1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_TRACK_SHARED_H
18#define ANDROID_AUDIO_TRACK_SHARED_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <audio_utils/minifloat.h>
24#include <utils/threads.h>
25#include <utils/Log.h>
26#include <utils/RefBase.h>
27#include <media/nbaio/roundup.h>
28#include <media/SingleStateQueue.h>
29#include <private/media/StaticAudioTrackState.h>
30
31namespace android {
32
33// ----------------------------------------------------------------------------
34
35// for audio_track_cblk_t::mFlags
36#define CBLK_UNDERRUN   0x01 // set by server immediately on output underrun, cleared by client
37#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger,
38                             // clear: track is ready when buffer full
39#define CBLK_INVALID    0x04 // track buffer invalidated by AudioFlinger, need to re-create
40#define CBLK_DISABLED   0x08 // output track disabled by AudioFlinger due to underrun,
41                             // need to re-start.  Unlike CBLK_UNDERRUN, this is not set
42                             // immediately, but only after a long string of underruns.
43// 0x10 unused
44#define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes
45#define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes
46#define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping
47#define CBLK_OVERRUN   0x100 // set by server immediately on input overrun, cleared by client
48#define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer()
49#define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client
50
51//EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation
52#define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 // assuming up to a maximum of 20 seconds of offloaded
53
54struct AudioTrackSharedStreaming {
55    // similar to NBAIO MonoPipe
56    // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2
57    volatile int32_t mFront;    // read by server
58    volatile int32_t mRear;     // write by client
59    volatile int32_t mFlush;    // incremented by client to indicate a request to flush;
60                                // server notices and discards all data between mFront and mRear
61    volatile uint32_t mUnderrunFrames;  // server increments for each unavailable but desired frame
62};
63
64typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue;
65
66struct AudioTrackSharedStatic {
67    StaticAudioTrackSingleStateQueue::Shared
68                    mSingleStateQueue;
69    // This field should be a size_t, but since it is located in shared memory we
70    // force to 32-bit.  The client and server may have different typedefs for size_t.
71    uint32_t        mBufferPosition;    // updated asynchronously by server,
72                                        // "for entertainment purposes only"
73};
74
75// ----------------------------------------------------------------------------
76
77// Important: do not add any virtual methods, including ~
78struct audio_track_cblk_t
79{
80                // Since the control block is always located in shared memory, this constructor
81                // is only used for placement new().  It is never used for regular new() or stack.
82                            audio_track_cblk_t();
83                /*virtual*/ ~audio_track_cblk_t() { }
84
85                friend class Proxy;
86                friend class ClientProxy;
87                friend class AudioTrackClientProxy;
88                friend class AudioRecordClientProxy;
89                friend class ServerProxy;
90                friend class AudioTrackServerProxy;
91                friend class AudioRecordServerProxy;
92
93    // The data members are grouped so that members accessed frequently and in the same context
94    // are in the same line of data cache.
95
96                uint32_t    mServer;    // Number of filled frames consumed by server (mIsOut),
97                                        // or filled frames provided by server (!mIsOut).
98                                        // It is updated asynchronously by server without a barrier.
99                                        // The value should be used "for entertainment purposes only",
100                                        // which means don't make important decisions based on it.
101
102                uint32_t    mPad1;      // unused
103
104    volatile    int32_t     mFutex;     // event flag: down (P) by client,
105                                        // up (V) by server or binderDied() or interrupt()
106#define CBLK_FUTEX_WAKE 1               // if event flag bit is set, then a deferred wake is pending
107
108private:
109
110                // This field should be a size_t, but since it is located in shared memory we
111                // force to 32-bit.  The client and server may have different typedefs for size_t.
112                uint32_t    mMinimum;       // server wakes up client if available >= mMinimum
113
114                // Stereo gains for AudioTrack only, not used by AudioRecord.
115                gain_minifloat_packed_t mVolumeLR;
116
117                uint32_t    mSampleRate;    // AudioTrack only: client's requested sample rate in Hz
118                                            // or 0 == default. Write-only client, read-only server.
