/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
H A D | ToRGBAFilter.java | 35 private Program mProgram; field in class:ToRGBAFilter 69 mProgram = new NativeProgram("filterpack_imageproc", "gray_to_rgba"); 72 mProgram = new NativeProgram("filterpack_imageproc", "rgb_to_rgba"); 89 mProgram.process(input, output);
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H A D | ToRGBFilter.java | 35 private Program mProgram; field in class:ToRGBFilter 69 mProgram = new NativeProgram("filterpack_imageproc", "gray_to_rgb"); 72 mProgram = new NativeProgram("filterpack_imageproc", "rgba_to_rgb"); 89 mProgram.process(input, output);
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H A D | FixedRotationFilter.java | 40 private ShaderProgram mProgram = null; field in class:FixedRotationFilter 68 if (mProgram == null) { 69 mProgram = ShaderProgram.createIdentity(context); 100 mProgram.setSourceRegion(sourceRegion); 103 mProgram.process(input, output);
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H A D | ImageSlicer.java | 45 private Program mProgram; field in class:ImageSlicer 104 if (mProgram == null) { 105 mProgram = ShaderProgram.createIdentity(context); 116 ((ShaderProgram) mProgram).setSourceRect(x0, y0, 121 mProgram.process(mOriginalFrame, output);
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H A D | RedEyeFilter.java | 58 private Program mProgram; field in class:RedEyeFilter 100 mProgram = shaderProgram; 101 mProgram.setHostValue("intensity", DEFAULT_RED_INTENSITY); 120 if (mProgram == null || inputFormat.getTarget() != mTarget) { 133 mProgram.process(inputs, output); 148 if (mProgram != null) {
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H A D | RotateFilter.java | 42 private Program mProgram; field in class:RotateFilter 67 mProgram = shaderProgram; 79 if (mProgram != null) { 91 if (mProgram == null || inputFormat.getTarget() != mTarget) { 112 mProgram.process(input, output); 149 ((ShaderProgram) mProgram).setTargetRegion(quad);
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H A D | StraightenFilter.java | 45 private Program mProgram; field in class:StraightenFilter 68 mProgram = shaderProgram; 80 if (mProgram != null) { 92 if (mProgram == null || inputFormat.getTarget() != mTarget) { 106 mProgram.process(input, output); 147 ((ShaderProgram) mProgram).setSourceRegion(quad);
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H A D | BitmapOverlayFilter.java | 40 private Program mProgram; field in class:BitmapOverlayFilter 76 mProgram = shaderProgram; 104 if (mProgram == null || inputFormat.getTarget() != mTarget) { 112 mProgram.process(inputs, output);
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H A D | ResizeFilter.java | 47 private Program mProgram; field in class:ResizeFilter 78 mProgram = prog; 107 mProgram.process(mipmapped, output); 110 mProgram.process(input, output);
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H A D | ToPackedGrayFilter.java | 43 private Program mProgram; field in class:ToPackedGrayFilter 112 mProgram = new ShaderProgram(context, mColorToPackedGrayShader); 123 mProgram.setHostValue("pix_stride", 1.0f / ow); 129 mProgram.process(input, temp);
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/frameworks/base/media/mca/filterpacks/java/android/filterpacks/ui/ |
H A D | SurfaceRenderFilter.java | 65 private ShaderProgram mProgram; field in class:SurfaceRenderFilter 112 mProgram = ShaderProgram.createIdentity(context); 113 mProgram.setSourceRect(0, 1, 1, -1); 114 mProgram.setClearsOutput(true); 115 mProgram.setClearColor(0.0f, 0.0f, 0.0f); 181 mProgram.process(gpuFrame, mScreen); 234 if (mScreenWidth > 0 && mScreenHeight > 0 && mProgram != null) { 240 mProgram.setTargetRect(0, 0, 1, 1); 245 mProgram.setTargetRect(0.5f - 0.5f / relativeAspectRatio, 0.0f, 249 mProgram [all...] |
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/videosrc/ |
H A D | SurfaceTextureTarget.java | 88 private ShaderProgram mProgram; field in class:SurfaceTextureTarget 136 mProgram = ShaderProgram.createIdentity(context); 137 mProgram.setSourceRect(0, 1, 1, -1); 138 mProgram.setClearColor(0.0f, 0.0f, 0.0f); 241 mProgram.process(gpuFrame, mScreen); 268 if (mScreenWidth > 0 && mScreenHeight > 0 && mProgram != null) { 278 mProgram.setTargetRect(0, 0, 1, 1); 279 mProgram.setClearsOutput(false); 287 mProgram.setClearsOutput(false); 304 mProgram [all...] |
/frameworks/av/cmds/screenrecord/ |
H A D | Program.h | 39 mProgram(0), 83 GLuint mProgram; member in class:android::Program
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H A D | Program.cpp | 100 mProgram = program; 106 if (mProgram != 0) { 107 glDeleteProgram(mProgram); 108 mProgram = 0; 259 glUseProgram(mProgram);
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/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/ |
