963      return;
964   }
965
966   /*
967    * This must be atomic (generation and allocation of buffer object IDs)
968    */
969   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
970
971   first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
972
973   /* Insert the ID and pointer to dummy buffer object into hash table */
974   for (i = 0; i < n; i++) {
975      _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
976                       &DummyBufferObject);
977      buffer[i] = first + i;
978   }
979
980   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
981}
982
983
984/**
985 * Determine if ID is the name of a buffer object.
986 *
987 * \param id  ID of the potential buffer object.
988 * \return  \c GL_TRUE if \c id is the name of a buffer object,
989 *          \c GL_FALSE otherwise.
990 */
991GLboolean GLAPIENTRY
992_mesa_IsBufferARB(GLuint id)
993{
994   struct gl_buffer_object *bufObj;
995   GET_CURRENT_CONTEXT(ctx);
996   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
997
998   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
999   bufObj = _mesa_lookup_bufferobj(ctx, id);
1000   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1001
1002   return bufObj && bufObj != &DummyBufferObject;
1003}
1004
1005
1006void GLAPIENTRY
1007_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
1008                    const GLvoid * data, GLenum usage)
1009{
1010   GET_CURRENT_CONTEXT(ctx);
1011   struct gl_buffer_object *bufObj;
1012   bool valid_usage;
1013   ASSERT_OUTSIDE_BEGIN_END(ctx);
1014
1015   if (MESA_VERBOSE & VERBOSE_API)
1016      _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
1017                  _mesa_lookup_enum_by_nr(target),
1018                  (long int) size, data,
1019                  _mesa_lookup_enum_by_nr(usage));
1020
1021   if (size < 0) {
1022      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
1023      return;
1024   }
1025
1026   switch (usage) {
1027   case GL_STREAM_DRAW_ARB:
1028      valid_usage = (ctx->API != API_OPENGLES);
1029      break;
1030
1031   case GL_STATIC_DRAW_ARB:
1032   case GL_DYNAMIC_DRAW_ARB:
1033      valid_usage = true;
1034      break;
1035
1036   case GL_STREAM_READ_ARB:
1037   case GL_STREAM_COPY_ARB:
1038   case GL_STATIC_READ_ARB:
1039   case GL_STATIC_COPY_ARB:
1040   case GL_DYNAMIC_READ_ARB:
1041   case GL_DYNAMIC_COPY_ARB:
1042      valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx);
1043      break;
1044
1045   default:
1046      valid_usage = false;
1047      break;
1048   }
1049
1050   if (!valid_usage) {
1051      _mesa_error(ctx, GL_INVALID_ENUM, "glBufferData(usage)");
1052      return;
1053   }
1054
1055   bufObj = get_buffer(ctx, "glBufferDataARB", target);
1056   if (!bufObj)
1057      return;
1058
1059   if (_mesa_bufferobj_mapped(bufObj)) {
1060      /* Unmap the existing buffer.  We'll replace it now.  Not an error. */
1061      ctx->Driver.UnmapBuffer(ctx, bufObj);
1062      bufObj->AccessFlags = default_access_mode(ctx);
1063      ASSERT(bufObj->Pointer == NULL);
1064   }
1065
1066   FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1067
1068   bufObj->Written = GL_TRUE;
1069
1070#ifdef VBO_DEBUG
1071   printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1072                bufObj->Name, size, data, usage);
1073#endif
1074
1075#ifdef BOUNDS_CHECK
1076   size += 100;
1077#endif
1078
1079   ASSERT(ctx->Driver.BufferData);
1080   if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
1081      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
1082   }
1083}
1084
1085
1086void GLAPIENTRY
1087_mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
1088                       GLsizeiptrARB size, const GLvoid * data)
1089{
1090   GET_CURRENT_CONTEXT(ctx);
1091   struct gl_buffer_object *bufObj;
1092   ASSERT_OUTSIDE_BEGIN_END(ctx);
1093
1094   bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1095                                              "glBufferSubDataARB" );
1096   if (!bufObj) {
1097      /* error already recorded */
1098      return;
1099   }
1100
1101   if (size == 0)
1102      return;
1103
1104   bufObj->Written = GL_TRUE;
1105
1106   ASSERT(ctx->Driver.BufferSubData);
1107   ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
1108}
1109
1110
1111void GLAPIENTRY
1112_mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
1113                          GLsizeiptrARB size, void * data)
1114{
1115   GET_CURRENT_CONTEXT(ctx);
1116   struct gl_buffer_object *bufObj;
1117   ASSERT_OUTSIDE_BEGIN_END(ctx);
1118
1119   bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1120                                              "glGetBufferSubDataARB" );
1121   if (!bufObj) {
1122      /* error already recorded */
1123      return;
1124   }
1125
1126   ASSERT(ctx->Driver.GetBufferSubData);
1127   ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
1128}
1129
1130
1131void * GLAPIENTRY
1132_mesa_MapBufferARB(GLenum target, GLenum access)
1133{
1134   GET_CURRENT_CONTEXT(ctx);
1135   struct gl_buffer_object * bufObj;
1136   GLbitfield accessFlags;
1137   void *map;
1138
1139   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1140
1141   switch (access) {
1142   case GL_READ_ONLY_ARB:
1143      accessFlags = GL_MAP_READ_BIT;
1144      break;
1145   case GL_WRITE_ONLY_ARB:
1146      accessFlags = GL_MAP_WRITE_BIT;
1147      break;
1148   case GL_READ_WRITE_ARB:
1149      accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1150      break;
1151   default:
1152      _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1153      return NULL;
1154   }
1155
1156   bufObj = get_buffer(ctx, "glMapBufferARB", target);
1157   if (!bufObj)
1158      return NULL;
1159
1160   if (_mesa_bufferobj_mapped(bufObj)) {
1161      _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1162      return NULL;
1163   }
1164
1165   if (!bufObj->Size) {
1166      _mesa_error(ctx, GL_OUT_OF_MEMORY,
1167                  "glMapBuffer(buffer size = 0)");
1168      return NULL;
1169   }
1170
1171   ASSERT(ctx->Driver.MapBufferRange);
1172   map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
1173   if (!map) {
1174      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1175      return NULL;
1176   }
1177   else {
1178      /* The driver callback should have set these fields.
