History log of /external/mesa3d/src/gallium/auxiliary/gallivm/lp_bld_limits.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
6dddd184803da5f67f69e7c243dbb596b4dd4b9d 12-Jul-2012 José Fonseca <jfonseca@vmware.com> draw,gallivm: Fix draw_get_shader_param.

- Use LLVM limits when LLVM is being used, instead of TGSI limits
- Provide draw_get_shader_param_no_llvm for when llvm is never used (softpipe)
- Eliminate several of the hacks around draw shader caps in several drivers

Unfortunately the hack for PIPE_MAX_VERTEX_SAMPLERS is still necessary.

Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/auxiliary/gallivm/lp_bld_limits.h
5db9d76a6a498c029133a8c2544c4c7c25eebf80 02-Apr-2012 James Benton <jbenton@vmware.com> gallivm: Maximum loop iterations

Limits maximum loop iterations in a TGSI shader to prevent infinite
loops from occurring, any iteration in any loop counts towards this
limit

Signed-off-by: José Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/auxiliary/gallivm/lp_bld_limits.h
ff6c78f44f2f741f4825b07dbc15b3a951fe9b2c 08-May-2010 José Fonseca <jfonseca@vmware.com> gallivm: Support predicates.
/external/mesa3d/src/gallium/auxiliary/gallivm/lp_bld_limits.h
6c8c88f02f0dc9cf39ce51d068525a94fccd5dc7 03-May-2010 José Fonseca <jfonseca@vmware.com> gallivm: Increase the TGSI translation limits and centralize them in a header.
/external/mesa3d/src/gallium/auxiliary/gallivm/lp_bld_limits.h