a2f28ceea22254f09ee37039eec873ccdf689e6c |
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19-Sep-2012 |
Matt Turner <mattst88@gmail.com> |
build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definition (cherry picked from commit 814345f54b74eee2597cf84f3c34817488f07522) Conflicts: src/mapi/glapi/gen/gl_x86-64_asm.py src/mapi/glapi/gen/gl_x86_asm.py
/external/mesa3d/src/glx/glxcurrent.c
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75be6b76eef00352195220a4beefbc7ca0b76453 |
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21-Jun-2011 |
Stéphane Marchesin <marcheu@chromium.org> |
glx: Fix compile.
/external/mesa3d/src/glx/glxcurrent.c
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4fbdde889ce5875243c588e4c7c9f4b775d0d7a5 |
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17-Jun-2011 |
Jeremy Huddleston <jeremyhu@apple.com> |
glx: Bind to our context before __glXSetCurrentContext We want to bind to our context before calling __glXSetCurrentContext or messing with the gc rect in order to properly handle error conditions. Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/glxcurrent.c
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517614141be2a1f392a4ea87c1077911ccadf35f |
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17-Jun-2011 |
Jeremy Huddleston <jeremyhu@apple.com> |
glx: Destroy the old context only after the new one has been bound This fixes a regression introduced by 49d7e48b33264d94e30af6129c281b6acafa9427 Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/glxcurrent.c
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bf69ce37f0dcbb479078ee676d5100ac63e20750 |
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16-Jun-2011 |
Stéphane Marchesin <marcheu@chromium.org> |
glx: implement drawable refcounting. The current dri context unbind logic will leak drawables until the process dies (they will then get released by the GEM code). There are two ways to fix this: either always call driReleaseDrawables every time we unbind a context (but that costs us round trips to the X server at getbuffers() time) or implement proper drawable refcounting. This patch implements the latter. Signed-off-by: Antoine Labour <piman@chromium.org> Signed-off-by: Stéphane Marchesin <marcheu@chromium.org> Reviewed-by: Adam Jackson <ajax@redhat.com>
/external/mesa3d/src/glx/glxcurrent.c
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3b23cf43a4ac308df8875025fed333383b520105 |
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08-Jun-2011 |
Jeremy Huddleston <jeremyhu@apple.com> |
glx: Remove some GLX_USE_APPLEGL guards around glapi Now that we're using glapi, we don't need some GLX_USE_APPLEGL ifdef-foo Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/glxcurrent.c
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3843bbcb4ca4de232dbae6ba3ae619ddfc93508b |
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06-Jun-2011 |
Jeremy Huddleston <jeremyhu@apple.com> |
glx: Dead code removal Remove a redundant ifndef GLX_USE_APPLEGL Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/glxcurrent.c
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8593bb32eae5368c1ba52504133b0bf200bf8e74 |
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06-Jun-2011 |
Jeremy Huddleston <jeremyhu@apple.com> |
apple: ifdef out come glapi-foo on darwin Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/glxcurrent.c
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76a43c5fba9ccb5e7f945a06ce711b381da0819b |
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10-Mar-2011 |
Brian Paul <brianp@vmware.com> |
glx: fix null pointer deref in __glXGenerateError() The gc var would be NULL if called from line 238. Instead, get the opcode from __glXSetupForCommand(dpy) as done in other places. And remove the unused gc parameter. Fixes a bug reported by "John Doe" on 3/9/2011. NOTE: This is a candidate for the 7.10 branch.
/external/mesa3d/src/glx/glxcurrent.c
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49d7e48b33264d94e30af6129c281b6acafa9427 |
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04-Feb-2011 |
Eric Anholt <eric@anholt.net> |
mesa: Add new MESA_multithread_makecurrent extension. This extension allows a client to bind one context in multiple threads simultaneously. It is then up to the client to manage synchronization of access to the GL, just as normal multithreaded GL from multiple contexts requires synchronization management to shared objects.
/external/mesa3d/src/glx/glxcurrent.c
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94118fe2d4b1e5d0b9f39d9d2c44706db462e97e |
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09-Sep-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Optimize out no-op make current calls This make a lot more sense now that we might have to recreate the glx drawables for legacy code paths.
/external/mesa3d/src/glx/glxcurrent.c
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659dab6be6bc82f8a0551c30f1133e0010f04ed8 |
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08-Sep-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Fix use after free problem
/external/mesa3d/src/glx/glxcurrent.c
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16887d042a917fa4773e4d853f50051b54e9948c |
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27-Aug-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Drop broken drawable garbage collection Doesn't work for pixmaps, was looking up the GLX XID and was never thread safe. Instead, just destroy the client side structures when the drawable is no long current for a context.
/external/mesa3d/src/glx/glxcurrent.c
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3ea3f5e0a542cfd9f9a3433515fd27e0a5d1b1ac |
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07-Sep-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Set an all NULL vtable for dummyContext This reverts 6a6e6d7b0a84e20f9754af02a575ae34081d310c and initializes dummyContext with an all NULL vtable. The context vtable pointer is supposed to always be non-NULL, but the vtable entries can be NULL.
