1/* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2012 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken@libsdl.org 21*/ 22 23/** @file SDL_joystick.h 24 * Include file for SDL joystick event handling 25 */ 26 27#ifndef _SDL_joystick_h 28#define _SDL_joystick_h 29 30#include "SDL_stdinc.h" 31#include "SDL_error.h" 32 33#include "begin_code.h" 34/* Set up for C function definitions, even when using C++ */ 35#ifdef __cplusplus 36extern "C" { 37#endif 38 39/** @file SDL_joystick.h 40 * @note In order to use these functions, SDL_Init() must have been called 41 * with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system 42 * for joysticks, and load appropriate drivers. 43 */ 44 45/** The joystick structure used to identify an SDL joystick */ 46struct _SDL_Joystick; 47typedef struct _SDL_Joystick SDL_Joystick; 48 49/* Function prototypes */ 50/** 51 * Count the number of joysticks attached to the system 52 */ 53extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); 54 55/** 56 * Get the implementation dependent name of a joystick. 57 * 58 * This can be called before any joysticks are opened. 59 * If no name can be found, this function returns NULL. 60 */ 61extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index); 62 63/** 64 * Open a joystick for use. 65 * 66 * @param[in] device_index 67 * The index passed as an argument refers to 68 * the N'th joystick on the system. This index is the value which will 69 * identify this joystick in future joystick events. 70 * 71 * @return This function returns a joystick identifier, or NULL if an error occurred. 72 */ 73extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index); 74 75/** 76 * Returns 1 if the joystick has been opened, or 0 if it has not. 77 */ 78extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index); 79 80/** 81 * Get the device index of an opened joystick. 82 */ 83extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick); 84 85/** 86 * Get the number of general axis controls on a joystick 87 */ 88extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick); 89 90/** 91 * Get the number of trackballs on a joystick 92 * 93 * Joystick trackballs have only relative motion events associated 94 * with them and their state cannot be polled. 95 */ 96extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick); 97 98/** 99 * Get the number of POV hats on a joystick 100 */ 101extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick); 102 103/** 104 * Get the number of buttons on a joystick 105 */ 106extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick); 107 108/** 109 * Update the current state of the open joysticks. 110 * 111 * This is called automatically by the event loop if any joystick 112 * events are enabled. 113 */ 114extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); 115 116/** 117 * Enable/disable joystick event polling. 118 * 119 * If joystick events are disabled, you must call SDL_JoystickUpdate() 120 * yourself and check the state of the joystick when you want joystick 121 * information. 122 * 123 * @param[in] state The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE. 124 */ 125extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); 126 127/** 128 * Get the current state of an axis control on a joystick 129 * 130 * @param[in] axis The axis indices start at index 0. 131 * 132 * @return The state is a value ranging from -32768 to 32767. 133 */ 134extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis); 135 136/** 137 * @name Hat Positions 138 * The return value of SDL_JoystickGetHat() is one of the following positions: 139 */ 140/*@{*/ 141#define SDL_HAT_CENTERED 0x00 142#define SDL_HAT_UP 0x01 143#define SDL_HAT_RIGHT 0x02 144#define SDL_HAT_DOWN 0x04 145#define SDL_HAT_LEFT 0x08 146#define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) 147#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) 148#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) 149#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) 150/*@}*/ 151 152/** 153 * Get the current state of a POV hat on a joystick 154 * 155 * @param[in] hat The hat indices start at index 0. 156 */ 157extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat); 158 159/** 160 * Get the ball axis change since the last poll 161 * 162 * @param[in] ball The ball indices start at index 0. 163 * 164 * @return This returns 0, or -1 if you passed it invalid parameters. 165 */ 166extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy); 167 168/** 169 * Get the current state of a button on a joystick 170 * 171 * @param[in] button The button indices start at index 0. 172 */ 173extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button); 174 175/** 176 * Close a joystick previously opened with SDL_JoystickOpen() 177 */ 178extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick); 179 180 181/* Ends C function definitions when using C++ */ 182#ifdef __cplusplus 183} 184#endif 185#include "close_code.h" 186 187#endif /* _SDL_joystick_h */ 188