6dddd184803da5f67f69e7c243dbb596b4dd4b9d |
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12-Jul-2012 |
José Fonseca <jfonseca@vmware.com> |
draw,gallivm: Fix draw_get_shader_param. - Use LLVM limits when LLVM is being used, instead of TGSI limits - Provide draw_get_shader_param_no_llvm for when llvm is never used (softpipe) - Eliminate several of the hacks around draw shader caps in several drivers Unfortunately the hack for PIPE_MAX_VERTEX_SAMPLERS is still necessary. Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/auxiliary/gallivm/lp_bld_limits.h
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5db9d76a6a498c029133a8c2544c4c7c25eebf80 |
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02-Apr-2012 |
James Benton <jbenton@vmware.com> |
gallivm: Maximum loop iterations Limits maximum loop iterations in a TGSI shader to prevent infinite loops from occurring, any iteration in any loop counts towards this limit Signed-off-by: José Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/auxiliary/gallivm/lp_bld_limits.h
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ff6c78f44f2f741f4825b07dbc15b3a951fe9b2c |
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08-May-2010 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Support predicates.
/external/mesa3d/src/gallium/auxiliary/gallivm/lp_bld_limits.h
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6c8c88f02f0dc9cf39ce51d068525a94fccd5dc7 |
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03-May-2010 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Increase the TGSI translation limits and centralize them in a header.
/external/mesa3d/src/gallium/auxiliary/gallivm/lp_bld_limits.h
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