11bce123b91cee70380bffa3fffa3c9d19ef3ebd |
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12-Nov-2014 |
Narayan Kamath <narayan@google.com> |
Add detailed javadoc for AssetManager.getLocales. bug: 18218661 Change-Id: Idcbd8678b6dd1b28f993c4dab000e284db76edc0
/frameworks/base/core/java/android/content/res/AssetManager.java
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042ad633bc68bdda2bb0c50216706d73575a5992 |
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04-Sep-2014 |
Jon Miranda <jonmiranda@google.com> |
Added getStyleAttributes to access all Theme attributes. ViewDebug uses getStyleAttributes to get the attributes, and then gets the attribute name and value so that Hierarchy Viewer can display it. Bug: 17407087 Change-Id: I3577e32ae99668383701dc908bb46db14a75c3c4
/frameworks/base/core/java/android/content/res/AssetManager.java
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7df3625d5bb28d11cce9ac23429f5e3c6ebac030 |
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16-Jan-2014 |
Martin Kosiba <mkosiba@google.com> |
Allow for appending of resources to an AssetManager. BUG: 11505352 Change-Id: Ifa290580a6dc63c2f471d0bbf5f066db14aed4d7
/frameworks/base/core/java/android/content/res/AssetManager.java
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da96e137bcc8191c584ada7b5de31eaae92f244f |
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15-Jul-2014 |
Jeff Sharkey <jsharkey@android.com> |
Parse more split APK manifest details. Allow split APKs to define activities, services, receivers, providers, and metadata. However, support for many manifest items are explicitly omitted. Only dexopt split APKs that include code. Bug: 14975160 Change-Id: I2fbf99e2a62328aa2185e5924755af33060282fc
/frameworks/base/core/java/android/content/res/AssetManager.java
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de898ff42912bd7ca1bfb099cd439562496765a4 |
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30-Jan-2014 |
Adam Lesinski <adamlesinski@google.com> |
Shared library resource support Shared libraries can now export resources for applications to use. Exporting resources works the same way the framework exports resources, by defining the public symbols in res/values/public.xml. Building a shared library requires aapt to be invoked with the --shared-lib option. Shared libraries will be assigned a package ID of 0x00 at build-time. At runtime, all loaded shared libraries will be assigned a new package ID. Currently, shared libraries should not import other shared libraries, as those dependencies will not be loaded at runtime. At runtime, reflection is used to update the package ID of resource symbols in the shared library's R class file. The package name of the R class file is assumed to be the same as the shared library's package name declared in its manifest. This will be customizable in a future commit. See /tests/SharedLibrary/ for examples of a shared library and its client. Bug:12724178 Change-Id: I60c0cb8ab87849f8f8a1a13431562fe8603020a7
/frameworks/base/core/java/android/content/res/AssetManager.java
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52b999f0721b53e9c6e18a4bd664e89aeb65b2d5 |
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25-Mar-2014 |
Alan Viverette <alanv@google.com> |
Implement APIs for obtaining, caching themed Drawables When Drawables are inflated during preload (or otherwise without a theme) they cache their themeable attributes in their constant state as an array keyed on attribute index. Drawables inflated with a theme will simply resolve theme attributes as part of normal inflation, and they will not cache any themeable attributes. Drawables obtained from Resources are pulled from theme-specific cache when possible. If an unthemed Drawable exists in the preload cache, a new constant state will be obtained for the Drawable and the theme will be applied by resolving the cached themeable attributes and overwriting their respective constant state properties. If no cached version exists, a new Drawable is inflated against the desired theme. Constant states from themed drawables may be cached if the applied theme is "pure" and was loaded from a style resource without any subsequent modifications. This CL does not handle applying themes to several Drawable types, but it fully supports BitmapDrawable, GradientDrawable, NinePatchDrawable, ColorDrawable, and TouchFeedbackDrawable. BUG: 12611005 Change-Id: I4e794fbb62f7a371715f4ebdf946ee5f9a5ad1c9
/frameworks/base/core/java/android/content/res/AssetManager.java
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a393735a5d637d211713b2b580bdd16f8eba2f7d |
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27-Feb-2014 |
Narayan Kamath <narayan@google.com> |
am 2589067d: am 9fc8e6fe: am f61add84: am 2000fe58: Merge "Make getAssetInt throw unconditionally." * commit '2589067d10b5f6a67eb1f789b4cf5943914dd9d2': Make getAssetInt throw unconditionally.
