History log of /external/mesa3d/src/glsl/standalone_scaffolding.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
d5a10dba6464d6cc40b3abcd6b704fb087e1056c 02-Apr-2012 Dylan Noblesmith <nobled@dreamwidth.org> glsl: report errors via GL_ARB_debug_output

Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/glsl/standalone_scaffolding.h
f129f618fe8a5397774484f1b7afb42d4be809a0 07-Jul-2011 Paul Berry <stereotype441@gmail.com> glsl: Move functions into standalone_scaffolding.cpp for later reuse.

This patch moves the following functions from main.cpp (the main cpp
file for the standalone executable that is used to create the built-in
functions) to standalone_scaffolding.cpp, so that they can be re-used
in other standalone executables:

- initialize_context()*
- _mesa_new_shader()
- _mesa_reference_shader()

*initialize_context contained some code that was specific to main.cpp,
so it was split into two functions: initialize_context() (which
remains in main.cpp), and initialize_context_from_defaults() (which is
in standalone_scaffolding.cpp).
/external/mesa3d/src/glsl/standalone_scaffolding.h