e21e2a2d1d85d422230c1115abba824338763a88 |
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29-Jul-2014 |
Behdad Esfahbod <behdad@google.com> |
Clean up Minikin includes Include headers where they are used. Add header guards to MinikinSkia.h Change-Id: If341231625348290d28a7d625561fffc171a8407
/frameworks/base/core/jni/android/graphics/MinikinUtils.h
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63c5c78a72a21d57913e8601cc2a1ab72a424a02 |
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25-Jul-2014 |
Behdad Esfahbod <behdad@google.com> |
Further centralize Minikin interaction Part of the fix for bug 15246510 and others. Change-Id: Ie99000989dfcd7a81aaa1233dec522344f852f31
/frameworks/base/core/jni/android/graphics/MinikinUtils.h
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6ba30b85ddfbe37c338ee8dde3dd33322eb38d47 |
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15-Jul-2014 |
Behdad Esfahbod <behdad@google.com> |
Add android.Paint that inherits SkPaint The idea is that extra paint parameters that only affect text layout (not rendering) will go in android.Paint instead of going into SkPaintOptionsAndroid. We will eventually move those out of SkPaint too. This is currently implemented in PaintImpl.cpp. Will be renamed when current Paint.cpp that has JNI bits is moved to android_graphics_Paint.cpp. Change-Id: Iba66c34dea5da503a13b9c864cb9f2211ac4ba7d
/frameworks/base/core/jni/android/graphics/MinikinUtils.h
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3660789f06c5fbcb81e6c7c79612048bff8f0f66 |
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26-Jun-2014 |
Raph Levien <raph@google.com> |
Switch all text layout to Minikin This patch switches all text layout operations to use Minikin, removes the USE_MINIKIN #ifdef, and deletes some of the code that was only used in the old TextLayout path (although some more refactoring remains). Change-Id: I51b5c4e2bb46cfd9d204c12b9f16f135c769f5b5
/frameworks/base/core/jni/android/graphics/MinikinUtils.h
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9d2b5e1930bfc4b1da1c865843c247c708ea1565 |
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16-Jun-2014 |
Raph Levien <raph@google.com> |
Implement drawTextOnPath with Minikin This patch contains an implementation of drawTextOnPath for both software and hardware Canvas using Minikin for text layout. One of the steps for switching all remaining text operations to Minikin so the old TextLayout and Skia fallback fonts mechanisms can be deleted. Bug: 11750374 Resolve TODO items for Minikin Change-Id: I06bfe74a101fa1dcdfc38f530f7194d71e522a85
/frameworks/base/core/jni/android/graphics/MinikinUtils.h
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0627ec08dcc2e87c17e9b85f045dfb27dc4884b3 |
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07-Jun-2014 |
Raph Levien <raph@google.com> |
Support fake italics This patch adds fake italics, using essentially the same mechanism as the fake bold implementation. Also combines fake bold/italic settings with ones explicitly set in the paint. Change-Id: Ia7eb3ddc8a6192d191711ba723ffd0d1d9d93f2e
/frameworks/base/core/jni/android/graphics/MinikinUtils.h
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1fc0fa87d42ce9268ece76b85b9edc834593e53a |
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07-Jun-2014 |
Raph Levien <raph@google.com> |
Support for fake bold in Minikin builds Part of the fix for bug 15436379 Fake bold doesn't fully work (Minikin) This patch queries the Minikin layout for when fake bold is needed, and applies that to both shaping and drawing paint. Also simplifies refcounting (the lifetime of all MinikinFont objects is subsumed by the enclosing FontCollection). Note: the fake bold flag set by the user is ignored in this patch. Fake italics would be possible using the same mechanism, but it's slightly more complicated (fake and user-set textSkewX values would need to be combined, and the latter restored after drawing). Change-Id: Ica2c4604846cbb37e5a783778b18d8993c9d4563
/frameworks/base/core/jni/android/graphics/MinikinUtils.h
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6bfd7e7df3a9f9ea2f9e57a3552eed7f518be711 |
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04-Jun-2014 |
Raph Levien <raph@google.com> |
Support for context in Minikin shaping This patch uses the Minikin's new doLayout API that supports context, and has some simple refactoring (pass css as string rather than setting on the Layout object) to use this api. Change-Id: I899474f81d377f3106e95ee3eb8d0fcc44c23ac2
/frameworks/base/core/jni/android/graphics/MinikinUtils.h
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e95b5850ac2e56330abf68362451e7614b3dfe16 |
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31-May-2014 |
Raph Levien <raph@google.com> |
Support for scaleX and skewX in Minikin Passes textScaleX and textSkewX parameters, as well as paint flags from the paint to Minikin, to support nontrivial scale and stretch of text. Passing paint flags should minimize kerning artifacts arising from mismatch of glyph rendering in layout and drawing. Also, replaces unsafe snprintf to a fixed size buffer with a safe version, which still avoids an allocation per layout operation. This is part of the fix for bug 15186705 "Usability of the suggestion strip in recent OTA's is severely reduced" Change-Id: I79788383135836f4c21fb84405f36382627bf959
/frameworks/base/core/jni/android/graphics/MinikinUtils.h
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854363e3d2fb2a9e41d8719f4a2f0f8b89440a46 |
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04-Jun-2014 |
Raph Levien <raph@google.com> |
Fix incorrect getStringBounds (Minikin) This patch wires up getStringBounds to do the layout with Minikin to get accurate bounds, and with the correct typeface. It fixes bug 15416575 "getStringBounds gives wrong result in Minikin". Change-Id: I5c020bc372acb1d785a33c3c296239c151bd8c87
/frameworks/base/core/jni/android/graphics/MinikinUtils.h
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f2114d5646194100242206b267ddd6e7194b7da9 |
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02-Jun-2014 |
Raph Levien <raph@google.com> |
Better Minikin integration This patch improves the Minikin integration in a number of ways, including: Software rendering does text decorations and handles alignment correctly. This fixes bug 15139067 "Centered text isn't working". Paint implements getTextPath. This fixes bug 15143354 "Text rendering in Maps Navigation wrong typeface?" Also a bit of refactoring, since there was duplicated code for iterating font runs that's now a static method in MinikinUtils. Change-Id: I4cfdb2c0559982376348325a757d95235fab1768
/frameworks/base/core/jni/android/graphics/MinikinUtils.h
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9d9ee3d666c63938311839002ec974673998c6d0 |
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13-May-2014 |
Raph Levien <raph@google.com> |
BiDi support for Minikin This patch plumbs the bidiFlags for the various text drawing and measurement functions down to Minikin, so that the latter can do layout in a BiDi-aware manner. With the corresponding changes to Minikin, it is sufficient to correctly display RTL text in TextViews. Change-Id: Ie904f297373b9ad418050a474506605c7c127b0f
/frameworks/base/core/jni/android/graphics/MinikinUtils.h
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1a73f732f91e97c9c66b808c245ddda36a10e987 |
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31-Jan-2014 |
Raph Levien <raph@google.com> |
Start of Minikin integration This is the current state of the Minikin integration. All changes are hidden behind USE_MINIKIN #ifdef, so it should be safe to apply. To play with the Minikin branch, set this in your BoardConfig.mk . This change also merges in 64-bit changes that were happenening in parallel. Change-Id: Idd94553bcbe324c5875d0ff06495c966c3e95b7f
/frameworks/base/core/jni/android/graphics/MinikinUtils.h
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