1099188151eb63af24ecf542b58d4257bbb8236a |
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16-Oct-2014 |
Praveen Chavan <pchavan@codeaurora.org> |
Stagefright: use MediaCodec in async mode for recording Async mode reduces the number of messages posted between MediaCodec and MediaCodecSource. This reduces thread wakeups and helps reduce CPU utilization. Bug: 18246026 Change-Id: I4b0837f309fdd12e323c1dfa72525f5a31971a03
/frameworks/av/include/media/stagefright/MediaCodecSource.h
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f2a64852a4a48c5a3d8a08ffcda20d6884586672 |
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04-Oct-2014 |
Chong Zhang <chz@google.com> |
MediaRecorder: only dequeue available buffers from MediaCodec Bug: 17514968 Change-Id: If232f92d163deb2440b927315c69e0c4d51ca290
/frameworks/av/include/media/stagefright/MediaCodecSource.h
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16e79115e497386eaf010af388627f94314a55a3 |
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01-Aug-2014 |
Chong Zhang <chz@google.com> |
MediaCodecSource: stop puller from caller's thread instead of looper Currently CameraSource/AudioSource's stop() and read() are both called from the puller's looper. This works if source operates normally (i.e. read() returns regularly before source is stopped), as the stop() will eventually be handled by the looper. However, if for some reason the source hang, it will get stuck in read(), and the stop() will never be processed, which could lead to ANR (in addition to the source hang). We need to move the source's stop out of the puller's looper. It also can't be on MediaCodecSource's looper, because the source's stop synchrounously waits for all outstanding buffers to return, these are only returned when MediaCodecSource's looper processes the buffer. This change moves the stop to MediaCodecSource::stop, after encoder is shutdown. Bug: 16522726 Change-Id: Ie91f563c5d8a98ab091bf1945af4e51f662b9403
/frameworks/av/include/media/stagefright/MediaCodecSource.h
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72cecca17d735db6532c45f0a7e10c47ee6f065a |
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26-Dec-2013 |
Chong Zhang <chz@google.com> |
Change StagefrightRecorder to use MediaCodec Bug: 12305192 Change-Id: I72d7cb571be5bd348b58ad650f3269d24c15d350
/frameworks/av/include/media/stagefright/MediaCodecSource.h
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