SkDrawLooper.h revision 4e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7b
18a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com/*
24e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com * Copyright (C) 2011 The Android Open Source Project
38a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com *
48a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com * Licensed under the Apache License, Version 2.0 (the "License");
58a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com * you may not use this file except in compliance with the License.
68a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com * You may obtain a copy of the License at
78a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com *
88a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com *      http://www.apache.org/licenses/LICENSE-2.0
98a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com *
108a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com * Unless required by applicable law or agreed to in writing, software
118a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com * distributed under the License is distributed on an "AS IS" BASIS,
128a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
138a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com * See the License for the specific language governing permissions and
148a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com * limitations under the License.
158a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com */
168a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
178a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com#ifndef SkDrawLooper_DEFINED
188a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com#define SkDrawLooper_DEFINED
198a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
208a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com#include "SkFlattenable.h"
218a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
228a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.comclass SkCanvas;
238a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.comclass SkPaint;
248a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
258a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com/** \class SkDrawLooper
268a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    Subclasses of SkDrawLooper can be attached to a SkPaint. Where they are,
278a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    and something is drawn to a canvas with that paint, the looper subclass will
288a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    be called, allowing it to modify the canvas and/or paint for that draw call.
298a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    More than that, via the next() method, the looper can modify the draw to be
308a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    invoked multiple times (hence the name loop-er), allow it to perform effects
318a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    like shadows or frame/fills, that require more than one pass.
328a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com*/
337ffb1b21abcc7bbed5a0fc711f6dd7b9dbb4f577ctguil@chromium.orgclass SK_API SkDrawLooper : public SkFlattenable {
348a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.compublic:
354e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com    /**
364e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com     *  Called right before something is being drawn. This will be followed by
374e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com     *  calls to next() until next() returns false.
384e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com     */
394e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com    virtual void init(SkCanvas*) = 0;
404e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com
414e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com    /**
424e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com     *  Called in a loop (after init()). Each time true is returned, the object
434e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com     *  is drawn (possibly with a modified canvas and/or paint). When false is
444e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com     *  finally returned, drawing for the object stops.
454e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com     *
464e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com     *  On each call, the paint will be in its original state, but the canvas
474e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com     *  will be as it was following the previous call to next() or init().
484e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com     *
494e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com     *  The implementation must ensure that, when next() finally returns false,
504e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com     *  that the canvas has been restored to the state it was initially, before
514e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com     *  init() was first called.
524e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com     */
534e2b3d3fb1288c6dc0f3ea1c0aa4a0d7c603bd7breed@google.com    virtual bool next(SkCanvas*, SkPaint* paint) = 0;
548a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
558a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.comprotected:
568a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    SkDrawLooper() {}
578a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    SkDrawLooper(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {}
588a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
598a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.comprivate:
608a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    typedef SkFlattenable INHERITED;
618a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com};
628a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
638a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com#endif
64