1179       * This is important because other modules (like VBO) might call
1180       * the driver function directly.
1181       */
1182      ASSERT(bufObj->Pointer == map);
1183      ASSERT(bufObj->Length == bufObj->Size);
1184      ASSERT(bufObj->Offset == 0);
1185      bufObj->AccessFlags = accessFlags;
1186   }
1187
1188   if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1189      bufObj->Written = GL_TRUE;
1190
1191#ifdef VBO_DEBUG
1192   printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1193	  bufObj->Name, bufObj->Size, access);
1194   if (access == GL_WRITE_ONLY_ARB) {
1195      GLuint i;
1196      GLubyte *b = (GLubyte *) bufObj->Pointer;
1197      for (i = 0; i < bufObj->Size; i++)
1198         b[i] = i & 0xff;
1199   }
1200#endif
1201
1202#ifdef BOUNDS_CHECK
1203   {
1204      GLubyte *buf = (GLubyte *) bufObj->Pointer;
1205      GLuint i;
1206      /* buffer is 100 bytes larger than requested, fill with magic value */
1207      for (i = 0; i < 100; i++) {
1208         buf[bufObj->Size - i - 1] = 123;
1209      }
1210   }
1211#endif
1212
1213   return bufObj->Pointer;
1214}
1215
1216
1217GLboolean GLAPIENTRY
1218_mesa_UnmapBufferARB(GLenum target)
1219{
1220   GET_CURRENT_CONTEXT(ctx);
1221   struct gl_buffer_object *bufObj;
1222   GLboolean status = GL_TRUE;
1223   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1224
1225   bufObj = get_buffer(ctx, "glUnmapBufferARB", target);
1226   if (!bufObj)
1227      return GL_FALSE;
1228
1229   if (!_mesa_bufferobj_mapped(bufObj)) {
1230      _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1231      return GL_FALSE;
1232   }
1233
1234#ifdef BOUNDS_CHECK
1235   if (bufObj->Access != GL_READ_ONLY_ARB) {
1236      GLubyte *buf = (GLubyte *) bufObj->Pointer;
1237      GLuint i;
1238      /* check that last 100 bytes are still = magic value */
1239      for (i = 0; i < 100; i++) {
1240         GLuint pos = bufObj->Size - i - 1;
1241         if (buf[pos] != 123) {
1242            _mesa_warning(ctx, "Out of bounds buffer object write detected"
1243                          " at position %d (value = %u)\n",
1244                          pos, buf[pos]);
1245         }
1246      }
1247   }
1248#endif
1249
1250#ifdef VBO_DEBUG
1251   if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1252      GLuint i, unchanged = 0;
1253      GLubyte *b = (GLubyte *) bufObj->Pointer;
1254      GLint pos = -1;
1255      /* check which bytes changed */
1256      for (i = 0; i < bufObj->Size - 1; i++) {
1257         if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1258            unchanged++;
1259            if (pos == -1)
1260               pos = i;
1261         }
1262      }
1263      if (unchanged) {
1264         printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1265                      bufObj->Name, unchanged, bufObj->Size, pos);
1266      }
1267   }
1268#endif
1269
1270   status = ctx->Driver.UnmapBuffer( ctx, bufObj );
1271   bufObj->AccessFlags = default_access_mode(ctx);
1272   ASSERT(bufObj->Pointer == NULL);
1273   ASSERT(bufObj->Offset == 0);
1274   ASSERT(bufObj->Length == 0);
1275
1276   return status;
1277}
1278
1279
1280void GLAPIENTRY
1281_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1282{
1283   GET_CURRENT_CONTEXT(ctx);
1284   struct gl_buffer_object *bufObj;
1285   ASSERT_OUTSIDE_BEGIN_END(ctx);
1286
1287   bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target);
1288   if (!bufObj)
1289      return;
1290
1291   switch (pname) {
1292   case GL_BUFFER_SIZE_ARB:
1293      *params = (GLint) bufObj->Size;
1294      return;
1295   case GL_BUFFER_USAGE_ARB:
1296      *params = bufObj->Usage;
1297      return;
1298   case GL_BUFFER_ACCESS_ARB:
1299      *params = simplified_access_mode(bufObj->AccessFlags);
1300      return;
1301   case GL_BUFFER_MAPPED_ARB:
1302      *params = _mesa_bufferobj_mapped(bufObj);
1303      return;
1304   case GL_BUFFER_ACCESS_FLAGS:
1305      if (!ctx->Extensions.ARB_map_buffer_range)
1306         goto invalid_pname;
1307      *params = bufObj->AccessFlags;
1308      return;
1309   case GL_BUFFER_MAP_OFFSET:
1310      if (!ctx->Extensions.ARB_map_buffer_range)
1311         goto invalid_pname;
1312      *params = (GLint) bufObj->Offset;
1313      return;
1314   case GL_BUFFER_MAP_LENGTH:
1315      if (!ctx->Extensions.ARB_map_buffer_range)
1316         goto invalid_pname;
1317      *params = (GLint) bufObj->Length;
1318      return;
1319   default:
1320      ; /* fall-through */
1321   }
1322
1323invalid_pname:
1324   _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1325               _mesa_lookup_enum_by_nr(pname));
1326}
1327
1328
1329/**
1330 * New in GL 3.2
1331 * This is pretty much a duplicate of GetBufferParameteriv() but the
