History log of /frameworks/compile/libbcc/include/bcc/Renderscript/RSScript.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
efde1ffb2f6fae8bfa724560432a1434fb0ef71b 20-Aug-2013 Tobias Grosser <grosser@google.com> Remove unused code

Change-Id: Iea9198c5ce78db933883ac4adab1332f4d2fc430
/frameworks/compile/libbcc/include/bcc/Renderscript/RSScript.h
01f05d4b45cbde1e07d4707152908c1d843f1328 01-Jun-2013 Stephen Hines <srhines@google.com> Load scripts from cached files every time.

Bug: 7342767

Having an separate in-memory (vs. file-based) loader makes little sense as
we refactor libbcc (to separate it into its own process space). This change
is a first step in cleanly separating the compile and link steps.

Change-Id: Iad67527329171f18475ced0f0b2652a0aa060259
/frameworks/compile/libbcc/include/bcc/Renderscript/RSScript.h
06731a6150ae8014d37258d5f32ef8bc14a3db63 13-Feb-2013 Stephen Hines <srhines@google.com> Add LinkRuntimeCallback() and supporting functions to RS compiler.

Change-Id: I7745406a94ba74896ee98752a3de106d2672159d
/frameworks/compile/libbcc/include/bcc/Renderscript/RSScript.h
86a0b797c221d4c3373dc10c8229b75b6747f6e7 07-Nov-2012 Stephen Hines <srhines@google.com> Embed RS metadata info directly in emitted object code.

Bug: 7419958
Change-Id: Ibd82e503c006532aa74013a46dd13ec3e9473daa
/frameworks/compile/libbcc/include/bcc/Renderscript/RSScript.h
331310e1f3f86a795f78e42b3f03558a43829f09 27-Oct-2012 Stephen Hines <srhines@google.com> bcc_compat - convert bitcode to shared object files.

BUG: 7419958

Change-Id: Ie81203b460d60425780657b51ba3aba2b2b77e05
/frameworks/compile/libbcc/include/bcc/Renderscript/RSScript.h
e198abec6c5e3eab380ccf6897b0a0b9c2dd92dd 28-Jul-2012 Stephen Hines <srhines@google.com> Rename RenderScript -> Renderscript.

Change-Id: I187928033b47f3e3f4cb811a0b3562f479cfe417
/frameworks/compile/libbcc/include/bcc/Renderscript/RSScript.h