H A D | GenImage.java | 127 private final int mProgram; field in class:Triangle 218 mProgram = GLES20.glCreateProgram(); // create empty OpenGL Program 219 GLES20.glAttachShader(mProgram, vertexShader); // add the vertex shader to program 220 GLES20.glAttachShader(mProgram, fragmentShader); // add the fragment shader to program 221 GLES20.glLinkProgram(mProgram); // create OpenGL program executables 238 GLES20.glUseProgram(mProgram); 240 int posA = GLES20.glGetAttribLocation(mProgram, "aPosition"); 244 int sampUni = GLES20.glGetUniformLocation(mProgram, "uSamp");
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
H A D | FragmentShader.java | 33 ProgramFragment mProgram; field in class:FragmentShader 94 mShader.mProgram = mBuilder.create(); 100 return mProgram; 151 item.program = mProgram; 162 mProgram.bindConstants(item.shaderConst, 0);
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
H A D | GL2JavaView.java | 67 GLES20.glUseProgram(mProgram); 84 mProgram = createProgram(mVertexShader, mFragmentShader); 85 if (mProgram == 0) { 88 mvPositionHandle = GLES20.glGetAttribLocation(mProgram, "vPosition"); 165 private int mProgram; field in class:GL2JavaView.Renderer
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/frameworks/base/services/core/java/com/android/server/display/ |
H A D | ColorFade.java | 105 private int mProgram; field in class:ColorFade 232 mProgram = GLES20.glCreateProgram(); 234 GLES20.glAttachShader(mProgram, vshader); 235 GLES20.glAttachShader(mProgram, fshader); 239 GLES20.glLinkProgram(mProgram); 241 mVertexLoc = GLES20.glGetAttribLocation(mProgram, "position"); 242 mTexCoordLoc = GLES20.glGetAttribLocation(mProgram, "uv"); 244 mProjMatrixLoc = GLES20.glGetUniformLocation(mProgram, "proj_matrix"); 245 mTexMatrixLoc = GLES20.glGetUniformLocation(mProgram, "tex_matrix"); 247 mOpacityLoc = GLES20.glGetUniformLocation(mProgram, "opacit [all...] |
/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Program.cpp | 56 mProgram = programId; 84 glUseProgram(mProgram); 89 return glGetAttribLocation(mProgram, name); 94 return glGetUniformLocation(mProgram, name);
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H A D | Program.h | 66 GLuint mProgram; member in class:android::Program
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | GLDepthTestActivity.java | 141 GLES20.glUseProgram(mProgram); 192 mProgram = createProgram(mVertexShader, mFragmentShader); 193 if (mProgram == 0) { 196 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 201 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 207 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 213 muOverlayHandle = GLES20.glGetUniformLocation(mProgram, "uOverlay"); 356 private int mProgram; field in class:GLDepthTestActivity.GLES20TriangleRenderer
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 108 GLES20.glUseProgram(mProgram); 156 mProgram = createProgram(mVertexShader, mFragmentShader); 157 if (mProgram == 0) { 160 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 165 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 171 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 177 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); 329 private int mProgram; field in class:MyRenderer
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
H A D | TestLatencyView.java | 96 GLES20.glUseProgram(mProgram); 153 mProgram = createProgram(mVertexShader, mFragmentShader); 154 if (mProgram == 0) { 157 mvPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 162 mvColorHandle = GLES20.glGetAttribLocation(mProgram, "aColor"); 261 private int mProgram; field in class:TestLatencyView.Renderer
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
H A D | GL2CameraEye.java | 201 GLES20.glUseProgram(mProgram); 250 mProgram = createProgram(mVertexShader, mFragmentShader); 251 if (mProgram == 0) { 254 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 259 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 265 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 271 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); 277 muCRatioHandle = GLES20.glGetUniformLocation(mProgram, "uCRatio"); 483 private int mProgram; field in class:CamRenderer
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/frameworks/base/core/java/android/hardware/camera2/legacy/ |
H A D | SurfaceTextureRenderer.java | 167 private int mProgram; field in class:SurfaceTextureRenderer 304 GLES20.glUseProgram(mProgram); 353 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); 354 if (mProgram == 0) { 357 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 362 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 368 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 374 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
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