1332 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1333 */
1334void GLAPIENTRY
1335_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1336{
1337   GET_CURRENT_CONTEXT(ctx);
1338   struct gl_buffer_object *bufObj;
1339   ASSERT_OUTSIDE_BEGIN_END(ctx);
1340
1341   bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target);
1342   if (!bufObj)
1343      return;
1344
1345   switch (pname) {
1346   case GL_BUFFER_SIZE_ARB:
1347      *params = bufObj->Size;
1348      return;
1349   case GL_BUFFER_USAGE_ARB:
1350      *params = bufObj->Usage;
1351      return;
1352   case GL_BUFFER_ACCESS_ARB:
1353      *params = simplified_access_mode(bufObj->AccessFlags);
1354      return;
1355   case GL_BUFFER_ACCESS_FLAGS:
1356      if (!ctx->Extensions.ARB_map_buffer_range)
1357         goto invalid_pname;
1358      *params = bufObj->AccessFlags;
1359      return;
1360   case GL_BUFFER_MAPPED_ARB:
1361      *params = _mesa_bufferobj_mapped(bufObj);
1362      return;
1363   case GL_BUFFER_MAP_OFFSET:
1364      if (!ctx->Extensions.ARB_map_buffer_range)
1365         goto invalid_pname;
1366      *params = bufObj->Offset;
1367      return;
1368   case GL_BUFFER_MAP_LENGTH:
1369      if (!ctx->Extensions.ARB_map_buffer_range)
1370         goto invalid_pname;
1371      *params = bufObj->Length;
1372      return;
1373   default:
1374      ; /* fall-through */
1375   }
1376
1377invalid_pname:
1378   _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1379               _mesa_lookup_enum_by_nr(pname));
1380}
1381
1382
1383void GLAPIENTRY
1384_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1385{
1386   GET_CURRENT_CONTEXT(ctx);
1387   struct gl_buffer_object * bufObj;
1388   ASSERT_OUTSIDE_BEGIN_END(ctx);
1389
1390   if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1391      _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1392      return;
1393   }
1394
1395   bufObj = get_buffer(ctx, "glGetBufferPointervARB", target);
1396   if (!bufObj)
1397      return;
1398
1399   *params = bufObj->Pointer;
1400}
1401
1402
1403void GLAPIENTRY
1404_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1405                        GLintptr readOffset, GLintptr writeOffset,
1406                        GLsizeiptr size)
1407{
1408   GET_CURRENT_CONTEXT(ctx);
1409   struct gl_buffer_object *src, *dst;
1410   ASSERT_OUTSIDE_BEGIN_END(ctx);
1411
1412   src = get_buffer(ctx, "glCopyBufferSubData", readTarget);
1413   if (!src)
1414      return;
1415
1416   dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget);
1417   if (!dst)
1418      return;
1419
1420   if (_mesa_bufferobj_mapped(src)) {
1421      _mesa_error(ctx, GL_INVALID_OPERATION,
1422                  "glCopyBufferSubData(readBuffer is mapped)");
1423      return;
1424   }
1425
1426   if (_mesa_bufferobj_mapped(dst)) {
1427      _mesa_error(ctx, GL_INVALID_OPERATION,
1428                  "glCopyBufferSubData(writeBuffer is mapped)");
1429      return;
1430   }
1431
1432   if (readOffset < 0) {
1433      _mesa_error(ctx, GL_INVALID_VALUE,
1434                  "glCopyBufferSubData(readOffset = %d)", (int) readOffset);
1435      return;
1436   }
1437
1438   if (writeOffset < 0) {
1439      _mesa_error(ctx, GL_INVALID_VALUE,
1440                  "glCopyBufferSubData(writeOffset = %d)", (int) writeOffset);
1441      return;
1442   }
1443
1444   if (size < 0) {
1445      _mesa_error(ctx, GL_INVALID_VALUE,
1446                  "glCopyBufferSubData(writeOffset = %d)", (int) size);
1447      return;
1448   }
1449
1450   if (readOffset + size > src->Size) {
1451      _mesa_error(ctx, GL_INVALID_VALUE,
1452                  "glCopyBufferSubData(readOffset + size = %d)",
1453                  (int) (readOffset + size));
1454      return;
1455   }
1456
1457   if (writeOffset + size > dst->Size) {
1458      _mesa_error(ctx, GL_INVALID_VALUE,
1459                  "glCopyBufferSubData(writeOffset + size = %d)",
1460                  (int) (writeOffset + size));
1461      return;
1462   }
1463
1464   if (src == dst) {
1465      if (readOffset + size <= writeOffset) {
1466         /* OK */
1467      }
1468      else if (writeOffset + size <= readOffset) {
1469         /* OK */
1470      }
1471      else {
1472         /* overlapping src/dst is illegal */
1473         _mesa_error(ctx, GL_INVALID_VALUE,
1474                     "glCopyBufferSubData(overlapping src/dst)");
1475         return;
1476      }
1477   }
1478
1479   ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1480}
1481
1482
1483/**
1484 * See GL_ARB_map_buffer_range spec
1485 */
1486void * GLAPIENTRY
1487_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1488                     GLbitfield access)
1489{
1490   GET_CURRENT_CONTEXT(ctx);
