AudioTrackShared.h revision 96f60d8f04432a1ed503b3e24d5736d28c63c9a2
1bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant/*
2bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant * Copyright (C) 2007 The Android Open Source Project
3f5256e16dfc425c1d466f6308d4026d529ce9e0bHoward Hinnant *
4bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant * Licensed under the Apache License, Version 2.0 (the "License");
5b64f8b07c104c6cc986570ac8ee0ed16a9f23976Howard Hinnant * you may not use this file except in compliance with the License.
6b64f8b07c104c6cc986570ac8ee0ed16a9f23976Howard Hinnant * You may obtain a copy of the License at
7bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant *
8bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant *      http://www.apache.org/licenses/LICENSE-2.0
9bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant *
10bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant * Unless required by applicable law or agreed to in writing, software
11bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant * distributed under the License is distributed on an "AS IS" BASIS,
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13bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant * See the License for the specific language governing permissions and
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15bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant */
16bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant
17bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant#ifndef ANDROID_AUDIO_TRACK_SHARED_H
18bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant#define ANDROID_AUDIO_TRACK_SHARED_H
19bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant
20bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant#include <stdint.h>
21bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant#include <sys/types.h>
22bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant
23bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant#include <utils/threads.h>
24bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant#include <utils/Log.h>
25bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant#include <utils/RefBase.h>
26bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant#include <media/nbaio/roundup.h>
27bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant#include <media/SingleStateQueue.h>
28bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant#include <private/media/StaticAudioTrackState.h>
29bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant
30bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnantnamespace android {
31bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant
32bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant// ----------------------------------------------------------------------------
33bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant
34bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant// for audio_track_cblk_t::mFlags
35bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant#define CBLK_UNDERRUN   0x01 // set by server immediately on output underrun, cleared by client
36bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger,
37bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant                             // clear: track is ready when buffer full
38bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant#define CBLK_INVALID    0x04 // track buffer invalidated by AudioFlinger, need to re-create
39bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant#define CBLK_DISABLED   0x08 // output track disabled by AudioFlinger due to underrun,
40bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant                             // need to re-start.  Unlike CBLK_UNDERRUN, this is not set
41bc8d3f97eb5c958007f2713238472e0c1c8fe02Howard Hinnant                             // immediately, but only after a long string of underruns.
42// 0x10 unused
43#define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes
44#define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes
45#define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping
46#define CBLK_OVERRUN   0x100 // set by server immediately on input overrun, cleared by client
47#define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer()
48#define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client
49
50//EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation
51#define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 //assuming upto a maximum of 20 seconds of offloaded
52
53struct AudioTrackSharedStreaming {
54    // similar to NBAIO MonoPipe
55    // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2
56    volatile int32_t mFront;    // read by server
57    volatile int32_t mRear;     // write by client
58    volatile int32_t mFlush;    // incremented by client to indicate a request to flush;
59                                // server notices and discards all data between mFront and mRear
60    volatile uint32_t mUnderrunFrames;  // server increments for each unavailable but desired frame
61};
62
63typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue;
64
65struct AudioTrackSharedStatic {
66    StaticAudioTrackSingleStateQueue::Shared
67                    mSingleStateQueue;
68    size_t          mBufferPosition;    // updated asynchronously by server,
69                                        // "for entertainment purposes only"
70};
71
72// ----------------------------------------------------------------------------
73
74// Important: do not add any virtual methods, including ~
75struct audio_track_cblk_t
76{
77                // Since the control block is always located in shared memory, this constructor
78                // is only used for placement new().  It is never used for regular new() or stack.
79                            audio_track_cblk_t();
80                /*virtual*/ ~audio_track_cblk_t() { }
81
82                friend class Proxy;
83                friend class ClientProxy;
84                friend class AudioTrackClientProxy;
85                friend class AudioRecordClientProxy;
86                friend class ServerProxy;
87                friend class AudioTrackServerProxy;
88                friend class AudioRecordServerProxy;
89
90    // The data members are grouped so that members accessed frequently and in the same context
91    // are in the same line of data cache.
92
93                uint32_t    mServer;    // Number of filled frames consumed by server (mIsOut),
94                                        // or filled frames provided by server (!mIsOut).
95                                        // It is updated asynchronously by server without a barrier.
96                                        // The value should be used "for entertainment purposes only",
97                                        // which means don't make important decisions based on it.