/external/mesa3d/src/glx/glxcurrent.c
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f485ee724d1f1bb57a5c8931f28e7a45ceb5b5d5 |
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30-Jul-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Compare old ctx against dummyCtx, not NULL https://bugs.freedesktop.org/show_bug.cgi?id=29302
/external/mesa3d/src/glx/glxcurrent.c
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6849916170c0275c13510251a7b217c20f2b993e |
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28-Jul-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Split indirect and applegl implementations into different files
/external/mesa3d/src/glx/glxcurrent.c
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c491e585e43d48a2aeec96ccc4008da6c443fb42 |
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28-Jul-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Move bind and unbind to context vtable
/external/mesa3d/src/glx/glxcurrent.c
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c356f5867f2c1fad7155df538b9affa8dbdcf869 |
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28-Jul-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.
/external/mesa3d/src/glx/glxcurrent.c
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66fc35cde9ed68a09920ad6a28de794dd1d3aa8c |
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28-Jul-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Rename __GLXscreenConfigs to struct glx_screen Because double underscores in private type names is painful.
/external/mesa3d/src/glx/glxcurrent.c
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38c51a76533a90cf2c9381c99247cfac45fe70eb |
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28-Jul-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Use _X_EXPORT instead of our own PUBLIC macro We're an X client library, so we can use Xfuncproto.h.
/external/mesa3d/src/glx/glxcurrent.c
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6ddf66e9230ee862ac341c4767cf6b3b2dd2552b |
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28-Jul-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Rename __GLcontextModes to struct glx_config With this rename, we use 'config' consitently to refer to GLX configurations instead of the modes/configs/visual mess before.
/external/mesa3d/src/glx/glxcurrent.c
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c796bb0cc3fde409545bff320540ddf5c029e513 |
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23-Jul-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Move context destroy to context vtable
/external/mesa3d/src/glx/glxcurrent.c
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31819830b66a49f1b62e09090cc65aefc657aeb8 |
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23-Jul-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Allocate the __GLXcontext in the DRI drivers
/external/mesa3d/src/glx/glxcurrent.c
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e3e8196c025bd344a59b4671e473c395a6ea426b |
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20-Jul-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Move drawHash to display private The XIDs are display wide so the natural location of the hash is here. This way we don't have to lookup in each of the screen hashes.
/external/mesa3d/src/glx/glxcurrent.c
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f972115d33e391499e049b83a1559959f2ca9f72 |
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19-Jul-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Add screen privates for dri drivers and moved some fields there GLXscreenConfigs is badly named and a dumping ground for a lot of stuff. This patch creates private screen structs for the dri drivers and moves some of their fields over there.
/external/mesa3d/src/glx/glxcurrent.c
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80b280db883edc9550484dba03bd5c124b6a9bf9 |
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02-Apr-2010 |
Jeremy Huddleston <jeremyhu@apple.com> |
apple: Change ifdefs for DRI to be DRI && !APPLE Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/glxcurrent.c
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ad503c41557606d15b0420c824369456f6d20a8f |
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01-Apr-2010 |
Jeremy Huddleston <jeremyhu@apple.com> |
apple: Initial import of libGL for OSX from AppleSGLX svn repository. Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/glxcurrent.c
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115203281cf791221f586f03c14cfe4e0a44dd7a |
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02-Apr-2010 |
Jeremy Huddleston <jeremyhu@apple.com> |
Revert accidental commits from the xquartz tree This reverts commit 9aadc793f3db64cefa0b08f18abad424a659dacc. This reverts commit 69ea4e7718efb60b6b0d795a355cebd6712ceac1. This reverts commit dbe8b013936d977ec63d6607bfd2fc6772d29787. This reverts commit 23215ef4d60a86d9f3b3fdc08e3fdadc59e98890. This reverts commit 9495e3703062d1ddaf3161f4efc23f0b51284d9b. This reverts commit 0594cf70883b64692ba617d85f4f9b4e636e5c2b. This reverts commit 86a7978d37393ee34f876569ac06ffdb8d7289ae. This reverts commit 437902ce978cde9a0e1aa260f12dc232a8501c42.
/external/mesa3d/src/glx/glxcurrent.c
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23215ef4d60a86d9f3b3fdc08e3fdadc59e98890 |
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01-Apr-2010 |
Jeremy Huddleston <jeremyhu@apple.com> |
apple: Change ifdefs for DRI to be DRI && !APPLE Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/glxcurrent.c
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0594cf70883b64692ba617d85f4f9b4e636e5c2b |
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01-Apr-2010 |
Jeremy Huddleston <jeremyhu@apple.com> |
apple: Initial import of libGL for OSX from AppleSGLX svn repository. Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/glxcurrent.c
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6e8897ff9f90601ebf6eed500ad942c11b54d1f7 |
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09-Feb-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Retire miniglx and move the actual glx code up to src/glx
/external/mesa3d/src/glx/glxcurrent.c
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