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2d19d202bdf6c16b8e01b73f3a742b2670bff907 |
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25-Feb-2014 |
Narayan Kamath <narayan@google.com> |
Make getAssetInt throw unconditionally. All callers have been moved over to getNativeAsset, and this method has been hidden from the public API internally. Change-Id: I5f29b5ddb4449adadf426e49a4085c7320289a15
/frameworks/base/core/java/android/content/res/AssetManager.java
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d5c8044e7e1f1402fdd4a035690329294ab07b33 |
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12-Feb-2014 |
Nick Kralevich <nnk@google.com> |
resolved conflicts for merge of 1cbea39f to master Change-Id: Ib33484546c6a03cbc4cd96e97d9d785d68e10700
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48d22323ce39f9aab003dce74456889b6414af55 |
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31-Jan-2014 |
Mårten Kongstad <marten.kongstad@sonymobile.com> |
Runtime resource overlay, iteration 2 Support any number of overlay packages. Support any target package. UPDATED PACKAGE MATCHING ------------------------ In Runtime resource overlay, iteration 1, only a single overlay package was considered. Package matching was based on file paths: /vendor/overlay/system/framework-res.apk corresponded to /system/framework-res.apk. Introduce a more flexible matching scheme where any package is an overlay package if its manifest includes <overlay targetPackage="com.target.package"/> For security reasons, an overlay package must fulfill certain criteria to take effect: see below. THE IDMAP TOOL AND IDMAP FILES ------------------------------ Idmap files are created by the 'idmap' binary; idmap files must be present when loading packages. For the Android system, Zygote calls 'idmap' as part of the resource pre-loading. For application packages, 'idmap' is invoked via 'installd' during package installation (similar to 'dexopt'). UPDATED FLOW ------------ The following is an outline of the start-up sequences for the Android system and Android apps. Steps marked with '+' are introduced by this commit. Zygote initialization Initial AssetManager object created + idmap --scan creates idmaps for overlays targeting 'android', \ stores list of overlays in /data/resource-cache/overlays.list AssetManager caches framework-res.apk + AssetManager caches overlay packages listed in overlays.list Android boot New AssetManager's ResTable acquired AssetManager re-uses cached framework-res.apk + AssetManager re-uses cached 'android' overlays (if any) App boot ActivityThread prepares AssetManager to load app.apk + ActivityThread prepares AssetManager to load app overlays (if any) New AssetManager's ResTable acquired as per Android boot SECURITY -------- Overlay packages are required to be pre-loaded (in /vendor/overlay). These packages are trusted by definition. A future iteration of runtime resource overlay may add support for downloaded overlays, which would likely require target and overlay signatures match for the overlay to be trusted. LOOKUP PRIORITY --------------- During resource lookup, packages are sequentially queried to provide a best match, given the constraints of the current configuration. If any package provide a better match than what has been found so far, it replaces the previous match. The target package is always queried last. When loading a package with more than one overlay, the order in which the overlays are added become significant if several packages overlay the same resource. Had downloaded overlays been supported, the install time could have been used to determine the load order. Regardless, for pre-installed overlays, the install time is randomly determined by the order in which the Package Manager locates the packages during initial boot. To support a well-defined order, pre-installed overlay packages are expected to define an additional 'priority' attribute in their <overlay> tags: <overlay targetPackage="com.target.package" priority="1234"/> Pre-installed overlays are loaded in order of their priority attributes, sorted in ascending order. Assigning the same priority to several overlays targeting the same base package leads to undefined behaviour. It is the responsibility of the vendor to avoid this. The following example shows the ResTable and PackageGroups after loading an application and two overlays. The resource lookup framework will query the packages in the order C, B, A. +------+------+- -+------+------+ | 0x01 | | ... | | 0x7f | +------+------+- -+------+------+ | | "android" Target package A | Pre-installed overlay B (priority 1) | Pre-installed overlay C (priority 2) Change-Id: If49c963149369b1957f7d2303b3dd27f669ed24e