98
99                size_t      frameCount_;    // used during creation to pass actual track buffer size
100                                            // from AudioFlinger to client, and not referenced again
101                                            // FIXME remove here and replace by createTrack() in/out
102                                            // parameter
103                                            // renamed to "_" to detect incorrect use
104
105    volatile    int32_t     mFutex;     // event flag: down (P) by client,
106                                        // up (V) by server or binderDied() or interrupt()
107#define CBLK_FUTEX_WAKE 1               // if event flag bit is set, then a deferred wake is pending
108
109private:
110
111                size_t      mMinimum;       // server wakes up client if available >= mMinimum
112
113                // Channel volumes are fixed point U4.12, so 0x1000 means 1.0.
114                // Left channel is in [0:15], right channel is in [16:31].
115                // Always read and write the combined pair atomically.
116                // For AudioTrack only, not used by AudioRecord.
117                uint32_t    mVolumeLR;
118
119                uint32_t    mSampleRate;    // AudioTrack only: client's requested sample rate in Hz
120                                            // or 0 == default. Write-only client, read-only server.
121
122                // client write-only, server read-only
123                uint16_t    mSendLevel;      // Fixed point U4.12 so 0x1000 means 1.0
124
125                uint8_t     mPad2;           // unused
126
127public:
128                // read-only for client, server writes once at initialization and is then read-only
129                uint8_t     mName;           // normal tracks: track name, fast tracks: track index
130
131    volatile    int32_t     mFlags;         // combinations of CBLK_*
132
133                // Cache line boundary (32 bytes)
134
135public:
136                union {
137                    AudioTrackSharedStreaming   mStreaming;
138                    AudioTrackSharedStatic      mStatic;
139                    int                         mAlign[8];
140                } u;
141
142                // Cache line boundary (32 bytes)
143};
144
145// ----------------------------------------------------------------------------
146
147// Proxy for shared memory control block, to isolate callers from needing to know the details.
148// There is exactly one ClientProxy and one ServerProxy per shared memory control block.
149// The proxies are located in normal memory, and are not multi-thread safe within a given side.
150class Proxy : public RefBase {
151protected:
152    Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut,
153            bool clientInServer);
154    virtual ~Proxy() { }
155
156public:
157    struct Buffer {
158        size_t  mFrameCount;            // number of frames available in this buffer
159        void*   mRaw;                   // pointer to first frame
160        size_t  mNonContig;             // number of additional non-contiguous frames available
161    };
162
163protected:
164    // These refer to shared memory, and are virtual addresses with respect to the current process.
165    // They may have different virtual addresses within the other process.
166    audio_track_cblk_t* const   mCblk;  // the control block
167    void* const     mBuffers;           // starting address of buffers
168
169    const size_t    mFrameCount;        // not necessarily a power of 2
170    const size_t    mFrameSize;         // in bytes
171    const size_t    mFrameCountP2;      // mFrameCount rounded to power of 2, streaming mode
172    const bool      mIsOut;             // true for AudioTrack, false for AudioRecord
173    const bool      mClientInServer;    // true for OutputTrack, false for AudioTrack & AudioRecord
174    bool            mIsShutdown;        // latch set to true when shared memory corruption detected
175    size_t          mUnreleased;        // unreleased frames remaining from most recent obtainBuffer
176};
177
178// ----------------------------------------------------------------------------
179
180// Proxy seen by AudioTrack client and AudioRecord client
181class ClientProxy : public Proxy {
182protected:
183    ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
184            bool isOut, bool clientInServer);
185    virtual ~ClientProxy() { }
186
187public:
188    static const struct timespec kForever;
189    static const struct timespec kNonBlocking;
190
191    // Obtain a buffer with filled frames (reading) or empty frames (writing).
192    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
193    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
194    // sets or extends the unreleased frame count.
195    // On entry:
196    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
197    //      which must be > 0.
198    //  buffer->mNonContig is unused.
199    //  buffer->mRaw is unused.
200    //  requested is the requested timeout in local monotonic delta time units:
201    //      NULL or &kNonBlocking means non-blocking (zero timeout).
202    //      &kForever means block forever (infinite timeout).
203    //      Other values mean a specific timeout in local monotonic delta time units.
204    //  elapsed is a pointer to a location that will hold the total local monotonic time that
205    //      elapsed while blocked, or NULL if not needed.
206    // On exit:
207    //  buffer->mFrameCount has the actual number of contiguous available frames,
208    //      which is always 0 when the return status != NO_ERROR.
