1/*
2    SDL - Simple DirectMedia Layer
3    Copyright (C) 1997-2012 Sam Lantinga
4
5    This library is free software; you can redistribute it and/or
6    modify it under the terms of the GNU Lesser General Public
7    License as published by the Free Software Foundation; either
8    version 2.1 of the License, or (at your option) any later version.
9
10    This library is distributed in the hope that it will be useful,
11    but WITHOUT ANY WARRANTY; without even the implied warranty of
12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13    Lesser General Public License for more details.
14
15    You should have received a copy of the GNU Lesser General Public
16    License along with this library; if not, write to the Free Software
17    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18
19    Sam Lantinga
20    slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24#ifndef _SDL_coreaudio_h
25#define _SDL_coreaudio_h
26
27#include "../SDL_sysaudio.h"
28#include <AudioUnit/AUNTComponent.h>
29
30/* Hidden "this" pointer for the video functions */
31#define _THIS	SDL_AudioDevice *this
32
33struct SDL_PrivateAudioData {
34	AudioUnit outputAudioUnit;
35	void *buffer;
36	UInt32 bufferOffset;
37	UInt32 bufferSize;
38};
39
40/* Old variable names */
41#define outputAudioUnit		(this->hidden->outputAudioUnit)
42#define buffer		(this->hidden->buffer)
43#define bufferOffset		(this->hidden->bufferOffset)
44#define bufferSize		(this->hidden->bufferSize)
45
46#endif /* _SDL_coreaudio_h */
47