Searched defs:intersect (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/core/java/android/util/
H A DRange.java204 public Range<T> intersect(Range<T> range) { method in class:Range
227 * See {@link #intersect(Range)} for more details.</p>
236 public Range<T> intersect(T lower, T upper) { method in class:Range
/frameworks/native/libs/ui/
H A DRect.cpp82 bool Rect::intersect(const Rect& with, Rect* result) const { function in class:android::Rect
H A DRegion.cpp325 const Region Region::intersect(const Rect& rhs) const { function in class:android::Region
345 const Region Region::intersect(const Region& rhs) const { function in class:android::Region
391 const Region Region::intersect(const Region& rhs, int dx, int dy) const { function in class:android::Region
/frameworks/base/graphics/java/android/graphics/
H A DRect.java388 * @return true if the specified rectangle and this rectangle intersect
392 public boolean intersect(int left, int top, int right, int bottom) { method in class:Rect
410 * @return true if the specified rectangle and this rectangle intersect
414 public boolean intersect(Rect r) { method in class:Rect
415 return intersect(r.left, r.top, r.right, r.bottom);
419 * If rectangles a and b intersect, return true and set this rectangle to
426 * @return true iff the two specified rectangles intersect. If they do, set
444 * if either rectangle is empty. To record the intersection, use intersect()
460 * Returns true iff the two specified rectangles intersect. In no event are
462 * use {@link #intersect(Rec
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H A DRectF.java341 * @return true if the specified rectangle and this rectangle intersect
345 public boolean intersect(float left, float top, float right, float bottom) { method in class:RectF
372 * @return true if the specified rectangle and this rectangle intersect
376 public boolean intersect(RectF r) { method in class:RectF
377 return intersect(r.left, r.top, r.right, r.bottom);
381 * If rectangles a and b intersect, return true and set this rectangle to
388 * @return true iff the two specified rectangles intersect. If they do, set
407 * if either rectangle is empty. To record the intersection, use intersect()
425 * Returns true iff the two specified rectangles intersect. In no event are
427 * use intersect() o
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/frameworks/base/libs/hwui/
H A DRect.h130 bool intersect(float l, float t, float r, float b) { function in class:android::uirenderer::Rect
140 bool intersect(const Rect& r) { function in class:android::uirenderer::Rect
141 return intersect(r.left, r.top, r.right, r.bottom);

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