History log of /art/runtime/utf.cc
Revision Date Author Comments
564ff985184737977aa26c485d0c1a413e530705 07-Nov-2014 Mathieu Chartier <mathieuc@google.com> Add hash map, reduce excessive hashing

Changed the class def index to use a HashMap instead of unordered_map
so that we can use FindWithHash to reduce how often we need to compute
hashes.

Fixed a bug in ClassLinker::UpdateClass where we didn't properly
handle classes with the same descriptor but different class loaders.
Introduced by previous CL.

Before (fb launch):
1.74% art::ComputeModifiedUtf8Hash(char const*)

After:
0.95% art::ComputeModifiedUtf8Hash(char const*)

Bug: 18054905
Bug: 16828525

Change-Id: Iba2ee37c9837289e0ea187800ba4af322225a994
cc2f2393e69a9b1425bad1a89f41aaaf8c38f9e2 30-Aug-2014 Ian Rogers <irogers@google.com> Reduce and speed-up class def searches.

Use the class linker for descriptor lookups from the compile driver so that
dex caches are populated.
Reduce the scope of functions for scanning class paths to just the class
linker where they are performed.
If we see more than a threshold number of find class def misses on a dex file
lazily compute an index, so that future lookups are constant time (part of the
collection code is taken from
https://android-review.googlesource.com/#/c/103865/3). Note that we take a lazy
approach so that we don't serialize on loading dex files, this avoids the
reason the index was removed in 8b2c0b9abc3f520495f4387ea040132ba85cae69.
Remove an implicit and unnecessary std::string creation for PrintableString.

Single threaded interpret-only dex2oat performance is improved by roughly 10%.

Bug: 16853450

Change-Id: Icf72df76b0a4328f2a24075e81f4ff267b9401f4
(cherry picked from commit 68b56858367e29461ae290fd797443a1ef6d8005)
ef7d42fca18c16fbaf103822ad16f23246e2905d 06-Jan-2014 Ian Rogers <irogers@google.com> Object model changes to support 64bit.

Modify mirror objects so that references between them use an ObjectReference
value type rather than an Object* so that functionality to compress larger
references can be captured in the ObjectRefererence implementation.
ObjectReferences are 32bit and all other aspects of object layout remain as
they are currently.

Expand fields in objects holding pointers so they can hold 64bit pointers. Its
expected the size of these will come down by improving where we hold compiler
meta-data.
Stub out x86_64 architecture specific runtime implementation.
Modify OutputStream so that reads and writes are of unsigned quantities.
Make the use of portable or quick code more explicit.
Templatize AtomicInteger to support more than just int32_t as a type.
Add missing, and fix issues relating to, missing annotalysis information on the
mutator lock.
Refactor and share implementations for array copy between System and uses
elsewhere in the runtime.
Fix numerous 64bit build issues.

Change-Id: I1a5694c251a42c9eff71084dfdd4b51fff716822
a67249065e4c9b3cf4a7c081d95a78df28291ee9 23-Sep-2013 Ian Rogers <irogers@google.com> Move hot utf routines into -inl.h.

Change-Id: I7050d8282a7e5870b2bf671d6867c57625e00ccc
7940e44f4517de5e2634a7e07d58d0fb26160513 12-Jul-2013 Brian Carlstrom <bdc@google.com> Create separate Android.mk for main build targets

The runtime, compiler, dex2oat, and oatdump now are in seperate trees
to prevent dependency creep. They can now be individually built
without rebuilding the rest of the art projects. dalvikvm and jdwpspy
were already this way. Builds in the art directory should behave as
before, building everything including tests.

Change-Id: Ic6b1151e5ed0f823c3dd301afd2b13eb2d8feb81