AudioPolicyService.h revision 7acbabb31437bc18e01d7bd5bc515c7e08332311
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <cutils/misc.h>
21#include <cutils/config_utils.h>
22#include <cutils/compiler.h>
23#include <utils/String8.h>
24#include <utils/Vector.h>
25#include <utils/SortedVector.h>
26#include <binder/BinderService.h>
27#include <system/audio.h>
28#include <system/audio_policy.h>
29#include <hardware/audio_policy.h>
30#include <media/IAudioPolicyService.h>
31#include <media/ToneGenerator.h>
32#include <media/AudioEffect.h>
33#include <hardware_legacy/AudioPolicyInterface.h>
34#include "AudioPolicyEffects.h"
35#include "AudioPolicyManager.h"
36
37
38namespace android {
39
40// ----------------------------------------------------------------------------
41
42class AudioPolicyService :
43    public BinderService<AudioPolicyService>,
44    public BnAudioPolicyService,
45    public IBinder::DeathRecipient
46{
47    friend class BinderService<AudioPolicyService>;
48
49public:
50    // for BinderService
51    static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
52
53    virtual status_t    dump(int fd, const Vector<String16>& args);
54
55    //
56    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
57    //
58
59    virtual status_t setDeviceConnectionState(audio_devices_t device,
60                                              audio_policy_dev_state_t state,
61                                              const char *device_address);
62    virtual audio_policy_dev_state_t getDeviceConnectionState(
63                                                                audio_devices_t device,
64                                                                const char *device_address);
65    virtual status_t setPhoneState(audio_mode_t state);
66    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
67    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
68    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
69                                        uint32_t samplingRate = 0,
70                                        audio_format_t format = AUDIO_FORMAT_DEFAULT,
71                                        audio_channel_mask_t channelMask = 0,
72                                        audio_output_flags_t flags =
73                                                AUDIO_OUTPUT_FLAG_NONE,
74                                        const audio_offload_info_t *offloadInfo = NULL);
75    virtual audio_io_handle_t getOutputForAttr(const audio_attributes_t *attr,
76                                            uint32_t samplingRate = 0,
77                                            audio_format_t format = AUDIO_FORMAT_DEFAULT,
78                                            audio_channel_mask_t channelMask = 0,
79                                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
80                                            const audio_offload_info_t *offloadInfo = NULL);
81    virtual status_t startOutput(audio_io_handle_t output,
82                                 audio_stream_type_t stream,
83                                 int session = 0);
84    virtual status_t stopOutput(audio_io_handle_t output,
85                                audio_stream_type_t stream,
86                                int session = 0);
87    virtual void releaseOutput(audio_io_handle_t output);
88    virtual audio_io_handle_t getInput(audio_source_t inputSource,
89                                    uint32_t samplingRate,
90                                    audio_format_t format,
91                                    audio_channel_mask_t channelMask,
92                                    int audioSession,
93                                    audio_input_flags_t flags);
94    virtual status_t startInput(audio_io_handle_t input,
95                                audio_session_t session);
96    virtual status_t stopInput(audio_io_handle_t input,
97                               audio_session_t session);
98    virtual void releaseInput(audio_io_handle_t input,
99                              audio_session_t session);
100    virtual status_t initStreamVolume(audio_stream_type_t stream,
101                                      int indexMin,
102                                      int indexMax);
103    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
104                                          int index,
105                                          audio_devices_t device);
106    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
107                                          int *index,
108                                          audio_devices_t device);
109
110    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
111    virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
112
113    virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
114    virtual status_t registerEffect(const effect_descriptor_t *desc,
115                                    audio_io_handle_t io,
116                                    uint32_t strategy,
117                                    int session,
118                                    int id);
119    virtual status_t unregisterEffect(int id);
120    virtual status_t setEffectEnabled(int id, bool enabled);
121    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
122    virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
123    virtual bool isSourceActive(audio_source_t source) const;
124
125    virtual status_t queryDefaultPreProcessing(int audioSession,
126                                              effect_descriptor_t *descriptors,
127                                              uint32_t *count);
128    virtual     status_t    onTransact(
129                                uint32_t code,
130                                const Parcel& data,
131                                Parcel* reply,
132                                uint32_t flags);
133
134    // IBinder::DeathRecipient
135    virtual     void        binderDied(const wp<IBinder>& who);
136
137    // RefBase
138    virtual     void        onFirstRef();
139
140    //
141    // Helpers for the struct audio_policy_service_ops implementation.
