History log of /external/mesa3d/src/gallium/drivers/nv30/nv30_clear.c
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
a2fc42b899de22273c1df96091bfb5c636075cb0 11-Jan-2012 Ben Skeggs <bskeggs@redhat.com> nv30: import new driver for GeForce FX/6/7 chipsets, and Quadro variants

The primary motivation for this rewrite was to have a maintainable driver
going forward, as nvfx was quite horrible in a lot of ways.

The driver is heavily based on the design of the nv50/nvc0 3d drivers we
already have, and uses the same common buffer/fence code. It also passes
a HEAP more piglit tests than nvfx did, supports a couple more features,
and a few more to come still probably.

The CPU footprint of this driver is far far less than nvfx, and translates
into far greater framerates in a lot of applications (unless you're using
a CPU that's way way newer than the GPUs of these generations....)

Basically, we once again have a maintained driver for these chipsets \o/

Feel free to report bugs now!
/external/mesa3d/src/gallium/drivers/nv30/nv30_clear.c
c5c7b69bda3fb49fd88b846feb6e65289a04488a 20-Feb-2010 Luca Barbieri <luca@luca-barbieri.com> nv30, nv40: unify identical nv[34]0_clear.c
/external/mesa3d/src/gallium/drivers/nv30/nv30_clear.c
b8e56d4cddbd9c491b940e3ce5974c526802c752 20-Feb-2010 Luca Barbieri <luca@luca-barbieri.com> nv30, nv40: unify all structures and headers, except shaders

This patch unifies nv[34]0_screen.h, nv[34]0_context.h and
nv[34]0_state.h

The unified files are put in a new "nvfx" directory.

nv30_context.h and nv40_context.h still exist to hold the function
prototypes and include nvfx_context.h

nv[34]0_screen.h and nv[34]0_state.h are deleted, replaced by the
unified versions.

nv40 includes some extra fields for swtnl and user clip planes
support.

These fields will be unused on nv30 until that functionality gets
added to it too (by unification with nv40).
/external/mesa3d/src/gallium/drivers/nv30/nv30_clear.c
eb168e26aa63f11a47d70c4555cae30691a2cd57 04-Apr-2009 Michel Dänzer <daenzer@vmware.com> gallium: Clean up driver clear() interface.

Only allows clearing currently bound buffers, but colour and depth/stencil in
a single call.
/external/mesa3d/src/gallium/drivers/nv30/nv30_clear.c
d332f8b4efae39f09454593374ff939a08af7619 26-Mar-2009 Michel Dänzer <daenzer@vmware.com> gallium: Remove some little-used fields from struct pipe_surface.
/external/mesa3d/src/gallium/drivers/nv30/nv30_clear.c
b1de9c948f9794db97ed7d34b8cbcdccc206ea77 11-Apr-2008 Patrice Mandin <pmandin@caramail.com> nv30: Set pipe status on clear
/external/mesa3d/src/gallium/drivers/nv30/nv30_clear.c
26add9288c88108e3485ffc57c51ea9bdc0ee719 16-Feb-2008 Ben Skeggs <skeggsb@gmail.com> nouveau: match gallium code reorginisation.

That was... fun..
/external/mesa3d/src/gallium/drivers/nv30/nv30_clear.c