History log of /frameworks/base/libs/hwui/RenderProperties.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
a753f4c6cb8558795e673df1896532cd148781e2 24-Jul-2014 Chris Craik <ccraik@google.com> Move ClipBounds to native

bug:15698973

Also simplifies RenderNode LTRB properties

Change-Id: I09263a697b71d325a46b57cd5250a2b165f251c8
/frameworks/base/libs/hwui/RenderProperties.cpp
25fbb3fa1138675379102a44405852555cefccbd 12-Jun-2014 John Reck <jreck@google.com> Move LayerType to RenderNode

Change-Id: Icb79a5015cb0362b1f3a66d09007450730135a97
/frameworks/base/libs/hwui/RenderProperties.cpp
a447d29c65fb811cd184775a3476101a1cede929 12-Jun-2014 John Reck <jreck@google.com> Fix DA bugs

* Now aware of transform of DrawDisplayListOp
* Supports projection

Bug: 15539677
Bug: 15506680

Change-Id: Ic16f482cd48c3add12e49eca529281be12b93491
/frameworks/base/libs/hwui/RenderProperties.cpp
e4267ea4f20740c37c01bfb6aefcf61fddc4566a 04-Jun-2014 John Reck <jreck@google.com> Even FASTER damage calculations!

* Now with more native!
* Less matrix math thanks to bulk-property-update support!
* Zero JNI on the View.damageInParent() path!
* Fully aware of RT-driven animators!
* Likely full of new and exciting bugs!
* But it also fixes at least 1 existing invalidate bug!

Change-Id: Ie0773f85a60850ff2668370c58defef2e8aa079f
/frameworks/base/libs/hwui/RenderProperties.cpp
2bcad176757386d906157bb898167fbcebe9f55e 15-May-2014 Chris Craik <ccraik@google.com> Remove Path based outline clipping

Change-Id: Ic5ccd98a7517b46e768e53d6b0c8fdcda305fb2c
/frameworks/base/libs/hwui/RenderProperties.cpp
e45b1fd03b524d2b57cc6c222d89076a31a08bea 15-Apr-2014 John Reck <jreck@google.com> RenderThread animator support

Change-Id: Icf29098edfdaf7ed550bbe9d49e9eaefb4167084
/frameworks/base/libs/hwui/RenderProperties.cpp
cc39e16cb98855f35079941b5e7e6eac2b7bc388 26-Apr-2014 Chris Craik <ccraik@google.com> Add elevation, Z properties to View

Change-Id: I3dd3b683a66e248a0fdf2ca69d1e962615b0daf9
/frameworks/base/libs/hwui/RenderProperties.cpp
e0bb87d4bdbd3b08ab6a8569c8e564ed59b8a5a7 23-Apr-2014 Chris Craik <ccraik@google.com> Fix translationZ matrix computation

bug:14259972

Ensure that translationZ is applied for true3dTransform property
transformations, even if the node doesn't have any other
transformation properties set.

Additionally, use fuzzy compare for translationZ, similar to
rotationX/Y, since they're expenive to leave set in rounding error
cases.

Change-Id: Idafa4423cc7751a8f433237b1f576aa7abb74f6e
/frameworks/base/libs/hwui/RenderProperties.cpp
222f33178b1547b70350ead660070eb01e56eac2 22-Apr-2014 Chris Craik <ccraik@google.com> Fix is_zero check

Fixes x/y rotations which were incorrectly disabled due to this check.

Change-Id: Ie8a7c8904c729a91b18243323b0be6110e743137
/frameworks/base/libs/hwui/RenderProperties.cpp
f7483e3af0513a1baa8341d403df2e0c0896a9ff 11-Apr-2014 John Reck <jreck@google.com> Simplify matrix calculations

Bug: 13913604

Change-Id: I2c0f85a34e1e520050a5a6131306d6b7c352d827
/frameworks/base/libs/hwui/RenderProperties.cpp
49e6c73913e9bee58ea5e3984be151ee8e033163 31-Mar-2014 Chris Craik <ccraik@google.com> Move most TransformationInfo properties to RenderNode

This change dedupes the various properties that were represented both
in TransformationInfo, and RenderProperties on the native side.

RenderNode (and its associated properties) are now permanently
attached to a View in SW or HW. The native copy of these properties
are their sole representation.

Alpha to come in a later CL.

Also fixed issue with copying RenderNode's transform, and added
support of deleting RenderNodes in software rendering.

Change-Id: Ideb6e7f32b780e87aa1c32637c368356b3eee3a1
/frameworks/base/libs/hwui/RenderProperties.cpp
8c271ca63b62061fd22cfee78fd6a574b44476fd 25-Mar-2014 Chris Craik <ccraik@google.com> Add private circular reveal API on View/RenderNode

Change-Id: I139c8e12b354083149a665f6768f3f6931a8dd15
/frameworks/base/libs/hwui/RenderProperties.cpp
78ce1c5247de60a4247d81d168fd9fa97c7591d0 24-Mar-2014 John Reck <jreck@google.com> Add back clobbered cleanup

Change-Id: I418b612710850bbc3033c4bd0143fb0f0befd2cb
/frameworks/base/libs/hwui/RenderProperties.cpp
d0a0b2a3140bfb1819a116413ce9d81886697a07 21-Mar-2014 John Reck <jreck@google.com> Add stagingProperties

Change-Id: Ic7de551f8843fd70a77f738e33028e25c020bb3c
/frameworks/base/libs/hwui/RenderProperties.cpp
b49f446c98096c4790a11d9b5bc83a4e585278c9 20-Mar-2014 Chris Craik <ccraik@google.com> Rework Outline API, remove isolatedZVolume remnants

Change-Id: I30c2fe832dcb98fa6329b1a595b3d3aafbdcad6b
/frameworks/base/libs/hwui/RenderProperties.cpp
34f67f26e355925aa1e00a20bc11e09b8dc32988 17-Mar-2014 Chris Craik <ccraik@google.com> Remove castsShadow and globalCamera APIs

Change-Id: I5c1c375f45946609b1635d952c5adf55e23bdd60
/frameworks/base/libs/hwui/RenderProperties.cpp
618236fe886b84f99cd7c48ece96b16f82a9d2b2 17-Mar-2014 Chris Craik <ccraik@google.com> Revert "Remove castsShadow and globalCamera APIs"

This reverts commit 0334c314a5721f49b4d172a9cefe10f157cb28a4.

Change-Id: I64714d17fb877e1b43c65eb44820d1128281c7a2
/frameworks/base/libs/hwui/RenderProperties.cpp
0334c314a5721f49b4d172a9cefe10f157cb28a4 15-Mar-2014 Chris Craik <ccraik@google.com> Remove castsShadow and globalCamera APIs

Change-Id: I4d81a7849eba60a1a9debce74eedd55d6331842d
/frameworks/base/libs/hwui/RenderProperties.cpp
acb6f07623b7df3d4179f70ae03ade574616ffa6 13-Mar-2014 John Reck <jreck@google.com> Split out RenderProperties

Change-Id: Ia9888b4fb2c849d95a8c395cafef2e2294a23aae
/frameworks/base/libs/hwui/RenderProperties.cpp