1491   struct gl_buffer_object *bufObj;
1492   void *map;
1493
1494   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1495
1496   if (!ctx->Extensions.ARB_map_buffer_range) {
1497      _mesa_error(ctx, GL_INVALID_OPERATION,
1498                  "glMapBufferRange(extension not supported)");
1499      return NULL;
1500   }
1501
1502   if (offset < 0) {
1503      _mesa_error(ctx, GL_INVALID_VALUE,
1504                  "glMapBufferRange(offset = %ld)", (long)offset);
1505      return NULL;
1506   }
1507
1508   if (length < 0) {
1509      _mesa_error(ctx, GL_INVALID_VALUE,
1510                  "glMapBufferRange(length = %ld)", (long)length);
1511      return NULL;
1512   }
1513
1514   if (access & ~(GL_MAP_READ_BIT |
1515                  GL_MAP_WRITE_BIT |
1516                  GL_MAP_INVALIDATE_RANGE_BIT |
1517                  GL_MAP_INVALIDATE_BUFFER_BIT |
1518                  GL_MAP_FLUSH_EXPLICIT_BIT |
1519                  GL_MAP_UNSYNCHRONIZED_BIT)) {
1520      /* generate an error if any undefind bit is set */
1521      _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
1522      return NULL;
1523   }
1524
1525   if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1526      _mesa_error(ctx, GL_INVALID_OPERATION,
1527                  "glMapBufferRange(access indicates neither read or write)");
1528      return NULL;
1529   }
1530
1531   if ((access & GL_MAP_READ_BIT) &&
1532       (access & (GL_MAP_INVALIDATE_RANGE_BIT |
1533                  GL_MAP_INVALIDATE_BUFFER_BIT |
1534                  GL_MAP_UNSYNCHRONIZED_BIT))) {
1535      _mesa_error(ctx, GL_INVALID_OPERATION,
1536                  "glMapBufferRange(invalid access flags)");
1537      return NULL;
1538   }
1539
1540   if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1541       ((access & GL_MAP_WRITE_BIT) == 0)) {
1542      _mesa_error(ctx, GL_INVALID_OPERATION,
1543                  "glMapBufferRange(invalid access flags)");
1544      return NULL;
1545   }
1546
1547   bufObj = get_buffer(ctx, "glMapBufferRange", target);
1548   if (!bufObj)
1549      return NULL;
1550
1551   if (offset + length > bufObj->Size) {
1552      _mesa_error(ctx, GL_INVALID_VALUE,
1553                  "glMapBufferRange(offset + length > size)");
1554      return NULL;
1555   }
1556
1557   if (_mesa_bufferobj_mapped(bufObj)) {
1558      _mesa_error(ctx, GL_INVALID_OPERATION,
1559                  "glMapBufferRange(buffer already mapped)");
1560      return NULL;
1561   }
1562
1563   if (!bufObj->Size) {
1564      _mesa_error(ctx, GL_OUT_OF_MEMORY,
1565                  "glMapBufferRange(buffer size = 0)");
1566      return NULL;
1567   }
1568
1569   /* Mapping zero bytes should return a non-null pointer. */
1570   if (!length) {
1571      static long dummy = 0;
1572      bufObj->Pointer = &dummy;
1573      bufObj->Length = length;
1574      bufObj->Offset = offset;
1575      bufObj->AccessFlags = access;
1576      return bufObj->Pointer;
1577   }
1578
1579   ASSERT(ctx->Driver.MapBufferRange);
1580   map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
1581   if (!map) {
1582      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1583   }
1584   else {
1585      /* The driver callback should have set all these fields.
1586       * This is important because other modules (like VBO) might call
1587       * the driver function directly.
1588       */
1589      ASSERT(bufObj->Pointer == map);
1590      ASSERT(bufObj->Length == length);
1591      ASSERT(bufObj->Offset == offset);
1592      ASSERT(bufObj->AccessFlags == access);
1593   }
1594
1595   return map;
1596}
1597
1598
1599/**
1600 * See GL_ARB_map_buffer_range spec
1601 */
1602void GLAPIENTRY
1603_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1604{
1605   GET_CURRENT_CONTEXT(ctx);
1606   struct gl_buffer_object *bufObj;
1607   ASSERT_OUTSIDE_BEGIN_END(ctx);
1608
1609   if (!ctx->Extensions.ARB_map_buffer_range) {
1610      _mesa_error(ctx, GL_INVALID_OPERATION,
1611                  "glFlushMappedBufferRange(extension not supported)");
1612      return;
1613   }
1614
1615   if (offset < 0) {
1616      _mesa_error(ctx, GL_INVALID_VALUE,
1617                  "glFlushMappedBufferRange(offset = %ld)", (long)offset);
1618      return;
1619   }
1620
1621   if (length < 0) {
1622      _mesa_error(ctx, GL_INVALID_VALUE,
1623                  "glFlushMappedBufferRange(length = %ld)", (long)length);
1624      return;
1625   }
1626
1627   bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target);
1628   if (!bufObj)
1629      return;
1630
1631   if (!_mesa_bufferobj_mapped(bufObj)) {
1632      /* buffer is not mapped */
1633      _mesa_error(ctx, GL_INVALID_OPERATION,
1634                  "glFlushMappedBufferRange(buffer is not mapped)");
