AudioTrackShared.h revision 9f80dd223d83d9bb9077fb6baee056cee4eaf7e5
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_TRACK_SHARED_H
18#define ANDROID_AUDIO_TRACK_SHARED_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/threads.h>
24#include <utils/Log.h>
25#include <utils/RefBase.h>
26#include <media/nbaio/roundup.h>
27#include <media/SingleStateQueue.h>
28#include <private/media/StaticAudioTrackState.h>
29
30namespace android {
31
32// ----------------------------------------------------------------------------
33
34#define CBLK_UNDERRUN   0x01 // set by server immediately on output underrun, cleared by client
35#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger,
36                             // clear: track is ready when buffer full
37#define CBLK_INVALID    0x04 // track buffer invalidated by AudioFlinger, need to re-create
38#define CBLK_DISABLED   0x08 // output track disabled by AudioFlinger due to underrun,
39                             // need to re-start.  Unlike CBLK_UNDERRUN, this is not set
40                             // immediately, but only after a long string of underruns.
41// 0x10 unused
42#define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes
43#define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes
44#define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping
45#define CBLK_OVERRUN   0x100 // set by server immediately on input overrun, cleared by client
46#define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer()
47
48struct AudioTrackSharedStreaming {
49    // similar to NBAIO MonoPipe
50    // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2
51    volatile int32_t mFront;    // read by server
52    volatile int32_t mRear;     // write by client
53    volatile int32_t mFlush;    // incremented by client to indicate a request to flush;
54                                // server notices and discards all data between mFront and mRear
55    volatile uint32_t mUnderrunFrames;  // server increments for each unavailable but desired frame
56};
57
58typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue;
59
60struct AudioTrackSharedStatic {
61    StaticAudioTrackSingleStateQueue::Shared
62                    mSingleStateQueue;
63    size_t          mBufferPosition;    // updated asynchronously by server,
64                                        // "for entertainment purposes only"
65};
66
67// ----------------------------------------------------------------------------
68
69// Important: do not add any virtual methods, including ~
70struct audio_track_cblk_t
71{
72                // Since the control block is always located in shared memory, this constructor
73                // is only used for placement new().  It is never used for regular new() or stack.
74                            audio_track_cblk_t();
75                /*virtual*/ ~audio_track_cblk_t() { }
76
77                friend class Proxy;
78                friend class ClientProxy;
79                friend class AudioTrackClientProxy;
80                friend class AudioRecordClientProxy;
81                friend class ServerProxy;
82                friend class AudioTrackServerProxy;
83                friend class AudioRecordServerProxy;
84
85    // The data members are grouped so that members accessed frequently and in the same context
86    // are in the same line of data cache.
87
88    volatile    uint32_t    server;     // updated asynchronously by server,
89                                        // "for entertainment purposes only"
90
91                size_t      frameCount_;    // used during creation to pass actual track buffer size
92                                            // from AudioFlinger to client, and not referenced again
93                                            // FIXME remove here and replace by createTrack() in/out
94                                            // parameter
95                                            // renamed to "_" to detect incorrect use
96
97    volatile    int32_t     mFutex;     // semaphore: down (P) by client,
98                                        // up (V) by server or binderDied() or interrupt()
99
100private:
101
102                size_t      mMinimum;       // server wakes up client if available >= mMinimum
103
104                // Channel volumes are fixed point U4.12, so 0x1000 means 1.0.
105                // Left channel is in [0:15], right channel is in [16:31].
106                // Always read and write the combined pair atomically.
107                // For AudioTrack only, not used by AudioRecord.
108                uint32_t    mVolumeLR;
109
110                uint32_t    mSampleRate;    // AudioTrack only: client's requested sample rate in Hz
111                                            // or 0 == default. Write-only client, read-only server.
