AudioPolicyService.h revision 4dc680607181e6a76f4e91a39366c4f5dfb7b03e
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <cutils/misc.h>
21#include <cutils/config_utils.h>
22#include <cutils/compiler.h>
23#include <utils/String8.h>
24#include <utils/Vector.h>
25#include <utils/SortedVector.h>
26#include <binder/BinderService.h>
27#include <system/audio.h>
28#include <system/audio_policy.h>
29#include <hardware/audio_policy.h>
30#include <media/IAudioPolicyService.h>
31#include <media/ToneGenerator.h>
32#include <media/AudioEffect.h>
33#include <hardware_legacy/AudioPolicyInterface.h>
34#include "AudioPolicyEffects.h"
35#include "AudioPolicyManager.h"
36
37
38namespace android {
39
40// ----------------------------------------------------------------------------
41
42class AudioPolicyService :
43    public BinderService<AudioPolicyService>,
44    public BnAudioPolicyService,
45    public IBinder::DeathRecipient
46{
47    friend class BinderService<AudioPolicyService>;
48
49public:
50    // for BinderService
51    static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
52
53    virtual status_t    dump(int fd, const Vector<String16>& args);
54
55    //
56    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
57    //
58
59    virtual status_t setDeviceConnectionState(audio_devices_t device,
60                                              audio_policy_dev_state_t state,
61                                              const char *device_address);
62    virtual audio_policy_dev_state_t getDeviceConnectionState(
63                                                                audio_devices_t device,
64                                                                const char *device_address);
65    virtual status_t setPhoneState(audio_mode_t state);
66    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
67    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
68    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
69                                        uint32_t samplingRate = 0,
70                                        audio_format_t format = AUDIO_FORMAT_DEFAULT,
71                                        audio_channel_mask_t channelMask = 0,
72                                        audio_output_flags_t flags =
73                                                AUDIO_OUTPUT_FLAG_NONE,
74                                        const audio_offload_info_t *offloadInfo = NULL);
75    virtual audio_io_handle_t getOutputForAttr(const audio_attributes_t *attr,
76                                            uint32_t samplingRate = 0,
77                                            audio_format_t format = AUDIO_FORMAT_DEFAULT,
78                                            audio_channel_mask_t channelMask = 0,
79                                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
80                                            const audio_offload_info_t *offloadInfo = NULL);
81    virtual status_t startOutput(audio_io_handle_t output,
82                                 audio_stream_type_t stream,
83                                 int session = 0);
84    virtual status_t stopOutput(audio_io_handle_t output,
85                                audio_stream_type_t stream,
86                                int session = 0);
87    virtual void releaseOutput(audio_io_handle_t output);
88    virtual audio_io_handle_t getInput(audio_source_t inputSource,
89                                    uint32_t samplingRate,
90                                    audio_format_t format,
91                                    audio_channel_mask_t channelMask,
92                                    int audioSession,
93                                    audio_input_flags_t flags);
94    virtual status_t startInput(audio_io_handle_t input,
95                                audio_session_t session);
96    virtual status_t stopInput(audio_io_handle_t input,
97                               audio_session_t session);
98    virtual void releaseInput(audio_io_handle_t input,
99                              audio_session_t session);
100    virtual status_t initStreamVolume(audio_stream_type_t stream,
101                                      int indexMin,
102                                      int indexMax);
103    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
104                                          int index,
105                                          audio_devices_t device);
106    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
107                                          int *index,
108                                          audio_devices_t device);
109
110    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
111    virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
112
113    virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
114    virtual status_t registerEffect(const effect_descriptor_t *desc,
115                                    audio_io_handle_t io,
116                                    uint32_t strategy,
117                                    int session,
118                                    int id);
119    virtual status_t unregisterEffect(int id);
120    virtual status_t setEffectEnabled(int id, bool enabled);
121    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
122    virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
123    virtual bool isSourceActive(audio_source_t source) const;
124
125    virtual status_t queryDefaultPreProcessing(int audioSession,
126                                              effect_descriptor_t *descriptors,
127                                              uint32_t *count);
128    virtual     status_t    onTransact(
129                                uint32_t code,
130                                const Parcel& data,
131                                Parcel* reply,
132                                uint32_t flags);
133
134    // IBinder::DeathRecipient
135    virtual     void        binderDied(const wp<IBinder>& who);
136
137    //
138    // Helpers for the struct audio_policy_service_ops implementation.