209    //  buffer->mNonContig is the number of additional non-contiguous available frames.
210    //  buffer->mRaw is a pointer to the first available frame,
211    //      or NULL when buffer->mFrameCount == 0.
212    // The return status is one of:
213    //  NO_ERROR    Success, buffer->mFrameCount > 0.
214    //  WOULD_BLOCK Non-blocking mode and no frames are available.
215    //  TIMED_OUT   Timeout occurred before any frames became available.
216    //              This can happen even for infinite timeout, due to a spurious wakeup.
217    //              In this case, the caller should investigate and then re-try as appropriate.
218    //  DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create.
219    //  -EINTR      Call has been interrupted.  Look around to see why, and then perhaps try again.
220    //  NO_INIT     Shared memory is corrupt.
221    // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0.
222    status_t    obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL,
223            struct timespec *elapsed = NULL);
224
225    // Release (some of) the frames last obtained.
226    // On entry, buffer->mFrameCount should have the number of frames to release,
227    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
228    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
229    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
230    // On exit:
231    //  buffer->mFrameCount is zero.
232    //  buffer->mRaw is NULL.
233    void        releaseBuffer(Buffer* buffer);
234
235    // Call after detecting server's death
236    void        binderDied();
237
238    // Call to force an obtainBuffer() to return quickly with -EINTR
239    void        interrupt();
240
241    size_t      getPosition() {
242        return mEpoch + mCblk->mServer;
243    }
244
245    void        setEpoch(size_t epoch) {
246        mEpoch = epoch;
247    }
248
249    void        setMinimum(size_t minimum) {
250        mCblk->mMinimum = minimum;
251    }
252
253    // Return the number of frames that would need to be obtained and released
254    // in order for the client to be aligned at start of buffer
255    virtual size_t  getMisalignment();
256
257    size_t      getEpoch() const {
258        return mEpoch;
259    }
260
261private:
262    size_t      mEpoch;
263};
264
265// ----------------------------------------------------------------------------
266
267// Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack
268class AudioTrackClientProxy : public ClientProxy {
269public:
270    AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
271            size_t frameSize, bool clientInServer = false)
272        : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/,
273          clientInServer) { }
274    virtual ~AudioTrackClientProxy() { }
275
276    // No barriers on the following operations, so the ordering of loads/stores
277    // with respect to other parameters is UNPREDICTABLE. That's considered safe.
278
279    // caller must limit to 0.0 <= sendLevel <= 1.0
280    void        setSendLevel(float sendLevel) {
281        mCblk->mSendLevel = uint16_t(sendLevel * 0x1000);
282    }
283
284    // caller must limit to 0 <= volumeLR <= 0x10001000
285    void        setVolumeLR(uint32_t volumeLR) {
286        mCblk->mVolumeLR = volumeLR;
287    }
288
289    void        setSampleRate(uint32_t sampleRate) {
290        mCblk->mSampleRate = sampleRate;
291    }
292
293    virtual void flush();
294
295    virtual uint32_t    getUnderrunFrames() const {
296        return mCblk->u.mStreaming.mUnderrunFrames;
297    }
298
299    bool        clearStreamEndDone();   // and return previous value
300
301    bool        getStreamEndDone() const;
302
303    status_t    waitStreamEndDone(const struct timespec *requested);
304};
305
306class StaticAudioTrackClientProxy : public AudioTrackClientProxy {
307public:
308    StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
309            size_t frameSize);
310    virtual ~StaticAudioTrackClientProxy() { }
311
312    virtual void    flush();
313
314#define MIN_LOOP    16  // minimum length of each loop iteration in frames
315            void    setLoop(size_t loopStart, size_t loopEnd, int loopCount);
316            size_t  getBufferPosition();
317
318    virtual size_t  getMisalignment() {
319        return 0;
320    }
321
322    virtual uint32_t    getUnderrunFrames() const {
323        return 0;
324    }
325
326private:
327    StaticAudioTrackSingleStateQueue::Mutator   mMutator;
328    size_t          mBufferPosition;    // so that getBufferPosition() appears to be synchronous
329};
330
331// ----------------------------------------------------------------------------
332
333// Proxy used by AudioRecord client
334class AudioRecordClientProxy : public ClientProxy {
335public:
336    AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
337            size_t frameSize)
338        : ClientProxy(cblk, buffers, frameCount, frameSize,
339            false /*isOut*/, false /*clientInServer*/) { }
340    ~AudioRecordClientProxy() { }
341};
342
343// ----------------------------------------------------------------------------
344
345// Proxy used by AudioFlinger server
346class ServerProxy : public Proxy {
347protected:
348    ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
349            bool isOut, bool clientInServer);
350public:
351    virtual ~ServerProxy() { }
352
353    // Obtain a buffer with filled frames (writing) or empty frames (reading).