112
113                // client write-only, server read-only
114                uint16_t    mSendLevel;      // Fixed point U4.12 so 0x1000 means 1.0
115
116                uint8_t     mPad2;           // unused
117
118public:
119                // read-only for client, server writes once at initialization and is then read-only
120                uint8_t     mName;           // normal tracks: track name, fast tracks: track index
121
122    volatile    int32_t     flags;
123
124                // Cache line boundary (32 bytes)
125
126public:
127                union {
128                    AudioTrackSharedStreaming   mStreaming;
129                    AudioTrackSharedStatic      mStatic;
130                    int                         mAlign[8];
131                } u;
132
133                // Cache line boundary (32 bytes)
134};
135
136// ----------------------------------------------------------------------------
137
138// Proxy for shared memory control block, to isolate callers from needing to know the details.
139// There is exactly one ClientProxy and one ServerProxy per shared memory control block.
140// The proxies are located in normal memory, and are not multi-thread safe within a given side.
141class Proxy : public RefBase {
142protected:
143    Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut,
144            bool clientInServer);
145    virtual ~Proxy() { }
146
147public:
148    struct Buffer {
149        size_t  mFrameCount;            // number of frames available in this buffer
150        void*   mRaw;                   // pointer to first frame
151        size_t  mNonContig;             // number of additional non-contiguous frames available
152    };
153
154protected:
155    // These refer to shared memory, and are virtual addresses with respect to the current process.
156    // They may have different virtual addresses within the other process.
157    audio_track_cblk_t* const   mCblk;  // the control block
158    void* const     mBuffers;           // starting address of buffers
159
160    const size_t    mFrameCount;        // not necessarily a power of 2
161    const size_t    mFrameSize;         // in bytes
162    const size_t    mFrameCountP2;      // mFrameCount rounded to power of 2, streaming mode
163    const bool      mIsOut;             // true for AudioTrack, false for AudioRecord
164    const bool      mClientInServer;    // true for OutputTrack, false for AudioTrack & AudioRecord
165    bool            mIsShutdown;        // latch set to true when shared memory corruption detected
166};
167
168// ----------------------------------------------------------------------------
169
170// Proxy seen by AudioTrack client and AudioRecord client
171class ClientProxy : public Proxy {
172protected:
173    ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
174            bool isOut, bool clientInServer);
175    virtual ~ClientProxy() { }
176
177public:
178    static const struct timespec kForever;
179    static const struct timespec kNonBlocking;
180
181    // Obtain a buffer with filled frames (reading) or empty frames (writing).
182    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
183    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
184    // sets or extends the unreleased frame count.
185    // On entry:
186    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
187    //      which must be > 0.
188    //  buffer->mNonContig is unused.
189    //  buffer->mRaw is unused.
190    //  requested is the requested timeout in local monotonic delta time units:
191    //      NULL or &kNonBlocking means non-blocking (zero timeout).
192    //      &kForever means block forever (infinite timeout).
193    //      Other values mean a specific timeout in local monotonic delta time units.
194    //  elapsed is a pointer to a location that will hold the total local monotonic time that
195    //      elapsed while blocked, or NULL if not needed.
196    // On exit:
197    //  buffer->mFrameCount has the actual number of contiguous available frames,
198    //      which is always 0 when the return status != NO_ERROR.
199    //  buffer->mNonContig is the number of additional non-contiguous available frames.
200    //  buffer->mRaw is a pointer to the first available frame,
201    //      or NULL when buffer->mFrameCount == 0.
202    // The return status is one of:
203    //  NO_ERROR    Success, buffer->mFrameCount > 0.
204    //  WOULD_BLOCK Non-blocking mode and no frames are available.
205    //  TIMED_OUT   Timeout occurred before any frames became available.
206    //              This can happen even for infinite timeout, due to a spurious wakeup.
207    //              In this case, the caller should investigate and then re-try as appropriate.
208    //  DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create.
209    //  -EINTR      Call has been interrupted.  Look around to see why, and then perhaps try again.
210    //  NO_INIT     Shared memory is corrupt.
211    //  BAD_VALUE   On entry buffer == NULL or buffer->mFrameCount == 0.
