History log of /frameworks/native/libs/gui/SurfaceControl.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
017a53851628e967e5e103a467acb602010dffdc 18-Apr-2014 Dan Stoza <stoza@google.com> Merge "libgui: Remove unnecessary casts in SurfaceControl"
3b3ba78c3c586c2b09b11e0f1ab5347ff51a21e0 10-Apr-2014 Dan Stoza <stoza@google.com> libgui: Remove unnecessary casts in SurfaceControl

There are a number of places where we create a local
sp<SurfaceComposerClient>& to something that is already an
sp<SurfaceComposerClient>, which is redundant. This fixes that
by removing the local references.

Bug: 13814149
Change-Id: Ic558cbda651c344e5cac97022c97563928eed29c
/frameworks/native/libs/gui/SurfaceControl.cpp
d85084b2b65828442eafaff9b811e9b6c9ca9fad 20-Mar-2014 Svetoslav <svetoslavganov@google.com> Adding render stats APIs to UiAutomation (framework native).

bug:12927198

Change-Id: Ibb1c07f7d89e11281e5c1f27f412a29ac6f9c4ab
/frameworks/native/libs/gui/SurfaceControl.cpp
6de9653ac876a4cae03d32c1134c56c795b1b11c 20-Sep-2013 Christopher Ferris <cferris@google.com> Merge "Remove unnecessary include."
d142f4b787abae7a5c392ded0dd2741574a0bce2 20-Sep-2013 Christopher Ferris <cferris@google.com> Remove unnecessary include.

All these files are including utils/CallStack.h, but none of the code
uses any CallStack objects.

Change-Id: I38c3a346a3bd0ddbff368d0f7f8b3f3d78fc0432
/frameworks/native/libs/gui/SurfaceControl.cpp
83cafffeac037ab2f9d00f98f8d2f3da8fc9b857 17-Sep-2013 Jesse Hall <jessehall@google.com> Stop using default value for Surface producerControlledByApp parameter

Bug: 10785749
Change-Id: Ifbf9340e5eabe621a69e990ec3e05ac51f8db66a
/frameworks/native/libs/gui/SurfaceControl.cpp
ac006439bb635cd99d8dcbefe95fa680e21519b5 21-Mar-2013 Ramanan Rajeswaran <ramanan@google.com> Merge "Revert "Revert "Change SurfaceControl setPosition to take floats""" into jb-mr2-dev
d6480c020b050c777ec1db2dd9c16fccfc47b47b 21-Mar-2013 Ramanan Rajeswaran <ramanan@google.com> Revert "Revert "Change SurfaceControl setPosition to take floats""

This reverts commit bbb57f3331c7182399ed82e9c4f93a965677dde3

Change-Id: Ib8f039f530d6b8175b5205c6c0008b135d4001a2
/frameworks/native/libs/gui/SurfaceControl.cpp
4d9b822e2c18142e55fe2611aa6cd7dc7d4a62c6 13-Mar-2013 Mathias Agopian <mathias@google.com> get rid of ISurface

ISurface was only used to get the IGraphicBufferProducer from
a Layer. It's now replaced by a BBinder subclass / IBinder and
is only used as a handle to the surface, to both refer to it
and manage its life-time.

Also cleaned-up a bit the ISurfaceComposer interface and
"create layer" code path.

Change-Id: I68d0e02d57b862cffb31d5168c3bc10cea0906eb
/frameworks/native/libs/gui/SurfaceControl.cpp
bbb57f3331c7182399ed82e9c4f93a965677dde3 01-Mar-2013 Dave Burke <daveburke@google.com> Revert "Change SurfaceControl setPosition to take floats"

Temporary, to fix weekend build, until we get Nvidia code drop.

This reverts commit 9a867a8798fa6ea21f6341db31e38ea64fde6c83

DO NOT MERGE

Change-Id: I7b5dbc4db46ef3d97dc8598057d5487d6971178b
/frameworks/native/libs/gui/SurfaceControl.cpp
9a867a8798fa6ea21f6341db31e38ea64fde6c83 22-Feb-2013 Michael Wright <michaelwr@google.com> Change SurfaceControl setPosition to take floats

Bug: 8153162
Change-Id: If3c4b7a3e124ace25999eb9a569dc9a806a1fbc2
/frameworks/native/libs/gui/SurfaceControl.cpp
e3c697fb929c856b59fa56a8e05a2a7eba187c3d 15-Feb-2013 Mathias Agopian <mathias@google.com> Refactoring: Rename SurfaceTextureClient to Surface

Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
/frameworks/native/libs/gui/SurfaceControl.cpp