04a3f57d19b471c21f3c83c50793a94908cafdc7 |
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03-Feb-2010 |
Mathias Agopian <mathias@google.com> |
fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug) A typo caused GL_AMBIENT_AND_DIFFUSE to only set the the ambient color. Fix another typo which caused the viewer position to be wrong for specular highlights. Switch back to eye-space lighting, since there are still some issues with some demos (San Angeles in particular).
/frameworks/native/opengl/libagl/light.h
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edbf3b6af777b721cd2a1ef461947e51e88241e1 |
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04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
/frameworks/native/opengl/libagl/light.h
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d5193d9394c5e58176d7bcdf50ef017f8a3b9e1e |
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04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
/frameworks/native/opengl/libagl/light.h
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7c1b96a165f970a09ed239bb4fb3f1b0d8f2a407 |
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21-Oct-2008 |
The Android Open Source Project <initial-contribution@android.com> |
Initial Contribution
/frameworks/native/opengl/libagl/light.h
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