212    status_t    obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL,
213            struct timespec *elapsed = NULL);
214
215    // Release (some of) the frames last obtained.
216    // On entry, buffer->mFrameCount should have the number of frames to release,
217    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
218    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
219    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
220    // On exit:
221    //  buffer->mFrameCount is zero.
222    //  buffer->mRaw is NULL.
223    void        releaseBuffer(Buffer* buffer);
224
225    // Call after detecting server's death
226    void        binderDied();
227
228    // Call to force an obtainBuffer() to return quickly with -EINTR
229    void        interrupt();
230
231    size_t      getPosition() {
232        return mEpoch + mCblk->server;
233    }
234
235    void        setEpoch(size_t epoch) {
236        mEpoch = epoch;
237    }
238
239    void        setMinimum(size_t minimum) {
240        mCblk->mMinimum = minimum;
241    }
242
243    // Return the number of frames that would need to be obtained and released
244    // in order for the client to be aligned at start of buffer
245    virtual size_t  getMisalignment();
246
247    size_t      getEpoch() const {
248        return mEpoch;
249    }
250
251private:
252    size_t      mEpoch;
253};
254
255// ----------------------------------------------------------------------------
256
257// Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack
258class AudioTrackClientProxy : public ClientProxy {
259public:
260    AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
261            size_t frameSize, bool clientInServer = false)
262        : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/,
263          clientInServer) { }
264    virtual ~AudioTrackClientProxy() { }
265
266    // No barriers on the following operations, so the ordering of loads/stores
267    // with respect to other parameters is UNPREDICTABLE. That's considered safe.
268
269    // caller must limit to 0.0 <= sendLevel <= 1.0
270    void        setSendLevel(float sendLevel) {
271        mCblk->mSendLevel = uint16_t(sendLevel * 0x1000);
272    }
273
274    // caller must limit to 0 <= volumeLR <= 0x10001000
275    void        setVolumeLR(uint32_t volumeLR) {
276        mCblk->mVolumeLR = volumeLR;
277    }
278
279    void        setSampleRate(uint32_t sampleRate) {
280        mCblk->mSampleRate = sampleRate;
281    }
282
283    virtual void flush();
284
285    virtual uint32_t    getUnderrunFrames() const {
286        return mCblk->u.mStreaming.mUnderrunFrames;
287    }
288};
289
290class StaticAudioTrackClientProxy : public AudioTrackClientProxy {
291public:
292    StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
293            size_t frameSize);
294    virtual ~StaticAudioTrackClientProxy() { }
295
296    virtual void    flush();
297
298#define MIN_LOOP    16  // minimum length of each loop iteration in frames
299            void    setLoop(size_t loopStart, size_t loopEnd, int loopCount);
300            size_t  getBufferPosition();
301
302    virtual size_t  getMisalignment() {
303        return 0;
304    }
305
306    virtual uint32_t    getUnderrunFrames() const {
307        return 0;
308    }
309
310private:
311    StaticAudioTrackSingleStateQueue::Mutator   mMutator;
312    size_t          mBufferPosition;    // so that getBufferPosition() appears to be synchronous
313};
314
315// ----------------------------------------------------------------------------
316
317// Proxy used by AudioRecord client
318class AudioRecordClientProxy : public ClientProxy {
319public:
320    AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
321            size_t frameSize)
322        : ClientProxy(cblk, buffers, frameCount, frameSize,
323            false /*isOut*/, false /*clientInServer*/) { }
324    ~AudioRecordClientProxy() { }
325};
326
327// ----------------------------------------------------------------------------
328
329// Proxy used by AudioFlinger server
330class ServerProxy : public Proxy {
331protected:
332    ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
333            bool isOut, bool clientInServer);
334public:
335    virtual ~ServerProxy() { }
336
337    // Obtain a buffer with filled frames (writing) or empty frames (reading).
338    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
339    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
340    // sets or extends the unreleased frame count.
341    // Always non-blocking.
342    // On entry:
343    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
344    //      which must be > 0.
345    //  buffer->mNonContig is unused.