142    // This is used by the audio policy manager for certain operations that
143    // are implemented by the policy service.
144    //
145    virtual void setParameters(audio_io_handle_t ioHandle,
146                               const char *keyValuePairs,
147                               int delayMs);
148
149    virtual status_t setStreamVolume(audio_stream_type_t stream,
150                                     float volume,
151                                     audio_io_handle_t output,
152                                     int delayMs = 0);
153    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
154    virtual status_t stopTone();
155    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
156    virtual bool isOffloadSupported(const audio_offload_info_t &config);
157
158    virtual status_t listAudioPorts(audio_port_role_t role,
159                                    audio_port_type_t type,
160                                    unsigned int *num_ports,
161                                    struct audio_port *ports,
162                                    unsigned int *generation);
163    virtual status_t getAudioPort(struct audio_port *port);
164    virtual status_t createAudioPatch(const struct audio_patch *patch,
165                                       audio_patch_handle_t *handle);
166    virtual status_t releaseAudioPatch(audio_patch_handle_t handle);
167    virtual status_t listAudioPatches(unsigned int *num_patches,
168                                      struct audio_patch *patches,
169                                      unsigned int *generation);
170    virtual status_t setAudioPortConfig(const struct audio_port_config *config);
171
172    virtual void registerClient(const sp<IAudioPolicyServiceClient>& client);
173
174    virtual status_t acquireSoundTriggerSession(audio_session_t *session,
175                                           audio_io_handle_t *ioHandle,
176                                           audio_devices_t *device);
177
178    virtual status_t releaseSoundTriggerSession(audio_session_t session);
179
180    virtual audio_mode_t getPhoneState();
181
182            status_t doStopOutput(audio_io_handle_t output,
183                                  audio_stream_type_t stream,
184                                  int session = 0);
185            void doReleaseOutput(audio_io_handle_t output);
186
187            status_t clientCreateAudioPatch(const struct audio_patch *patch,
188                                      audio_patch_handle_t *handle,
189                                      int delayMs);
190            status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
191                                             int delayMs);
192            virtual status_t clientSetAudioPortConfig(const struct audio_port_config *config,
193                                                      int delayMs);
194
195            void removeNotificationClient(uid_t uid);
196            void onAudioPortListUpdate();
197            void doOnAudioPortListUpdate();
198            void onAudioPatchListUpdate();
199            void doOnAudioPatchListUpdate();
200
201private:
202                        AudioPolicyService() ANDROID_API;
203    virtual             ~AudioPolicyService();
204
205            status_t dumpInternals(int fd);
206
207    // Thread used for tone playback and to send audio config commands to audio flinger
208    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
209    // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
210    // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
211    // For audio config commands, it is necessary because audio flinger requires that the calling
212    // process (user) has permission to modify audio settings.