139    // This is used by the audio policy manager for certain operations that
140    // are implemented by the policy service.
141    //
142    virtual void setParameters(audio_io_handle_t ioHandle,
143                               const char *keyValuePairs,
144                               int delayMs);
145
146    virtual status_t setStreamVolume(audio_stream_type_t stream,
147                                     float volume,
148                                     audio_io_handle_t output,
149                                     int delayMs = 0);
150    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
151    virtual status_t stopTone();
152    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
153    virtual bool isOffloadSupported(const audio_offload_info_t &config);
154
155    virtual status_t listAudioPorts(audio_port_role_t role,
156                                    audio_port_type_t type,
157                                    unsigned int *num_ports,
158                                    struct audio_port *ports,
159                                    unsigned int *generation);
160    virtual status_t getAudioPort(struct audio_port *port);
161    virtual status_t createAudioPatch(const struct audio_patch *patch,
162                                       audio_patch_handle_t *handle);
163    virtual status_t releaseAudioPatch(audio_patch_handle_t handle);
164    virtual status_t listAudioPatches(unsigned int *num_patches,
165                                      struct audio_patch *patches,
166                                      unsigned int *generation);
167    virtual status_t setAudioPortConfig(const struct audio_port_config *config);
168
169    virtual void registerClient(const sp<IAudioPolicyServiceClient>& client);
170
171            status_t doStopOutput(audio_io_handle_t output,
172                                  audio_stream_type_t stream,
173                                  int session = 0);
174            void doReleaseOutput(audio_io_handle_t output);
175
176            status_t clientCreateAudioPatch(const struct audio_patch *patch,
177                                      audio_patch_handle_t *handle,
178                                      int delayMs);
179            status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
180                                             int delayMs);
181            virtual status_t clientSetAudioPortConfig(const struct audio_port_config *config,
182                                                      int delayMs);
183
184            void removeNotificationClient(uid_t uid);
185            void onAudioPortListUpdate();
186            void doOnAudioPortListUpdate();
187            void onAudioPatchListUpdate();
188            void doOnAudioPatchListUpdate();
189
190private:
191                        AudioPolicyService() ANDROID_API;
192    virtual             ~AudioPolicyService();
193
194            status_t dumpInternals(int fd);
195
196    // Thread used for tone playback and to send audio config commands to audio flinger
197    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
198    // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
199    // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
200    // For audio config commands, it is necessary because audio flinger requires that the calling
201    // process (user) has permission to modify audio settings.