1635      return;
1636   }
1637
1638   if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1639      _mesa_error(ctx, GL_INVALID_OPERATION,
1640                  "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1641      return;
1642   }
1643
1644   if (offset + length > bufObj->Length) {
1645      _mesa_error(ctx, GL_INVALID_VALUE,
1646		  "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
1647		  (long)offset, (long)length, (long)bufObj->Length);
1648      return;
1649   }
1650
1651   ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1652
1653   if (ctx->Driver.FlushMappedBufferRange)
1654      ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
1655}
1656
1657
1658#if FEATURE_APPLE_object_purgeable
1659static GLenum
1660buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1661{
1662   struct gl_buffer_object *bufObj;
1663   GLenum retval;
1664
1665   bufObj = _mesa_lookup_bufferobj(ctx, name);
1666   if (!bufObj) {
1667      _mesa_error(ctx, GL_INVALID_VALUE,
1668                  "glObjectPurgeable(name = 0x%x)", name);
1669      return 0;
1670   }
1671   if (!_mesa_is_bufferobj(bufObj)) {
1672      _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
1673      return 0;
1674   }
1675
1676   if (bufObj->Purgeable) {
1677      _mesa_error(ctx, GL_INVALID_OPERATION,
1678                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1679      return GL_VOLATILE_APPLE;
1680   }
1681
1682   bufObj->Purgeable = GL_TRUE;
1683
1684   retval = GL_VOLATILE_APPLE;
1685   if (ctx->Driver.BufferObjectPurgeable)
1686      retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
1687
1688   return retval;
1689}
1690
1691
1692static GLenum
1693renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1694{
1695   struct gl_renderbuffer *bufObj;
1696   GLenum retval;
1697
1698   bufObj = _mesa_lookup_renderbuffer(ctx, name);
1699   if (!bufObj) {
1700      _mesa_error(ctx, GL_INVALID_VALUE,
1701                  "glObjectUnpurgeable(name = 0x%x)", name);
1702      return 0;
1703   }
1704
1705   if (bufObj->Purgeable) {
1706      _mesa_error(ctx, GL_INVALID_OPERATION,
1707                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1708      return GL_VOLATILE_APPLE;
1709   }
1710
1711   bufObj->Purgeable = GL_TRUE;
1712
1713   retval = GL_VOLATILE_APPLE;
1714   if (ctx->Driver.RenderObjectPurgeable)
1715      retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
1716
1717   return retval;
1718}
1719
1720
1721static GLenum
1722texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1723{
1724   struct gl_texture_object *bufObj;
1725   GLenum retval;
1726
1727   bufObj = _mesa_lookup_texture(ctx, name);
1728   if (!bufObj) {
1729      _mesa_error(ctx, GL_INVALID_VALUE,
1730                  "glObjectPurgeable(name = 0x%x)", name);
1731      return 0;
1732   }
1733
1734   if (bufObj->Purgeable) {
1735      _mesa_error(ctx, GL_INVALID_OPERATION,
1736                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1737      return GL_VOLATILE_APPLE;
1738   }
1739
1740   bufObj->Purgeable = GL_TRUE;
1741
1742   retval = GL_VOLATILE_APPLE;
1743   if (ctx->Driver.TextureObjectPurgeable)
1744      retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
1745
1746   return retval;
1747}
1748
1749
1750GLenum GLAPIENTRY
1751_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1752{
1753   GLenum retval;
1754
1755   GET_CURRENT_CONTEXT(ctx);
1756   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1757
1758   if (name == 0) {
1759      _mesa_error(ctx, GL_INVALID_VALUE,
1760                  "glObjectPurgeable(name = 0x%x)", name);
1761      return 0;
1762   }
1763
1764   switch (option) {
1765   case GL_VOLATILE_APPLE:
1766   case GL_RELEASED_APPLE:
1767      /* legal */
1768      break;
1769   default:
1770      _mesa_error(ctx, GL_INVALID_ENUM,
1771                  "glObjectPurgeable(name = 0x%x) invalid option: %d",
1772                  name, option);
1773      return 0;
1774   }
1775
1776   switch (objectType) {
1777   case GL_TEXTURE:
1778      retval = texture_object_purgeable(ctx, name, option);
1779      break;
1780   case GL_RENDERBUFFER_EXT:
1781      retval = renderbuffer_purgeable(ctx, name, option);
1782      break;
1783   case GL_BUFFER_OBJECT_APPLE:
1784      retval = buffer_object_purgeable(ctx, name, option);
1785      break;
1786   default:
1787      _mesa_error(ctx, GL_INVALID_ENUM,
1788                  "glObjectPurgeable(name = 0x%x) invalid type: %d",
1789                  name, objectType);
1790      return 0;
1791   }
1792
1793   /* In strict conformance to the spec, we must only return VOLATILE when
1794    * when passed the VOLATILE option. Madness.
1795    *
1796    * XXX First fix the spec, then fix me.