/frameworks/base/core/java/android/content/res/AssetManager.java
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90b8eaa68bda6beaf2ff886c3ed642e7050e3ff6 |
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31-Jan-2014 |
Narayan Kamath <narayan@google.com> |
am 797b5adc: am 77a1986c: am 49b7ba4d: Merge "AArch64: Make AssetManager and related classes 64-bit compatible" * commit '797b5adcb4ead3c687db3d9fd831dff93760dd4a': AArch64: Make AssetManager and related classes 64-bit compatible
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896043d67d3ac75760bd99db8a1561e31ebee1e1 |
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17-Jan-2014 |
Ashok Bhat <ashok.bhat@arm.com> |
AArch64: Make AssetManager and related classes 64-bit compatible Following changes have been done: [x] Long is used to store native pointers as pointers can be 64-bit. [x] AssetManager openAsset native function returned -1 if file name was empty and java function considered any non-zero value as success. This has been fixed by native function throwing Illegal Argument Exception as well. [x] AssetManager incRefsLocked and decRefsLocked now accept long as input to support 64-bit native references. [x] AssetManager incRefsLocked method incorrecly used 'this.hashCode()' instead of the passed parameter id. This has been fixed. [x] Some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) Change-Id: I095b9f900d49e51f43ad6afc47cbc23116a6a64a Signed-off-by: Ashok Bhat <ashok.bhat@arm.com> Signed-off-by: Craig Barber <craig.barber@arm.com> Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
/frameworks/base/core/java/android/content/res/AssetManager.java
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01664b3709451d287f30a68fcb8f599e8dc484a5 |
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24-Jan-2014 |
Narayan Kamath <narayan@google.com> |
am 5d094b94: am aa43eb51: am 7866f2fc: am 8005b9af: am 3c30eff6: Merge "Remove unused field from AssetManager." * commit '5d094b947b328d2631a0203c1527b0c7c20ce219': Remove unused field from AssetManager.
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2f756cbb5aeb1f4dcbcb28baa0fbd0a478e7371b |
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22-Jan-2014 |
Narayan Kamath <narayan@google.com> |
Remove unused field from AssetManager. This field was introduced in commit 4bdd33b81a17 but wasn't used there (or since). Change-Id: I0615e98b8990d42da6b85f8094ab19eb0465fd9e
/frameworks/base/core/java/android/content/res/AssetManager.java
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2ba4efff8bece69f95401768e48db1b20afd077d |
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16-Jan-2014 |
Narayan Kamath <narayan@google.com> |
Hide AssetInputStream.getAssetInt (Take 2) This reverts commit b1bd1fe7fd9ed6b6e4518713ef5f5716a84d97e8.
/frameworks/base/core/java/android/content/res/AssetManager.java
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6606d16e097480e061546306cc95a729f5dccae8 |
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16-Jan-2014 |
Narayan Kamath <narayan@google.com> |
am 6706888e: am 775667c0: am 03e8be75: am 8796ab7f: am bb35356d: Merge changes Id54087dd,I946325e4,I2a2b2e68 * commit '6706888e24aee04c2c914c44e5ef5b1510cf8013': AArch64: Use long for pointers in BitmapRegionDecoder AArch64: Use long for pointers in Movie class AArch64: Add AssetInputStream.getNativeAsset
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a0545dd54fdab5b284b509b7121515f15f4d728a |
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14-Jan-2014 |
Ashok Bhat <ashok.bhat@arm.com> |
AArch64: Add AssetInputStream.getNativeAsset This patch adds AssetInputStream.getNativeAsset. This function returns asset pointer, which can then be passed to JNI functions. Note that this function is hidden and not part of Android API. This function will eventually replace getAssetInt, once all the classes that use getAssetInt are changed to use getNativeAsset instead. Change-Id: I2a2b2e6864f1f57ae2b3a10c45559b3635266ed5 Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
/frameworks/base/core/java/android/content/res/AssetManager.java
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3a248a14938cc723942e68fc06ed2589efb53a4b |
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14-Jan-2014 |
Narayan Kamath <narayan@google.com> |
am ec70f809: am d34950cf: am 80b0496a: am 2db26788: am e71afc2e: Merge "Revert "Hide AssetInputStream.getAssetInt."" * commit 'ec70f8091185cd68afd4fcda42b513111eae70e4': Revert "Hide AssetInputStream.getAssetInt."
