/frameworks/base/core/java/android/view/ |
H A D | GLES20Canvas.java | 682 int vertOffset, int[] colors, int colorOffset, Paint paint) { 684 if (meshWidth < 0 || meshHeight < 0 || vertOffset < 0 || colorOffset < 0) { 696 checkRange(colors.length, colorOffset, count); 701 verts, vertOffset, colors, colorOffset, nativePaint); 706 int[] colors, int colorOffset, long paint); 995 float[] texs, int texOffset, int[] colors, int colorOffset, short[] indices, 681 drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, Paint paint) argument 704 nDrawBitmapMesh(long renderer, long bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long paint) argument 994 drawVertices(VertexMode mode, int vertexCount, float[] verts, int vertOffset, float[] texs, int texOffset, int[] colors, int colorOffset, short[] indices, int indexOffset, int indexCount, Paint paint) argument
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/frameworks/base/core/jni/ |
H A D | android_view_GLES20Canvas.cpp | 423 jfloatArray vertices, jint offset, jintArray colors, jint colorOffset, jlong paintPtr) { 427 jint* colorsArray = colors ? env->GetIntArrayElements(colors, NULL) + colorOffset : NULL; 421 android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject clazz, jlong rendererPtr, jlong bitmapPtr, jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, jintArray colors, jint colorOffset, jlong paintPtr) argument
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Canvas_Delegate.java | 826 int colorOffset, long nPaint) { 836 int[] colors, int colorOffset, 824 nativeDrawBitmapMesh(long nCanvas, long nBitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long nPaint) argument 833 nativeDrawVertices(long nCanvas, int mode, int n, float[] verts, int vertOffset, float[] texs, int texOffset, int[] colors, int colorOffset, short[] indices, int indexOffset, int indexCount, long nPaint) argument
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Canvas.java | 1547 * colorOffset values in the array. 1548 * @param colorOffset Number of color elements to skip before drawing 1552 @NonNull float[] verts, int vertOffset, @Nullable int[] colors, int colorOffset, 1554 if ((meshWidth | meshHeight | vertOffset | colorOffset) < 0) { 1565 checkRange(colors.length, colorOffset, count); 1568 verts, vertOffset, colors, colorOffset, 1611 * @param colorOffset Number of values in colors to skip before drawing. 1619 int colorOffset, @Nullable short[] indices, int indexOffset, int indexCount, 1626 checkRange(colors.length, colorOffset, vertexCount / 2); 1632 vertOffset, texs, texOffset, colors, colorOffset, 1551 drawBitmapMesh(@onNull Bitmap bitmap, int meshWidth, int meshHeight, @NonNull float[] verts, int vertOffset, @Nullable int[] colors, int colorOffset, @Nullable Paint paint) argument 1617 drawVertices(@onNull VertexMode mode, int vertexCount, @NonNull float[] verts, int vertOffset, @Nullable float[] texs, int texOffset, @Nullable int[] colors, int colorOffset, @Nullable short[] indices, int indexOffset, int indexCount, @NonNull Paint paint) argument 2069 nativeDrawBitmapMesh(long nativeCanvas, long nativeBitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long nativePaint) argument 2075 nativeDrawVertices(long nativeCanvas, int mode, int n, float[] verts, int vertOffset, float[] texs, int texOffset, int[] colors, int colorOffset, short[] indices, int indexOffset, int indexCount, long nativePaint) argument [all...] |