346    //  buffer->mRaw is unused.
347    // On exit:
348    //  buffer->mFrameCount has the actual number of contiguous available frames,
349    //      which is always 0 when the return status != NO_ERROR.
350    //  buffer->mNonContig is the number of additional non-contiguous available frames.
351    //  buffer->mRaw is a pointer to the first available frame,
352    //      or NULL when buffer->mFrameCount == 0.
353    // The return status is one of:
354    //  NO_ERROR    Success, buffer->mFrameCount > 0.
355    //  WOULD_BLOCK No frames are available.
356    //  NO_INIT     Shared memory is corrupt.
357    virtual status_t    obtainBuffer(Buffer* buffer);
358
359    // Release (some of) the frames last obtained.
360    // On entry, buffer->mFrameCount should have the number of frames to release,
361    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
362    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
363    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
364    // On exit:
365    //  buffer->mFrameCount is zero.
366    //  buffer->mRaw is NULL.
367    virtual void        releaseBuffer(Buffer* buffer);
368
369protected:
370    size_t      mUnreleased;    // unreleased frames remaining from most recent obtainBuffer()
371    size_t      mAvailToClient; // estimated frames available to client prior to releaseBuffer()
372private:
373    int32_t     mFlush;         // our copy of cblk->u.mStreaming.mFlush, for streaming output only
374    bool        mDeferWake;     // whether another releaseBuffer() is expected soon
375};
376
377// Proxy used by AudioFlinger for servicing AudioTrack
378class AudioTrackServerProxy : public ServerProxy {
379public:
380    AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
381            size_t frameSize, bool clientInServer = false)
382        : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer) { }
383protected:
384    virtual ~AudioTrackServerProxy() { }
385
386public:
387    // return value of these methods must be validated by the caller
388    uint32_t    getSampleRate() const { return mCblk->mSampleRate; }
389    uint16_t    getSendLevel_U4_12() const { return mCblk->mSendLevel; }
390    uint32_t    getVolumeLR() const { return mCblk->mVolumeLR; }
391
392    // estimated total number of filled frames available to server to read,
393    // which may include non-contiguous frames
394    virtual size_t      framesReady();
395
396    // Currently AudioFlinger will call framesReady() for a fast track from two threads:
397    // FastMixer thread, and normal mixer thread.  This is dangerous, as the proxy is intended
398    // to be called from at most one thread of server, and one thread of client.
399    // As a temporary workaround, this method informs the proxy implementation that it
400    // should avoid doing a state queue poll from within framesReady().
401    // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread.
402    virtual void        framesReadyIsCalledByMultipleThreads() { }
403};
404
405class StaticAudioTrackServerProxy : public AudioTrackServerProxy {
406public:
407    StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
408            size_t frameSize);
409protected:
410    virtual ~StaticAudioTrackServerProxy() { }
411
412public:
413    virtual size_t      framesReady();
414    virtual void        framesReadyIsCalledByMultipleThreads();
415    virtual status_t    obtainBuffer(Buffer* buffer);
416    virtual void        releaseBuffer(Buffer* buffer);
417
418private:
419    ssize_t             pollPosition(); // poll for state queue update, and return current position
420    StaticAudioTrackSingleStateQueue::Observer  mObserver;
421    size_t              mPosition;  // server's current play position in frames, relative to 0
422    size_t              mEnd;       // cached value computed from mState, safe for asynchronous read
423    bool                mFramesReadyIsCalledByMultipleThreads;
424    StaticAudioTrackState   mState;
425};
426
427// Proxy used by AudioFlinger for servicing AudioRecord
428class AudioRecordServerProxy : public ServerProxy {
429public:
430    AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
431            size_t frameSize)
432        : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/,
433            false /*clientInServer*/) { }
434protected:
435    virtual ~AudioRecordServerProxy() { }
436};
437
438// ----------------------------------------------------------------------------
439
440}; // namespace android
441
442#endif // ANDROID_AUDIO_TRACK_SHARED_H
443