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b1bd1fe7fd9ed6b6e4518713ef5f5716a84d97e8 |
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14-Jan-2014 |
Narayan Kamath <narayan@google.com> |
Revert "Hide AssetInputStream.getAssetInt." This reverts commit 842d44ec1765e01f4a37af99cc1935b4d0399758. Change-Id: I188e49d3651fd4941491c239b6a7c9f475995187
/frameworks/base/core/java/android/content/res/AssetManager.java
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842d44ec1765e01f4a37af99cc1935b4d0399758 |
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10-Jan-2014 |
Narayan Kamath <narayan@google.com> |
Hide AssetInputStream.getAssetInt. It returns a pointer to a private data structure, so there's no sensible use for it. Also, the emergence of 64 bit processors means that the return value isn't wide enough to represent values in the native heap. (cherry picked from commit f8f09a15a409f373f22aa475bb0defd264088e4f) Change-Id: I9c9b5bae6db8638e65dda60f924aa3dddd06813a
/frameworks/base/core/java/android/content/res/AssetManager.java
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f8f09a15a409f373f22aa475bb0defd264088e4f |
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10-Jan-2014 |
Narayan Kamath <narayan@google.com> |
Hide AssetInputStream.getAssetInt. It returns a pointer to a private data structure, so there's no sensible use for it. Also, the emergence of 64 bit processors means that the return value isn't wide enough to represent values in the native heap. Change-Id: If02d42a528b9d90f11cb25c3342404b7d5f7b625
/frameworks/base/core/java/android/content/res/AssetManager.java
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6090995951c6e2e4dcf38102f01793f8a94166e1 |
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19-Nov-2013 |
John Spurlock <jspurlock@google.com> |
Remove unused imports from frameworks/base. Change-Id: Ia1f99bd2c1105b0b0f70aa614f1f4a67b2840906
/frameworks/base/core/java/android/content/res/AssetManager.java
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f7be4800df28d7cb6a96003046bf90245e7054ab |
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12-Apr-2013 |
Dianne Hackborn <hackbod@google.com> |
Add new resources trace, also trace apk dex loading. Change-Id: Ia48566efb21ee018659bd976ddb3a0f4997b9a3a
/frameworks/base/core/java/android/content/res/AssetManager.java
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7f9f99ea11051614a7727dfb9f9578b518e76e3c |
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11-Aug-2011 |
Xavier Ducrohet <xav@android.com> |
Make some methods/fields package private so that layoutlib can access them. Change-Id: I4aeadfbaf8a4f6a459fa19937c21ac23d9e5fb64
/frameworks/base/core/java/android/content/res/AssetManager.java
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161e67ff3ba26408eea09221734ad2e29a1eed11 |
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20-May-2011 |
Dianne Hackborn <hackbod@google.com> |
resolved conflicts for merge of 06a8ceac to master Change-Id: Id51574c825affddfac14ad7214c5496d6a3d6e69
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06a8ceacb0dc2713cb0bb2c93d2a750f2a58db68 |
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20-May-2011 |
Dianne Hackborn <hackbod@google.com> |
am c851ea56: am 69cb8757: Add new "-swNNNdp" resource qualifier. * commit 'c851ea5672f6e042c2e89b2a2ce4a2467e1fcd2a': Add new "-swNNNdp" resource qualifier.
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69cb87576ba163b61bb0e6477a3b7c57a9b11d40 |
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20-May-2011 |
Dianne Hackborn <hackbod@google.com> |
Add new "-swNNNdp" resource qualifier. Change-Id: I0101e88ca9d8d44138bdcaf571f24b0352f4f6ce
/frameworks/base/core/java/android/content/res/AssetManager.java
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2e4a3236a7634d17f89288e9739a438ecbea0471 |
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13-May-2011 |
Dianne Hackborn <hackbod@google.com> |
am 46a282f3: am 0ed2e845: Merge "DO NOT MERGE. Integrate add new screen width/height in "dp" configs." into honeycomb-mr2 * commit '46a282f323bc05606e4fe1eba795bd9ac7c99819': DO NOT MERGE. Integrate add new screen width/height in "dp" configs.
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ebff8f92f13513ce37bd74759eb1db63f2220590 |
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13-May-2011 |
Dianne Hackborn <hackbod@google.com> |
DO NOT MERGE. Integrate add new screen width/height in "dp" configs. You can now specify resource configuration variants "wNNNdp" and "hNNNdp". These are the minimum screen width/height in "dp" units. This allows you to do things like have your app adjust its layout based only on the about of horizontal space available. This introduces a new configuration change flag for screen size. Note that this configuration change happens each time the orientation changes. Applications often say they handle the orientation change to avoid being restarted at a screen rotation, and this will now cause them to be restarted. To address this, we assume the app can handle this new config change if its target SDK version is < ICS. Change-Id: I4acb73d82677b74092c1da9e4046a4951921f9f4
/frameworks/base/core/java/android/content/res/AssetManager.java
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b7642cbae40aa6b1c54e5b39ed046f7f52e327d9 |
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26-Apr-2011 |
Jean-Baptiste Queru <jbq@google.com> |
am 31418a1e: am 45e13ec1: am 5fcfce96: am 4b72eec3: Merge "Re-assingning local variable if mStringBlocks was initialized here. NPE is thrown otherwise." * commit '31418a1e9b905593587d8bf7a4705429db549d97': Re-assingning local variable if mStringBlocks was initialized here. NPE is thrown otherwise.