202    class AudioCommandThread : public Thread {
203        class AudioCommand;
204    public:
205
206        // commands for tone AudioCommand
207        enum {
208            START_TONE,
209            STOP_TONE,
210            SET_VOLUME,
211            SET_PARAMETERS,
212            SET_VOICE_VOLUME,
213            STOP_OUTPUT,
214            RELEASE_OUTPUT,
215            CREATE_AUDIO_PATCH,
216            RELEASE_AUDIO_PATCH,
217            UPDATE_AUDIOPORT_LIST,
218            UPDATE_AUDIOPATCH_LIST,
219            SET_AUDIOPORT_CONFIG,
220        };
221
222        AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
223        virtual             ~AudioCommandThread();
224
225                    status_t    dump(int fd);
226
227        // Thread virtuals
228        virtual     void        onFirstRef();
229        virtual     bool        threadLoop();
230
231                    void        exit();
232                    void        startToneCommand(ToneGenerator::tone_type type,
233                                                 audio_stream_type_t stream);
234                    void        stopToneCommand();
235                    status_t    volumeCommand(audio_stream_type_t stream, float volume,
236                                            audio_io_handle_t output, int delayMs = 0);
237                    status_t    parametersCommand(audio_io_handle_t ioHandle,
238                                            const char *keyValuePairs, int delayMs = 0);
239                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
240                    void        stopOutputCommand(audio_io_handle_t output,
241                                                  audio_stream_type_t stream,
242                                                  int session);
243                    void        releaseOutputCommand(audio_io_handle_t output);
244                    status_t    sendCommand(sp<AudioCommand>& command, int delayMs = 0);
245                    void        insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
246                    status_t    createAudioPatchCommand(const struct audio_patch *patch,
247                                                        audio_patch_handle_t *handle,
248                                                        int delayMs);
249                    status_t    releaseAudioPatchCommand(audio_patch_handle_t handle,
250                                                         int delayMs);
251                    void        updateAudioPortListCommand();
252                    void        updateAudioPatchListCommand();
253                    status_t    setAudioPortConfigCommand(const struct audio_port_config *config,
254                                                          int delayMs);
255                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
256
257    private:
258        class AudioCommandData;
259
260        // descriptor for requested tone playback event
261        class AudioCommand: public RefBase {
262
263        public:
264            AudioCommand()
265            : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
266
267            void dump(char* buffer, size_t size);
268
269            int mCommand;   // START_TONE, STOP_TONE ...
270            nsecs_t mTime;  // time stamp
271            Mutex mLock;    // mutex associated to mCond
272            Condition mCond; // condition for status return
273            status_t mStatus; // command status
274            bool mWaitStatus; // true if caller is waiting for status
275            sp<AudioCommandData> mParam;     // command specific parameter data
276        };
277
278        class AudioCommandData: public RefBase {
279        public:
280            virtual ~AudioCommandData() {}
281        protected:
282            AudioCommandData() {}
283        };
284
285        class ToneData : public AudioCommandData {
286        public:
287            ToneGenerator::tone_type mType; // tone type (START_TONE only)
288            audio_stream_type_t mStream;    // stream type (START_TONE only)
289        };
290
291        class VolumeData : public AudioCommandData {
292        public:
293            audio_stream_type_t mStream;
294            float mVolume;
295            audio_io_handle_t mIO;
296        };
297
298        class ParametersData : public AudioCommandData {
299        public:
300            audio_io_handle_t mIO;
301            String8 mKeyValuePairs;
302        };
303
304        class VoiceVolumeData : public AudioCommandData {
305        public:
306            float mVolume;
307        };
308
309        class StopOutputData : public AudioCommandData {
310        public:
311            audio_io_handle_t mIO;
312            audio_stream_type_t mStream;
313            int mSession;
314        };
315
316        class ReleaseOutputData : public AudioCommandData {
317        public:
318            audio_io_handle_t mIO;
319        };
320
321        class CreateAudioPatchData : public AudioCommandData {
322        public:
323            struct audio_patch mPatch;
324            audio_patch_handle_t mHandle;
325        };
326
327        class ReleaseAudioPatchData : public AudioCommandData {
328        public:
329            audio_patch_handle_t mHandle;
330        };
331
332        class SetAudioPortConfigData : public AudioCommandData {
333        public:
334            struct audio_port_config mConfig;
335        };
336
337        Mutex   mLock;
338        Condition mWaitWorkCV;
339        Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
340        ToneGenerator *mpToneGenerator;     // the tone generator
341        sp<AudioCommand> mLastCommand;      // last processed command (used by dump)
342        String8 mName;                      // string used by wake lock fo delayed commands
343        wp<AudioPolicyService> mService;
344    };
345
346    class AudioPolicyClient : public AudioPolicyClientInterface
347    {
348     public:
349        AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
350        virtual ~AudioPolicyClient() {}
351
352        //
353        // Audio HW module functions
354        //
355
356        // loads a HW module.
357        virtual audio_module_handle_t loadHwModule(const char *name);
358
359        //
360        // Audio output Control functions
361        //
362
363        // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
364        // in case the audio policy manager has no specific requirements for the output being opened.