119
120                // client write-only, server read-only
121                uint16_t    mSendLevel;      // Fixed point U4.12 so 0x1000 means 1.0
122
123                uint16_t    mPad2;           // unused
124
125public:
126
127    volatile    int32_t     mFlags;         // combinations of CBLK_*
128
129                // Cache line boundary (32 bytes)
130
131public:
132                union {
133                    AudioTrackSharedStreaming   mStreaming;
134                    AudioTrackSharedStatic      mStatic;
135                    int                         mAlign[8];
136                } u;
137
138                // Cache line boundary (32 bytes)
139};
140
141// ----------------------------------------------------------------------------
142
143// Proxy for shared memory control block, to isolate callers from needing to know the details.
144// There is exactly one ClientProxy and one ServerProxy per shared memory control block.
145// The proxies are located in normal memory, and are not multi-thread safe within a given side.
146class Proxy : public RefBase {
147protected:
148    Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut,
149            bool clientInServer);
150    virtual ~Proxy() { }
151
152public:
153    struct Buffer {
154        size_t  mFrameCount;            // number of frames available in this buffer
155        void*   mRaw;                   // pointer to first frame
156        size_t  mNonContig;             // number of additional non-contiguous frames available
157    };
158
159protected:
160    // These refer to shared memory, and are virtual addresses with respect to the current process.
161    // They may have different virtual addresses within the other process.
162    audio_track_cblk_t* const   mCblk;  // the control block
163    void* const     mBuffers;           // starting address of buffers
164
165    const size_t    mFrameCount;        // not necessarily a power of 2
166    const size_t    mFrameSize;         // in bytes
167    const size_t    mFrameCountP2;      // mFrameCount rounded to power of 2, streaming mode
168    const bool      mIsOut;             // true for AudioTrack, false for AudioRecord
169    const bool      mClientInServer;    // true for OutputTrack, false for AudioTrack & AudioRecord
170    bool            mIsShutdown;        // latch set to true when shared memory corruption detected
171    size_t          mUnreleased;        // unreleased frames remaining from most recent obtainBuffer
172};
173
174// ----------------------------------------------------------------------------
175
176// Proxy seen by AudioTrack client and AudioRecord client
177class ClientProxy : public Proxy {
178public:
179    ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
180            bool isOut, bool clientInServer);
181    virtual ~ClientProxy() { }
182
183    static const struct timespec kForever;
184    static const struct timespec kNonBlocking;
185
186    // Obtain a buffer with filled frames (reading) or empty frames (writing).
187    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
188    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
189    // sets or extends the unreleased frame count.
190    // On entry:
191    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
192    //      which must be > 0.
193    //  buffer->mNonContig is unused.
194    //  buffer->mRaw is unused.
195    //  requested is the requested timeout in local monotonic delta time units:
196    //      NULL or &kNonBlocking means non-blocking (zero timeout).
197    //      &kForever means block forever (infinite timeout).
198    //      Other values mean a specific timeout in local monotonic delta time units.
199    //  elapsed is a pointer to a location that will hold the total local monotonic time that
200    //      elapsed while blocked, or NULL if not needed.
201    // On exit:
202    //  buffer->mFrameCount has the actual number of contiguous available frames,
203    //      which is always 0 when the return status != NO_ERROR.
204    //  buffer->mNonContig is the number of additional non-contiguous available frames.
205    //  buffer->mRaw is a pointer to the first available frame,
206    //      or NULL when buffer->mFrameCount == 0.
207    // The return status is one of:
208    //  NO_ERROR    Success, buffer->mFrameCount > 0.
209    //  WOULD_BLOCK Non-blocking mode and no frames are available.
210    //  TIMED_OUT   Timeout occurred before any frames became available.
211    //              This can happen even for infinite timeout, due to a spurious wakeup.
212    //              In this case, the caller should investigate and then re-try as appropriate.
213    //  DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create.
214    //  -EINTR      Call has been interrupted.  Look around to see why, and then perhaps try again.
215    //  NO_INIT     Shared memory is corrupt.
216    // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0.
217    status_t    obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL,
218            struct timespec *elapsed = NULL);
219
220    // Release (some of) the frames last obtained.
221    // On entry, buffer->mFrameCount should have the number of frames to release,
222    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
223    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
224    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
225    // On exit:
226    //  buffer->mFrameCount is zero.
227    //  buffer->mRaw is NULL.