354    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
355    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
356    // sets or extends the unreleased frame count.
357    // Always non-blocking.
358    // On entry:
359    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
360    //      which must be > 0.
361    //  buffer->mNonContig is unused.
362    //  buffer->mRaw is unused.
363    // On exit:
364    //  buffer->mFrameCount has the actual number of contiguous available frames,
365    //      which is always 0 when the return status != NO_ERROR.
366    //  buffer->mNonContig is the number of additional non-contiguous available frames.
367    //  buffer->mRaw is a pointer to the first available frame,
368    //      or NULL when buffer->mFrameCount == 0.
369    // The return status is one of:
370    //  NO_ERROR    Success, buffer->mFrameCount > 0.
371    //  WOULD_BLOCK No frames are available.
372    //  NO_INIT     Shared memory is corrupt.
373    virtual status_t    obtainBuffer(Buffer* buffer);
374
375    // Release (some of) the frames last obtained.
376    // On entry, buffer->mFrameCount should have the number of frames to release,
377    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
378    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
379    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
380    // On exit:
381    //  buffer->mFrameCount is zero.
382    //  buffer->mRaw is NULL.
383    virtual void        releaseBuffer(Buffer* buffer);
384
385protected:
386    size_t      mAvailToClient; // estimated frames available to client prior to releaseBuffer()
387    int32_t     mFlush;         // our copy of cblk->u.mStreaming.mFlush, for streaming output only
388private:
389    bool        mDeferWake;     // whether another releaseBuffer() is expected soon
390};
391
392// Proxy used by AudioFlinger for servicing AudioTrack
393class AudioTrackServerProxy : public ServerProxy {
394public:
395    AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
396            size_t frameSize, bool clientInServer = false)
397        : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer) { }
398protected:
399    virtual ~AudioTrackServerProxy() { }
400
401public:
402    // return value of these methods must be validated by the caller
403    uint32_t    getSampleRate() const { return mCblk->mSampleRate; }
404    uint16_t    getSendLevel_U4_12() const { return mCblk->mSendLevel; }
405    uint32_t    getVolumeLR() const { return mCblk->mVolumeLR; }
406
407    // estimated total number of filled frames available to server to read,
408    // which may include non-contiguous frames
409    virtual size_t      framesReady();
410
411    // Currently AudioFlinger will call framesReady() for a fast track from two threads:
412    // FastMixer thread, and normal mixer thread.  This is dangerous, as the proxy is intended
413    // to be called from at most one thread of server, and one thread of client.
414    // As a temporary workaround, this method informs the proxy implementation that it
415    // should avoid doing a state queue poll from within framesReady().
416    // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread.
417    virtual void        framesReadyIsCalledByMultipleThreads() { }
418
419    bool     setStreamEndDone();    // and return previous value
420};
421
422class StaticAudioTrackServerProxy : public AudioTrackServerProxy {
423public:
424    StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
425            size_t frameSize);
426protected:
427    virtual ~StaticAudioTrackServerProxy() { }
428
429public:
430    virtual size_t      framesReady();
431    virtual void        framesReadyIsCalledByMultipleThreads();
432    virtual status_t    obtainBuffer(Buffer* buffer);
433    virtual void        releaseBuffer(Buffer* buffer);
434
435private:
436    ssize_t             pollPosition(); // poll for state queue update, and return current position
437    StaticAudioTrackSingleStateQueue::Observer  mObserver;
438    size_t              mPosition;  // server's current play position in frames, relative to 0
439    size_t              mEnd;       // cached value computed from mState, safe for asynchronous read
440    bool                mFramesReadyIsCalledByMultipleThreads;
441    StaticAudioTrackState   mState;
442};
443
444// Proxy used by AudioFlinger for servicing AudioRecord
445class AudioRecordServerProxy : public ServerProxy {
446public:
447    AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
448            size_t frameSize)
449        : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/,
450            false /*clientInServer*/) { }
451protected:
452    virtual ~AudioRecordServerProxy() { }
453};
454
455// ----------------------------------------------------------------------------
456
457}; // namespace android
458
459#endif // ANDROID_AUDIO_TRACK_SHARED_H
460