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31418a1e9b905593587d8bf7a4705429db549d97 |
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26-Apr-2011 |
Jean-Baptiste Queru <jbq@google.com> |
am 45e13ec1: am 5fcfce96: am 4b72eec3: Merge "Re-assingning local variable if mStringBlocks was initialized here. NPE is thrown otherwise." * commit '45e13ec1c5cd765162b7450b1c3a4632e8979894': Re-assingning local variable if mStringBlocks was initialized here. NPE is thrown otherwise.
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41a5ed7cd9f56d955a797a485c11ae5e7ccfb094 |
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19-Apr-2011 |
Jozef BABJAK <jozef.babjak@gmail.com> |
Re-assingning local variable if mStringBlocks was initialized here. NPE is thrown otherwise. Change-Id: Ic8648aa5ae6a61348803171243c1c217feb058ec
/frameworks/base/core/java/android/content/res/AssetManager.java
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43a17654cf4bfe7f1ec22bd8b7b32daccdf27c09 |
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07-Apr-2011 |
Joe Onorato <joeo@google.com> |
Remove the deprecated things from Config.java. These haven't been working since before 1.0. Change-Id: Ic2e8fa68797ea9d486f4117f3d82c98233cdab1e
/frameworks/base/core/java/android/content/res/AssetManager.java
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3fc982f41fda1f254bfbc35490d81cd82a0ed90a |
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31-Mar-2011 |
Dianne Hackborn <hackbod@google.com> |
Add new resource configurations for screen width/height in "dp". You can now specify resource configuration variants "wNNNdp" and "hNNNdp". These are the minimum screen width/height in "dp" units. This allows you to do things like have your app adjust its layout based only on the about of horizontal space available. This introduces a new configuration change flag for screen size. Note that this configuration change happens each time the orientation changes. Applications often say they handle the orientation change to avoid being restarted at a screen rotation, and this will now cause them to be restarted. To address this, we assume the app can handle this new config change if its target SDK version is < ICS. Change-Id: I22f8afa136b4f274423978c570fa7c9855040496
/frameworks/base/core/java/android/content/res/AssetManager.java
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55fc850cf992cdcb0993cb109d2f716613c0dbdd |
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28-Oct-2010 |
Kenny Root <kroot@google.com> |
Add path to get different DPI drawables Allow a caller to request a different density than their current display allows. This can mean a device displaying mdpi can get a resource that's in hdpi and have it pretend to be in mdpi resolution. If a drawable that's returned is not in the requested density, it will set it at the appropriate density to be scaled up later on. The API for this is hidden currently. Bug: 3134688 Change-Id: I6c3908cbdef4907b8d3f1576df9e3b0e7af1755a
/frameworks/base/core/java/android/content/res/AssetManager.java
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6cce32b6adbb3a9725fc730ba0e0068a74657e60 |
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13-Jul-2010 |
Christopher Tate <ctate@google.com> |
Add native C APIs for working with the Asset Manager Change-Id: I493b142c4b35e5cc1a1e85283bb5dfb306a6d261
/frameworks/base/core/java/android/content/res/AssetManager.java
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c3b91fd26a940f8cee54888f91b490cb1768b03c |
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24-Feb-2010 |
Dianne Hackborn <hackbod@google.com> |
Fix crash in PendingIntentRecord debug output. Add null checks to a few places to avoid crashes when dumping debug data. Also add some sanity checks for accessing content providers in the activity manager.
/frameworks/base/core/java/android/content/res/AssetManager.java
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27b28b3f62bd3b54fa13acd5d035940b9be464f3 |
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09-Feb-2010 |
Tobias Haamel <haamel@google.com> |
Introduce special UI modes for night and car usage. The device mode is now called ui mode. Furthermore is the order of precedence for the resources now in such a way that the ui mode needs to be specified after the orientation and before the density. The ui mode can be set, like it is done for the locale, as follows: IActivityManager am = ActivityManagerNative.getDefault(); Configuration config = am.getConfiguration(); config.uiMode = Configuration.UI_MODE_TYPE_CAR | Configuration.UI_MODE_NIGHT_ANY; am.updateConfiguration(config); To allow users to disable the car mode and set the night mode the IUiModeManager interface is used. The automatic night mode switching will be added in a separate change.
