Searched defs:playbackThread (Results 1 - 3 of 3) sorted by relevance
/frameworks/av/services/audioflinger/ |
H A D | Tracks.cpp | 490 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 491 wasActive = playbackThread->destroyTrack_l(this); 695 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 696 status = playbackThread->addTrack_l(this); 732 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 733 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 746 playbackThread); 757 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 773 playbackThread->broadcast_l(); 788 PlaybackThread *playbackThread local 892 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 948 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 1651 OutputTrack( PlaybackThread *playbackThread, DuplicatingThread *sourceThread, uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask, size_t frameCount, int uid) argument 1869 PatchTrack(PlaybackThread *playbackThread, uint32_t sampleRate, audio_channel_mask_t channelMask, audio_format_t format, size_t frameCount, void *buffer, IAudioFlinger::track_flags_t flags) argument [all...] |
H A D | AudioFlinger.cpp | 1115 PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); local 1116 if (playbackThread != NULL) { 1117 return playbackThread->getParameters(keys); 1187 PlaybackThread *playbackThread = checkPlaybackThread_l(output); local 1188 if (playbackThread != NULL) { 1189 return playbackThread->getRenderPosition(halFrames, dspFrames);
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H A D | Threads.cpp | 4366 const wp<AudioFlinger::PlaybackThread>& playbackThread) 4368 mPlaybackThread(playbackThread), 4408 sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote(); local 4409 if (playbackThread != 0) { 4411 playbackThread->resetWriteBlocked(writeAckSequence >> 1); 4414 playbackThread->resetDraining(drainSequence >> 1); 4899 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 4901 if (playbackThread->standby() && !playbackThread->isSuspended()) { 4365 AsyncCallbackThread( const wp<AudioFlinger::PlaybackThread>& playbackThread) argument
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