228    void        releaseBuffer(Buffer* buffer);
229
230    // Call after detecting server's death
231    void        binderDied();
232
233    // Call to force an obtainBuffer() to return quickly with -EINTR
234    void        interrupt();
235
236    size_t      getPosition() {
237        return mEpoch + mCblk->mServer;
238    }
239
240    void        setEpoch(size_t epoch) {
241        mEpoch = epoch;
242    }
243
244    void        setMinimum(size_t minimum) {
245        // This can only happen on a 64-bit client
246        if (minimum > UINT32_MAX) {
247            minimum = UINT32_MAX;
248        }
249        mCblk->mMinimum = (uint32_t) minimum;
250    }
251
252    // Return the number of frames that would need to be obtained and released
253    // in order for the client to be aligned at start of buffer
254    virtual size_t  getMisalignment();
255
256    size_t      getEpoch() const {
257        return mEpoch;
258    }
259
260    size_t      getFramesFilled();
261
262private:
263    size_t      mEpoch;
264};
265
266// ----------------------------------------------------------------------------
267
268// Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack
269class AudioTrackClientProxy : public ClientProxy {
270public:
271    AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
272            size_t frameSize, bool clientInServer = false)
273        : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/,
274          clientInServer) { }
275    virtual ~AudioTrackClientProxy() { }
276
277    // No barriers on the following operations, so the ordering of loads/stores
278    // with respect to other parameters is UNPREDICTABLE. That's considered safe.
279
280    // caller must limit to 0.0 <= sendLevel <= 1.0
281    void        setSendLevel(float sendLevel) {
282        mCblk->mSendLevel = uint16_t(sendLevel * 0x1000);
283    }
284
285    // set stereo gains
286    void        setVolumeLR(gain_minifloat_packed_t volumeLR) {
287        mCblk->mVolumeLR = volumeLR;
288    }
289
290    void        setSampleRate(uint32_t sampleRate) {
291        mCblk->mSampleRate = sampleRate;
292    }
293
294    virtual void flush();
295
296    virtual uint32_t    getUnderrunFrames() const {
297        return mCblk->u.mStreaming.mUnderrunFrames;
298    }
299
300    bool        clearStreamEndDone();   // and return previous value
301
302    bool        getStreamEndDone() const;
303
304    status_t    waitStreamEndDone(const struct timespec *requested);
305};
306
307class StaticAudioTrackClientProxy : public AudioTrackClientProxy {
308public:
309    StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
310            size_t frameSize);
311    virtual ~StaticAudioTrackClientProxy() { }
312
313    virtual void    flush();
314
315#define MIN_LOOP    16  // minimum length of each loop iteration in frames
316            void    setLoop(size_t loopStart, size_t loopEnd, int loopCount);
317            size_t  getBufferPosition();
318
319    virtual size_t  getMisalignment() {
320        return 0;
321    }
322
323    virtual uint32_t    getUnderrunFrames() const {
324        return 0;
325    }
326
327private:
328    StaticAudioTrackSingleStateQueue::Mutator   mMutator;
329    size_t          mBufferPosition;    // so that getBufferPosition() appears to be synchronous
330};
331
332// ----------------------------------------------------------------------------
333
334// Proxy used by AudioRecord client
335class AudioRecordClientProxy : public ClientProxy {
336public:
337    AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
338            size_t frameSize)
339        : ClientProxy(cblk, buffers, frameCount, frameSize,
340            false /*isOut*/, false /*clientInServer*/) { }
341    ~AudioRecordClientProxy() { }
342};
343
344// ----------------------------------------------------------------------------
345
346// Proxy used by AudioFlinger server
347class ServerProxy : public Proxy {
348protected:
349    ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
350            bool isOut, bool clientInServer);
351public:
352    virtual ~ServerProxy() { }
353
354    // Obtain a buffer with filled frames (writing) or empty frames (reading).
355    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
356    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
357    // sets or extends the unreleased frame count.
358    // Always non-blocking.
359    // On entry:
360    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
361    //      which must be > 0.
362    //  buffer->mNonContig is unused.
363    //  buffer->mRaw is unused.
364    //  ackFlush is true iff being called from Track::start to acknowledge a pending flush.
365    // On exit:
366    //  buffer->mFrameCount has the actual number of contiguous available frames,
367    //      which is always 0 when the return status != NO_ERROR.
368    //  buffer->mNonContig is the number of additional non-contiguous available frames.
369    //  buffer->mRaw is a pointer to the first available frame,
370    //      or NULL when buffer->mFrameCount == 0.
371    // The return status is one of:
372    //  NO_ERROR    Success, buffer->mFrameCount > 0.
373    //  WOULD_BLOCK No frames are available.
374    //  NO_INIT     Shared memory is corrupt.
