Searched defs:wasEmpty (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/input/
H A DSpriteController.cpp79 bool wasEmpty = mLocked.invalidatedSprites.isEmpty(); local
81 if (wasEmpty) {
91 bool wasEmpty = mLocked.disposedSurfaces.isEmpty(); local
93 if (wasEmpty) {
/frameworks/native/services/surfaceflinger/
H A DSurfaceFlinger.cpp1020 bool wasEmpty = !mDisplays[dpy]->lastCompositionHadVisibleLayers; local
1030 bool mustRecompose = dirty && !(empty && wasEmpty);
1037 wasEmpty ? "+" : "-");
/frameworks/native/services/inputflinger/
H A DInputDispatcher.cpp1809 bool wasEmpty = connection->outboundQueue.isEmpty(); local
1826 if (wasEmpty && !connection->outboundQueue.isEmpty()) {

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