History log of /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/fragment_params.rs
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
e8bb420a687598be9801e7ff4a0d114fa72ac5bc 07-Feb-2012 Alex Sakhartchouk <alexst@google.com> Streamlining texture creation.
Adding render target textureas.
Adding texture params for shaders.
Making it easier to bind root script.

Change-Id: I96dfc6ffba8bb7391d03a84682c43c82387e0be3
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/fragment_params.rs
d4cb9c587c23e3c24d928b0ac1a4de5679846f93 27-Jan-2012 Alex Sakhartchouk <alexst@google.com> Separating scenegraph from the app that uses it.

Change-Id: I326d3e9804ae2433e8963105442c4a0b8f8f9a6f
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/fragment_params.rs
3c5ebd1e8df10f72dc7ca5f6203f72f320b4c485 21-Jan-2012 Alex Sakhartchouk <alexst@google.com> Refactoring out some params code.

Change-Id: Ie4268faeefd6858057c242bea98aceb3800cef75
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/fragment_params.rs
4fd35d8f49dbed174828da60b70c37e7a77a0d13 20-Jan-2012 Alex Sakhartchouk <alexst@google.com> Many optimizations of rendering path.
Adding ability to split up per shader and per object updates.
Added cubemaps as scenegraph objects.

Change-Id: I7877658c35ad1407444e1e092c7634b46d745691
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/fragment_params.rs