1797    */
1798   return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
1799}
1800
1801
1802static GLenum
1803buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1804{
1805   struct gl_buffer_object *bufObj;
1806   GLenum retval;
1807
1808   bufObj = _mesa_lookup_bufferobj(ctx, name);
1809   if (!bufObj) {
1810      _mesa_error(ctx, GL_INVALID_VALUE,
1811                  "glObjectUnpurgeable(name = 0x%x)", name);
1812      return 0;
1813   }
1814
1815   if (! bufObj->Purgeable) {
1816      _mesa_error(ctx, GL_INVALID_OPERATION,
1817                  "glObjectUnpurgeable(name = 0x%x) object is "
1818                  " already \"unpurged\"", name);
1819      return 0;
1820   }
1821
1822   bufObj->Purgeable = GL_FALSE;
1823
1824   retval = option;
1825   if (ctx->Driver.BufferObjectUnpurgeable)
1826      retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
1827
1828   return retval;
1829}
1830
1831
1832static GLenum
1833renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1834{
1835   struct gl_renderbuffer *bufObj;
1836   GLenum retval;
1837
1838   bufObj = _mesa_lookup_renderbuffer(ctx, name);
1839   if (!bufObj) {
1840      _mesa_error(ctx, GL_INVALID_VALUE,
1841                  "glObjectUnpurgeable(name = 0x%x)", name);
1842      return 0;
1843   }
1844
1845   if (! bufObj->Purgeable) {
1846      _mesa_error(ctx, GL_INVALID_OPERATION,
1847                  "glObjectUnpurgeable(name = 0x%x) object is "
1848                  " already \"unpurged\"", name);
1849      return 0;
1850   }
1851
1852   bufObj->Purgeable = GL_FALSE;
1853
1854   retval = option;
1855   if (ctx->Driver.RenderObjectUnpurgeable)
1856      retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
1857
1858   return retval;
1859}
1860
1861
1862static GLenum
1863texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1864{
1865   struct gl_texture_object *bufObj;
1866   GLenum retval;
1867
1868   bufObj = _mesa_lookup_texture(ctx, name);
1869   if (!bufObj) {
1870      _mesa_error(ctx, GL_INVALID_VALUE,
1871                  "glObjectUnpurgeable(name = 0x%x)", name);
1872      return 0;
1873   }
1874
1875   if (! bufObj->Purgeable) {
1876      _mesa_error(ctx, GL_INVALID_OPERATION,
1877                  "glObjectUnpurgeable(name = 0x%x) object is"
1878                  " already \"unpurged\"", name);
1879      return 0;
1880   }
1881
1882   bufObj->Purgeable = GL_FALSE;
1883
1884   retval = option;
1885   if (ctx->Driver.TextureObjectUnpurgeable)
1886      retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
1887
1888   return retval;
1889}
1890
1891
1892GLenum GLAPIENTRY
1893_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1894{
1895   GET_CURRENT_CONTEXT(ctx);
1896   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1897
1898   if (name == 0) {
1899      _mesa_error(ctx, GL_INVALID_VALUE,
1900                  "glObjectUnpurgeable(name = 0x%x)", name);
1901      return 0;
1902   }
1903
1904   switch (option) {
1905   case GL_RETAINED_APPLE:
1906   case GL_UNDEFINED_APPLE:
1907      /* legal */
1908      break;
1909   default:
1910      _mesa_error(ctx, GL_INVALID_ENUM,
1911                  "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
1912                  name, option);
1913      return 0;
1914   }
1915
1916   switch (objectType) {
1917   case GL_BUFFER_OBJECT_APPLE:
1918      return buffer_object_unpurgeable(ctx, name, option);
1919   case GL_TEXTURE:
1920      return texture_object_unpurgeable(ctx, name, option);
1921   case GL_RENDERBUFFER_EXT:
1922      return renderbuffer_unpurgeable(ctx, name, option);
1923   default:
1924      _mesa_error(ctx, GL_INVALID_ENUM,
1925                  "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
1926                  name, objectType);
1927      return 0;
1928   }
1929}
1930
1931
1932static void
1933get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
1934                              GLenum pname, GLint *params)
1935{
1936   struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
1937   if (!bufObj) {
1938      _mesa_error(ctx, GL_INVALID_VALUE,
1939                  "glGetObjectParameteriv(name = 0x%x) invalid object", name);
1940      return;
1941   }
1942
1943   switch (pname) {
1944   case GL_PURGEABLE_APPLE:
1945      *params = bufObj->Purgeable;
1946      break;
1947   default:
1948      _mesa_error(ctx, GL_INVALID_ENUM,
1949                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1950                  name, pname);
1951      break;
1952   }
1953}
1954
1955
1956static void
1957get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
1958                             GLenum pname, GLint *params)
1959{
1960   struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
1961   if (!rb) {
1962      _mesa_error(ctx, GL_INVALID_VALUE,
1963                  "glObjectUnpurgeable(name = 0x%x)", name);
1964      return;
1965   }
1966
1967   switch (pname) {
1968   case GL_PURGEABLE_APPLE:
1969      *params = rb->Purgeable;
1970      break;
1971   default:
1972      _mesa_error(ctx, GL_INVALID_ENUM,
1973                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1974                  name, pname);
1975      break;
1976   }
1977}
1978
1979
1980static void
1981get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
1982                               GLenum pname, GLint *params)
1983{
1984   struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
1985   if (!texObj) {
1986      _mesa_error(ctx, GL_INVALID_VALUE,
1987                  "glObjectUnpurgeable(name = 0x%x)", name);
1988      return;
1989   }
1990
1991   switch (pname) {
1992   case GL_PURGEABLE_APPLE:
1993      *params = texObj->Purgeable;
1994      break;
1995   default:
1996      _mesa_error(ctx, GL_INVALID_ENUM,
1997                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1998                  name, pname);
1999      break;
2000   }
2001}
2002
2003
2004void GLAPIENTRY
2005_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
2006                                GLint *params)
2007{
2008   GET_CURRENT_CONTEXT(ctx);
2009
2010   if (name == 0) {
2011      _mesa_error(ctx, GL_INVALID_VALUE,
2012                  "glGetObjectParameteriv(name = 0x%x)", name);
2013      return;
2014   }
2015
2016   switch (objectType) {
2017   case GL_TEXTURE:
2018      get_texture_object_parameteriv(ctx, name, pname, params);
2019      break;
2020   case GL_BUFFER_OBJECT_APPLE:
2021      get_buffer_object_parameteriv(ctx, name, pname, params);
2022      break;
2023   case GL_RENDERBUFFER_EXT:
2024      get_renderbuffer_parameteriv(ctx, name, pname, params);
2025      break;
2026   default:
2027      _mesa_error(ctx, GL_INVALID_ENUM,
2028                  "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2029                  name, objectType);
2030   }
2031}
2032
2033#endif /* FEATURE_APPLE_object_purgeable */
2034
2035static void
2036set_ubo_binding(struct gl_context *ctx,
2037		int index,
2038		struct gl_buffer_object *bufObj,
2039		GLintptr offset,
2040		GLsizeiptr size,
2041		GLboolean autoSize)
2042{
2043   struct gl_uniform_buffer_binding *binding;
2044
2045   binding = &ctx->UniformBufferBindings[index];
2046   if (binding->BufferObject == bufObj &&
2047       binding->Offset == offset &&
2048       binding->Size == size &&
2049       binding->AutomaticSize == autoSize) {
2050      return;
2051   }
2052
2053   FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
2054
2055   _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2056   binding->Offset = offset;
2057   binding->Size = size;
2058   binding->AutomaticSize = autoSize;
2059}
2060
2061/**
2062 * Bind a region of a buffer object to a uniform block binding point.
