1/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.android.scenegraph;
18
19import java.lang.Math;
20
21import com.android.scenegraph.SceneManager;
22
23import android.content.res.Resources;
24import android.renderscript.*;
25import android.util.Log;
26
27/**
28 * @hide
29 */
30public class TextureRenderTarget extends TextureBase {
31    public TextureRenderTarget() {
32        super(ScriptC_export.const_TextureType_TEXTURE_RENDER_TARGET);
33    }
34
35    public TextureRenderTarget(Allocation tex) {
36        super(ScriptC_export.const_TextureType_TEXTURE_RENDER_TARGET);
37        setTexture(tex);
38    }
39
40    public void setTexture(Allocation tex) {
41        mData.texture = tex;
42        if (mField != null) {
43            mField.set_texture(0, mData.texture, true);
44        }
45    }
46
47    void load() {
48    }
49
50    ScriptField_Texture_s getRsData(boolean loadNow) {
51        if (mField != null) {
52            return mField;
53        }
54
55        RenderScriptGL rs = SceneManager.getRS();
56        if (rs == null) {
57            return null;
58        }
59
60        mField = new ScriptField_Texture_s(rs, 1);
61        mField.set(mData, 0, true);
62        return mField;
63    }
64}
65
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70