/frameworks/base/core/java/android/content/res/AssetManager.java
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3a19833750de7f8872ad44892054e409b2d77614 |
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22-Jan-2010 |
Kenny Root <kroot@google.com> |
Multiple asset adding in one shot for AssetManager Add a hidden convenience method to allow adding multiple assets to an AssetManager at once. Change-Id: I56753a85904a2c8e9a405cba2ea3cb85ec40e1cc
/frameworks/base/core/java/android/content/res/AssetManager.java
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60d7db4c3e3d60060e7ac021445ea1f510b7a1fb |
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17-Nov-2009 |
Dianne Hackborn <hackbod@google.com> |
Fix #2262593: 42 ANR reports from android.process.acore There was a lock in AssetManager that purported to be per-instance (mSync) but was actually static. A lot of code used it like it was per-instance, but this would actually block all instances. This is now changed to fix the name and make everything except the actual static data lock on the specific AssetManager instance. Change-Id: Ie8e9ad60f962184e76b2301f7a2790d0c2487063
/frameworks/base/core/java/android/content/res/AssetManager.java
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8cae124af2142687a6833dbaab8a43df6dd67b43 |
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10-Sep-2009 |
Dianne Hackborn <hackbod@google.com> |
Various cleanup around resources and nine-patches. Remove the stuff that doesn't use preloaded drawables when in compatibility mode, since this works fine ever since we were able to deal with drawables in a different density than the canvas. Change the snapshot function on View to return a snapshot at the same size that will actually be drawn on screen (when in compatibility mode), to be able to show scaling artifacts and all. This change was original an attempt to fix issue #2101917: Text field edges appears to be improperly rounded. That turns out to probably be something deeper in the graphics system, but also included here is the debugging code I did to try to track down the problem to make it easy to turn on again later. Change-Id: I34bfca629639c7ff103f3989d88874112ef778d9
/frameworks/base/core/java/android/content/res/AssetManager.java
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82e1ee93eece8fb0aec6acc3ef4ee7b1c86feec7 |
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12-Aug-2009 |
Dianne Hackborn <hackbod@google.com> |
Fix issue #2048263: More debugging information We now hopefully do better about generating the anr reports, and include information about the malloc loaded assets in meminfo.
/frameworks/base/core/java/android/content/res/AssetManager.java
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0d221012ff5fd314711c00ed30e9b807b9c454c1 |
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30-Jul-2009 |
Dianne Hackborn <hackbod@google.com> |
Fix #2018814: System cannot correctly render assets with "wrap_content" attribute in QVGA It turns out we were not returning the density for anything retrieved from a TypedArray... which basically means any bitmap references from a layout or style...!!! This is now fixed. Also fiddle with the density compatibility mode to turn on smoothing in certain situations, helping the look of things when they need to scale and we couldn't do the scaling at load time.
/frameworks/base/core/java/android/content/res/AssetManager.java
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723738cfaec3dd7b0fe152c872c41bebf94074c4 |
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26-Jun-2009 |
Dianne Hackborn <hackbod@google.com> |
Expand support for different screen sizes. Applications can now declare that they support small, normal, or large screens. Resource selection can also be done based on these sizes. By default, pre-Donut apps are false for small and large, and Donut or later apps are assumed to support all sizes. In either case they can use <supports-screens> in their manifest to declare what they actually support.
/frameworks/base/core/java/android/content/res/AssetManager.java
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b2a3dd88a53cc8c6d19f6dc8ec4f3d6c4abd9b54 |
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09-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //branches/cupcake/...@137197
/frameworks/base/core/java/android/content/res/AssetManager.java
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9066cfe9886ac131c34d59ed0e2d287b0e3c0087 |
|
04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
/frameworks/base/core/java/android/content/res/AssetManager.java
|
d83a98f4ce9cfa908f5c54bbd70f03eec07e7553 |
|
04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
/frameworks/base/core/java/android/content/res/AssetManager.java
|
54b6cfa9a9e5b861a9930af873580d6dc20f773c |
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21-Oct-2008 |
The Android Open Source Project <initial-contribution@android.com> |
Initial Contribution
/frameworks/base/core/java/android/content/res/AssetManager.java
|