67d8bd66aaf04805cb8f2616ba964141b865e3b9 |
|
11-Sep-2014 |
Lajos Molnar <lajos@google.com> |
surfaceflinger: add getDisplayStats() method This is used by media service to schedule video frames at the proper time, based on precise vsync timings. Bug: 14659809 Change-Id: I1a90603f3dc09dca9aa4f90a3aa845fab56e0a5e
/frameworks/native/services/surfaceflinger/DispSync.cpp
|
645b1f7ffb41d21a60765d1ec54ba82f14a36a59 |
|
10-Jun-2014 |
Andy McFadden <fadden@android.com> |
Replace "lower power mode" experiment This replaces the previous low-power mode experiment, which discarded refresh events, with a new experiment that alters the refresh period. (see also I2849e5ea335c0d2509fea1c315392bce7f20451d ) The feature is enabled by specifying a nonzero value for the "refresh skip count", which indicates the number of periods to skip. For example, the command: adb shell service call SurfaceFlinger 1016 i32 1 sets a skip count of '1', yielding a 30Hz refresh rate on a device with a 60Hz display. Changing the last value to '2' would set the refresh to 20Hz. '0' returns to the default behavior. Bug 15523257 Change-Id: I00039c22a55750e74035644c63800e4bee1c774a
/frameworks/native/services/surfaceflinger/DispSync.cpp
|
5167ec68fed047bf65b1eb0c6091534682135eef |
|
22-May-2014 |
Andy McFadden <fadden@android.com> |
Disable DispSync resync when not needed If app and SF events aren't using phase offsets, we don't need to maintain the DispSync model. We just turn hardware VSYNC on whenever something wants to draw. This avoids some edge cases where we were doing too much resync work. Also, updated the systrace output. The "VsyncOn" line was a combination of SF and app event threads, and would occasionally be very weird. Removed VsyncOn, renamed VSYNC to VSYNC-app, and added VSYNC-sf. Also, added more details to the --dispsync dumpsys output. Also, renamed global constants to not look like local variables. Bug 15516453 Change-Id: I0da10b72f0d9a7b7eb5202d87cc18967f698adbd
/frameworks/native/services/surfaceflinger/DispSync.cpp
|
c751e92c56de5f335a36e68607c7a6c627dcd0dc |
|
08-May-2014 |
Andy McFadden <fadden@android.com> |
Add "dumpsys SurfaceFlinger --dispsync" Dumps the current DispSync state. Bug 14651879 Change-Id: Ide4e6dbd58b117bc1a6b97b57d10cd92ec86dc84
/frameworks/native/services/surfaceflinger/DispSync.cpp
|
150ecd8c1bd5543bf0a65ac838a7409131106716 |
|
08-May-2014 |
Andy McFadden <fadden@android.com> |
Add mutex Change-Id: I81072031e74a5cca8384e4e8bce4babf2187d8bb
/frameworks/native/services/surfaceflinger/DispSync.cpp
|
41d67d7ab4da1c393497a620a116a854b3c618e7 |
|
26-Apr-2014 |
Andy McFadden <fadden@android.com> |
Improve SurfaceFlinger PTS estimation Get the next refresh time from DispSync instead of guessing based on the current time. Change-Id: I8dc72a3217bfd4e9b4c905034194d1a298cad69a
/frameworks/native/services/surfaceflinger/DispSync.cpp
|
f52b3c88f18c0546526996c839fbce74172e11c7 |
|
25-Apr-2014 |
Ruchi Kandoi <kandoiruchi@google.com> |
SurfaceFlinger: Adds the functionality to reduce refresh rate to half of the default. Feature added for the low power mode. Change-Id: I2849e5ea335c0d2509fea1c315392bce7f20451d Signed-off-by: Ruchi Kandoi <kandoiruchi@google.com>
/frameworks/native/services/surfaceflinger/DispSync.cpp
|
92dc3fc52cf097bd105460cf377779bdcf146d62 |
|
12-Mar-2014 |
Mark Salyzyn <salyzyn@google.com> |
native frameworks: 64-bit compile issues - Fix format (print/scanf) - Suppress unused argument warning messages (bonus) Change-Id: I05c7724d2aba6da1e82a86000e11f3a8fef4e728
/frameworks/native/services/surfaceflinger/DispSync.cpp
|
629b98781823db12879d65b5d8480616093b175b |
|
29-Oct-2013 |
Jamie Gennis <jgennis@google.com> |
DispSync: remove delay when enabling vsync events This change fixes a bug that caused an extra frame of latency when enabling vsync event callbacks in DispSync. The bug was related to the logic that prevents the two events from firing with very little time between them due to updates to the vsync model. Bug: 11479720 Change-Id: Ie7eaff9e92ffb7b7b6cb4d3d4402c96cbd29af7e
/frameworks/native/services/surfaceflinger/DispSync.cpp
|
44e45cfeb37a04c206730b12ff001525ebe42a7b |
|
13-Oct-2013 |
Jesse Hall <jessehall@google.com> |
Merge "DispSync: don't compensate for wakeup latency" into klp-dev
|
72f69d9f2348efa580c7e1e1659865c638e41357 |
|
10-Oct-2013 |
Jesse Hall <jessehall@google.com> |
Wake up disp sync thread when setting display period Bug: 10624956 Change-Id: I272c15f319521bfbd1bb70451366c7dd84d60bf9
/frameworks/native/services/surfaceflinger/DispSync.cpp
|
0d5c60edf11fdded738acf3f78a0c667599cd60d |
|
10-Oct-2013 |
Jamie Gennis <jgennis@google.com> |
DispSync: don't compensate for wakeup latency This change removes the wakeup latency compensation from the software-generated vsync events. Choreographer can't handle timestamps in the future, so don't aim for early wake-ups with the expectation that the actual wake-up will be late. Bug: 11153576
/frameworks/native/services/surfaceflinger/DispSync.cpp
|
faf77cce9d9ec0238d6999b3bd0d40c71ff403c5 |
|
31-Jul-2013 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: SW-based vsync events This change adds the DispSync class, which models the hardware vsync event times to allow vsync event callbacks to be done at an arbitrary phase offset from the hardware vsync. This can be used to reduce the minimum latency from Choreographer wake-up to on-screen image presentation. Bug: 10624956 Change-Id: I8c7a54ceacaa4d709726ed97b0dcae4093a7bdcf
/frameworks/native/services/surfaceflinger/DispSync.cpp
|