2063 * \param index  the uniform buffer binding point index
2064 * \param bufObj  the buffer object
2065 * \param offset  offset to the start of buffer object region
2066 * \param size  size of the buffer object region
2067 */
2068static void
2069bind_buffer_range_uniform_buffer(struct gl_context *ctx,
2070				 GLuint index,
2071				 struct gl_buffer_object *bufObj,
2072				 GLintptr offset,
2073				 GLsizeiptr size)
2074{
2075   if (index >= ctx->Const.MaxUniformBufferBindings) {
2076      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
2077      return;
2078   }
2079
2080   if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
2081      _mesa_error(ctx, GL_INVALID_VALUE,
2082                  "glBindBufferRange(offset misalgned %d/%d)", (int) offset,
2083		  ctx->Const.UniformBufferOffsetAlignment);
2084      return;
2085   }
2086
2087   if (bufObj == ctx->Shared->NullBufferObj) {
2088      offset = -1;
2089      size = -1;
2090   }
2091
2092   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2093   set_ubo_binding(ctx, index, bufObj, offset, size, GL_FALSE);
2094}
2095
2096
2097/**
2098 * Bind a buffer object to a uniform block binding point.
2099 * As above, but offset = 0.
2100 */
2101static void
2102bind_buffer_base_uniform_buffer(struct gl_context *ctx,
2103				GLuint index,
2104				struct gl_buffer_object *bufObj)
2105{
2106   if (index >= ctx->Const.MaxUniformBufferBindings) {
2107      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
2108      return;
2109   }
2110
2111   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2112   if (bufObj == ctx->Shared->NullBufferObj)
2113      set_ubo_binding(ctx, index, bufObj, -1, -1, GL_TRUE);
2114   else
2115      set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE);
2116}
2117
2118void GLAPIENTRY
2119_mesa_BindBufferRange(GLenum target, GLuint index,
2120                      GLuint buffer, GLintptr offset, GLsizeiptr size)
2121{
2122   GET_CURRENT_CONTEXT(ctx);
2123   struct gl_buffer_object *bufObj;
2124
2125   if (buffer == 0) {
2126      bufObj = ctx->Shared->NullBufferObj;
2127   } else {
2128      bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2129   }
2130   handle_bind_buffer_gen(ctx, target, buffer, &bufObj);
2131
2132   if (!bufObj) {
2133      _mesa_error(ctx, GL_INVALID_OPERATION,
2134                  "glBindBufferRange(invalid buffer=%u)", buffer);
2135      return;
2136   }
2137
2138   if (size <= 0) {
2139      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
2140		  (int) size);
2141      return;
2142   }
2143
2144   if (offset + size > bufObj->Size) {
2145      _mesa_error(ctx, GL_INVALID_VALUE,
2146                  "glBindBufferRange(offset + size %d > buffer size %d)",
2147		  (int) (offset + size), (int) (bufObj->Size));
2148      return;
2149   }
2150
2151   switch (target) {
2152   case GL_TRANSFORM_FEEDBACK_BUFFER:
2153      _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
2154						 offset, size);
2155      return;
2156   case GL_UNIFORM_BUFFER:
2157      bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
2158      return;
2159   default:
2160      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
2161      return;
2162   }
2163}
2164
2165void GLAPIENTRY
2166_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
2167{
2168   GET_CURRENT_CONTEXT(ctx);
2169   struct gl_buffer_object *bufObj;
2170
2171   if (buffer == 0) {
2172      bufObj = ctx->Shared->NullBufferObj;
2173   } else {
2174      bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2175   }
2176   handle_bind_buffer_gen(ctx, target, buffer, &bufObj);
2177
2178   if (!bufObj) {
2179      _mesa_error(ctx, GL_INVALID_OPERATION,
2180                  "glBindBufferBase(invalid buffer=%u)", buffer);
2181      return;
2182   }
2183
2184   /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
2185    * regards to BindBufferBase.  It says (GL 3.1 core spec, page 63):
2186    *
2187    *     "BindBufferBase is equivalent to calling BindBufferRange with offset
2188    *      zero and size equal to the size of buffer."
2189    *
2190    * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
2191    *
2192    *     "If the parameter (starting offset or size) was not specified when the
2193    *      buffer object was bound, zero is returned."
2194    *
2195    * What happens if the size of the buffer changes?  Does the size of the
2196    * buffer at the moment glBindBufferBase was called still play a role, like
2197    * the first quote would imply, or is the size meaningless in the
2198    * glBindBufferBase case like the second quote would suggest?  The GL 4.1
2199    * core spec page 45 says:
2200    *
2201    *     "It is equivalent to calling BindBufferRange with offset zero, while
2202    *      size is determined by the size of the bound buffer at the time the
2203    *      binding is used."
