1/* 2 * Mesa 3-D graphics library 3 * Version: 7.1 4 * 5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#ifndef CLEAR_H 27#define CLEAR_H 28 29 30#include "glheader.h" 31 32 33extern void GLAPIENTRY 34_mesa_ClearIndex( GLfloat c ); 35 36extern void GLAPIENTRY 37_mesa_ClearColor( GLclampf red, GLclampf green, 38 GLclampf blue, GLclampf alpha ); 39 40extern void GLAPIENTRY 41_mesa_ClearColorIiEXT(GLint r, GLint g, GLint b, GLint a); 42 43extern void GLAPIENTRY 44_mesa_ClearColorIuiEXT(GLuint r, GLuint g, GLuint b, GLuint a); 45 46 47extern void GLAPIENTRY 48_mesa_Clear( GLbitfield mask ); 49 50 51extern void GLAPIENTRY 52_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); 53 54extern void GLAPIENTRY 55_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); 56 57extern void GLAPIENTRY 58_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); 59 60extern void GLAPIENTRY 61_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, 62 GLfloat depth, GLint stencil); 63 64#endif 65