375    virtual status_t    obtainBuffer(Buffer* buffer, bool ackFlush = false);
376
377    // Release (some of) the frames last obtained.
378    // On entry, buffer->mFrameCount should have the number of frames to release,
379    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
380    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
381    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
382    // On exit:
383    //  buffer->mFrameCount is zero.
384    //  buffer->mRaw is NULL.
385    virtual void        releaseBuffer(Buffer* buffer);
386
387protected:
388    size_t      mAvailToClient; // estimated frames available to client prior to releaseBuffer()
389    int32_t     mFlush;         // our copy of cblk->u.mStreaming.mFlush, for streaming output only
390};
391
392// Proxy used by AudioFlinger for servicing AudioTrack
393class AudioTrackServerProxy : public ServerProxy {
394public:
395    AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
396            size_t frameSize, bool clientInServer = false, uint32_t sampleRate = 0)
397        : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer) {
398        mCblk->mSampleRate = sampleRate;
399    }
400protected:
401    virtual ~AudioTrackServerProxy() { }
402
403public:
404    // return value of these methods must be validated by the caller
405    uint32_t    getSampleRate() const { return mCblk->mSampleRate; }
406    uint16_t    getSendLevel_U4_12() const { return mCblk->mSendLevel; }
407    gain_minifloat_packed_t getVolumeLR() const { return mCblk->mVolumeLR; }
408
409    // estimated total number of filled frames available to server to read,
410    // which may include non-contiguous frames
411    virtual size_t      framesReady();
412
413    // Currently AudioFlinger will call framesReady() for a fast track from two threads:
414    // FastMixer thread, and normal mixer thread.  This is dangerous, as the proxy is intended
415    // to be called from at most one thread of server, and one thread of client.
416    // As a temporary workaround, this method informs the proxy implementation that it
417    // should avoid doing a state queue poll from within framesReady().
418    // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread.
419    virtual void        framesReadyIsCalledByMultipleThreads() { }
420
421    bool     setStreamEndDone();    // and return previous value
422
423    // Add to the tally of underrun frames, and inform client of underrun
424    virtual void        tallyUnderrunFrames(uint32_t frameCount);
425
426    // Return the total number of frames which AudioFlinger desired but were unavailable,
427    // and thus which resulted in an underrun.
428    virtual uint32_t    getUnderrunFrames() const { return mCblk->u.mStreaming.mUnderrunFrames; }
429
430    // Return the total number of frames that AudioFlinger has obtained and released
431    virtual size_t      framesReleased() const { return mCblk->mServer; }
432};
433
434class StaticAudioTrackServerProxy : public AudioTrackServerProxy {
435public:
436    StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
437            size_t frameSize);
438protected:
439    virtual ~StaticAudioTrackServerProxy() { }
440
441public:
442    virtual size_t      framesReady();
443    virtual void        framesReadyIsCalledByMultipleThreads();
444    virtual status_t    obtainBuffer(Buffer* buffer, bool ackFlush);
445    virtual void        releaseBuffer(Buffer* buffer);
446    virtual void        tallyUnderrunFrames(uint32_t frameCount);
447    virtual uint32_t    getUnderrunFrames() const { return 0; }
448
449private:
450    ssize_t             pollPosition(); // poll for state queue update, and return current position
451    StaticAudioTrackSingleStateQueue::Observer  mObserver;
452    size_t              mPosition;  // server's current play position in frames, relative to 0
453
454    size_t              mFramesReadySafe; // Assuming size_t read/writes are atomic on 32 / 64 bit
455                                          // processors, this is a thread-safe version of
456                                          // mFramesReady.
457    int64_t             mFramesReady;     // The number of frames ready in the static buffer
458                                          // including loops.  This is 64 bits since loop mode
459                                          // can cause a track to appear to have a large number
460                                          // of frames. INT64_MAX means an infinite loop.
461    bool                mFramesReadyIsCalledByMultipleThreads;
462    StaticAudioTrackState   mState;
463};
464
465// Proxy used by AudioFlinger for servicing AudioRecord
466class AudioRecordServerProxy : public ServerProxy {
467public:
468    AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
469            size_t frameSize, bool clientInServer)
470        : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/, clientInServer) { }
471protected:
472    virtual ~AudioRecordServerProxy() { }
473};
474
475// ----------------------------------------------------------------------------
476
477}; // namespace android
478
479#endif // ANDROID_AUDIO_TRACK_SHARED_H
480