a753f4c6cb8558795e673df1896532cd148781e2 |
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24-Jul-2014 |
Chris Craik <ccraik@google.com> |
Move ClipBounds to native bug:15698973 Also simplifies RenderNode LTRB properties Change-Id: I09263a697b71d325a46b57cd5250a2b165f251c8
/frameworks/base/libs/hwui/RenderProperties.cpp
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25fbb3fa1138675379102a44405852555cefccbd |
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12-Jun-2014 |
John Reck <jreck@google.com> |
Move LayerType to RenderNode Change-Id: Icb79a5015cb0362b1f3a66d09007450730135a97
/frameworks/base/libs/hwui/RenderProperties.cpp
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a447d29c65fb811cd184775a3476101a1cede929 |
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12-Jun-2014 |
John Reck <jreck@google.com> |
Fix DA bugs * Now aware of transform of DrawDisplayListOp * Supports projection Bug: 15539677 Bug: 15506680 Change-Id: Ic16f482cd48c3add12e49eca529281be12b93491
/frameworks/base/libs/hwui/RenderProperties.cpp
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e4267ea4f20740c37c01bfb6aefcf61fddc4566a |
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04-Jun-2014 |
John Reck <jreck@google.com> |
Even FASTER damage calculations! * Now with more native! * Less matrix math thanks to bulk-property-update support! * Zero JNI on the View.damageInParent() path! * Fully aware of RT-driven animators! * Likely full of new and exciting bugs! * But it also fixes at least 1 existing invalidate bug! Change-Id: Ie0773f85a60850ff2668370c58defef2e8aa079f
/frameworks/base/libs/hwui/RenderProperties.cpp
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2bcad176757386d906157bb898167fbcebe9f55e |
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15-May-2014 |
Chris Craik <ccraik@google.com> |
Remove Path based outline clipping Change-Id: Ic5ccd98a7517b46e768e53d6b0c8fdcda305fb2c
/frameworks/base/libs/hwui/RenderProperties.cpp
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e45b1fd03b524d2b57cc6c222d89076a31a08bea |
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15-Apr-2014 |
John Reck <jreck@google.com> |
RenderThread animator support Change-Id: Icf29098edfdaf7ed550bbe9d49e9eaefb4167084
/frameworks/base/libs/hwui/RenderProperties.cpp
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cc39e16cb98855f35079941b5e7e6eac2b7bc388 |
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26-Apr-2014 |
Chris Craik <ccraik@google.com> |
Add elevation, Z properties to View Change-Id: I3dd3b683a66e248a0fdf2ca69d1e962615b0daf9
/frameworks/base/libs/hwui/RenderProperties.cpp
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e0bb87d4bdbd3b08ab6a8569c8e564ed59b8a5a7 |
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23-Apr-2014 |
Chris Craik <ccraik@google.com> |
Fix translationZ matrix computation bug:14259972 Ensure that translationZ is applied for true3dTransform property transformations, even if the node doesn't have any other transformation properties set. Additionally, use fuzzy compare for translationZ, similar to rotationX/Y, since they're expenive to leave set in rounding error cases. Change-Id: Idafa4423cc7751a8f433237b1f576aa7abb74f6e
/frameworks/base/libs/hwui/RenderProperties.cpp
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222f33178b1547b70350ead660070eb01e56eac2 |
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22-Apr-2014 |
Chris Craik <ccraik@google.com> |
Fix is_zero check Fixes x/y rotations which were incorrectly disabled due to this check. Change-Id: Ie8a7c8904c729a91b18243323b0be6110e743137
/frameworks/base/libs/hwui/RenderProperties.cpp
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f7483e3af0513a1baa8341d403df2e0c0896a9ff |
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11-Apr-2014 |
John Reck <jreck@google.com> |
Simplify matrix calculations Bug: 13913604 Change-Id: I2c0f85a34e1e520050a5a6131306d6b7c352d827
/frameworks/base/libs/hwui/RenderProperties.cpp
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49e6c73913e9bee58ea5e3984be151ee8e033163 |
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31-Mar-2014 |
Chris Craik <ccraik@google.com> |
Move most TransformationInfo properties to RenderNode This change dedupes the various properties that were represented both in TransformationInfo, and RenderProperties on the native side. RenderNode (and its associated properties) are now permanently attached to a View in SW or HW. The native copy of these properties are their sole representation. Alpha to come in a later CL. Also fixed issue with copying RenderNode's transform, and added support of deleting RenderNodes in software rendering. Change-Id: Ideb6e7f32b780e87aa1c32637c368356b3eee3a1
/frameworks/base/libs/hwui/RenderProperties.cpp
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8c271ca63b62061fd22cfee78fd6a574b44476fd |
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25-Mar-2014 |
Chris Craik <ccraik@google.com> |
Add private circular reveal API on View/RenderNode Change-Id: I139c8e12b354083149a665f6768f3f6931a8dd15
/frameworks/base/libs/hwui/RenderProperties.cpp
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78ce1c5247de60a4247d81d168fd9fa97c7591d0 |
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24-Mar-2014 |
John Reck <jreck@google.com> |
Add back clobbered cleanup Change-Id: I418b612710850bbc3033c4bd0143fb0f0befd2cb
/frameworks/base/libs/hwui/RenderProperties.cpp
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d0a0b2a3140bfb1819a116413ce9d81886697a07 |
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21-Mar-2014 |
John Reck <jreck@google.com> |
Add stagingProperties Change-Id: Ic7de551f8843fd70a77f738e33028e25c020bb3c
/frameworks/base/libs/hwui/RenderProperties.cpp
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b49f446c98096c4790a11d9b5bc83a4e585278c9 |
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20-Mar-2014 |
Chris Craik <ccraik@google.com> |
Rework Outline API, remove isolatedZVolume remnants Change-Id: I30c2fe832dcb98fa6329b1a595b3d3aafbdcad6b
/frameworks/base/libs/hwui/RenderProperties.cpp
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34f67f26e355925aa1e00a20bc11e09b8dc32988 |
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17-Mar-2014 |
Chris Craik <ccraik@google.com> |
Remove castsShadow and globalCamera APIs Change-Id: I5c1c375f45946609b1635d952c5adf55e23bdd60
/frameworks/base/libs/hwui/RenderProperties.cpp
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618236fe886b84f99cd7c48ece96b16f82a9d2b2 |
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17-Mar-2014 |
Chris Craik <ccraik@google.com> |
Revert "Remove castsShadow and globalCamera APIs" This reverts commit 0334c314a5721f49b4d172a9cefe10f157cb28a4. Change-Id: I64714d17fb877e1b43c65eb44820d1128281c7a2
/frameworks/base/libs/hwui/RenderProperties.cpp
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0334c314a5721f49b4d172a9cefe10f157cb28a4 |
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15-Mar-2014 |
Chris Craik <ccraik@google.com> |
Remove castsShadow and globalCamera APIs Change-Id: I4d81a7849eba60a1a9debce74eedd55d6331842d
/frameworks/base/libs/hwui/RenderProperties.cpp
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acb6f07623b7df3d4179f70ae03ade574616ffa6 |
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13-Mar-2014 |
John Reck <jreck@google.com> |
Split out RenderProperties Change-Id: Ia9888b4fb2c849d95a8c395cafef2e2294a23aae
/frameworks/base/libs/hwui/RenderProperties.cpp
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