213    class AudioCommandThread : public Thread {
214        class AudioCommand;
215    public:
216
217        // commands for tone AudioCommand
218        enum {
219            START_TONE,
220            STOP_TONE,
221            SET_VOLUME,
222            SET_PARAMETERS,
223            SET_VOICE_VOLUME,
224            STOP_OUTPUT,
225            RELEASE_OUTPUT,
226            CREATE_AUDIO_PATCH,
227            RELEASE_AUDIO_PATCH,
228            UPDATE_AUDIOPORT_LIST,
229            UPDATE_AUDIOPATCH_LIST,
230            SET_AUDIOPORT_CONFIG,
231        };
232
233        AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
234        virtual             ~AudioCommandThread();
235
236                    status_t    dump(int fd);
237
238        // Thread virtuals
239        virtual     void        onFirstRef();
240        virtual     bool        threadLoop();
241
242                    void        exit();
243                    void        startToneCommand(ToneGenerator::tone_type type,
244                                                 audio_stream_type_t stream);
245                    void        stopToneCommand();
246                    status_t    volumeCommand(audio_stream_type_t stream, float volume,
247                                            audio_io_handle_t output, int delayMs = 0);
248                    status_t    parametersCommand(audio_io_handle_t ioHandle,
249                                            const char *keyValuePairs, int delayMs = 0);
250                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
251                    void        stopOutputCommand(audio_io_handle_t output,
252                                                  audio_stream_type_t stream,
253                                                  int session);
254                    void        releaseOutputCommand(audio_io_handle_t output);
255                    status_t    sendCommand(sp<AudioCommand>& command, int delayMs = 0);
256                    void        insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
257                    status_t    createAudioPatchCommand(const struct audio_patch *patch,
258                                                        audio_patch_handle_t *handle,
259                                                        int delayMs);
260                    status_t    releaseAudioPatchCommand(audio_patch_handle_t handle,
261                                                         int delayMs);
262                    void        updateAudioPortListCommand();
263                    void        updateAudioPatchListCommand();
264                    status_t    setAudioPortConfigCommand(const struct audio_port_config *config,
265                                                          int delayMs);
266                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
267
268    private:
269        class AudioCommandData;
270
271        // descriptor for requested tone playback event
272        class AudioCommand: public RefBase {
273
274        public:
275            AudioCommand()
276            : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
277
278            void dump(char* buffer, size_t size);
279
280            int mCommand;   // START_TONE, STOP_TONE ...
281            nsecs_t mTime;  // time stamp
282            Mutex mLock;    // mutex associated to mCond
283            Condition mCond; // condition for status return
284            status_t mStatus; // command status
285            bool mWaitStatus; // true if caller is waiting for status
286            sp<AudioCommandData> mParam;     // command specific parameter data
287        };
288
289        class AudioCommandData: public RefBase {
290        public:
291            virtual ~AudioCommandData() {}
292        protected:
293            AudioCommandData() {}
294        };
295
296        class ToneData : public AudioCommandData {
297        public:
298            ToneGenerator::tone_type mType; // tone type (START_TONE only)
299            audio_stream_type_t mStream;    // stream type (START_TONE only)
300        };
301
302        class VolumeData : public AudioCommandData {
303        public:
304            audio_stream_type_t mStream;
305            float mVolume;
306            audio_io_handle_t mIO;
307        };
308
309        class ParametersData : public AudioCommandData {
310        public:
311            audio_io_handle_t mIO;
312            String8 mKeyValuePairs;
313        };
314
315        class VoiceVolumeData : public AudioCommandData {
316        public:
317            float mVolume;
318        };
319
320        class StopOutputData : public AudioCommandData {
321        public:
322            audio_io_handle_t mIO;
323            audio_stream_type_t mStream;
324            int mSession;
325        };
326
327        class ReleaseOutputData : public AudioCommandData {
328        public:
329            audio_io_handle_t mIO;
330        };
331
332        class CreateAudioPatchData : public AudioCommandData {
333        public:
334            struct audio_patch mPatch;
335            audio_patch_handle_t mHandle;
336        };
337
338        class ReleaseAudioPatchData : public AudioCommandData {
339        public:
340            audio_patch_handle_t mHandle;
341        };
342
343        class SetAudioPortConfigData : public AudioCommandData {
344        public:
345            struct audio_port_config mConfig;
346        };
347
348        Mutex   mLock;
349        Condition mWaitWorkCV;
350        Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
351        ToneGenerator *mpToneGenerator;     // the tone generator
352        sp<AudioCommand> mLastCommand;      // last processed command (used by dump)
353        String8 mName;                      // string used by wake lock fo delayed commands
354        wp<AudioPolicyService> mService;
355    };
356
357    class AudioPolicyClient : public AudioPolicyClientInterface
358    {
359     public:
360        AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
361        virtual ~AudioPolicyClient() {}
362
363        //
364        // Audio HW module functions
365        //
366
367        // loads a HW module.
368        virtual audio_module_handle_t loadHwModule(const char *name);
369
370        //
371        // Audio output Control functions
372        //
373
374        // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
375        // in case the audio policy manager has no specific requirements for the output being opened.