2204    *
2205    * My interpretation is that the GL 4.1 spec was a clarification of the
2206    * behavior, not a change.  In particular, this choice will only make
2207    * rendering work in cases where it would have had undefined results.
2208    */
2209
2210   switch (target) {
2211   case GL_TRANSFORM_FEEDBACK_BUFFER:
2212      _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
2213      return;
2214   case GL_UNIFORM_BUFFER:
2215      bind_buffer_base_uniform_buffer(ctx, index, bufObj);
2216      return;
2217   default:
2218      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
2219      return;
2220   }
2221}
2222
2223static void GLAPIENTRY
2224_mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
2225                              GLsizeiptr length)
2226{
2227   GET_CURRENT_CONTEXT(ctx);
2228   struct gl_buffer_object *bufObj;
2229   const GLintptr end = offset + length;
2230
2231   bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2232   if (!bufObj) {
2233      _mesa_error(ctx, GL_INVALID_VALUE,
2234                  "glInvalidateBufferSubData(name = 0x%x) invalid object",
2235                  buffer);
2236      return;
2237   }
2238
2239   /* The GL_ARB_invalidate_subdata spec says:
2240    *
2241    *     "An INVALID_VALUE error is generated if <offset> or <length> is
2242    *     negative, or if <offset> + <length> is greater than the value of
2243    *     BUFFER_SIZE."
2244    */
2245   if (end < 0 || end > bufObj->Size) {
2246      _mesa_error(ctx, GL_INVALID_VALUE,
2247                  "glInvalidateBufferSubData(invalid offset or length)");
2248      return;
2249   }
2250
2251   /* The GL_ARB_invalidate_subdata spec says:
2252    *
2253    *     "An INVALID_OPERATION error is generated if the buffer is currently
2254    *     mapped by MapBuffer, or if the invalidate range intersects the range
2255    *     currently mapped by MapBufferRange."
2256    */
2257   if (_mesa_bufferobj_mapped(bufObj)) {
2258      const GLintptr mapEnd = bufObj->Offset + bufObj->Length;
2259
2260      /* The regions do not overlap if and only if the end of the discard
2261       * region is before the mapped region or the start of the discard region
2262       * is after the mapped region.
2263       *
2264       * Note that 'end' and 'mapEnd' are the first byte *after* the discard
2265       * region and the mapped region, repsectively.  It is okay for that byte
2266       * to be mapped (for 'end') or discarded (for 'mapEnd').
2267       */
2268      if (!(end <= bufObj->Offset || offset >= mapEnd)) {
2269         _mesa_error(ctx, GL_INVALID_OPERATION,
2270                     "glInvalidateBufferSubData(intersection with mapped "
2271                     "range)");
2272         return;
2273      }
2274   }
2275
2276   /* We don't actually do anything for this yet.  Just return after
2277    * validating the parameters and generating the required errors.
2278    */
2279   return;
2280}
2281
2282static void GLAPIENTRY
2283_mesa_InvalidateBufferData(GLuint buffer)
2284{
2285   GET_CURRENT_CONTEXT(ctx);
2286   struct gl_buffer_object *bufObj;
2287
2288   bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2289   if (!bufObj) {
2290      _mesa_error(ctx, GL_INVALID_VALUE,
2291                  "glInvalidateBufferData(name = 0x%x) invalid object",
2292                  buffer);
2293      return;
2294   }
2295
2296   /* The GL_ARB_invalidate_subdata spec says:
2297    *
2298    *     "An INVALID_OPERATION error is generated if the buffer is currently
2299    *     mapped by MapBuffer, or if the invalidate range intersects the range
2300    *     currently mapped by MapBufferRange."
2301    */
2302   if (_mesa_bufferobj_mapped(bufObj)) {
2303      _mesa_error(ctx, GL_INVALID_OPERATION,
2304                  "glInvalidateBufferData(intersection with mapped "
2305                  "range)");
2306      return;
2307   }
2308
2309   /* We don't actually do anything for this yet.  Just return after
2310    * validating the parameters and generating the required errors.
2311    */
2312   return;
2313}
2314
2315void
2316_mesa_init_bufferobj_dispatch(struct gl_context *ctx, struct _glapi_table *disp)
2317{
2318   SET_BindBufferARB(disp, _mesa_BindBufferARB);
2319   SET_BufferDataARB(disp, _mesa_BufferDataARB);
2320   SET_BufferSubDataARB(disp, _mesa_BufferSubDataARB);
2321   SET_DeleteBuffersARB(disp, _mesa_DeleteBuffersARB);
2322   SET_GenBuffersARB(disp, _mesa_GenBuffersARB);
2323   SET_GetBufferParameterivARB(disp, _mesa_GetBufferParameterivARB);
2324   SET_GetBufferPointervARB(disp, _mesa_GetBufferPointervARB);
2325   SET_GetBufferSubDataARB(disp, _mesa_GetBufferSubDataARB);
2326   SET_IsBufferARB(disp, _mesa_IsBufferARB);
2327   SET_MapBufferARB(disp, _mesa_MapBufferARB);
2328   SET_UnmapBufferARB(disp, _mesa_UnmapBufferARB);
2329
2330   if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
2331      SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
2332      SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
2333   }
2334
2335   if (_mesa_is_desktop_gl(ctx)) {
2336      SET_InvalidateBufferData(disp, _mesa_InvalidateBufferData);
2337      SET_InvalidateBufferSubData(disp, _mesa_InvalidateBufferSubData);
2338   }
2339}
2340