365        // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
366        // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
367        virtual status_t openOutput(audio_module_handle_t module,
368                                    audio_io_handle_t *output,
369                                    audio_config_t *config,
370                                    audio_devices_t *devices,
371                                    const String8& address,
372                                    uint32_t *latencyMs,
373                                    audio_output_flags_t flags);
374        // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
375        // a special mixer thread in the AudioFlinger.
376        virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
377        // closes the output stream
378        virtual status_t closeOutput(audio_io_handle_t output);
379        // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
380        // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
381        virtual status_t suspendOutput(audio_io_handle_t output);
382        // restores a suspended output.
383        virtual status_t restoreOutput(audio_io_handle_t output);
384
385        //
386        // Audio input Control functions
387        //
388
389        // opens an audio input
390        virtual audio_io_handle_t openInput(audio_module_handle_t module,
391                                            audio_io_handle_t *input,
392                                            audio_config_t *config,
393                                            audio_devices_t *devices,
394                                            const String8& address,
395                                            audio_source_t source,
396                                            audio_input_flags_t flags);
397        // closes an audio input
398        virtual status_t closeInput(audio_io_handle_t input);
399        //
400        // misc control functions
401        //
402
403        // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
404        // for each output (destination device) it is attached to.
405        virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
406
407        // invalidate a stream type, causing a reroute to an unspecified new output
408        virtual status_t invalidateStream(audio_stream_type_t stream);
409
410        // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
411        virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
412        // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
413        virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
414
415        // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
416        // over a telephony device during a phone call.
417        virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
418        virtual status_t stopTone();
419
420        // set down link audio volume.
421        virtual status_t setVoiceVolume(float volume, int delayMs = 0);
422
423        // move effect to the specified output
424        virtual status_t moveEffects(int session,
425                                         audio_io_handle_t srcOutput,
426                                         audio_io_handle_t dstOutput);
427
428        /* Create a patch between several source and sink ports */
429        virtual status_t createAudioPatch(const struct audio_patch *patch,
430                                           audio_patch_handle_t *handle,
431                                           int delayMs);
432
433        /* Release a patch */
434        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
435                                           int delayMs);
436
437        /* Set audio port configuration */
438        virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs);
439
440        virtual void onAudioPortListUpdate();
441        virtual void onAudioPatchListUpdate();
442
443        virtual audio_unique_id_t newAudioUniqueId();
444
445     private:
446        AudioPolicyService *mAudioPolicyService;
447    };
448
449    // --- Notification Client ---
450    class NotificationClient : public IBinder::DeathRecipient {
451    public:
452                            NotificationClient(const sp<AudioPolicyService>& service,
453                                                const sp<IAudioPolicyServiceClient>& client,
454                                                uid_t uid);
455        virtual             ~NotificationClient();
456
457                            void        onAudioPortListUpdate();
458                            void        onAudioPatchListUpdate();
459
460                // IBinder::DeathRecipient
461                virtual     void        binderDied(const wp<IBinder>& who);
462
463    private:
464                            NotificationClient(const NotificationClient&);
465                            NotificationClient& operator = (const NotificationClient&);
466
467        const wp<AudioPolicyService>        mService;
468        const uid_t                         mUid;
469        const sp<IAudioPolicyServiceClient> mAudioPolicyServiceClient;
470    };
471
472    // Internal dump utilities.
473    status_t dumpPermissionDenial(int fd);
474
475
476    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
477                            // device connection state  or routing
478    sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
479    sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
480    sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
481    struct audio_policy_device *mpAudioPolicyDev;
482    struct audio_policy *mpAudioPolicy;
483    AudioPolicyInterface *mAudioPolicyManager;
484    AudioPolicyClient *mAudioPolicyClient;
485
486    DefaultKeyedVector< uid_t, sp<NotificationClient> >    mNotificationClients;
487
488    // Manage all effects configured in audio_effects.conf
489    sp<AudioPolicyEffects> mAudioPolicyEffects;
490};
491
492}; // namespace android
493
494#endif // ANDROID_AUDIOPOLICYSERVICE_H
495