376        // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
377        // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
378        virtual status_t openOutput(audio_module_handle_t module,
379                                    audio_io_handle_t *output,
380                                    audio_config_t *config,
381                                    audio_devices_t *devices,
382                                    const String8& address,
383                                    uint32_t *latencyMs,
384                                    audio_output_flags_t flags);
385        // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
386        // a special mixer thread in the AudioFlinger.
387        virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
388        // closes the output stream
389        virtual status_t closeOutput(audio_io_handle_t output);
390        // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
391        // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
392        virtual status_t suspendOutput(audio_io_handle_t output);
393        // restores a suspended output.
394        virtual status_t restoreOutput(audio_io_handle_t output);
395
396        //
397        // Audio input Control functions
398        //
399
400        // opens an audio input
401        virtual audio_io_handle_t openInput(audio_module_handle_t module,
402                                            audio_io_handle_t *input,
403                                            audio_config_t *config,
404                                            audio_devices_t *devices,
405                                            const String8& address,
406                                            audio_source_t source,
407                                            audio_input_flags_t flags);
408        // closes an audio input
409        virtual status_t closeInput(audio_io_handle_t input);
410        //
411        // misc control functions
412        //
413
414        // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
415        // for each output (destination device) it is attached to.
416        virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
417
418        // invalidate a stream type, causing a reroute to an unspecified new output
419        virtual status_t invalidateStream(audio_stream_type_t stream);
420
421        // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
422        virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
423        // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
424        virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
425
426        // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
427        // over a telephony device during a phone call.
428        virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
429        virtual status_t stopTone();
430
431        // set down link audio volume.
432        virtual status_t setVoiceVolume(float volume, int delayMs = 0);
433
434        // move effect to the specified output
435        virtual status_t moveEffects(int session,
436                                         audio_io_handle_t srcOutput,
437                                         audio_io_handle_t dstOutput);
438
439        /* Create a patch between several source and sink ports */
440        virtual status_t createAudioPatch(const struct audio_patch *patch,
441                                           audio_patch_handle_t *handle,
442                                           int delayMs);
443
444        /* Release a patch */
445        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
446                                           int delayMs);
447
448        /* Set audio port configuration */
449        virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs);
450
451        virtual void onAudioPortListUpdate();
452        virtual void onAudioPatchListUpdate();
453
454        virtual audio_unique_id_t newAudioUniqueId();
455
456     private:
457        AudioPolicyService *mAudioPolicyService;
458    };
459
460    // --- Notification Client ---
461    class NotificationClient : public IBinder::DeathRecipient {
462    public:
463                            NotificationClient(const sp<AudioPolicyService>& service,
464                                                const sp<IAudioPolicyServiceClient>& client,
465                                                uid_t uid);
466        virtual             ~NotificationClient();
467
468                            void        onAudioPortListUpdate();
469                            void        onAudioPatchListUpdate();
470
471                // IBinder::DeathRecipient
472                virtual     void        binderDied(const wp<IBinder>& who);
473
474    private:
475                            NotificationClient(const NotificationClient&);
476                            NotificationClient& operator = (const NotificationClient&);
477
478        const wp<AudioPolicyService>        mService;
479        const uid_t                         mUid;
480        const sp<IAudioPolicyServiceClient> mAudioPolicyServiceClient;
481    };
482
483    // Internal dump utilities.
484    status_t dumpPermissionDenial(int fd);
485
486
487    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
488                            // device connection state  or routing
489    sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
490    sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
491    sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
492    struct audio_policy_device *mpAudioPolicyDev;
493    struct audio_policy *mpAudioPolicy;
494    AudioPolicyInterface *mAudioPolicyManager;
495    AudioPolicyClient *mAudioPolicyClient;
496
497    DefaultKeyedVector< uid_t, sp<NotificationClient> >    mNotificationClients;
498
499    // Manage all effects configured in audio_effects.conf
500    sp<AudioPolicyEffects> mAudioPolicyEffects;
501    audio_mode_t mPhoneState;
502};
503
504}; // namespace android
505
506#endif // ANDROID_AUDIOPOLICYSERVICE_H
507