3f0a966807f03a364edea0272ddf45f08ab7ce4f |
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30-Jan-2011 |
Chia-I Wu <olv@lunarg.com> |
st/vega: Disable blending when the paint is opaque. When the paint is opaque (currently, solid color with alpha 1.0f), no blending is needed for VG_BLEND_SRC_OVER. This eliminates the serious performance hit introduced by 859106f196ade77f59f8787b071739901cd1a843 for a common scenario.
/external/mesa3d/src/gallium/state_trackers/vega/api_paint.c
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d41e694cf78ada8c9258f96995115c9da8437894 |
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23-Jan-2011 |
Brian Paul <brianp@vmware.com> |
vega: replace casts with pointer/handle conversion functions Per the spec, all OpenVG handles are 32-bit. We can't just cast them to/from integers on 64-bit systems. Start fixing that mess by introducing a set of handle/pointer conversion functions in handle.h. The next step is to implement a handle/pointer hash table...
/external/mesa3d/src/gallium/state_trackers/vega/api_paint.c
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93a7e6d94e09a25bdbe31eedb0759e390ccb6a86 |
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03-Nov-2010 |
Vinson Lee <vlee@vmware.com> |
st/vega: Remove unnecessary headers.
/external/mesa3d/src/gallium/state_trackers/vega/api_paint.c
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75143ef05576ee9f25ee176bc28c3c4d03705bf5 |
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16-Apr-2010 |
Chia-I Wu <olv@lunarg.com> |
st/vega: Use vgapi. Rename vgFooBar to vegaFooBar and use vgapi as the dispatcher. This makes sure there is always a current context when the internal functions are called. And eglGetProcAddress is finally supported.
/external/mesa3d/src/gallium/state_trackers/vega/api_paint.c
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544dd4b11f7be76bb00fe29a60eaf2772dcc69ca |
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01-May-2009 |
Zack Rusin <zackr@vmware.com> |
OpenVG 1.0 State Tracker Import of the OpenVG 1.0 state tracker for Gallium.
/external/mesa3d/src/gallium/state_trackers/vega/api_paint.c
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